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Hello, I'm working on a game that's a mix between Minecraft, Terraria, and Rust. I've already implemented step sounds, and now I'm focusing on block-hitting logic. Some hits should register as successful, while others should fail. Could you help me find or create a few sounds for both successful and failed hits for various materials like grass, wood, sand, stone, and furniture (such as doors)?
existing sounds:
https://limewire.com/d/edYnw#eq5rLmas8q
>>1528508 (OP)>https://limewire.com/d/edYnw#eq5rLmas8qit doesn't download for me
can you upload it somewhere else like catbox.moe for example
>>1528564sure
https://files.catbox.moe/ho4n5y.zip
easyupload used to be good, idk what the hell they did to it lately.
>>1528508 (OP)that sounds very cool op!
i dunno if you expected like a link to a free sounds website or a professional foley artist to be browsing /wsr/, but i just smacked shit in my house and made a handful of shitty sounds
https://files.catbox.moe/o4x3bp.zip
dunno if they'll be useful
Whats this game gonna be called? and also you should make a discord for updates and shit
>>1528508 (OP)Rust? Do you mean you're coding it in rust or the gameplay is actually similar to programming in rust?