Anonymous
6/26/2025, 4:32:21 PM No.1531447
I wanna try making my own platform game and become a huge success.
How does one maked a platformer? I used Construct 2 back in the day and it was great, and I want something similar to that. Instead of actual code I want to use drag&drop menus with pseudo code to set variables, events, loops and other game mechanics.
In general I'm against "game maker software" because of the amateur stigma, but I have to acknowledge the fact that 2D platformers have been the bread and butter of gaming for 40+ years and I don't see why I'd reinvent the wheel and start coding the engine from literal zero.
My goal is to keep coding to a minimum so I can put most of my effort in the visual style and get a Jake Kaufman tier OST.
I'm guessing most people use Unity these days but I have no idea how it works and if Python is required or not.
How does one maked a platformer? I used Construct 2 back in the day and it was great, and I want something similar to that. Instead of actual code I want to use drag&drop menus with pseudo code to set variables, events, loops and other game mechanics.
In general I'm against "game maker software" because of the amateur stigma, but I have to acknowledge the fact that 2D platformers have been the bread and butter of gaming for 40+ years and I don't see why I'd reinvent the wheel and start coding the engine from literal zero.
My goal is to keep coding to a minimum so I can put most of my effort in the visual style and get a Jake Kaufman tier OST.
I'm guessing most people use Unity these days but I have no idea how it works and if Python is required or not.
Replies: