Thread 1003329 - /3/ [Archived: 927 hours ago]

Anonymous
12/13/2024, 9:26:25 AM No.1003329
1644210996931
1644210996931
md5: f84af031597729d1b3679198661870b0๐Ÿ”
Post your magnum opus
Your most bestest super-duper render
Replies: >>1003350 >>1003358 >>1003742 >>1003743 >>1003956 >>1007008 >>1007024 >>1007105
Anonymous
12/13/2024, 2:31:57 PM No.1003338
1734095665376
1734095665376
md5: 310208732f4dd2c7b85d888cf1be4e5a๐Ÿ”
I posted it earlier but I do it again
Replies: >>1003339 >>1003438 >>1007049
Anonymous
12/13/2024, 2:37:41 PM No.1003339
>>1003338
Goddamn
Replies: >>1003340
Anonymous
12/13/2024, 2:47:33 PM No.1003340
>>1003339
Post yours
Replies: >>1003341
Anonymous
12/13/2024, 2:54:52 PM No.1003341
17 nerfed
17 nerfed
md5: 2ac7b4e905c9185038040ddb5aefb996๐Ÿ”
>>1003340
I think it's this one
Replies: >>1003342 >>1003344
Anonymous
12/13/2024, 2:56:45 PM No.1003342
paul-schoeni-img-1669
paul-schoeni-img-1669
md5: e2761a76a1c67a72154c7efc83242928๐Ÿ”
>>1003341
it's based on a character by Paul Schoeni
Replies: >>1003434
Anonymous
12/13/2024, 3:06:20 PM No.1003343
Colosseum second level
Colosseum second level
md5: 80f7cc10838e3389704833b5129de0f6๐Ÿ”
not really my bestest work. I don't want to share that
Replies: >>1003345 >>1003349
Anonymous
12/13/2024, 3:06:42 PM No.1003344
>>1003341
Looks fckin awesome. I still don't really know how to use substance painter, so I use other people's materials
Replies: >>1003346
Anonymous
12/13/2024, 3:08:40 PM No.1003345
oliver-twist-0071
oliver-twist-0071
md5: 79076aa528570d370b9d159de4b8004c๐Ÿ”
>>1003343
>I don't want to share that
oh come on anon
post it
Anonymous
12/13/2024, 3:10:34 PM No.1003346
>>1003344
I only started using it this year myself
It's so easy to use, I recommend watching the official Adobe Substance 3D channel on YouTube
Anonymous
12/13/2024, 4:35:38 PM No.1003349
>>1003343
Really like that warm lighting
Anonymous
12/13/2024, 5:03:07 PM No.1003350
>>1003329 (OP)
I made a realistic face. But in a very unconventional way. I modeled it using triangles, meaning, sharp lines and angles, no square flow or any of that. Then applied a nurbs? modifier and then boom, a realistic face. I did it that way cause I was self taught. Shame. All I had to do was watch yt tuts or browse forums. But I was too young and retarded to realize.
Replies: >>1003351
Anonymous
12/13/2024, 5:11:10 PM No.1003351
>>1003350
Post it
Replies: >>1003352
Anonymous
12/13/2024, 7:34:32 PM No.1003352
>>1003351
impossible, the file is lost forever in time
Anonymous
12/13/2024, 9:01:04 PM No.1003358
horse
horse
md5: a7aaa2137793581498436d770c6ab9f1๐Ÿ”
>>1003329 (OP)
Replies: >>1003359 >>1003397
Anonymongus
12/13/2024, 9:21:50 PM No.1003359
>>1003358
Based horse Chad
Anonymous
12/14/2024, 4:53:12 PM No.1003397
>>1003358
Very nice
Anonymous
12/15/2024, 11:11:31 AM No.1003434
>>1003342
wtf

I know Paul! Heโ€™s one of my teachers at college

Really nice guy
Anonymous
12/15/2024, 12:05:17 PM No.1003438
>>1003338
youโ€”what is your profession?
Replies: >>1003450
Anonymous
12/15/2024, 12:25:05 PM No.1003439
23
23
md5: 1a5cd70b638651e8fece4ea2e1dc3aa8๐Ÿ”
Replies: >>1003450
Anonymous
12/15/2024, 3:33:40 PM No.1003450
>>1003439
Looks good, but I think lighting is too sharp. Is this the result of the displacement map?

>>1003438
I am a stay-at-home guy without a job who asks mother for money
Anonymous
12/20/2024, 11:48:58 AM No.1003742
Screenshot 2024-12-05 041402
Screenshot 2024-12-05 041402
md5: e922d97efc4987f43ff928d347c427dc๐Ÿ”
>>1003329 (OP)
hedge dogs
Replies: >>1003745
fast food lover
12/20/2024, 11:58:08 AM No.1003743
Screenshot_3
Screenshot_3
md5: 0f654a031bc1c0a1639d3c60f31756a7๐Ÿ”
>>1003329 (OP)
am still a beginner I only made this car
Replies: >>1003745 >>1003747 >>1003755
Anonymous
12/20/2024, 12:10:25 PM No.1003745
>>1003742
Incredibly...
>>1003743
Render it
Replies: >>1003747
fast food lover
12/20/2024, 12:34:11 PM No.1003747
Screenshot_4
Screenshot_4
md5: 7cd4712c991e5dd6bf764dd3dddb08fb๐Ÿ”
>>1003745
>>1003743
is that good ?
never rendered before don't know how to work with the sittings
Replies: >>1003750
Anonymous
12/20/2024, 12:39:32 PM No.1003748
trannyhang1
trannyhang1
md5: 68757cdbe5df7247aa57ab898e94199f๐Ÿ”
Replies: >>1003763 >>1003764
Anonymous
12/20/2024, 12:53:17 PM No.1003750
>>1003747
Google how to create an different materials on bject and how to create metal/glass/tire materials. Then you can play with scene lights and environment
Anonymous
12/20/2024, 3:23:51 PM No.1003755
Car 7
Car 7
md5: a46ba2209de175f4df4af503e6c7530f๐Ÿ”
>>1003743
reminds me of my first car
Replies: >>1003770
Anonymous
12/20/2024, 6:15:29 PM No.1003763
>>1003748
Gemeralderino
Anonymous
12/20/2024, 6:25:36 PM No.1003764
>>1003748
gentleman and scholar
Anonymous
12/20/2024, 7:13:13 PM No.1003765
>tfw did a bunch of cool stuff this year and got paid for it so i can't post it here
feels okay t bh
Replies: >>1003768
Anonymous
12/20/2024, 7:58:18 PM No.1003768
>>1003765
what do you mean?
you don't want to dox yourself or are you worried about copyright stuff?
Replies: >>1003828
Anonymous
12/20/2024, 8:31:25 PM No.1003770
>>1003755
the shape 's pretty poor, but the texturing and rendering pretty decent, something tells me that wasn't exactly one of your first renderings, or was it?
Replies: >>1003772
Anonymous
12/20/2024, 9:05:47 PM No.1003772
Bakery 12
Bakery 12
md5: 563555d30cf922e09a2886e696d4cf2d๐Ÿ”
>>1003770
first car
but not the first render
Replies: >>1003793 >>1003800
Anonymous
12/21/2024, 8:26:38 AM No.1003793
>>1003772
Looks cool. Love left warm lighting.

How are you created this falled leaves near building? Is that hair? And looks like you dont use extra programs to texturing, only blender shading nodes
Replies: >>1003802
Anonymous
12/21/2024, 9:35:10 AM No.1003800
>>1003772
post some of your first renders, this one again, looks like it has some really refined taste and skill in lighting and composition
Replies: >>1003802
Anonymous
12/21/2024, 9:42:48 AM No.1003802
7
7
md5: 34175787323550243f69cdf417b18749๐Ÿ”
>>1003793
Yeah this was all done in blender
I used the object scatter add-on for the leaves
>>1003800
Okay here's one of my earliest renders
Replies: >>1003812
Anonymous
12/21/2024, 2:37:02 PM No.1003812
>>1003802
I see, so you were proficient with lighting and rendering even from the start, how come?
Replies: >>1003813
Anonymous
12/21/2024, 2:50:49 PM No.1003813
A work in progresses BGE first person perspective game_360p_thumb.jpg
>>1003812
I've been using blender since 2014, at the time it still had a game engine, the whole reason I got into 3D was to make a game
but they killed the engine in 2019 it was at that point that I started doing renders and gave up on the idea of making a game
so you could say I had a bit of 3D knowledge before starting to render stuff in Cycles
That and I also lost my hard drive
I lost so much of my early stuff, I don't even have the .blend files of picrel or the executable
Replies: >>1003825
Anonymous
12/21/2024, 6:58:07 PM No.1003825
>>1003813
that makes sense, you had had a lot of fucking around with real time rendering, just know, that I think you have very refined tastes in lighting and rendering
Replies: >>1003829
Anonymous
12/21/2024, 7:43:05 PM No.1003828
>>1003768
not copyright, but i don't want to associate commercial work with this place
Anonymongus
12/21/2024, 7:46:11 PM No.1003829
>>1003825
Why thank you
Anonymous
12/22/2024, 7:51:35 AM No.1003844
null
md5: null๐Ÿ”
probably this, done in blender
Replies: >>1003846 >>1003849 >>1003853 >>1003897
Anonymous
12/22/2024, 8:34:57 AM No.1003846
>>1003844
prove this is a render
Replies: >>1003848
Anonymous
12/22/2024, 9:23:17 AM No.1003848
null
md5: null๐Ÿ”
>>1003846
k
Replies: >>1003849 >>1003853 >>1003856 >>1003858 >>1003897
Anonymous
12/22/2024, 9:26:30 AM No.1003849
>>1003844
>>1003848
goddamn
bro post your artstation
Replies: >>1003858
Anonymous
12/22/2024, 9:52:33 AM No.1003853
>>1003844
>>1003848
impressive ngl
Anonymous
12/22/2024, 10:20:25 AM No.1003856
>>1003848
it's still hard to believe, even more so with the kew.jp filename
Anonymous
12/22/2024, 10:43:46 AM No.1003858
null
md5: null๐Ÿ”
>>1003848
kekw because it's like when you get called out for aimbotting wihen you're not, feelsgoodman,jpg
>>1003849
i don't have one lol, but it *is* my best render probably so all the other ones i've done are worse
>>1003845
this is also me, current wip
Replies: >>1003860
Anonymous
12/22/2024, 11:49:40 AM No.1003860
>>1003858
bro make a portfolio somewhere
you're already good enough
Replies: >>1003864
Anonymous
12/22/2024, 1:46:05 PM No.1003864
>>1003860
>good enough
he's more than that imo
Anonymous
12/23/2024, 3:58:35 AM No.1003897
>>1003844
>>1003848
Mogs the entire thread with fucking pens
the chair nerd
12/23/2024, 4:15:50 AM No.1003898
null
md5: null๐Ÿ”
Anonymous
12/23/2024, 4:44:02 AM No.1003899
null
md5: null๐Ÿ”
https://files.catbox.moe/swt199.mp4
made it in march 2 months after I started 3d and still think it's my best work. almost everything since has been shitposts or studies. though if it counts, I am working on something that will hopefully surpass this. took me forever to render, considering remaking it in eevee next now that it has light groups just to see how it looks and how long it takes.
Anonymous
12/24/2024, 11:22:40 AM No.1003948
null
md5: null๐Ÿ”
Anonymous
12/24/2024, 2:41:55 PM No.1003956
null
md5: null๐Ÿ”
>>1003329 (OP)
Technically not a render since it's just a Maya viewport screenshot but the San Francisco City Hall is probably the best model I ever made, can't believe it's been more than 3 years, barely done anything since then.
Anonymous
2/3/2025, 8:35:36 PM No.1006779
null
md5: null๐Ÿ”
Anonymous
2/6/2025, 8:22:21 PM No.1007008
null
md5: null๐Ÿ”
>>1003329 (OP)
I like this one a whole lot cause it makes me laugh
Anonymous
2/6/2025, 9:47:11 PM No.1007016
null
md5: null๐Ÿ”
Incidentally also my first and currently only render
Anonymous
2/6/2025, 11:33:22 PM No.1007024
>>1003329 (OP)
sir please review kindly my tesla coil I have so dutifully posted as the link below.

https://www.youtube.com/shorts/8x9bM_HFasY

As a student of the STEM this was a very most difficult animation to achieve. when you rest know everything is being perfect with it.
Anonymous
2/7/2025, 7:04:40 AM No.1007047
null
md5: null๐Ÿ”
Probably i have better things to show as master opus, but i am particulary proud about this one.
Replies: >>1007050
Anonymous
2/7/2025, 7:53:28 AM No.1007049
>>1003338
>that top-left carpet shape
is this AI slop or are you actually this retarded?
Anonymous
2/7/2025, 8:22:56 AM No.1007050
>>1007047
Now this is what I'm talking about
Anonymous
2/7/2025, 8:58:07 AM No.1007051
null
md5: null๐Ÿ”
tried a new animation workflow today and i'm happy with the results. yeah probably this
Anonymous
2/8/2025, 5:18:51 AM No.1007105
null
md5: null๐Ÿ”
>>1003329 (OP)
It's been 3 years and this is still the most favorite work of mine.