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Thread 1003329

65 posts 32 images /3/
Anonymous No.1003329 [Report] >>1003350 >>1003358 >>1003742 >>1003743 >>1003956 >>1007008 >>1007024 >>1007105
Post your magnum opus
Your most bestest super-duper render
Anonymous No.1003338 [Report] >>1003339 >>1003438 >>1007049
I posted it earlier but I do it again
Anonymous No.1003339 [Report] >>1003340
>>1003338
Goddamn
Anonymous No.1003340 [Report] >>1003341
>>1003339
Post yours
Anonymous No.1003341 [Report] >>1003342 >>1003344
>>1003340
I think it's this one
Anonymous No.1003342 [Report] >>1003434
>>1003341
it's based on a character by Paul Schoeni
Anonymous No.1003343 [Report] >>1003345 >>1003349
not really my bestest work. I don't want to share that
Anonymous No.1003344 [Report] >>1003346
>>1003341
Looks fckin awesome. I still don't really know how to use substance painter, so I use other people's materials
Anonymous No.1003345 [Report]
>>1003343
>I don't want to share that
oh come on anon
post it
Anonymous No.1003346 [Report]
>>1003344
I only started using it this year myself
It's so easy to use, I recommend watching the official Adobe Substance 3D channel on YouTube
Anonymous No.1003349 [Report]
>>1003343
Really like that warm lighting
Anonymous No.1003350 [Report] >>1003351
>>1003329 (OP)
I made a realistic face. But in a very unconventional way. I modeled it using triangles, meaning, sharp lines and angles, no square flow or any of that. Then applied a nurbs? modifier and then boom, a realistic face. I did it that way cause I was self taught. Shame. All I had to do was watch yt tuts or browse forums. But I was too young and retarded to realize.
Anonymous No.1003351 [Report] >>1003352
>>1003350
Post it
Anonymous No.1003352 [Report]
>>1003351
impossible, the file is lost forever in time
Anonymous No.1003358 [Report] >>1003359 >>1003397
>>1003329 (OP)
Anonymongus No.1003359 [Report]
>>1003358
Based horse Chad
Anonymous No.1003397 [Report]
>>1003358
Very nice
Anonymous No.1003434 [Report]
>>1003342
wtf

I know Paul! He’s one of my teachers at college

Really nice guy
Anonymous No.1003438 [Report] >>1003450
>>1003338
you—what is your profession?
Anonymous No.1003439 [Report] >>1003450
Anonymous No.1003450 [Report]
>>1003439
Looks good, but I think lighting is too sharp. Is this the result of the displacement map?

>>1003438
I am a stay-at-home guy without a job who asks mother for money
Anonymous No.1003742 [Report] >>1003745
>>1003329 (OP)
hedge dogs
fast food lover No.1003743 [Report] >>1003745 >>1003747 >>1003755
>>1003329 (OP)
am still a beginner I only made this car
Anonymous No.1003745 [Report] >>1003747
>>1003742
Incredibly...
>>1003743
Render it
fast food lover No.1003747 [Report] >>1003750
>>1003745
>>1003743
is that good ?
never rendered before don't know how to work with the sittings
Anonymous No.1003748 [Report] >>1003763 >>1003764
Anonymous No.1003750 [Report]
>>1003747
Google how to create an different materials on bject and how to create metal/glass/tire materials. Then you can play with scene lights and environment
Anonymous No.1003755 [Report] >>1003770
>>1003743
reminds me of my first car
Anonymous No.1003763 [Report]
>>1003748
Gemeralderino
Anonymous No.1003764 [Report]
>>1003748
gentleman and scholar
Anonymous No.1003765 [Report] >>1003768
>tfw did a bunch of cool stuff this year and got paid for it so i can't post it here
feels okay t bh
Anonymous No.1003768 [Report] >>1003828
>>1003765
what do you mean?
you don't want to dox yourself or are you worried about copyright stuff?
Anonymous No.1003770 [Report] >>1003772
>>1003755
the shape 's pretty poor, but the texturing and rendering pretty decent, something tells me that wasn't exactly one of your first renderings, or was it?
Anonymous No.1003772 [Report] >>1003793 >>1003800
>>1003770
first car
but not the first render
Anonymous No.1003793 [Report] >>1003802
>>1003772
Looks cool. Love left warm lighting.

How are you created this falled leaves near building? Is that hair? And looks like you dont use extra programs to texturing, only blender shading nodes
Anonymous No.1003800 [Report] >>1003802
>>1003772
post some of your first renders, this one again, looks like it has some really refined taste and skill in lighting and composition
Anonymous No.1003802 [Report] >>1003812
>>1003793
Yeah this was all done in blender
I used the object scatter add-on for the leaves
>>1003800
Okay here's one of my earliest renders
Anonymous No.1003812 [Report] >>1003813
>>1003802
I see, so you were proficient with lighting and rendering even from the start, how come?
Anonymous No.1003813 [Report] >>1003825
>>1003812
I've been using blender since 2014, at the time it still had a game engine, the whole reason I got into 3D was to make a game
but they killed the engine in 2019 it was at that point that I started doing renders and gave up on the idea of making a game
so you could say I had a bit of 3D knowledge before starting to render stuff in Cycles
That and I also lost my hard drive
I lost so much of my early stuff, I don't even have the .blend files of picrel or the executable
Anonymous No.1003825 [Report] >>1003829
>>1003813
that makes sense, you had had a lot of fucking around with real time rendering, just know, that I think you have very refined tastes in lighting and rendering
Anonymous No.1003828 [Report]
>>1003768
not copyright, but i don't want to associate commercial work with this place
Anonymongus No.1003829 [Report]
>>1003825
Why thank you
Anonymous No.1003844 [Report] >>1003846 >>1003849 >>1003853 >>1003897
probably this, done in blender
Anonymous No.1003846 [Report] >>1003848
>>1003844
prove this is a render
Anonymous No.1003848 [Report] >>1003849 >>1003853 >>1003856 >>1003858 >>1003897
>>1003846
k
Anonymous No.1003849 [Report] >>1003858
>>1003844
>>1003848
goddamn
bro post your artstation
Anonymous No.1003853 [Report]
>>1003844
>>1003848
impressive ngl
Anonymous No.1003856 [Report]
>>1003848
it's still hard to believe, even more so with the kew.jp filename
Anonymous No.1003858 [Report] >>1003860
>>1003848
kekw because it's like when you get called out for aimbotting wihen you're not, feelsgoodman,jpg
>>1003849
i don't have one lol, but it *is* my best render probably so all the other ones i've done are worse
>>1003845
this is also me, current wip
Anonymous No.1003860 [Report] >>1003864
>>1003858
bro make a portfolio somewhere
you're already good enough
Anonymous No.1003864 [Report]
>>1003860
>good enough
he's more than that imo
Anonymous No.1003897 [Report]
>>1003844
>>1003848
Mogs the entire thread with fucking pens
the chair nerd No.1003898 [Report]
Anonymous No.1003899 [Report]
https://files.catbox.moe/swt199.mp4
made it in march 2 months after I started 3d and still think it's my best work. almost everything since has been shitposts or studies. though if it counts, I am working on something that will hopefully surpass this. took me forever to render, considering remaking it in eevee next now that it has light groups just to see how it looks and how long it takes.
Anonymous No.1003948 [Report]
Anonymous No.1003956 [Report]
>>1003329 (OP)
Technically not a render since it's just a Maya viewport screenshot but the San Francisco City Hall is probably the best model I ever made, can't believe it's been more than 3 years, barely done anything since then.
Anonymous No.1006779 [Report]
Anonymous No.1007008 [Report]
>>1003329 (OP)
I like this one a whole lot cause it makes me laugh
Anonymous No.1007016 [Report]
Incidentally also my first and currently only render
Anonymous No.1007024 [Report]
>>1003329 (OP)
sir please review kindly my tesla coil I have so dutifully posted as the link below.

https://www.youtube.com/shorts/8x9bM_HFasY

As a student of the STEM this was a very most difficult animation to achieve. when you rest know everything is being perfect with it.
Anonymous No.1007047 [Report] >>1007050
Probably i have better things to show as master opus, but i am particulary proud about this one.
Anonymous No.1007049 [Report]
>>1003338
>that top-left carpet shape
is this AI slop or are you actually this retarded?
Anonymous No.1007050 [Report]
>>1007047
Now this is what I'm talking about
Anonymous No.1007051 [Report]
tried a new animation workflow today and i'm happy with the results. yeah probably this
Anonymous No.1007105 [Report]
>>1003329 (OP)
It's been 3 years and this is still the most favorite work of mine.