Wait wait wait stop for a moment. i suppose you are an arch student so I need you to stop for a moment and look outside your window and ask yourself what makes a building look like a building... You know it I know it it's proportions, shape, structure and details.
So before this thread degrades into another discussion about technical stuff, software wars and shit like that I need you to understand basic concepts like, composition, color balance, proportions, details and subject. Those work across all forms of visual media whether they are paintings, watercolor drawings, 3d renderings, movies etc.
So lets start:
>>1005553>What does this image lack?Is it your intention that the wood grain in the beams is vertical or did you just paste a texture onto an extruded shape of beams and columns? (Its a rhetorical question). Does the image benefit from having black silhouettes? Have you tried other colors and opacities? Is the sun the only light source you want to show in this image? What about indirect lighting?
>>1005555Have you ever seen an a frame house with such odd proportions? Why does it seem that the roof texture is lazily mapped agins the inlcination of the roof beams? What is the subject? The house or the grass in front?
>>1005559I will tell you how I did it. But first I need you to ask yourself questions first because the first, only and best judge for your images is you. We've all been given a special ability to distinguish real from fake and you know the answers.
>Yeah i mightve used the wrong textureYou know the answer so please don't let technical limitations determine the shortcoming of your images. If you want grass to look go odthe search on the internet of a great grass texture and put it on the image. Doesnt matter if you do it in post, use ai etc etc.