>>1007846 (OP)A mixture of all of those things.
Not addressing any of his claims but speaking generally there are these sort of deep engine flaws and problems
that is the root cause of stutters and glitches that goes ignored by developers with access to the source code for years.
Reasons for not fixing it includes stuff like how it'd be too hard to address, that the detection threshold is bellow the level of yank that non-enthusiast playerbase accepts, or that the developer themselves don't see the extent of the problem because they're not as enthusiast about their own work as their audience.
You can go back and read forum threads where someone brings attention to something and the developers actually come out to articulate a response but
dismisses/downplay the problem and it keeps going ignored even as more and more devs come in and point to the same root issue and provide proof
that this or that glitch is the root cause.
At that point you are up against human psychology and a mixture of skepticism/pride/resentment for having been wrong means they often dig in and refuse to address it.
This guy then 'threat interactive' is a similar big ego but on the outside who's gotten it into his head he's very special for being able to see things
that's already evident to lot of people working with these software. Where he deviates is that he is so convinced that if he was just handed the keys to the kingdom
he'd fix this in a jiffy and ask for money and access, which is pretty schizo.
But how much a schizo he is hinges on the unknown of how much he would actually be able to do that, perhaps he really is a genius?
My money would be firmly on schizo tho. Given he has not have eyes on the source code of the things he's talking about this is a big claim to make.
Either way I think he's useful in being so vocal about it and just putting more eyeball on these things, help build awareness and pressure.