a thread to post your daily sculpts and sculpting in general
previous thread
>>1003156
What do you guys think of my Bart Simpson 3d model? I worked very hard on him, any feedback is greatly appreciated!
How do I start sculpting with blender?
I don't care about textures, I just want to print them
>>1007875First, Invent the universe, then, ask google
>previous pokemon times two
it do be like that sometimes
30 minute speedsculpts are great to make sure you don't get arrogant
>>1008033>30 minutesdamn that's fast and accurate. i take at least 3 times plus a few breakdowns and my stuff still ends up looking lumpy as shit
Daily Sculpt Yesterday. Hoping to get better at the Anime style although its a bit harder depending assuming your trying to sculpt for 3d printing. But we keep on moving !
gave up on the fire effect
>>1008131nice sculpt. haven't seen one piece in a while but he looks like a freak
Where can I find perfect no effort references photos for learning to sculpt?
>>1008262you mean sculpting human bodies? I usually get reference packs on /ic/ threads to practice anatomy, like >>>/ic/7474556
>>1008262just eyeball it bro
been busy with work for a couple of days, testing hair shapes and stuff
this thing is so big I had to do a viewport render so you can see the flaws properly, it didn't fit well on a screenshot
Haven't worked on blender since november, but got a wacom one and am taking a swing at sculpting. I rebound one of the two mouse buttons to middle mouse button, but any advice on making the learning curve a bit less bumpy?
one day i'll join this thread
Gonna try doing some hands next, hopefully
got bored of pals so i did the sports bra meme instead
>>1008447You forgot the whiskers.
>>1008525when i do this I tend to forget that clavicles have this much definition.
this is Peak
>>1008499>but any advice on making the learning curve a bit less bumpyto get used to the tablet? I'd recommend 10 minutes a day of doing straight lines and circles, and maybe a couple exercises from https://www.youtube.com/watch?v=s6TUkkZoEDw (start a new file with 2D animation preset)
or try to build volumes on a sphere using only clay or clay strip brush as a warmup before your main sculpt
>>1008544I know, and I am ashamed
So the clay brush adds, and clay strips adds more. Draw adds but draw sharp subtracts? So if I want to subtract with draw I hold control, but if i want to subtract with draw sharp it's the opposite? I see there's a filter option, how can I hide a bunch for just the basic ones while i'm learning?
>>1008547>this is Peakthe female figure is peak beauty indeed
it ain't much, but it's honest work
>>1008506since i don't know what should i learn today, i decide to sculpt anime head for 30 minutes, it's been a while since the last time i sculpt anime head, i have to use image ref
>see nice figure
>sculpt nice figure
the other trainers look at me with disgust, but they don't understand this special bond that I share with my Vaporeon
>>1008686nice, you should do another head today too, with a bit more hair
>>1008722[spoiler]did you know that in terms of male human and female Pokรฉmon breeding, Vaporeon is the most compatible Pokรฉmon for humans? Not only are they in the field egg group, which is mostly comprised of mammals, Vaporeon are an average of 3โ03โ tall and 63.9 pounds, this means theyโre large enough to be able handle human dicks, and with their impressive Base Stats for HP and access to Acid Armor, you can be rough with one. Due to their mostly water based biology, thereโs no doubt in my mind that an aroused Vaporeon would be incredibly wet, so wet that you could easily have sex with one for hours without getting sore. They can also learn the moves Attract, Baby-Doll Eyes, Captivate, Charm, and Tail Whip, along with not having fur to hide nipples, so itโd be incredibly easy for one to get you in the mood. With their abilities Water Absorb and Hydration, they can easily recover from fatigue with enough water. No other Pokรฉmon comes close to this level of compatibility. Also, fun fact, if you pull out enough, you can make your Vaporeon turn white. Vaporeon is literally built for human dick. Ungodly defense stat+high HP pool+Acid Armor means it can take cock all day, all shapes and sizes and still come for more[/spoiler]
>>1008722i don't know how to sculpt hair yet, still learning anatomy
Not really feeling the hang of it yet. Pull a sphere into a heart shape, no idea how to handle the back.
jugg
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this is fun, unlike the game
This is my first ever human model I've done. How does it look? Be gentle.
>>1008905Still much to do.
>>1008905>How does it look? Be gentle.you have a lot of unrealized potential, keep going
>>1008905>>1008906First step, go here: https://www.posemaniacs.com/tools/viewer/poses/01HJJHYW8VHSX58TSXZMYKP7TD
Make sure to change the texture to Color instead of Muscular so it's easy to differentiate muscle groups. I recommend the Male figure cause muscles groups are more distinct and pronounced.
Now open that website and study anatomy every single day. Pay attention to how muscles link and connect, turn the figure around, check out different angles and poses, etc etc.
Don't have to put in hours of study, but the KEY is to do it at least 15 minutes EVERYDAY. Do this for 3 months, and your brain will automatically superimpose these colors on bodies. Do it for 6 months and you'll be CRACKED. Worked wonders for me. Try this instead of brain rot or refreshing the catalog every 2 minutes.
These are my results btw
>>1008896>>1008693>>1008588>>1008525
Sunday practice, with some hair shapes, hair modelling with sculpting is pretty fun, i hate modelling with haircards
>>1008947uploaded the wrong image
>>1008946Hey man, I just saw your post over on /v/. Thanks for the feedback and info. I really appreciate it.
I'll give this a shot. Hopefully I can use the 3D models I create to make some cool 2D art as well. That's where my passion lies. Knowing how to do both would be great too.
>>1008914This Porygon is weirdly round, Anon. Why is that?
not daily, but everyday i add multiple object and sculpt it for 3 days
>>1008966more angle, time to read anatomy book i guess
>>1008965>This Porygon is weirdly round, Anon. Why is that?skill issue.
I saw it as an opportunity to test my trim brush, but I couldn't get it perfect in time, especially the corners
I would clean the planes with line trim or polyline trim if I were to sculpt Porygon again, if I insist on not modelling it
>>1008967breasts too small, please follow this example
>>1008906
>>1008998i'm still learning :(
>just wing it bro
yeah i'll never trust >reddit again
>>1008967>>1008998>>1009004personally I think the breasts are too big, and not pointing the right way if they're unsupported breasts
>>1009019You should use references, also the Sculpture is too boxy, the ribcage is never that square
alright, i hate sculpting hair shapes, i find it very limiting, i think i've gotten good enough at facial and body proportions, gonna retopo and texture a whole character now.
>>1009220i actually use reference...
>>1009237heck yeah, i'm gonna make it
Wanted to get to the point of getting clothes on her, but the nib on my pencil plumb gave out and I have to wait until tomorrow until they get delivered. Poo.
Anyway this is as far as I got.
Anyway, I have a question: should I continue to do the sculpted hair, or try for the same hairstyle, but in fibermesh for โrealismโ?
>>1009272you mentioned it's for gamedev on /wip/, can you export or bake fibermesh to your game engine? or is it just concept art?
>>1009273I think as long as I export them as curves I use fibermesh in unreal 5. If not unreal five itself has plenty of robust tools for hair that I could play with in-engine.
is there any tutorials you guys recommend? not something like "how to sculpt a girl / etc" but something that goes over techniques of what to do during certain situations
>>1009286i think sculp is pretty straightforward unlike box modeling
>>1009286you're better off just looking up how to solve a specific problem when you run into it instead of trying to know all the solutions ahead of time no tutorial is gonna cover everything but a good 2-3 minute video on any topic is out there
>>1009286you're better off reading up on general sculpting knowledge, don't just think of how to sculpt a girl it's gonna sound pretty lame and you'll come off as a faggot.
the hardest pokemon to sculpt in gen 1
>>1009286a couple flippednormals videos are useful, like https://www.youtube.com/watch?v=lujmOTK2El8
but I would recommend watching someone who's better than you in real time and see how he tackles situations, take notes and try it later when you sculpt
>>1008879Just 1 sphere? Something like that might be better to use a separate object for the spikes.
I wonder if I should try to do furry commissions, are they into 3D printed figures?
Have no idea if this can be considered sculpting but i'll post it anyway, first ever attempt to design a spaceship in sketchup, the result is... what it is. I call it FrankenGhettoship , how bad did i do?
>>1009570Are they into 3D figures...dude, yes. That, or making them Live-VR models for their roleplay sessions. They're also loaded. If you do good work, you could be raking in cash and they'll spread the word for you.
Just be prepared to make dragon women with 4 tits and a horse cock all bound up in a sling bikini.
>>1009738well, I can afford to keep my soul at the moment, but some days it feels like I could really use the money
tomorrow, I love you tomorrow
>>1009895One monster left.
gen 1 done, a different matcap to celebrate
>>1009909is that counting the alternate versions? like the alola, galarian and etc? I think they have the same pokedex number, I'm not sure how I would handle that
are you even learning anything doing same blobs day in and day out
you should strive for more
>>1009286flippednormals taught me to sculpt, and how to approach it correctly. highly recommended, for eitehr blender or zbrush
>>1009286I really like Shane Olson, you have a fuckton of videos in yt, he uses zbrush usually but it is easily portable to blender.
friendship ended with clay strip, now clay is my best friend (with autosmooth disabled)
Forgot about this place in a hot minute. Left is my drawing on last night's drawpile over on /v/, right is my attempt at recreating it in 3D.
>>1010270>>1009974Congrats anon!
Are you seriously doing all generations? That would take at least 2+ years assuming you do 1 every day. Insane.
>>1008963>Hopefully I can use the 3D models I create to make some cool 2D art as well. That's where my passion lies.I feel you anon. I don't actually have the patience to finish a sculpt or 3D in general. I lose interest when I get the overall likeness and forms down, which is good enough for me since I use it mainly to remove a lot of guesswork for my 2D art.
>>1010323>Congrats anon!thanks, I don't know where I'll be in two years but it would be funny if I ended up doing them all
it's 30 minutes a day so it's an achievable goal, I should be able to set aside 30 minutes to sculpt no matter what happens
also did you draw that thief too? best class
I like big tails and I cannot lie
>>1008033NICE SCYTHER
t. scyther enjoyer
>>1010399Best starter, btw. You did a wonderful job.
>>1010495I'm glad I didn't butcher scyther too much, mantis type pokemons are cool
>>1010527thanks, hmm, I'm more of a Chikorita guy
semi-obscure request but:
I know you can use a standard Android tablet as a drawing tablet for a PC. Is there a way to do this with Blender sculpting, and can you get the software to do it WITHOUT google play? My tablet is de-googled and I wanna keep it that way
>>1010699Depends. You're going to be just using the tablet as a screen and will likely have to make sure that the tablet properties properly work on your pc. Most have it automatically integrated since there are windows tablet pc's. If its Linux or Mac I couldn't be sure if they're as plug and play.
second blender crash since I started sculpting pokemons
everyone still sculpting?
Here's a Giraffe Sawtooth Stag Beetle I'm working on.
I made some legs but I'm not totally happy with them, getting decent refs is really hard for specific bugs...
>>1010960there never was much hope, just a fool's hope
>>1010998it feels like google is less useful than it used to be
file
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Just learning the basics, we will see how I progress. Purely hobby-stuff, nothing serious
>>1007862 (OP)Hey, I finished this a couple of days ago, model to print so I don't have to retopo/texture/rig it.
I'm trying to get the zremesher subdivision workflow with quadremesher and multiresolution in blender
the topology gets fucked too easily compared to remeshing every 3 minutes, maybe I shouldn't use laplacian smooth, hmm
I have to watch a video to see how it's done
everyone still sculpting?
>>1012085I Sculpt, but only for profit.
Do only fagtards use tablets to sculpt?
>>1012096I've been sculpting with a mouse for 5 years penfags are all larpers who think 2d and 3d are even remotely connected. If you truly can't stand a mouse get one of those tacticool 3d spacemouse things I wouldn't know anything about them though
I missed yesterday, this is the end, I'm a failure, I shame my ancestors
jokes aside I'm going to stop sculpting daily, I'm still going to sculpt now and then but my thoughts are taken by something else than pokemons
207x30 minutes that's 103.5 hours
>>1012408I'll miss you anon :(
>>1012408this one's specially smooth and good, props anon, good run
>>1012408by the way, have you been doing this in zbrush or blender
>>1012453That's the default blender matcap
everyone still sculpting? I had to focus on something else for 3 weeks and forgot how to sculpt
with nomad sculpt (made by the people who do Zbrush) coming to pc for like $30 on a perpetual license should i try it over blender sculpting?
>just pirate Zbrush
no, not for any moral or ethical issue but if im not gonna spend cash (an earnable currency) on something im not gonna spend time (a finite currency) on it
>>1013872Unironically just pirate zbrush. It's the best, I have nomad on my ipad and it feels so shit to use in comparison to zbrush
>>1013872I think it's great for current Nomad users, it seemed like they also had to learn Blender when they moved to their PC and that's a waste of time and brain
I'm not really tempted to try Nomad because I know Blender already and I use Blender for other things
>made by the people who do Zbrushsource on that? when I was young companies had an about page on their website, it seems like the dev worked on Sketchfab before though
1
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Trying to make a couple minis for a d&d campaign I'm playing.
Never printed a self-made model.
>>1014072nice, are you printing them in resin or FDM?
>>1014107Thanks. Those pokemon look cute, I have trouble making things look cute lol.
No idea yet, there's a guy that could print them for me in FDM with a pretty good quality but I think a friend knows a guy that has a resin printer and reasonable prices.
>>1014072Continued work on the gnome.
I'm tempted to get a resin 3d printer for myself but I don't have much space and I would like to earn money with it printing minis to sell, not sure if it's a good idea though.
Minis made by me or from the web.
>>1014002Huh, everytime I see Heracross I'm always surprised its Gen 2
Any know a good 3d printing service to use that can print in metal?
When do I dynamesh and when do I ZRemesh? I can't stop zremeshing.
>>1007862 (OP)I was going to go through the pokemon list myself to practice sculpting. didn't cause my ego made me feel like a copycat as you were doing it.
Fuck it, i'm going for it. I need the practice.
>>1015122nice, you have my blessing
Does anyone have the PDF for this? Maxon of course has an expired link when I try to get the download via email
>>1015202You should try contacting their support
>>1007862 (OP)which pokemon is that, i forgot
>>1013872> with nomad sculpt (made by the people who do Zbrush) coming to pc for like $30 on a perpetual license When?
Mario off the gas station kratom
critique my head i made from blender
>>1015346under eyelid, under lips and back of ears could use Sharp Crease brush + smoothing
For genitals, do I model them open at max amount for ease of morph targets? And should they be separate or merged to the body?
>>1015346>>1015347Better than what I usually see, you need to focus on the eye region because it's wrong for most humans if you're doing real human proportions: most humans don't have large bulging eyes
Otherwise keep going, you forgot the concha in the back of the ear
>>1015357mastoid process connects to the sternocleidomastoid, which runs down your neck (the thing that bulges out when you turn your neck), too, for anyone needing more than silly lines
Please help me pirate zbrush I want to sculpt so bad but only in zbrush and I can't fucking find anything that's not malware
>I want to sculpt so bad but only in zbrush
retarded attitude. i think you're just looking for reasons not to start cause it's hard.
>>1015459No Iโm autistic and donโt want to waste time learning sculpting in a program I wont use later.
Also I have a ton of tutorials but for zbrush and the blender ones kind of suck
if you're too retarded to understand that learning to sculpt in one program carries over into another program, then you shouldn't even start. and you're not autistic, you just like to make up retarded reasons for why you can't do the thing.
where does one get zbrush? asking for a friend
>>1015477Wow so rude.. might just have to find zbrush myself then...
>>1015479no you need to join the blender cult you don't understand
>>1015478try asking /g/ for piracy help, guy
today I have sinned, I did not start my sculpt from a UV sphere
>>1015357>>1015349>>1015347Thanks for the feedback im gonna start a new head now
aknd
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working on a vr chat model of rudy and im struggling big time with the hair. god help us all