is there any real source for insight on how to implement vertex weight proximity modifiers in blender like this?
>>1009572 (OP)>blender is litrally houddinimaya paypigs on suicide watch
>>1009572 (OP)Examples of sources you consider not to be real?
>>1009611anything that's just heresay on a forum, which i guess this falls under.
>>1009612Are any of those imaginary bad sources in the room with us?
>>1009619>asking if a bad source existsare you slow or something
>so i dont 3d model and i dont make effects. i really just wanted to post a webm and kind of loke pretend that i made it so i could act superior to anyone responding to my thread. can /3/ help me out?
>>1009767holy projection, how do you even reach there from what he posted