Thread 1009810 - /3/ [Archived: 68 hours ago]

Anonymous
3/21/2025, 1:43:02 AM No.1009810
F4k2SifaoAAVQwd
F4k2SifaoAAVQwd
md5: 3fe6feba419b95aa0d59960540394a6d🔍
how do i make exagerated perspectives like this in blender?
Replies: >>1009811 >>1009814
Anonymous
3/21/2025, 2:01:22 AM No.1009811
>>1009810 (OP)
Literally months of planning, testing and rendering. You can’t make AI do anything related with Cameras there’s no alternative or easier way out.
Anonymous
3/21/2025, 2:08:15 AM No.1009814
>>1009810 (OP)
Tinker with the camera focal length and FOV
Anonymous
3/21/2025, 2:10:13 AM No.1009815
fisheye
fisheye
md5: ca26b8dadad820d01e3ae6720bb8d5b6🔍
Just google "fish eye camera blender". Far as I can tell it's cycles only if you want to use the second dropdown with the actual fisheye lenses. Can't set the viewport to do it either, gotta use camera objects.
Replies: >>1009816
Anonymous
3/21/2025, 2:11:01 AM No.1009816
>>1009815
i tried the problem is i work in eevee and my npr shaders dont work in cycles
Replies: >>1009818 >>1009820
Anonymous
3/21/2025, 2:22:19 AM No.1009818
>>1009816
maybe you can fake it using a simple deform modifier to twist the entire scene?
Replies: >>1009819
Anonymous
3/21/2025, 2:31:00 AM No.1009819
>>1009818
can you elaborate?also i tried with lattices and it kinda worked i was mostly trying to see if someone else had tried this and had advice or smth idk
Anonymous
3/21/2025, 2:34:35 AM No.1009820
>>1009816
Try https://docs.blender.org/manual/en/latest/compositing/types/transform/lens_distortion.html maybe?
It kinda sucks that it just manipulates the input image, well, as a compositor should I guess, but the distortion will just be upscaled so you'd have to render at at least 2x the resolution or worse.