Anonymous
5/3/2025, 9:01:08 PM No.1011475
so I got this normal map from a unreal engine 5.x game, and i have no idea how to make it properly work with blender shader nodes
its a screenshot cause its originally a TGA and the filesize too large, its also in its orignal sRBG format. The file is also titles as "NWO", which is something i could not find any info on
I have tried the image non-colour and inverting the green, then though the normal map nodes, all of the options, creates awful flat shading on the mesh
If this requires a mesh in order to work let me know
its a screenshot cause its originally a TGA and the filesize too large, its also in its orignal sRBG format. The file is also titles as "NWO", which is something i could not find any info on
I have tried the image non-colour and inverting the green, then though the normal map nodes, all of the options, creates awful flat shading on the mesh
If this requires a mesh in order to work let me know
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