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Thread 1012354

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Anonymous No.1012354 [Report] >>1012359 >>1012365 >>1012377
Anyone know how I can fix the topology on this so it doesn't get fucked when I put a subdivision surface modifier on it? Thanks.
Anonymous No.1012359 [Report] >>1012364
>>1012354 (OP)
Yes, it’s called using CAD software instead of art software.
Anonymous No.1012364 [Report]
>>1012359
But I'm an artist not an engineer.
Anonymous No.1012365 [Report]
>>1012354 (OP)
Support loops or edge creases.
Anonymous No.1012368 [Report]
just do this
Anonymous No.1012377 [Report] >>1012378
>>1012354 (OP)
If its just a cyclinder, just remake it and have the subdivisions be (number of insets you want) or (number of insets you want x2). It's probably a dirty way to do it but who cares. If i was feeling even lazier i'd make the whole raised section its own thing
Anonymous No.1012378 [Report] >>1012380
>>1012377
How would I go about making the raised section it's own thing?
Anonymous No.1012380 [Report]
>>1012378
You make the raised bit a seperate mesh so you don't need to intergrate into the cyclinder, that way you can have different subdivisions. So long as they're concentric its all fine. It really depends on what you want and what it's for