Sculpting - /3/ (#1015177)

Anonymous
7/13/2025, 10:41:07 PM No.1015177
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news_main__preview_13039
md5: be5de58474d0e47e860d59f7a7750691🔍
Should i learn mudbox or zbrush for sculpting something like terrain and painting 3d asset?
Replies: >>1015180 >>1015205 >>1015492
Anonymous
7/13/2025, 11:34:24 PM No.1015180
>>1015177 (OP)
see >>1011040
question 2
Replies: >>1015492
Anonymous
7/14/2025, 3:18:17 AM No.1015205
>>1015177 (OP)
What's the terrain for
Replies: >>1015206
Anonymous
7/14/2025, 3:39:14 AM No.1015206
>>1015205
Huge forest with mountains and waterfall
Replies: >>1015208
Anonymous
7/14/2025, 4:10:20 AM No.1015208
>>1015206
yeah but for what? a video? a game?
Replies: >>1015212 >>1015218
Anonymous
7/14/2025, 6:05:03 AM No.1015212
>>1015208
Nigger a huge forest with mountains and waterfall
Replies: >>1015216
Anonymous
7/14/2025, 7:17:40 AM No.1015216
>>1015212
okay, then learn this
https://www.atlassian.com/work-management/project-management/project-scope
Anonymous
7/14/2025, 7:59:01 AM No.1015218
>>1015208
Nope for a environment design animatiom in maya.
Anonymous
7/18/2025, 3:55:14 AM No.1015492
NsYAx
NsYAx
md5: bf92b454732290759149b3d9437b0380🔍
>>1015180
>>1015177 (OP)

if you want to work in the industry, max or maya for modeling

if you want to do animation in the industry, maya outside of anything procedural Houdini if its procedural.

almost everything is about building a skillset, if you want to side step some frustration early on, I highly suggest getting 4-8lb of monsters clay and sculpting irl, or if you have a vr headset getting shape labs, they recently added in a voxel mode which lets you block shit in extremely fast and you can largely stay inside of shape labs either in vr (best for roughing things out either though voxel or more traditional sculpting tools) and then move over to a flat screen mode when you want to get detailed.

I think it handles sculpts as well as blender does, but if it shits the best before 4 million pollys, moving it over to blender could get you the rest of the way.

see attached pic, that's the level of detail that 4 million polygons has, blender even several versions ago would handle a 26 million poly model, a bit laggy yes, but it would handle it.

once you get into the 20m+ range do you look at zbrush as the the main option, and 100m+ the only option. but, and let me be very clear, 4k screens only have 8million pixels, the moment that you are fussing about geometry that is going to have sub pixel levels of vertisies, you have FAR better areas to look for improvement.

let me leave off with this, you are on 4chan asking about how to learn sculpting, I am assuming you are very VERY beginner and have near 0 skill in sculpting as a whole. I really do suggest vr or monster clay just to side step a lot of the beginner problems because its far FAR more intuitive than non vr sculpting programs.
Replies: >>1015500
Anonymous
7/18/2025, 4:59:52 AM No.1015493
mudbox seems to be totally unmaintained. it's still good for what it does but if ur hoping for new features or even bug fixes probably not gonna happen. if ur new and have any ipad just get nomad sculpt it's $15 perpetual and u can use ur apple pencil directly on the screen instead of some jankom tablet that u can't even see what you're pointing at.
Replies: >>1015503
Anonymous
7/18/2025, 11:33:14 AM No.1015500
>>1015492
>monster clay
idk if that skill would really be transferable besides the part of training your perception, but unlike drawing, I feel like with sculpting getting used to the tools and what your hands need to be doing is a lot more important so doing it with real clay vs in software is still a massive difference.
Replies: >>1015502
Anonymous
7/18/2025, 5:24:08 PM No.1015502
>>1015500
it's not really about the skill itself, it's about the approach to sculpting
in my opinion it's what holds most beginners back, aside from not knowing the software and being absolutely fucking blind
Anonymous
7/18/2025, 6:21:59 PM No.1015503
>>1015493
I have a wacom tablet with monitor
Replies: >>1015530
Anonymous
7/19/2025, 4:29:13 PM No.1015530
>>1015503
are those worth it? i could get a 12 inch ipad pro and use it in sidecar more for less, but the big wacom screens are 24 inches which is legit gigantic, idk. how are the drivers? it's not going to turn into e-waste the next time new version of ur os comes out? i want one but regular wacom tablets i've had were always kinda mid.
Replies: >>1015534
Anonymous
7/19/2025, 6:39:54 PM No.1015534
>>1015530
Wacom come in many size beside monitor size there 13 inch wacom tablet with a screen. Doe research next time.