>>279774757 (OP)if you weren't a bot you would be capable of making even a single subjective statement about big o that was not copypasted from another site
but you failed even that
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>>279775084For me it's Angel.
>>279776284>name is angel>is actually an angelBravo konaka.
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https://youtu.be/FiMqZmNHU1I
>>279775084I still haven't watched s2
>>279774926Bro I wrote most of that stuff originally on the Adult Swim forum
>>279775084The crushed pelvis will be worth it.
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>>279781241Beautiful tomato
>>279777015A fallen angel maybe
>Gottem
>>279779522The music in this show was so incredibly peak.
Did the show go full retard in the second season, or do you guys still like it?
>>279774757 (OP)Dorothy my waifu
>>279774757 (OP)Love this show as very few mechas get the heft and weight right. Too many of them have these hundred plus ton machines just dancing around like ballerinas, and it even has that ghost in the shell type machine soul thing going on.
>>279783779It got weird especially the ending but the weird ending makes sense once explained why it got made that way. Season 2 was a east and west co-production and the story goes that the director was told by the east to make a conclusive ending while the west wanted a open ending so he did both by making a conclusively open ending.
>>279783779The ending fell flat but apart from that i still enjoyed it.
>>279774757 (OP)I'LL SHOW YOU MY POWER. BIG DUO'S POWER. ONE OF THESE BIGS HAS GOT TO GO!
>>279786501I did really like Alan Gabriel's fate, all his bullshit was worth it to see him get taken out in such a satisfying way.
>YE GUILTY
>>279786799Best episode btw.
Dorothy is my one and only wife across all of anime. This show is supremely comfy, even in the second half desu
>>279774757 (OP)Can someone please explain the final episode
From what I understand nothing happened 40 years ago because Big Venus/Angel always just resets and Paradigm is just this loop. So is it just a show that exists for the survivors in the original world, and the version we see is just a sort of adaptation? A robot war being a fake preset for the tale even though it didn't really happen? But then again Roger also has flashbacks from military Roger in battle, so maybe that's just one timeline?
I don't know
>>279786799The Japanese track is fun for this episode for all the German he sprinkles in
>>279783779A lot of shows are like that, if the pacing is too rushed then everything gets messed up in the second half. Endings that don't make sense have also been pretty common for a long time.
>>279789014Everything points towards it being a tv show, the speculation is left up to the viewers.
>>279790606Yeah, thanks, cartoon network. Cunts.
>>279789014>>279790829I think the story changes every loop, one "season" its a megadeus war, another Roger is military police, but these memories carry over from different lifetimes. Same way some people who are young remembered things form the past in R.D
>>279783779Big O's 2nd season is esoteric dissemination.
>>279790606It seems like katayama is the only one who had this idea, I don't ever recall konaka or anyone else on the staff saying this.
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>>279774757 (OP)I was positively surprised by the second season. Everyone always talks about it like its bad, and I actually really enjoyed it and the plot.
>first of all how did you get involved with the series?
>katayama: keichii sato asked me for help planning a robot anime and that's how I got involved. initially the plan was based on making toys and I presented it to the toy company bandai but the hurdle of making toys was high and it took a while to get it approved. In the meantime work on another anime project started and a year passed after that I changed the plan to prioritize video and took it to bandai visual (now bandai namco filmworks) which gave me the OK so the actual production started from there and I contracted both konaka and sahashi
>konaka: when I first saw the proposal the world view, characters and mecha were already complete.
>katayama: Being katayama, I asked konaka to write the scenario and he suddenly suggested in the scenario "this world has no memories" which surprised me but it had an overwhelming impact and that was the deciding factor, that setting became the default (laughs).
>konaka: when I joined the show the plan had already been worked out and katayama-san and sato-san had already formed an iron clad image for the character so I was feeling my way around wondering how to approach the character (bitter smile). the only thing I can be proud of is that I made dorothy a regular character. dorothy was originally a guest character in the first episode but I turned it all upside down by splitting the episode into two parts (bitter smile).
>sahashi: I didn't know.
>konaka: dorothy was a guest character so there wasn't much of a setting for her so it was easy for us to move her around. Also I thought using that character like that would draw the audience more into the story.
>>279791441I'm not saying it doesn't have its problems, but I've found a lot of people who vocally dislike season 2 haven't actually watched it. They've just heard it's not as good as season 1 and only exists because Cartoon Network wanted another season and just assume it's the worst thing ever. Which then causes more people to not watch season 2 because they heard someone (who never watched it) say it was terrible. It's one big retarded game of telephone.
>>279791561>Also I thought using that character like that would draw the audience more into the story.Good move, she's the reason I kept tuning in to watch on AS.
>>279791581Sure is a noticeable amount of Tomatoes in japanese robot anime
>why did you choose the setting of a town with no memory?
>konaka: when a giant robot appears the question is to whether people will take it for granted or be startled. It's like the future, it's like the past, it's like a retro-future city so if you do it normally you'll have to explain it. To be honest I don't know everything about what the director is modeling it on but I think it's based on overseas robots from the 60s and 70s. I liked dramas so we had a common understanding about that. In the beginning I relied on that to create some parts but I think I managed to create a unique world. The subject was a slightly adult anime from WOWOW and although there was some comedy parts I wanted to do a hard boiled story properly... I think I got the balance right.
>sahashi: I thought it was a little different from previous categories of japanese anime. It's more like a drama but not live action either. I still thing the "The Big O" is a new genre.
>>279791719I much prefer no explanation vs tv show/fake world ending
>why did director katayama select konaka-san and sahashi-san?
>Katayama: when konoka saw "ultraman tiga" he was impressed that there was someone who could write a scenario like that. Sahashi first heard the background music for "ultraman powered" and I thought he was a great composer so I followed him all the way up to the later "super sentai series" with "the big o" we wanted to change the atmosphere from previous robot anime so we asked these two people who are active in special effects works.
>Sahashi: when I received an offer from music producer keichii nosaki (then affiliated with victor entertainment) he told me the atmosphere of the song was that of a foreign TV drama. I've always loved watching foreign TV dramas from the 60s and 70s on TV so I've always wanted to do music like that but I never really got an offer like that... That's why "the big O" was fun, I wrote the songs to match the work but I really just did whatever I wanted as if it where a hobby.
>konaka: When people of the same generation make things together a certain sympathy is born.
>sahashi: the foreign dramas we watched growing up had rhythm sections that were really loud.
>konaka: when roger gets on the big O and says "lets go!" the music is full throttle and the audience gets excited in sync. I think it worked well even if they didn't know the overseas dramas we were watching.
>How did you order a song?
>Katayama: Sato-kun and I were talking with Sahashi-san and we gave examples like this drama and that drama.
>Sahashi: Rather than a meeting, it felt like we were just talking about the drama the whole time.
>Katayama: We were remembering the foreign TV dramas from back then and talking a lot about the music and the vibe back then.
>Sahashi The only time it felt like we were having a meeting was when I asked, "How many meters tall is Big O?" and they pointed a building out the window and told me it was that tall (bitter smile).
>-Have you had any influences since you started making music?
>Konaka: As for the first season, I learned about the music when I saw it on air. At the time, I got busy with "Ultraman Gaia" and had to leave midway, so I only wrote up to episode 7. But after a while, Nozaki-san approached me about the drama CD, so at that time I listened to a lot of music and wrote the scenario. I even included song specifications in the script (laughs).
>-How was the second season made?
>Katayama: Cartoon Network said, "We want you to make a sequel. The condition is that we want you to complete the story."
>That was the request. Sato-kun was busy with another project and couldn't be heavily involved, so Konaka-san and I created the story first. In my mind, "Konaka Chiaki = meta," so the direction and visuals were created in a meta direction. The visuals are the result of my interpretation of Konaka-san's script, so
>I think Mr. Konaka has his own interpretation.
>The script by Konaka isn't that meta. But if you ask me which one is more interesting, the one with the storyboard by Director Katayama is more interesting. The main task of the second season is to desperately recover what was thrown at us over the 13 episodes of the first season, so in that sense, we were able to narrow it down. Dorothy and Angel... we had to settle things that were already there... In episode 7, we tried to delve deeper into what kind of person Angel is, and we made it a greedy story that made people wonder which one was the heroine, but it ended up being like a foreshadowing of the second season.
>Finally, please give a message to your fans.
>Konaka: Thank you very much to those who have been fans for the past 25 years. That's proof that it was a memorable work... I've only had a few anime works like that. The fact that books like this are still being published suggests that people still think it's a work that can be profitable. I also want new generations to watch it, so I'd be happy if there were more opportunities for that to happen.
>Sahashi: "The Big O" is a work that I felt very comfortable with. People who have shared experiences like this gathered together, were able to converse well during meetings, and were happy with the songs they wrote. Works like this are rare, and it's a very memorable experience for me. I would like to make another one, so I hope that everyone will support me and that such an opportunity will come.
>Katayama: I'm very happy that the work we made, which we loved and did exactly the way we wanted to, is still strong enough to be watched today. It's a great honor to have our name mentioned at such a milestone. I'm grateful to the people who have supported us up until now, and I'd be happy if new people who watch us in the future would support us as well.
Scriptwork supervisor keiichi sato
>Born December 18th. His major directorial works include the movie "GANTZ:O", the live-action movie "Black Butler", the TV anime "TIGER & BUNNY" and "Sengai Daishikkaku". He is also active in a wide range of genres, including character design and live-action film direction.
>When did you come up with the idea for this project?
>After participating in "OVA Giant Robo", I went to America and was inspired by the cityscape, which was different from Japan, and I thought "It would be interesting if a robot stood here", so I drew a sketch and came up with the idea. At that time, Sunrise (now Bandai Namco Filmworks) approached me to do character design for "City Hunter Special". I thought Sunrise could also plan robot-related things, so I was introduced to the Sunrise Planning Department while working on "City Hunter Special Goodbye My Sweet Heart", so it must have been around 1996. However, it was difficult to handle it by myself, so I asked my friend Katayama Kazuyoshi. Katayama likes robots, and I thought Katayama would be the perfect person to create the stylish, retro-future-like program I was aiming for.
>--It seems that originally it was planned to be linked to toys.
>At the time, Izumi Katsuhiro, who was seconded from Bandai (now BANDAI SPIRITS), was in the planning department, and we heard that they were going to launch a new brand called "Soul of Chogokin" for adults, so we went ahead with the project to create a product that could be used for that purpose. Since it was for high-end use, I intuitively thought that I should make it something that could be displayed. I started out planning a robot with the image of something that would be placed in an antique study with chic items such as books, fountain pens, and oil lighters, shining black in indirect lighting. However, it was too much of an adult taste, and the reaction was, "Will this sell?" (bitter laugh).
>How did the design proceed?
>First of all, I think the most important thing in character design is the silhouette. When it is made into a shadow picture, it has to be one of a kind. There have been many different robot designs so far, so I avoided designs that looked similar to others when made into a silhouette. I always try to find the most originality I can for each piece. For the android Dorothy, The headband and the bags under his eyes are just some of the original elements. The fact that Roger pilots the Big O while still wearing his jacket also brings to mind the image of a working adult's combat uniform.
>-What is the setting of the world inside a dome?
>First of all, I didn't like the idea of seeing the sky when the camera pans upwards, because it was too obvious. I've seen a lot of robots standing in the blazing sun with a deep blue sky in the background. So after consulting with Katayama-san, we decided to create a world inside a dome with a ceiling. The ceiling is made of polarized lenses, and the glass is green during the day and turns red at night... The characters in "The Big O" have low saturation, so the color of the ceiling appears the brightest, so I thought this would also be a new image.
>---It seems like you worked backwards from the footage to create this.
>That's right. The reason I was credited as a supervisor is because I looked at not only the design, but also the layout, art, and all the other aspects of the picture. I checked all the storyboards and layouts, and even after the director and animation director had given the OK, if there was something I didn't think was right I was allowed to voice my opinion. For the final episode of the first season, I had many discussions with Katayama in the conference room. There were some things I couldn't compromise on, like the relationship between Dorothy and Roger (laughs).
>---Finally, please give a message to your fans.
>Thank you for purchasing this book. I think this is because "The Big O" has remained in everyone's memories for 25 years. I can only be grateful. I feel like I wasn't able to complete the second season, so if I had the chance, I would like to get Roger, Dorothy and the others moving again. However, this is something that I can't do on my own, so if there are people out there who feel the same way, I would be happy if you could speak up and get the story going.
>>279792553Thanks for the dump anon.
>>279791561Wow, Dorothy was originally just a guest character, and for a single episode at that. Konaka made the greatest decision possible by making her a main character for the series, and the opening two-parter was better for being a two-parter.
>>279792654That was one of the high points for me, on first watch, it really felt like she was just a guest character who wouldn't play an important role, yet she was built up to be one of the strongest characters playing off of Roger.
https://exhentai.org/g/1338978/e981dd28d3/
>>279791441Season 2 is fine and has some of my favourite episodes. I actually quite like the ending
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>>279791554Roger is strong as fuck, considering Dorothy weights around 300 kilograms.
I got filtered by this shit on Adult Swim
Always seemed interesting but the episodes never played in order so it was hard to follow along, I'll add it to my backlog and give it another go with subs.
>>279796292Honestly the first season is practically episodic, there's only hints of an overarching plot. It's only in Season 2 that the plot starts to kick into overdrive.
>>279775084Long ass legs.
Literally did nothing wrong
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>>279774757 (OP)You know why he's called "BIG O"? Because that's how his foes' anuses end up once he's done fisting them with those big arms of his.
>>279798823I can think of a couple things he did wrong but at least he was entertaining
>>279798823He was the actual greatest fool and tool of the show
>>279799997BIG O(uch) is when Dorothy rides him on top
>>279779760and stuff has been discussed to its limit we're bound to repeat something somewhere having similar findings from Big O
>>279800108According to the interview dumped earlier with sato he's open to work on the series again but it doesn't seem to be entirely up to him and sounds like he wants to do a reboot. Doubt anything will come of that.
>>279779875Is this what the kids mean when they say she has them all bricked up?
>>279798823I can't exactly fault him for going schizo and trying to kill everyone after learning the truth but I still feel like there was that chance that a minority of people were willing to listen. I think the manga did something like that.
>>279800108Don't want it. Make something new. Enough fucking reboots and sequels.
I like Konaka's other works, is Big O similar writing wise?