Thread 280229682 - /a/ [Archived: 563 hours ago]

Anonymous
7/4/2025, 12:45:23 PM No.280229682
Chainsaw Man Movie Trailer_thumb.jpg
Chainsaw Man Movie Trailer_thumb.jpg
md5: e8f2f84a37d14a63312360bbceaa30d4🔍
why can't anime studios handdraw moving cars anymore?
It's always CGI
Replies: >>280229889 >>280229967 >>280231386 >>280231597 >>280231609 >>280232569 >>280232627 >>280232712 >>280233017 >>280233674 >>280234584 >>280235395 >>280235824 >>280235964 >>280236087 >>280239604 >>280243837 >>280243925
Anonymous
7/4/2025, 1:04:05 PM No.280229889
Patlabor ON TELEVISION - 25 (BDRip 1440x1080p x265 HEVC FLACx2 2.0x2)(Dual Audio)[sxales].mkv_snapshot_03.15_[2025.05.26_20.08.20]
>>280229682 (OP)
The answer is always the same
>time constrains (bad production organisation)
>lack of talent
Animation is a specialized craft; there are animators who jut draw special effect and if you need a good special effect animator for one episode and nobody among those are available? You'll have to make up and use anything else, either CGI or some lesser (shittier) outsourced third rater
Cars are under mecha animation and there are very few 2D mecha animators nowadays
Also
You're making an anime and something goes wrong in the production and now you're lacking time/staff due to a sudden change in the script/broadcast? You better make up in some way (read above)
Replies: >>280230716 >>280242973
Anonymous
7/4/2025, 1:06:27 PM No.280229929
Lonely Duriver
Lonely Duriver
md5: 8463479e63ad2f91f95480958026fd40🔍
First post pretty much covered it. Can we just post cool car animation now?
Replies: >>280238515
Anonymous
7/4/2025, 1:09:09 PM No.280229967
>>280229682 (OP)
why draw something by hand that doesnt flex or deform
Replies: >>280230382
Anonymous
7/4/2025, 1:32:44 PM No.280230278
I remember when ninja kamui was airing an anon said it should be anime of the year because the cars didn't look like cgi
Anonymous
7/4/2025, 1:40:59 PM No.280230382
>>280229967
An animated car can flex and deform
Replies: >>280230547
Anonymous
7/4/2025, 1:52:59 PM No.280230547
>>280230382
Everything in reality flexes and deform under stress because that's how matter works, and animation (good animation) exaggerates reality's physics for the sake visual clarity and expression
https://www.youtube.com/watch?v=AkB81u5IM3I&ab_channel=MarkHaycock
Anonymous
7/4/2025, 1:55:16 PM No.280230562
With the exception of lupin gunsmith cats you're under arrest they never drew moving cars
The cars were static with a moving background
Replies: >>280231239 >>280233718
Anonymous
7/4/2025, 1:55:49 PM No.280230570
Initial D was cool with the cg car gimmick I won't complain too much. It made the cars stand out

The best looking race was still the rainy day race where they had hand drawn scenes tho
https://youtu.be/uSEvCUSAxdI?si=6qiSYoR43shFUE2a
Anonymous
7/4/2025, 2:07:24 PM No.280230716
1750647356575.mp4_snapshot_00.33.094
1750647356575.mp4_snapshot_00.33.094
md5: 22ff3f8788309afba3c9a59fed2b52fa🔍
>>280229889
based scholar
Anonymous
7/4/2025, 2:08:18 PM No.280230725
The answer is mostly economics. Even though it's dirt cheap to animate cars, it's even cheaper to make a single render of the hero car and move it around on screen

The issue is that hand drawing is expensive and you need to justify the expense (since this is a business).
Furthermore there's things that are easy to cg animate, like cars, and things that are hard to animate (like putting on a t shirt).

Stands to reason a studio would rather make hand drawn characters because these deform and it reduces the animators strain while opening up freedom of possibilities in posing characters, while rigid objects will be cg almost 100% of the time
Replies: >>280231316
Anonymous
7/4/2025, 2:09:50 PM No.280230744
These days they could use AI cg filters to make the cg car look more hand drawn
Anonymous
7/4/2025, 2:17:00 PM No.280230832
GiOCGNqbIAEkq_7
GiOCGNqbIAEkq_7
md5: 9990e9128394f923a37247668797eb1b🔍
Anonymous
7/4/2025, 2:18:15 PM No.280230859
quality cgi_thumb.jpg
quality cgi_thumb.jpg
md5: d876d2f59030c6d000b89b13b5e71a08🔍
Anonymous
7/4/2025, 2:43:21 PM No.280231239
>>280230562
This is so false I'm flabbergasted nobody has yet called you a retard
https://youtu.be/Onl928Qc1Y0?si=M2t-PRcUngHUk49b&t=1067
Anonymous
7/4/2025, 2:48:57 PM No.280231316
Patlabor ON TELEVISION - 25 (BDRip 1440x1080p x265 HEVC FLACx2 2.0x2)(Dual Audio)[sxales].mkv_snapshot_08.59_[2025.05.26_20.12.11]
>>280230725
>hand drawing is expensive
Making a decent CGI model and working around it with the compositing etc is much more expensive than hadn drawing the same scene
But a good CGI model can be made (or bought) in a couple of days while you may need two months to animate the same scene by hand
If all anime were made with zero CGI they would cost a less than half, but it's impossibile to have that kind of production with the sheer amount of anime produced, there just aren't enough people around to animate decently, so expensive CGI will use, which will inflate the cost of production, which will make production more controlled and harder to micromanage
If anime production dropped to 1/10 of what we have today CGI would disappear
Replies: >>280231354
Anonymous
7/4/2025, 2:49:01 PM No.280231318
I don't have much issue with CGI use, but the camera work for some of these fast driving scene always made it look awkward. They just don't know how to hold the camera still to capture the action on a wide shot. It's always zoomed in and out, swing unnecessarily. Also the weight of the movement is always off.
Replies: >>280233179
Anonymous
7/4/2025, 2:51:12 PM No.280231354
>>280231316
What I'm saying is that you only need to make a model once. After the initial investment it's very cheap, which is why car centric shows use cg
Anonymous
7/4/2025, 2:52:55 PM No.280231386
>>280229682 (OP)
Same reason they don't draw horses (god have mercy on Steel Ball Run).
Anonymous
7/4/2025, 2:53:36 PM No.280231393
1546819849504_thumb.jpg
1546819849504_thumb.jpg
md5: 1cd07d2c82488bf7b7958193e996a391🔍
Moving car are actually hard to draw on model.
Anonymous
7/4/2025, 3:06:41 PM No.280231597
>>280229682 (OP)
I believe in Shirobako there was a part where there was conflict about if a scene should be done in 2D or 3D and you had a die hard 2D chad who (correctly) believed that everything would be better if done in 2D, but he was ultimately swayed with the argument that there passionate people who want to make anime but can't draw for shit but they can do 3D.
So the reason why they use 3D is even though 2D might be better is about resource management, if you can fill certain gaps and get 'good enough' results with 3D animators that lets you spend your limited 2D animators in better places.
Replies: >>280235645
Anonymous
7/4/2025, 3:07:13 PM No.280231609
1737698687735765
1737698687735765
md5: 057fd946e0f0ab3ace24f579a02aee47🔍
>>280229682 (OP)
The only anime i can think of that had hand draw moving cars was Gunsmith Cats so i dont know what you mean by
>anymore

Even Initial D had extreme amounts of hideous CGI
Anonymous
7/4/2025, 3:59:23 PM No.280232535
Someone post multiple gifs or webms of handrawn cars actually animating that is neither doing looney tunes shit nor is a movie or financial failure like Redline, and do it without searching sakugabooru, otherwise OP is talking shit.
Replies: >>280232646 >>280233929
Anonymous
7/4/2025, 4:00:40 PM No.280232569
>>280229682 (OP)
The only benefit* of hand draw solid objects is that unstable look, so it has a little sense if it's not an intentional style. Also printed cg renders in were used 99%
Replies: >>280232675
Anonymous
7/4/2025, 4:03:32 PM No.280232627
>>280229682 (OP)
it's not that they "can't", but "don't want to"
look at the camera movement, even though the direction is all shit, this is the stuff they want to.
Doing stuff like that in handdrawn is simply not feasible
Anonymous
7/4/2025, 4:04:36 PM No.280232646
You're Under Arrest OVA_thumb.jpg
You're Under Arrest OVA_thumb.jpg
md5: d65f1f25e410c2d52e4b013b76023bc5🔍
>>280232535
>without searching sakugabooru
???
Where do you think I download the webms from, Twitter?
Replies: >>280232691 >>280232724
Anonymous
7/4/2025, 4:05:51 PM No.280232675
[BBT-RMX] Ranma ½ - 001 [4FED63CE].mkv_snapshot_10.56_[2025.04.13_11.24.05]
>>280232569
>The only benefit* of hand draw solid objects is that unstable look
This might be the most retarded statement on /a/ today
Replies: >>280232768 >>280232831
Anonymous
7/4/2025, 4:07:39 PM No.280232691
Dirty Pair OVA_thumb.jpg
Dirty Pair OVA_thumb.jpg
md5: f6d94768cbd80f864c9fd9d8445ddc5b🔍
>>280232646
Replies: >>280232724
Anonymous
7/4/2025, 4:08:51 PM No.280232712
>>280229682 (OP)
because no one is interested in drawing mechanics
Anonymous
7/4/2025, 4:09:33 PM No.280232724
>>280232646
>1 second of animation
>7 seconds of still frames
>>280232691
>looney tunes action
>sliding static frames
Replies: >>280232791 >>280243352
Anonymous
7/4/2025, 4:11:25 PM No.280232768
>>280232675
Well, the award of most assblasted reply of the day goes to you, didn't see so much of pathetic arrogance of pseuds since forum days
Anonymous
7/4/2025, 4:12:31 PM No.280232791
Skid_thumb.jpg
Skid_thumb.jpg
md5: 49def02cd5e3994c609fa542e5c429d0🔍
>>280232724
Ooh you wanna play with me?
Replies: >>280232846
Anonymous
7/4/2025, 4:14:49 PM No.280232831
>>280232675
he's right in a way you know
although i would hardly call that the only positive aspect of hand drawn
Replies: >>280232864
Anonymous
7/4/2025, 4:16:03 PM No.280232846
>>280232791
>47 frames of a scooter spread across 3 seperate shots with the vehicle out of frame half the time with the focus on character animation all the time
>also not a car
Replies: >>280232895
Anonymous
7/4/2025, 4:17:00 PM No.280232864
[BBT-RMX] Ranma ½ - 001 [4FED63CE].mkv_snapshot_10.51_[2025.04.13_11.23.58]
>>280232831
>he's right in a way you know
>The only benefit of drawing something by hand is that it looks unstable
???
Please explain to me
Replies: >>280233389
Anonymous
7/4/2025, 4:18:33 PM No.280232895
>>280232846
https://www.youtube.com/watch?v=lHGDGLMpXAg&ab_channel=BlazebeatRacing
Replies: >>280232978
Anonymous
7/4/2025, 4:23:05 PM No.280232978
>>280232895
Yeah, Gunsmith Cats has been pointed out by the thread of being the only real example of this, and is therefore not the trend implied by OP. Also only really possible when there are only 3 25 minute episodes total over 6 months devoted to each installment with a movie budget.
Replies: >>280233058 >>280233300
Anonymous
7/4/2025, 4:25:33 PM No.280233017
>>280229682 (OP)
Mecha is pretty much ruined
Replies: >>280233081
Anonymous
7/4/2025, 4:28:14 PM No.280233058
[Idi] Oniisama e - 17 (BD 966x720 x264 AAC).mkv_snapshot_05.51_[2025.06.30_22.31.09]
>>280232978
>Also only really possible when there are only 3 25 minute episodes total over 6 months devoted to each installment with a movie budget.
A thing that takes weeks or months to animate cannot be made in a weekly TV production?
Wow what a surprise
Anonymous
7/4/2025, 4:29:39 PM No.280233081
>>280233017
now this is a real issue
CGI gundam is so fucking ugly
Anonymous
7/4/2025, 4:34:48 PM No.280233179
>>280231318
This seems to be a basic problem whenever CGI is used (not just driving scenes), especially with certain studios like Toei. The moment they have a CGI scene they can't resist rotating the camera around just because they can.
Anonymous
7/4/2025, 4:41:16 PM No.280233300
cb0d31fd16f49d6e4ff30e8f613f3505
cb0d31fd16f49d6e4ff30e8f613f3505
md5: e6b0e15c45bd9ddb311710f212b9cc30🔍
>>280232978
You didn't watch Ghost in the Shell 1995?
Replies: >>280233341
Anonymous
7/4/2025, 4:42:17 PM No.280233326
Cross Ange cars_thumb.jpg
Cross Ange cars_thumb.jpg
md5: ce8d9f3823525a3ca6a0b454bf8c12db🔍
I still can't believe they put this much effort in a gag in the middle of a CGI mecha show
Anonymous
7/4/2025, 4:43:02 PM No.280233341
[Idi] Oniisama e - 13 (BD 966x720 x264 AAC).mkv_snapshot_13.48_[2025.04.12_22.56.30]
>>280233300
For some reason he excludes movies and is very specific about the kind of car animation he wants
(it's just moving goalposts)
Replies: >>280233802
Anonymous
7/4/2025, 4:45:16 PM No.280233389
>>280232864
The subtle frame-to-frame inconsistencies of form and outline caused by human error are not present in CGI mecha, as a result the latter tend to feel too stiff and "perfect"
Replies: >>280233425 >>280233455
Anonymous
7/4/2025, 4:46:55 PM No.280233425
>>280233389
Watch Majestic Prince
Anonymous
7/4/2025, 4:48:16 PM No.280233455
[BBT-RMX] Ranma ½ - 001 [4FED63CE].mkv_snapshot_10.39_[2025.04.13_11.23.45]
>>280233389
Aah, okay, now I get what he was alluding to, and I can agree, even if calling that THE ONLY BENEFIT of hand drawn animation is absurd
Replies: >>280233494
Anonymous
7/4/2025, 4:50:58 PM No.280233494
>>280233455
tendou-ke no metsubou made
Anonymous
7/4/2025, 4:52:45 PM No.280233529
file1_thumb.jpg
file1_thumb.jpg
md5: 3409b72e649ce308bbd72da7eb446062🔍
Anonymous
7/4/2025, 5:01:04 PM No.280233674
1747094747167348
1747094747167348
md5: 70088cf44c1e727afc195290f0e43aea🔍
>>280229682 (OP)
>why can't anime studios handdraw moving cars anymore?
They can but it's very time consuming. Any mechanical things are time consuming to draw the more realistic they are. One mistake and your car, robot or jet will look like quality. You must obey perspective rules very accurately. With humans you don't notice distortion. It's why 2d mechs in TV shows looks more human like and stylized. Same for planes in old anime. In old movies when it was golden age for showing off animation skill and sell VHS some studios can afford to draw great mechanical animations you see on webms reposted up to this day
Anonymous
7/4/2025, 5:03:35 PM No.280233718
>>280230562
even old mecha shows like Zeta just panned their background and reused animations, it's easy to draw cars but it is a pain to correct them
Anonymous
7/4/2025, 5:07:55 PM No.280233802
>>280233341
>excludes movies
And he's right for this because saying
>movies and ova have higher production values than tv broadcasts!
is not much of an argument
Replies: >>280233902
Anonymous
7/4/2025, 5:12:24 PM No.280233902
[Idi] Oniisama e - 01 (BD 966x720 x264 AAC).mkv_snapshot_19.56_[2024.07.05_21.58.19]
>>280233802
It's not production vales in themselves, it's time and a less strict management
You can give weeks or months to a specialized animators for a solo work scene for a movie or an ova, that kind of luxury is an extreme rarity for TV broadcasts
Anonymous
7/4/2025, 5:13:44 PM No.280233929
1599433229674_thumb.jpg
1599433229674_thumb.jpg
md5: 39771fe98aec2f74b1433ff63bdfbb30🔍
>>280232535
I've got just the thing!
Replies: >>280234334 >>280235008
Anonymous
7/4/2025, 5:33:36 PM No.280234334
>>280233929
This is the golden age of car animation OP would have you believe.
Anonymous
7/4/2025, 5:44:52 PM No.280234584
>>280229682 (OP)
What's wrong with it?
Anonymous
7/4/2025, 6:02:08 PM No.280235008
>>280233929
Even the transformers G1 cartoon has better cars. A toy commercial!
Anonymous
7/4/2025, 6:16:45 PM No.280235395
>>280229682 (OP)
Because the SOUL and the PASSION for the CRAFT is gone, nobody is doing ART anymore, all they care about MONEY. Fuck CAPITALISM and the WEST
Anonymous
7/4/2025, 6:26:46 PM No.280235645
>>280231597
>passionate people who want to make anime but can't draw for shit
then they should take their passion elsewhere.
Anonymous
7/4/2025, 6:33:46 PM No.280235824
cecde9c92f3cc491a332bf858c718a9e
cecde9c92f3cc491a332bf858c718a9e
md5: 41aff6e655ba28b07cad03c8d431e3fa🔍
>>280229682 (OP)
The industry is filled with talentless hacks.
>b-but muh sakuga!
Flashing lights and colors with excessive amounts of post processing and the spliced in 3 frames of animation every other 2 seconds is not impressive.
Replies: >>280238071
Anonymous
7/4/2025, 6:37:11 PM No.280235913
d8ea8d2399f5b4ca4b4bd3d74438eab2
d8ea8d2399f5b4ca4b4bd3d74438eab2
md5: 9eb246324d4de884701f7a5046845425🔍
Because most of the time they look terrible. Look at Spirited Away's A4
Anonymous
7/4/2025, 6:39:23 PM No.280235964
>>280229682 (OP)
because it's difficult and tedious even if you're an expert at it
hope this answers your question
Anonymous
7/4/2025, 6:44:07 PM No.280236087
>>280229682 (OP)
Do they make more money hand drawing cars? Would more people watch? I don't think so. No one dropped an anime because of CGI cars
Replies: >>280236314
Anonymous
7/4/2025, 6:51:50 PM No.280236314
>>280236087
>No one dropped an anime because of CGI cars
I did and I could have paid more than all of slop consumers combined
They're missing out
Replies: >>280237020
Anonymous
7/4/2025, 7:12:59 PM No.280237020
>>280236314
>I did
You're not Japanese and you don't buy BD.
Replies: >>280239143
Anonymous
7/4/2025, 7:32:58 PM No.280237621
https://www.youtube.com/watch?v=931Cn6ynA3g
Anonymous
7/4/2025, 7:46:16 PM No.280238071
>>280235824
retad
rd
Anonymous
7/4/2025, 7:58:16 PM No.280238515
>>280229929
You mean the 5 whole examples?
Anonymous
7/4/2025, 8:16:26 PM No.280239143
>>280237020
I'm from Saudi Arabia
Anonymous
7/4/2025, 8:30:54 PM No.280239604
cp0_thumb.jpg
cp0_thumb.jpg
md5: 16f7211d536dd239e3b7f58c97b6a1ab🔍
>>280229682 (OP)
watch more anime
Replies: >>280241339
Anonymous
7/4/2025, 9:22:56 PM No.280241339
>>280239604
is someone gonna tell him?
Anonymous
7/4/2025, 10:15:32 PM No.280242973
>>280229889
>now you're lacking time/staff due to a sudden change in the script/broadcast?
Why would there be a change in the script when we're just animating?
Replies: >>280244038
Anonymous
7/4/2025, 10:27:48 PM No.280243352
>>280232724
>back then animators could casually draw cars even for short scenes of no importance
>now they can't
Anonymous
7/4/2025, 10:44:13 PM No.280243837
>>280229682 (OP)
making that same shot hand drawn would have been ridicolously expensive, there's a reason western animation has basically moved fully to 3D and japan will soon follow once cel shaded anime style is better looking (studio orange is pretty close)
Replies: >>280243956
Anonymous
7/4/2025, 10:47:41 PM No.280243925
>>280229682 (OP)
>is that... 1 second of CG???
>AYEEEEEEEEEE
Anonymous
7/4/2025, 10:48:48 PM No.280243956
>>280243837
>cel shaded anime style
What is that?
Anonymous
7/4/2025, 10:51:51 PM No.280244038
>>280242973
>Why would there be a change in the script when we're just animating?
Because now you can't make a scene work and you may have to write it out.