>>280298136 (OP)lmao. 2 hours and 35 minutes? For Part 1 of a trilogy? That’s not a movie, that’s a hostage situation in an Aniplex theater, rofl. For a film that’s literally an arc from a TV anime, that runtime is borderline absurd
And no, it's not 'epic' like the underage kids (who makes up the majority of Demon Slayer's fanbase) think it is, it's bloated. Unless this shit is pulling Return of the King and Avengers Endgame-level climatic payoffs (it won’t), this is just overextended content to justify theatrical pricing and "movie event" marketing
TV pacing + movie runtime = fatigue
You’re still working with TV storyboard pacing and episodic structure. That’s fine on streaming. In a theater? That’s drag city. If it’s not written to sustain cinematic flow for 155 minutes, you’re going to feel every second. Mugen Train was tight (117 mins), digestible, and rewatch-friendly. Infinity Castle Part 1 is too fucking long
People aren’t going back for multiple showings of a nearly 3-hour movie unless the pacing is god-tier and this ain’t that
Not to mention, longer runtime means fewer screenings per day = lower ceiling for box office. Unless this thing is pulling Oppenheimer or Endgame levels of cultural hype (it’s not), you’re just limiting throughput
I get this feeling that Aniplex are cramming this runtime in to say 'see? it’s a real movie!', even though it's still fundamentally anime episodes with theatrical lighting and music. That extra runtime isn’t adding value, it’s padding the illusion of cinematic weight, lol
TL;DR: It’s gonna hurt the box office, especially in Japan where shorter, tighter movies dominate rewatch culture. This runtime is going to backfire