>>281606066
Probably pretty fast given how Danganronpa is constructed to target non-detectives.
The only two detectives to appear in the series were one who was rendered an amnesiac to hamper their abilities, and one who was rendered mentally weak for in universe character development.
I think Kudo wouldn't have much trouble at all though.
>1-1
Just requires knowledge of English. He'd probably be annoyed and disappointed at how simple it is.
>1-2
A more standard case for him with a suitable set of red herrings, but much like Kirigiri, he would've spotted Oowada's tell immediately.
>1-3
The killer gives herself away almost immediately. Kudo would probably be fascinated with the murder setup and disappearing bodies angle though.
>1-4
He'd probably figure it out close to instantly given his familiarity with locked rooms. Once you know how locked rooms function, it's more a matter of figuring out every way it couldn't be a locked room- because if it is, and there's nothing inside that could be triggered/set by an outside force, it's suicide.
>1-5
He'd already know the mastermind by the prologue, this would just be confirmation.
>2-1
The stab wounds denote the weapon which denote the killer.
>2-2
This is a case he would have to chew on for a bit simply due to the absurdity of the escape method, it'd be one of those classic click moments for him.
>2-3
I honestly don't remember this case at all.
>2-4
I don't think he'd do the Final Death Room and I also don't think he'd be fully on board with the elevator solution until he reasons that it's the only way for the murder to be carried out.
>2-5
Same as the actual game- nobody was predicting the poison.
He'd know who the traitor is though.