>>282129267
I never said outsourcing to cheap studios was good
But the human hand has a hard limit that it imposes upon the artwork, one that we've never had to consider before but now must understand
We're going to turn into a bunch of separated hollow husks kept pacified by procedurally generated entertainment catered perfectly to our individual baser impulses, devoid of any purpose and meaning, starved of that which feeds our hearts while we're used up and thrown away like batteries in the games of people that want to crush out both individuality and connection because it's inconvenient to them, puppeting us about in their hedonistic games and demanding that we wear the smiles they paint on us and thank them so they can feel like they're good people.