>>283089788
>>283090230
(cont)
4) distortions is about how much forms and shapes can be distorted, stretched or modified in non-possibile way; think of fish lenses effects, for example, or a character's lines becoming thinner while dying in an explosion; most Realistic school don't permit those kind of visual metaphors
5) use of camera is about the freedom of the artist when it comes to things like zooms, panning, extreme close-ups, wide-shots, American shots etc; most Realistic schools have their own camera language that defines their style as its own thing, so an artist has to work within those limitations, andof course most Realistic school have a very grounded and "old-school" ideas when it comes to camera angles and such
6) use of comic exclusive language-signs/comicana is about the use of symbols specific to the comic book language, like curvy lines as signifiers of hot liquid, or stars around a character's head as a symbol of being dizzy. Most Realistic school have a very sparse and very limited use of comicana, basically forcing the artist to use only images that could be photographed IRL
More can be said, this is a brief introduction; as you could tell, no mangaka comes close to adopt the Realistic school