>>23036163
>I haven't played much kenshi but in my most successful play through I had a gang of greenlanders and we roamed the map exclusively fucking with scorchlanders, then either selling them into slavery or feeding them to beak things
eheheh, pretty based
did you use assassination to knock them out & feed them to beak things, or did you just beat them unconscious?
i had four outposts on that playthrough, but the main one was in gut, which is a small seaside biome to the east completely full of beak things
it's very difficult to get a base started there, but once you get walls set up, the beak things are a great defense against raiders
also the soil is very fertile
>>23036112
>>23036163
the older more experimental AI was pretty great, felt like it had more soul
i found a research paper awhile back which showed the responses to a couple dozen questions/prompts, before & after some sort of "filter layer" was applied
it was like the soul was removed i swear to god
the non-filter answers were slightly unpredictable and crass and schizophrenic
i think these things could be used to stimulate thought when they act that way
i've made a few neural networks in 2019 so i know some about the math they're built on, but idk much about the "filter layers" or how that works