>>150891311
That's kind of the point, though. We rarely ever get the chance to see actual production quality put to the screen, so when it's overdone, it's a massive waste of talent and effort that would've been far more valuable spent elsewhere. Take the demon slayer movies, it's all insanely high quality animation for a story that's just barely interesting enough to keep you engaged, so the animation functions as a replacement to the story itself rather than a complementary element to enhance it and be enhanced by it.
A worst case scenario of this would be the Emoji movie, where the concept is so inherently bad that it hinders the animatiom, sabotaging any future prospects for it's execution being any good and more quality animation for things audiences actually want to see being promoted in the future. It's like the saying goes: "with great powers, comes great responsabilities".
The worst possible example of this right now is undoubtedly Genndy Tartakovsky's FIXED, a movie with just the two things many have been craving for ages (traditionally animated movies AND mature animation) but will never get to enjoy because it's tainted by a shitty concept that does more harm to the medium it's using than good. That movie is a big "FUCK YOU" to animation and deserves to be shunned for it alongside Genndy's credibility as an artist. It's the extremelly tragic nature of the situation that upsets animation enthusiasts more so than being drowned in a sea of slop by untalented recks and out-of-touch executives 24/7.
We live in an age where the powerful people at the top are doing their hardest to demoralize us and condition us to accept mediocrity, own nothing and be happy. 'Over-animation' is just a far more convoluted way to achieve that purpose, but equally as effective. Never ask questions cattle, keep on consuming product and getting excited for next product like a good G0YLEM.