>>105698091With that game in particular. They were doing it because they had a deal with Sony to use their consoles at events. In the prior version of the game all the events used Xbox 360s for years. Since the 360 version of the last game was the only one that didn't have random input lag. You could do 2-frame combos if you were skilled enough on 360. On the PS3 version they would randomly drop half of the time because it was programmed like shit. This was embarrassing for them because it meant they had to use an American console at all the Japanese events for years. They tried to force use of the PS3 one time but the players said they'd boycott any events going forward if they attempted it again.
It would have been different if they put the PC version on an even playing field with the PS4. But they were actively attempting to fuck over PC players that had dropped $120+ on the game. The rootkit was the final slap in the face and a lot of people refuse to buy anything that company produces even today.
I can't remember the exact details now but the netcode was fucking awful. I'll give you an example; At the time I was playing the game on a PC with a GTX980 and using a 144hz monitor. I had a 1Gbps fiber connection with 5-10ms ping times to players within my region. I was on properly configured network (ports open etc.). I used a joystick with a low latency PCB.
Basically, the better your connection+display was the more you got punished. I couldn't play with 90+% of players in online play. Since my connection was better than theirs and a lot of them on console were using wireless as it was the default for them. Even if I limited player pool to PC only I usually got shafted by the netcode.
I had to artificially cause lag on my end to even play the game with another player. That's how bad it was.
Any other game I played. Including other crossplay games were fine. Even with 100+ms ping times to the other player.