Thread 7602004 - /ic/ [Archived: 1065 hours ago]

Commission Sheets
6/9/2025, 4:10:59 AM No.7602004
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md5: 2ea470bccb6912899d4cdff65924265d🔍
Hey guys I'm looking for some advice on how to go about a Comm sheet.

What should I include? Does it need to be as detailed as this or can I simply throw up a coloured piece next to it's line art with a price under each? If I'm mainly focusing on characters should they be standing still or in a pose?

How much is too much? How much is too little?

If it matters I'm mid/high beg so I don't have a lot of advanced techniques to show off.

Would appreciate it if you posted your own if you have them and let me know how effective they are.
Replies: >>7602027 >>7606047 >>7609927 >>7609948
Anonymous
6/9/2025, 4:16:14 AM No.7602011
> If it matters I'm mid/high beg
pyw
Anonymous
6/9/2025, 4:31:35 AM No.7602027
>>7602004 (OP)
Give one price and say it might be more, like "Commissions: $50+"

A: You can charge people whatever they're willing to pay.

B: You don't get locked into trying to fit things into price brackets. Just make up a number for how hard it seems like it would be to do.

C: Giving the client the power to decide things like color/style/composition is dumb, because clients are dumb.

D: If you give clients too many options they will usually just choose none of them.

E: Lets you price out people you don't like without looking like too much of a dick.

As for prices, minimum wage, go from there. I realize you probably aren't expecting to pay rent with commissions, but you should at least respect your time as much as any other job would.

https://notfuji.neocities.org/commissions
Replies: >>7609917
Anonymous
6/12/2025, 3:28:50 AM No.7606047
>>7602004 (OP)
pyw
Anonymous
6/15/2025, 12:21:23 AM No.7609354
pyw
Anonymous
6/15/2025, 12:57:29 AM No.7609396
Keep it simple instead of a wall of text. (Contact me for more information.)
Write a detailed copy-pasta outlining your process step-by-step and send it to those who took the first step (writing you an email)
Remove the entire Payment Information box. Only interested clients need to see that. 99% of your clients will assume they can pay with PayPal.
Don't use USD if that's not the currency in your country. (conversion fees are on you then)
Don't think you need to charge $5 for a drawing to stay competitive with artists in third-world countries. Starting out expensive is better than raising prices later on.
Obscure your email address a little. Bots can read image files.
Don't offer cheaper options like Sketch or Lineart. Only finished pieces. Too many people are wired to always choose the cheapest option and you sabotage yourself giving them one.
Replies: >>7609917
Anonymous
6/15/2025, 2:40:39 PM No.7609917
AANG WIP
AANG WIP
md5: 06bc6a0574a6699207b7d54d807c6d59🔍
>>7602027
>>7609396
Not OP but thanks. I was going to include a slot for lineart work only once i start taking commissions for $80 but im now rethinking it.
Image is scrapped work i will probably never post anywhere but its an example
Anonymous
6/15/2025, 2:55:15 PM No.7609925
1733621185369640
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md5: 4688d210e0c8baba79715cf2b3010c3d🔍
Anonymous
6/15/2025, 3:02:15 PM No.7609927
>>7602004 (OP)
I used to comm a lot. What i look for in a commission sheet in order of importance:

1) How good your drawing are
2) Your prices
3) Your no's

If I'm not interested in your art i'm not gonna bother reading it. If I am I'll read to see what kind of stuff I can commission from you. That's my thoughts at least.
Anonymous
6/15/2025, 3:32:51 PM No.7609948
>>7602004 (OP)
Make sure to include how many revisions you're allowing, and at what stages.
Let's say, as an example:
>Sketch stage: 5 large scale revisions (basically allowing to completely change the drawing as the like)
>rough colours/line-art: 3 small revisions (like changing facial expressions, or hand pose, or changing colour)
>Halfway through final render:1 small revision (like changing how you're texturing something, or perhaps they'd like something to be more rendered and detailed).
>Final Commission Delivery:No revisions as they had all their chances.
If anyone wants an extra revision, charge them extra based on how far along the commission is.

Sum it up on your sheet as something like:
>"Artwork Option:Colour Illustration - 3 rounds of revisions"
>Artwork Option:Inked Lines - 2 Rounds of revisions"
>etc.
>"Addons:Extra Revisions $-$$$ depending on complexity"
And you can give extra information when actually communicating with the client - it might be good to make an information sheet (other than the commission sheet) that's just for sending to clients so they know how you work and what to expect, and what no to expect; this way you can avoid forgetting to tell the client something, and having it bite you in the ass later.
Anonymous
6/15/2025, 4:38:15 PM No.7609979
This is not professional work. No client signs a contract for these "Draw Muh OC" commissions. If a client becomes a nuisance, you refund them and move on. You should check or ask whether they have commissioned other artists in the past and be extra careful when you are their first commission.
Most of your clients simply want a drawing because they like your art. No need to overthink this.
Replies: >>7610014
Anonymous
6/15/2025, 5:18:15 PM No.7610014
>>7609979
>This is not professional work. No client signs a contract for these "Draw Muh OC" commissions.
True, though I'd recommend keeping all messages sent between yourself and a client until well after being paid - so should they not pay, and it's worth the effort of going after them by some means (small claims court, or just public shaming), you have the evidence needed. An email works well as an informal contract.
This should also work as evidence if the client is a cunt and tries to get a refund through them rather than you (scamming you essentially).

Though this stuff only acts as insurance, it's better to just have enough sense to sniff out the dickheads before drawing a single line for them.