Thread 7607823 - /ic/ [Archived: 1058 hours ago]

Anonymous
6/13/2025, 9:13:49 PM No.7607823
IMG_2770
IMG_2770
md5: 4f07d758321bce1528cc5a086a6cf9e0🔍
How do you make pure black linework look volumetric without line weight or oressure sensitivity?
Replies: >>7607833 >>7607859 >>7607930 >>7609966
Anonymous
6/13/2025, 9:25:09 PM No.7607833
>>7607823 (OP)
hatching along the contours
Replies: >>7607839
Anonymous
6/13/2025, 9:25:30 PM No.7607834
Perspective, overlaps, shadows
Replies: >>7607839
Anonymous
6/13/2025, 9:30:49 PM No.7607839
>>7607833
>>7607834
Hard mode: No rendering, not even hatching.
Replies: >>7607842 >>7609972 >>7610037
Anonymous
6/13/2025, 9:39:38 PM No.7607842
>>7607839
Why, nigga?
Replies: >>7607848 >>7607869
Anonymous
6/13/2025, 9:47:40 PM No.7607848
>>7607842
I guess it can be seen as less pure. Drawing straight up lines with no line width variation and no hatching and no representing values is like the purest form of drawing. You're making people hallucinate shapes out of arbitrary outlines.
Replies: >>7607851 >>7607856 >>7607888 >>7609969
Anonymous
6/13/2025, 9:48:44 PM No.7607851
>>7607848
you're retarded
Anonymous
6/13/2025, 9:54:02 PM No.7607856
>>7607848
>lines with no line width variation and no hatching and no representing values
Drawing digitally with a default brush and everything turned off can achieve this effect
Protip: it's going to look like complete shit
No idea why someone would go out of their way to impose these retarded arbitrary limitations on themselves
Replies: >>7607858 >>7607877
Anonymous
6/13/2025, 9:56:45 PM No.7607858
>>7607856
Because permabegs took the HRB only, no rendering, no color, painting is a crutch retardation to its logical conclusion
Replies: >>7607877
Anonymous
6/13/2025, 9:56:57 PM No.7607859
>>7607823 (OP)
By being a drawing genius like Terada.
Replies: >>7607860
Anonymous
6/13/2025, 9:58:29 PM No.7607860
>>7607859
op pic has line weight
Replies: >>7607863
Anonymous
6/13/2025, 10:03:45 PM No.7607863
>>7607860
Everything has line weight. Terada is all about hatching and drawing with markers tho.
Replies: >>7607867
Anonymous
6/13/2025, 10:07:10 PM No.7607867
>>7607863
then being terada isn't an answer to making something look volumetric without line weight
Anonymous
6/13/2025, 10:10:59 PM No.7607869
>>7607842
Because it’s foundational to the drawing nigga.
Replies: >>7607872
Anonymous
6/13/2025, 10:14:29 PM No.7607872
>>7607869
No it isn't, retard. If it were you wouldn't have to ask this retarded question. Do you even know what a foundation is?
Anonymous
6/13/2025, 10:19:59 PM No.7607877
>>7607858
>>7607856
Have you people considered that maybe getting good at pure linework without lineweight or rendering will help improve linework with all of those things?
That’s like asking “what’s the point of studying a reference with just black? what’s the point of blocking in shadows and lights with a fat brush? you’re just placing arbitrary limitations on yourself”
Fucking retards on /ic/ don’t even draw
Replies: >>7607879 >>7607881
Anonymous
6/13/2025, 10:22:23 PM No.7607879
>>7607877
Have you considered you're can't draw and you should spend more time drawing instead of theorycrafting retarded processes?
Replies: >>7607883
Anonymous
6/13/2025, 10:25:15 PM No.7607881
>>7607877
no, it's more like asking "how can I render form without paint"
Replies: >>7607883
Anonymous
6/13/2025, 10:30:15 PM No.7607883
>>7607881
People usually learn with graphite or charcoal so yea, I guess you’re right.

>>7607879
You’re right, I shouldn’t make threads about drawing on /ic/. I killed an eceleb hate and AI thread for this.
Replies: >>7607887
Anonymous
6/13/2025, 10:31:58 PM No.7607887
>>7607883
Post drawings that actually do what you're asking for if it's not just you fantasizing like a retard.
Replies: >>7607893
Anonymous
6/13/2025, 10:33:19 PM No.7607888
>>7607848
That sounds pretty cool but I have a hard time imagining it and can’t really think of any artists who draw like that. Can you post some examples? I’d love to see what that looks like.
Anonymous
6/13/2025, 10:37:13 PM No.7607893
IMG_2764
IMG_2764
md5: b68eeda9f52094ed99791e73ab67afe6🔍
>>7607887
gungulon on twitter
Replies: >>7607895 >>7607917 >>7608026 >>7608669 >>7609922 >>7609995
Anonymous
6/13/2025, 10:38:33 PM No.7607895
>>7607893
Yeah, you're retarded
Replies: >>7607905
Anonymous
6/13/2025, 10:44:22 PM No.7607902
People here are allergic to drawing. And by drawing I mean NOT painting and NOT representing light and shadow. its hard to create clear forms with thin but defined lines, its not better or worse, just hard. Rendering and painting forms is much easier and people here freak out if you say that for some reason. Its just another style.
Anonymous
6/13/2025, 10:46:20 PM No.7607905
>>7607895
Case in point, dudes swinging at the air because ... op wants to learn how to draw like this guy? Idk he must have had a bad day
Anonymous
6/13/2025, 10:53:32 PM No.7607917
>>7607893
what about that is volumetric?
Anonymous
6/13/2025, 11:05:47 PM No.7607930
>>7607823 (OP)
by knowing how to draw
Anonymous
6/14/2025, 12:13:22 AM No.7608026
>>7607893
You can suggest form by overlapping lines which is what this guy is doing, although, he is using line weight and value as well, albeit in a more subdued manner. He's doubling up his lines in certain spots, filling in blacks for occlusion shadows, etc. (Ignoring the ones where he's actually using grayscale values)
Anonymous
6/14/2025, 12:43:06 PM No.7608669
>>7607893
when people draw with basic lines like this it looks good, but when I do it it looks like a coloring book.
Replies: >>7609971
Anonymous
6/15/2025, 2:33:40 PM No.7609916
csi-kim-jung-gi
csi-kim-jung-gi
md5: 44515fa1e8797c29ab6365e8f898d9eb🔍
You don't even need hatching (though you can) to convey volume.
Careful use of "C" "S" and "I" lines is enough.
These type of lines carry all the essential flow you need.
The "C" and "S" can be used to do organic or fabric forms, and also movement, while "I" is usually best when doing man-made objects, bones, or to convey stability.

The main thing to keep note of is that when those lines interlock, they need to form a "T" (the "T" can be curved as well), because that is what separate one line from another.

This is why is generally good to avoid tangents, because when there is one, your lines intercede and start to become confusing.

Pic related shows how Kim Jung Gi (RIP) did that a lot.
In this drawing he didn't even use hatching such as Terada or Moebius, however, he did choose his lines carefully (he talked about this a lot in his interviews), in a way that they are simple yet because of the flow and interlocking, it all comes together in a drawing that has both accuracy and sense of form.

There is a exercise to practice this, which is drawing a contour, then drawing something inside of it. I'm gonna post a pic in the next post to further examplify my point.
Replies: >>7609920 >>7609972
Anonymous
6/15/2025, 2:47:10 PM No.7609919
Captura de tela 2025-06-15 094151
Captura de tela 2025-06-15 094151
md5: 1c40d131ee1075052d65e771eeee02c3🔍
See how KJG draw the external shape or contour, then he draws inside that.

Doing things that way, you can even use the same shape but draw different things inside, such as the fingers on the right of the picture, where he basically drew the same shape, but the fingers are in different angles.

It's also much easier to memorize the shapes if you keep it simple, since shape conveys information, and less information = easier to memorize.

I hope that this is useful for some anons, but if someone wants to know more, see Kim Jung Gi videos and listen to what he says, also Krenz videos on Youtube are very insightful on this topic.
Anonymous
6/15/2025, 2:49:07 PM No.7609920
>>7609916
this CSI shit is so retarded
Replies: >>7609924 >>7610051
Anonymous
6/15/2025, 2:53:34 PM No.7609922
>>7607893
He has good sense of shapes.

I also recommend checking out "Rakugaking" from Katsuya Terada (many drawings have hatching but many others don't), 0033 and K3 Spaceybear on Pixiv (or Twitter, I don't remember exactly where they post), Mike Mignola, and Settei from many animes.
Anonymous
6/15/2025, 2:55:01 PM No.7609924
>>7609920
Look, I just want to help.
No need to talk like that.
Anonymous
6/15/2025, 3:05:08 PM No.7609930
The reason why I enphasized those kind of lines is that you're forced to work with limitations.
Limitations can often lead to great fortunes and make you evolve greatly over time.

This is used a lot in animation because you can't do a lot of lines (the more lines you draw, the more you'll need to animate), so you have to think very carefully to not overdo things, but also want to think about interlocking and overlapping to represent volume.
Anonymous
6/15/2025, 3:54:35 PM No.7609966
>>7607823 (OP)
You go again another round and offset you lines to add thickness or to blend in with another intersecting lines
Anonymous
6/15/2025, 3:56:43 PM No.7609969
>>7607848
I draw like that sometimes with just pure hard round brush with maybe a bit small size at highef velocity. It's kinda liberating when you just draw your lines fast and not thinking much about the lineweights
Anonymous
6/15/2025, 4:01:28 PM No.7609971
>>7608669
Usually it's either the artist is really good they could get the lines to be correct in one go, or they already have rough sketches underneath so they just draw over their drafts with those HRB.

Fun fact, you might even notice some anime artists with good looking HRB linework like a sketch (just one line of same thickness, no overlapping of lines). Those artists could probably also be tracing over AI. Or they're just good. Whichever works.
Anonymous
6/15/2025, 4:08:53 PM No.7609972
>>7607839
Idiot.
It's all about adding some sort of noise to imply volume.

>>7609916
>uses extremely recognized things like human face, hat, goggles and hood as example.
Idiot. People subconsciously know how human face flows.
Anonymous
6/15/2025, 5:00:36 PM No.7609995
>>7607893
my lines aren't "Wobby" like this if that makes sense. even with smoothing off, my lines are smooth and look soulless
I liked it
6/15/2025, 5:36:50 PM No.7610037
>>7607839
fucking retard
Anonymous
6/15/2025, 5:55:27 PM No.7610051
csi
csi
md5: 14affa002190b44866cd0cb8d2691bc8🔍
>>7609920
I don't mean to be offensive but it just seems retarded. you can go over literally any drawing and dissect it into CSI to your hearts content. It doesn't mean shit. I never understood this meme.
Replies: >>7610099 >>7610106
Anonymous
6/15/2025, 6:42:58 PM No.7610099
>>7610051
It keeps curves short and simple so you're not trying to draw an entire contour in one go like a dumbass. It's kind of hard to fuck up drawing a C, but even if you manage to do that it shouldn't be hard to fix. The idea isn't that your picture is made of CSI curves, because as you point out, everything is, that's how curves work. The point is you DRAW it in CSI curves.
Replies: >>7610121
Anonymous
6/15/2025, 6:45:01 PM No.7610106
1750002927518018
1750002927518018
md5: 01a9b1474237efd5211af3eac60a2bbf🔍
>>7610051
Remember what I said:

"Careful use of "C" "S" and "I" lines is enough."
"The main thing to keep note of is that when those lines interlock, they need to form a "T" (the "T" can be curved as well), because that is what separate one line from another."

In the drawing that you posted there is a lot of tangents, not enough overlapping or interlocking.

Which leads to a symbolic drawing instead of conveying form through the lines themselves.

See edited image that I will post.
I tried to do my best to show some overlapping and interlocking between these lines (the one example with red lines was to show something I would avoid).

"But why C S and I specifically?"
Well, for one, they are easier to remember, easier to draw and they keep the concept simple.

This, and the first two letters deal with curves, and the other one is straight.
In any illustration, you'll mainly deal with curves and straights.
So it's good to practice this to simplify the process. :)

Anyway, having said all that, it's not like you NEED to do this to convey volume without painting and all.
You can use hatching such as Katsuya Terada often does or Kentaro Miura.
But you can definitely use only these lines to convey volumetric forms as well.

Well, I hope if this is useful, again.
If not, I don't mind it, but wish you guys all the best.

Have a good day.
Anonymous
6/15/2025, 6:55:27 PM No.7610121
>>7610099
I think you explained better than I.
I am not a native English speaker so I have a little of trouble when trying to explain more complicated topics.