>>7614029That's how everything is.
Remember when EA fucked up Mass Effect 3? It's because Achievements were an early form of rudimentary data gathering to check out what players actually were focusing on in games, so EA could cut corners on the things nobody was doing.
It turned out that the patero principle applied: 80% of players never made it to the last 20% of a game. A fucking videogame. That they play for fun. Of course, that doesn't excuse EA being shitty and it's hilarious how they thought they could get away with it, but their reasoning, their cold, corporate, contextless bean-counter reasoning, WAS rooted in true, observable data.
You know this is true in your heart. The weight of those unfinished games haunts you from your steam library. Your unfinished books from your shelf or PDF catalog. That series you dropped at ep 8 out of 13.