>>7644966I guess the specific issue is that this is a highly stylized form of coloring. Even if I could replicate it, that wouldn't necessarily tell me why they did it the way they did. For example, we can see that the main light in the scene is a yellow/orange, and the ambient shaded color is blue. There also appears to be a subtle red light, and a light blue rim light.
But then, why such pointed usage of bright green? The character isn't green. The lights aren't green. but they put green anyway and it works really well. how? why?