One Brush Stroke A Day - /ic/ (#7647172)

Anonymous
7/15/2025, 2:36:58 AM No.7647172
1735181073387336
1735181073387336
md5: c1956818477a4217a8f9cc947507e4a7🔍
ITT you can only put down one brush stroke on what the previous anon did once a day and post it for the next anon
Choose your color, brush size, opacity and what brush you'll be using. Only one brush stroke, if you lift the pen it's over. Test the brush on another canvas.
If you mess your chance, it's over. Think about what you want to accomplish with your one brush stroke, how you can do it with one stroke and with what brush
You can not use cropping, resizing, filters, ctrl+z or even a new layer, just the one brush stroke

The start will be a square, if you want to turn it into a landscape or portrait you'll need to spend your turn drawing a rectangle and hope other anons respect your self made canvas size

Upload the file in .png to not lose quality by the time it's re-saved 500 times

Griefing will obviously happen, I don't have a solution for that, voting could be used but it will be abused whenever someone tried something new or accidentally ruined it so to speak while also devolving the thread into name calling and shit flinging. So do this knowing that the drawing will never turn out good and someone will eventually bring a giant white round brush
Anonymous
7/15/2025, 2:42:29 AM No.7647178
one
one
md5: 8610ab60f800f1f0eaebea07ae3cae26🔍
Anonymous
7/15/2025, 3:08:59 AM No.7647210
eh2
eh2
md5: a2a10ee3422211eaab5e789c27888447🔍
Replies: >>7647226 >>7647228 >>7647232
Anonymous
7/15/2025, 3:21:23 AM No.7647226
>>7647210
man, i want to do another stroke with a dark value and cut out the sky for a sf cityscape hugging arctic cliffs or something
wanting to start cutting into all that white

really love your topic op.
>let me know if the rules ever change and i can paint some more :3
Anonymous
7/15/2025, 3:23:37 AM No.7647228
>>7647210
this is literally 50 brush strokes already
Replies: >>7647242 >>7647252
Anonymous
7/15/2025, 3:29:45 AM No.7647232
1752541739868173
1752541739868173
md5: 553cd25a4ca8479ea6c730a6f9a7db86🔍
>>7647210
Replies: >>7647242 >>7647717
Anonymous
7/15/2025, 3:37:13 AM No.7647242
brushstuffignorethis
brushstuffignorethis
md5: 9ef0c03f5d05cd46f0405b842eda39f6🔍
>>7647228
>just one
>i tried to pick a painterly brush to match op and it turned out kinda funny
>ignore image for itt

>>7647232
yess
a very cool red note
Anonymous
7/15/2025, 3:43:34 AM No.7647252
>>7647228
this thread will have maybe 20 people participating total if we're optimistic, using long connected strokes is the only way this gets anywhere
Replies: >>7647262
Anonymous
7/15/2025, 3:48:56 AM No.7647262
>>7647252
/ic/ doesn’t have 20 people
Replies: >>7647265
Anonymous
7/15/2025, 3:51:30 AM No.7647265
>>7647262
/ic/ has north of 1200 posts a day, retard
Replies: >>7647315
Anonymous
7/15/2025, 4:19:30 AM No.7647315
>>7647265
300 of those are mine
Anonymous
7/15/2025, 5:30:40 AM No.7647387
This will never get anywhere, another fucking useless thread clogging up the board
Replies: >>7647407
Anonymous
7/15/2025, 5:39:50 AM No.7647407
>>7647387
op could change the frequency to 1 stroke an hr or something, i’d contribute a lot.
nah, drawthreads are always /ic/‘s best
>to me at least, for sure

c’mon guys, throw some shit down, let’s party
Replies: >>7647411 >>7647938
Anonymous
7/15/2025, 5:41:06 AM No.7647411
>>7647407
Eh, kind of a boring draw thread, though. DITYS is better. Overly contrived and liable to just get derailed by shitters.
Replies: >>7647422
Anonymous
7/15/2025, 5:48:48 AM No.7647422
>>7647411
turn their tripped out dicks into gigeresque rockets then heh
Anonymous
7/15/2025, 12:44:14 PM No.7647717
4ni
4ni
md5: 83ffe4eccf7036a027d2bd6b8afbcf4c🔍
>>7647232
>3:25am
>”First you must find... another shrubbery!
>Then, when you have found the shrubbery, you must place it here, beside this shrubbery, only slightly higher so you get a two layer effect with a little path running down the middle.”

png is over max file size, jpeg attached, usable png ver here ->
i don’t mind if anyone resizes if op’s fine with it
>https://i.postimg.cc/HYP1bJqY/4-ni.png?dl=1
Anonymous
7/15/2025, 2:13:43 PM No.7647813
Untitle5454d-1
Untitle5454d-1
md5: 17eb26747762b21c5be5e00f7124ee06🔍
Anonymous
7/15/2025, 2:34:16 PM No.7647830
IMG_6883
IMG_6883
md5: 6865c445473206822d3379fe3ffb931f🔍
Forget the png, it's just gonna be a hassle and kill the thread, file's too big
Anonymous
7/15/2025, 2:43:43 PM No.7647838
IMG_6884
IMG_6884
md5: 1fac46b932ceffaaf1c8d4c7e207d5a8🔍
Slightly better .jpeg
Ignore if it bothers you, but I'm not gonna jump through hoops to wrangle the .png under 4mb
Replies: >>7647938 >>7647998 >>7648328
Anonymous
7/15/2025, 4:48:43 PM No.7647938
>>7647838
That is fine, I thought 1800x1800 was small enough for png files to be smaller than 4mb
>>7647407
1hr is ok now
Replies: >>7648005
Anonymous
7/15/2025, 5:23:31 PM No.7647998
>>7647838
I see a purple-haired green-robed master swordsman.
Replies: >>7648003 >>7654300
Anonymous
7/15/2025, 5:26:15 PM No.7648003
1727062881280500
1727062881280500
md5: 0bbc5a521f5a009f039a2ccff8081839🔍
>>7647998
I see this
Replies: >>7654300
Anonymous
7/15/2025, 5:28:52 PM No.7648005
>>7647938
tl;dr: it's not size, it's texture
.png works by writing down sequences of pixels of the same color, so the more color variation you have the bigger it gets because it writes more data, so something like the polish flag will actually be lighter as a png than jpg because it's basically two data point, but the more color variation you introduce pixel to pixel, the less economic it becomes
ie, if you have 16 blue pixels it will write
>16 blue
but if you have 16 pixels of alternating blue and red it writes
>1 blue 1 red 1 blue 1 red...
etc
whereas even the most basic format writing down each pixel individually would just write
>blue red blue red...
and be lighter
Anonymous
7/15/2025, 10:22:45 PM No.7648328
7
7
md5: f7733d1289148164b79d551e7bbc5d00🔍
>>7647838
lossless usable png here ->
>https://i.postimg.cc/SkyHMTMS/seven.jpg?dl=1
Anonymous
7/16/2025, 12:05:46 AM No.7648474
1752610965890200
1752610965890200
md5: 48576a960b4655c9df9e4916bb74fc87🔍
Replies: >>7648580
Anonymous
7/16/2025, 1:37:43 AM No.7648580
9
9
md5: 78eb20aa5641eae2522682bb498565e7🔍
>>7648474
beautiful

my png here:
>https://i.postimg.cc/csLcDdC5/nine.png?dl=1
Replies: >>7648611 >>7648975
Anonymous
7/16/2025, 1:54:23 AM No.7648611
>>7648580
It's starting to look like something... I guess?
Replies: >>7648975
Anonymous
7/16/2025, 8:05:23 AM No.7648975
ten
ten
md5: d39e743391ff495655969b4f519ed249🔍
>>7648580
>dead for a while so used up a bunch of stroke/hr’s playing

>>7648611
>here’s kinda what i saw..

here’s the png->
>https://i.postimg.cc/4fnpTDL3/ten.jpg?dl=1
Replies: >>7649378 >>7649503 >>7653008
Anonymous
7/16/2025, 4:53:41 PM No.7649378
>>7648975
is someone going to put link in that peak?
Replies: >>7654300
Anonymous
7/16/2025, 6:19:21 PM No.7649503
>>7648975
way to ruin the thread, retard
Replies: >>7649840
Anonymous
7/16/2025, 10:42:58 PM No.7649840
>>7649503
do you mean posting all my stroke/hr slots in the latest image, not posting them all, post-by-post?
or did you mean that i messed up the painting?
>if first, sorry dude, if this makes anyone disgruntled, go ahead and discard my latest, no problem at all. i didn’t save the image after each hr, just saved once after my stopping point
>if second, i’m terrible with comps at exactly this stage, going from rough with color to detailing. sorry, i noticed how badly i messed it up after i posted, should’ve been thinking analytically and not just playing. you’re completely right. my bad, guy. (let’s fix it?)
>-if you’re all ok with me. i have to go on a pretty long run now, though, so maybe later
Anonymous
7/18/2025, 9:45:25 PM No.7653008
11
11
md5: 46103dfa74f975907d63687089bed223🔍
>>7648975
full png:
>https://i.postimg.cc/dsXjf5kh/eleven.png?dl=1
got caught up trying to fix it for you guys, so not applicable to the topic anymore, but will just drop off my messings, anyway.
if op wants to start a new canvas, go for it. feels like others’ contribs’ve petered out
Replies: >>7653070
Anonymous
7/18/2025, 10:20:07 PM No.7653070
>>7653008
looks cool
Replies: >>7654300
Anonymous
7/19/2025, 8:38:32 PM No.7654300
>>7647998
>>7648003
>>7649378
hehe

>>7653070
thanks man.
Anonymous
7/23/2025, 12:23:58 PM No.7660366
creative thread, I like this sort of community interaction.