>>64496923 (OP)
>How can fighters defend/protect themselves against lasers?
Ultimately it depends heavily on the specifics of how powerful the lasers get and what their operational parameters are, like how quickly they can shoot again. That said generically:
1. Even more heavy BVR: This is the most obvious since it's the heavy doctrine already, but lasers are LoS only, and won't have infinite range through even regular atmosphere.
2. Weather: even powerful lasers won't work through clouds.
3. Stealth & camo: lasers are not AoE, you still (and in fact need even more) an extremely accurate firing solution. This is the classic joust: whoever gets a good shot off first wins, but that's the same as right now right? So just even more so it's an arms race on all the actual IRL factors, whose lasers go farther, who can find the opponent faster, who can make them hit faster, doctrine to make that all happen more reliably.
4. Decoys/mass: more drones, more numbers, cheaper, so higher losses are acceptable.
Contrary to
>>64497194 I more see it as shaking up the mix, not a fundamental change by itself. Ground lasers are another things for SEAD/DEAD, air lasers are another cat & mouse, space lasers too for that matter. And it's another way that advanced nations will be able to better stomp on lesser ones but it was ever thus.