/acg/ - Armored Core General - /m/ (#23315099) [Archived: 771 hours ago]

Anonymous
6/11/2025, 11:17:10 PM No.23315099
1748825898494608
1748825898494608
md5: a9bac49647908e630227c21a05e4731d๐Ÿ”
suteki da jumpscare Edition

>New Player Guide
https://pastebin.com/5xEAybEC
>Artbooks, music and emulation resources
https://pastebin.com/jxij0dxe
>The link for the ACV xenia tutorial
https://pastes.io/s7kp1uu925
>ACVD-friendly Xenia link
https://dropmefiles.com/PS3lr
>Pre setup emulator and dlc pack for ACVD rpcs3
https://drive.google.com/file/d/1ZFV1bGCueYRVPJDaaPE6lzei6RSaqSIg
>also look here
https://desuarchive.org/m/thread/23006355/#23018278

https://sys.4chan.org/derefer?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1yJYBcLu7mp-KCq1Mv5Bpnw0YYzP9KVML%2Fview
>Models for all Gen 1 parts
https://mega.nz/folder/ZzF2zTgC#9GA7XuSi3K3utTbp4hBlkA
>Website
https://www.armoredcore.net/
>Steam Page
https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/
>Emblem Editor Decals
https://files.catbox.moe/lwp114.png
>AC6 Part Spreadsheet
https://docs.google.com/spreadsheets/d/1YLPD_x-NSLkOPQJUR-WHoHipE4UI01Nz

Other News:
>Latest AC6 Patch (1.09)
https://en.bandainamcoent.eu/armored-core/news/armored-core-vi-fires-of-rubicon-patch-notes-109
https://pastebin.com/QnC90hDz
>Pre-orders are up for the Squenix Structure Arts AC1/2 kits
https://x.com/SQEX_MD_GOODS/status/1924649806980628666
>all generation 1 AC games are getting ported to PS Classics on PS5

โ—Set matching to global for lobbies and use keyword acg to play with each other!

Previous Thread: >>23291271
Anonymous
6/11/2025, 11:21:46 PM No.23315110
AC2 TGS2000
AC2 TGS2000
md5: 12104e790b929f533fb4ac84d9b4684c๐Ÿ”
first for you're old
Anonymous
6/11/2025, 11:45:53 PM No.23315171
https://www.1919a4.com/threads/40mm-12-shot-22lr-rifled-barrel-the-dirty-dozen.103106/
hey, i've found the sweet sixteen inspiration
put it into a pistol-like totally-not-firearm and you get a not-shotgun
Anonymous
6/12/2025, 2:55:19 AM No.23315494
ACvsJet
ACvsJet
md5: 01fcd2060c1353d4f05ff3a1cbd77615๐Ÿ”
Apparently this pissed off anions in an AC thread on /v/
Replies: >>23315500 >>23315562 >>23315582 >>23315992 >>23318601 >>23333924
Anonymous
6/12/2025, 2:59:01 AM No.23315500
>>23315494
you mean cold hard facts or did you put some inflammatory comment next to it?
Replies: >>23315509
Anonymous
6/12/2025, 3:03:16 AM No.23315509
>>23315500
I stated cold hard facts. I just said ACs are smaller than most Gundams and Mobile Suits
Replies: >>23315515
Anonymous
6/12/2025, 3:06:17 AM No.23315515
moar_armored_core_size_stuff_by_zaeta_k_d3lgc9h-fullview
>>23315509
now, scale is all over the place in AC and mecha in general, there's no reason to be autistic about it
Replies: >>23315518 >>23315562 >>23321251
Anonymous
6/12/2025, 3:09:12 AM No.23315518
>>23315515
That's a big car.
Replies: >>23315525
Anonymous
6/12/2025, 3:12:38 AM No.23315525
>>23315518
also, correct me if i'm wrong but arn't most of the planes we see in olgen unmanned
which would make their size make sense considering modern drones
Replies: >>23318193
Anonymous
6/12/2025, 3:20:04 AM No.23315544
038861ca84862906af2fd684629ad2e8
038861ca84862906af2fd684629ad2e8
md5: 2f5a51f5c0fd88c7f7b1fcdc9d5b28ca๐Ÿ”
Have you ever wished you could purge parts that aren't just weapons?
Replies: >>23321438
Anonymous
6/12/2025, 3:24:24 AM No.23315551
I've played every AC from 1 to VD, my favourites being Nexus and Last Raven
Is VI worth playing?
Replies: >>23315555
Anonymous
6/12/2025, 3:27:35 AM No.23315555
>>23315551
yes
Anonymous
6/12/2025, 3:30:01 AM No.23315562
ac3sl_01_1024
ac3sl_01_1024
md5: 60d84b387d59245b0382f5d3b5ab599e๐Ÿ”
>>23315494
This makes me realize how small those F-22 style planes in AC3/3SL must be.
Cause they're about as big as this car here. >>23315515
Anonymous
6/12/2025, 3:40:14 AM No.23315582
>>23315494
A lot of people hang their feelings about mecha on "they're WAY to big too exist! a mech would take a single step and every joint would break and it would sink through the ground into the molten core of the earth!".

If you point out they're frequently like 8 meters or so then what do they have left? It's not like they actually know what this square cube thing means.
Replies: >>23315792 >>23315962 >>23316446 >>23317766
Anonymous
6/12/2025, 3:53:17 AM No.23315607
>Raven the independent mercenary, you're not the mutt I thought you were...
>You're below that, you are vermin!
>The xylem is doomed, good.
>It would be most inconvenient for our hard-won coral to go up in smoke.
>Rabble rousing the locals, another 'inconvenience' but I'll overlook that...
>No, your crime is that you ignored me, ignored arquebus!
>You are vermin, and I will be rid of you!

>OUT OF MY SIGHT, VERMIN!
>That traitor V.IV, those dolts at command, and worst of all (You); the pest of Rubicon who stirred the cinders!
>You sicken me! ALL OF YOU!
>I'LL CRUSH YOU UNDERFOOT, I AM ARQUEBUS!

I fucking love this boss fight so much, best moment I've ever experienced in any modern game and rusted pride made it better, both Japanese and English dubs did it perfectly
Replies: >>23315642
Anonymous
6/12/2025, 4:16:50 AM No.23315642
>>23315607
The english scream is better
Anonymous
6/12/2025, 6:08:11 AM No.23315792
>>23315582
>way too big to exist
That's what they say about me
Anonymous
6/12/2025, 8:38:50 AM No.23315962
>>23315582
AC are too small to exist if anything because the thrusters' thrust-to-weight ratio rivals theoretical nuclear pulse propulsion performance. Modern jets are big because most of their volume is for housing the engines, and ACs have better acceleration than jets.
Replies: >>23315992 >>23316045
Anonymous
6/12/2025, 9:22:26 AM No.23315992
>>23315962
eh it's sci fi tech, we managed to shrink computers super small I'm sure that there'll be methods for easier acceleration and shrinking down engines. if anything the sheer G's would be more of an issue.

but at least it isn't muh square cube law.
>>23315494
to be fair scale is wacky in the AC games but yeah the mechs are generally between 10-12 meters tall give or take. big enough to dwarf a person but small enough to not collapse under its own weight.
we don't find f-22s as intimidating in person because it is lengthwise. stand the fucker up and suddenly its a manta ray robot from hell
Anonymous
6/12/2025, 10:34:24 AM No.23316045
>>23315962
I know the Harrier is a rather extreme example, but I cannot stress the point you just made enough. I saw one in person (tucked away in a hangar next to one of the YF-23 frames) and the fucking gaping maw of the intakes dominates your vision if you're even looking in the jet's general direction. It's a chasm that seems to reach out and want to swallow you, even sitting inert.
Replies: >>23316427 >>23316486
Anonymous
6/12/2025, 12:11:46 PM No.23316142
who invented the armored cores?
Replies: >>23316144 >>23316478
Anonymous
6/12/2025, 12:16:12 PM No.23316144
>>23316142
Jason Core. Just like how Amar Astarte created the Adeptus Astartes.
Replies: >>23316150
Anonymous
6/12/2025, 12:19:40 PM No.23316150
>>23316144
He named them after his son, John 'Armored' Core.
Anonymous
6/12/2025, 5:21:00 PM No.23316427
>>23316045
>the fucking gaping maw of the intakes dominates your vision
Sigh. *unzips*
Anonymous
6/12/2025, 5:48:46 PM No.23316446
>>23315582
That's because they only watch gundam and cant imagine other mecha existing. These fags never touch Dougram, Blue Gender or Votoms.
Anonymous
6/12/2025, 6:11:03 PM No.23316478
>>23316142
Nineball in the Gen1/2 timeline
Dunno about the rest
Replies: >>23316669 >>23317152
Anonymous
6/12/2025, 6:14:24 PM No.23316486
25
25
md5: eec40bd7c0a0102aa5da574d6114dc30๐Ÿ”
>>23316045
>the Harrier is a rather extreme example
not that extreme desu
not compared to the BIG MIGGER
especally if you see one without the engine holes plugged up, that space is cavernous, makes you realise that the entire plane is mostly engines
and especially especially if you climb into the engine compartment, climb through the entire plane and plonk out of the intake in front, which gets you banned from the airspace museum but the experience is worth it
Replies: >>23322792
Anonymous
6/12/2025, 8:36:41 PM No.23316658
alright, what are we gonna have a meltdown over today. anyone got any ideas?
Replies: >>23316673
Anonymous
6/12/2025, 8:39:06 PM No.23316669
>>23316478
Are people still trying to push the timeloop shit
Replies: >>23316676
Anonymous
6/12/2025, 8:42:22 PM No.23316673
wet nose
wet nose
md5: 2889968380b91f3f6bd0475e0c056c00๐Ÿ”
>>23316658
>Omer was actually the good guys all along.
t. totally not paid actor
Replies: >>23316828 >>23316908
Anonymous
6/12/2025, 8:44:40 PM No.23316676
RaD parts, not even once
RaD parts, not even once
md5: a458f96eedb3f79e38c4abe557d74b88๐Ÿ”
>>23316669
timeline != timeloop
Replies: >>23316678 >>23334334
Anonymous
6/12/2025, 8:47:08 PM No.23316678
>>23316676
That's a Gundam.
Replies: >>23334334
Anonymous
6/12/2025, 10:29:14 PM No.23316828
>>23316673
Is that Celebrity Ash
Replies: >>23316832
Anonymous
6/12/2025, 10:33:17 PM No.23316832
>>23316828
No, that's Kamisori Johnny
Replies: >>23316858
Anonymous
6/12/2025, 11:00:13 PM No.23316858
SponsoredByRAIDSHADOWLEGENDS
SponsoredByRAIDSHADOWLEGENDS
md5: f64e69550d889ac5e959d970b1c75f68๐Ÿ”
>>23316832
I like how people can recognize AC characters even when the parts are all standardized and the pilots are never seen. All they get is a parts list, an RGB slider, and a short description. It shows just how much individuality you can give to something if you know how.
Anonymous
6/12/2025, 11:35:23 PM No.23316908
>>23316673
white glint is just a hobo terrorist like strayed and you know it
Replies: >>23316990
Anonymous
6/13/2025, 12:26:57 AM No.23316990
>>23316908
He may be a terrorist but he certainly is not a hobo. You take that back.
Replies: >>23318350
Anonymous
6/13/2025, 1:48:13 AM No.23317152
>>23316478
do we have confirmation on nineball?
Replies: >>23317501 >>23317575
Anonymous
6/13/2025, 2:55:33 AM No.23317303
allminddance
allminddance
md5: 7c5ca1113d52fc74e4cd13349d2efc9f๐Ÿ”
>got a job for you 621... you must find, and kiss Allmind, on the lips.
Replies: >>23317326 >>23318521
Anonymous
6/13/2025, 2:59:25 AM No.23317307
who was the big bad of ac3? the overseer? if thats the case who was the big bad of ac 1/2? was it nineball who created the armored cores?
Replies: >>23317325 >>23333219
Anonymous
6/13/2025, 3:06:33 AM No.23317325
>>23317307
>if thats the case who was the big bad of ac 1/2
nineball and klein
Replies: >>23317343
Anonymous
6/13/2025, 3:08:46 AM No.23317326
>>23317303
Shut up, you whore. 621 belongs to Ayre. Go run back to Iguazu.
Anonymous
6/13/2025, 3:13:18 AM No.23317343
>>23317325
are 1 and 2 the same universe? why is 3 a different universe than 1 and 2? also why is 4 a different universe than 3? are 5 and 6 also separate universes?

which armored core era has the most material and lore which coexists in one narrative?
Replies: >>23317364
Anonymous
6/13/2025, 3:23:01 AM No.23317364
>>23317343
yes, no reason really, same answer, yes
gen 1-2 or 3-3.5 i guess?
Anonymous
6/13/2025, 3:54:31 AM No.23317426
>which armored core era has the most material and lore which coexists in one narrative?
already answered by post above but
AC1 > PP > MoA > AC2 > AA
are all on the same universe
and
AC3 > SL > Nexus/Nine Breaker/Formula Front > LR
also same universe, a hard reboot of previous universe.
Replies: >>23318535
Anonymous
6/13/2025, 4:40:09 AM No.23317491
Arsenal_Bird_Full_Shot
Arsenal_Bird_Full_Shot
md5: 1cddfeaf8817e43f8b2da04288487b17๐Ÿ”
Now we know that arsenal bird wouldn't be able to beat an AC but how would Iguazu do during both fights? First defending the artillery and then a direct assault on the 2nd playing out like it did in the game just with one insecure mecha pilot
Replies: >>23317618 >>23318580
Anonymous
6/13/2025, 4:40:40 AM No.23317494
1749782227972773
1749782227972773
md5: 7aeb932ab2184055583f01375768551c๐Ÿ”
https://www.youtube.com/watch?v=msVtiMfU6k8
>CATAPHRACT can beat ALLMIND SOL 644 pretty easily if player-piloted
it's official, PCA pilots are a bunch of shitters...
Replies: >>23317524
Anonymous
6/13/2025, 4:46:58 AM No.23317501
1691403343660907
1691403343660907
md5: ea3bb06d373bba6d256ece14291eed7a๐Ÿ”
>>23317152
>The corperation, the ACs, the Raven's Nest
>all of these were formed by me
>for the sole purpose of recreating the world and humankind with it
Replies: >>23317875
Anonymous
6/13/2025, 5:15:00 AM No.23317524
1748042175910
1748042175910
md5: 3d969a2f1045cb8f256e2c158c380da8๐Ÿ”
>>23317494
>PCA pilots are a bunch of shitters
Yeah but despite being jobbers they have really cool stuff, I hope we get LC models officially and or from pic related
Replies: >>23317563 >>23325978
Anonymous
6/13/2025, 5:46:20 AM No.23317563
>>23317524
>5'11 vs 6'
Anonymous
6/13/2025, 5:59:32 AM No.23317575
1749517698433256
1749517698433256
md5: d1b027c182e3087ab90c019599ebfa05๐Ÿ”
>>23317152
Anonymous
6/13/2025, 6:51:05 AM No.23317618
>>23317491
What?
Replies: >>23318187
Anonymous
6/13/2025, 8:57:03 AM No.23317766
>>23315582
Transformers does the same shit mechs do and nobody even questions it, it is only because humans are important and is put in a pilot seat that it suddenly turns into realism bullshit.
Anonymous
6/13/2025, 11:16:48 AM No.23317875
that man
that man
md5: 96063e241761a3390d5a07961af301f3๐Ÿ”
>>23317501
technically that's the Controller or whatever it's called in AC1 talking
Hustler One is implied to have been a real person at some point, that got fucked over by H+ and assimilated/copied by the AI to be its champion/avatar
Replies: >>23317987 >>23318539 >>23318614 >>23321447
Anonymous
6/13/2025, 12:30:29 PM No.23317987
>>23317875
Well, technically the entity that controls everything from behind the scenes is never given an explicit name, but it uses Hustler One/Nineball as its avatar so that's what people refer to it as.
My take is that Hustler One became unstable after getting his surgically invasive easy mode procedure done and became uncontrollable, and the AI had to step in and remove him from the picture, however it saw the potential of having a 'figurehead' it could use to take direct action and adopted it
Replies: >>23318038
Anonymous
6/13/2025, 12:53:22 PM No.23318038
>>23317987
I like to imagine Hustler One was genuinely the top ranker and the AI wanted him specifically because he was the best. After all, who better to use as the template for your super soldier minions? And so either he started enhancing himself trying to push the boundaries of top pilot performance or the AI coerced/tricked him into it, and then used the tech to control and replace him. And Raven's Nest and other pilots were none the wiser since he had always been better than everyone else anyway.
Replies: >>23318453
Anonymous
6/13/2025, 3:03:56 PM No.23318187
>>23317618
Arsenal Bird vs G.IV Iguazu
Who wins
Replies: >>23318428
Anonymous
6/13/2025, 3:10:14 PM No.23318193
>>23315525
Not really. One of the fighter squadron consorts in Silent Line (iirc, not sure if it was SL specifically but definitely in 3rd gen) was piloted by humans.
Anonymous
6/13/2025, 5:24:56 PM No.23318350
>>23316990
never, only a hobo steals someones identity
Anonymous
6/13/2025, 6:29:37 PM No.23318428
>>23318187
Iguana can't even get past the shield and gets drone-striken to death. He is a scrub.
Anonymous
6/13/2025, 6:40:59 PM No.23318453
the eye AC
the eye AC
md5: 2ed5a1f615a87359a2395171c0a07a22๐Ÿ”
>>23318038
Most AIs in Armored Core are enigmatic and creepy. Smallmind and the PCA bitch are rare examples of completely understanding them.
Anonymous
6/13/2025, 6:46:49 PM No.23318461
This might not actually fall within the scope of the thread, but how's the VOB White Glint model? I've heard whispers that the connections are ass and that it has a tendency to fall apart if you look it it wrong.
Replies: >>23322870
Anonymous
6/13/2025, 7:47:27 PM No.23318521
>>23317303
Sex with allmind
Anonymous
6/13/2025, 7:54:44 PM No.23318535
>>23317426
Nineball appearing in Nexus and Ninebreaker muddy the waters a little
Replies: >>23323166
Anonymous
6/13/2025, 7:57:32 PM No.23318539
>>23317875
>Hustler One is implied to have been a real person at some point
No its not
Anonymous
6/13/2025, 8:36:01 PM No.23318578
finally-finished-the-balam-lightweight-concept-v0-w15rv0b8cm5f1
The new helldivers 2 pistol has a soft lock system with a smartgun reticle, I should get a rog ally so I can play it
Replies: >>23318583
Anonymous
6/13/2025, 8:38:45 PM No.23318580
>>23317491
>Gun 5! Stop with the dilly-dally and start attacking the Arsenal Bird!
>And just how do I go about that, exactly? Headbringer wasn't made to fly.
>How about you try crawling inside the railgun? At least then we'd be able to put your braincells to good use!
Anonymous
6/13/2025, 8:41:00 PM No.23318583
80a3978a5ed82f
80a3978a5ed82f
md5: 3d41da396377829f7c6c032dc6b2436c๐Ÿ”
>>23318578
>no back detail
Why are AC fan designs always like this
Replies: >>23318747
Anonymous
6/13/2025, 9:09:33 PM No.23318601
>>23315494
I don't understand why this would upset someone. A smaller target that's faster and has more weapon variety, and one which can operate in urban environments, seems like a viable alternative to a jet.
Replies: >>23318617
Anonymous
6/13/2025, 9:30:22 PM No.23318614
>>23317875
Nineball Seraph/R/The Controller is the AI that developed the ACs. Hustler One is just an alias for H-1, the AC units it uses. The Ravens' Nest and corps are just a way to keep people under control; R(the computer you destroy in AC1) was its... body? Main computer? I'm not sure what to call it.
Replies: >>23318620
Anonymous
6/13/2025, 9:30:57 PM No.23318617
>>23318601
no one got upset its just some faggot shitposting
Anonymous
6/13/2025, 9:32:26 PM No.23318620
>>23318614
>Nineball Seraph/R/The Controller is the AI that developed the ACs
No it didnt, AC's were developed from MT tech which in turn was developed for construction. why do faggots always try to insert their retarded fan fiction into this series?
Replies: >>23318629
Anonymous
6/13/2025, 9:39:41 PM No.23318629
>>23318620
>"The corporations, the ACs, the Ravens' Nestโ€” all of these were formed by ME"
Did you even play the games?
Replies: >>23318643
Anonymous
6/13/2025, 9:51:35 PM No.23318643
World_Report_41_ACs
World_Report_41_ACs
md5: 287cc35a21c019dd2f754cc7b993f660๐Ÿ”
>>23318629
Do YOU even play the games? fucking retard
Replies: >>23318651
Anonymous
6/13/2025, 9:57:24 PM No.23318651
>>23318643
>Gen3
Replies: >>23318654
Anonymous
6/13/2025, 10:00:24 PM No.23318654
Armored Core PS1
Armored Core PS1
md5: 6a6e6ae50f2dac92a1f36b58eff0aa77๐Ÿ”
>>23318651
Dumb fucking retard
Replies: >>23318742
Anonymous
6/13/2025, 10:34:17 PM No.23318675
G1andG2
G1andG2
md5: 49dc4a78d9d793809eaa9533c3a12f61๐Ÿ”
What's everyone's favorite mission?
https://www.youtube.com/watch?v=-YZaF_VM8rk
Replies: >>23318678 >>23318680 >>23318689 >>23318691 >>23318695 >>23318922
Anonymous
6/13/2025, 10:36:42 PM No.23318678
20231105063438_1
20231105063438_1
md5: 58fcfbf394e3ff364d4ffb7ddf1cc163๐Ÿ”
>>23318675
YOU SICKEN ME ALL OF YOU
Replies: >>23318686
Anonymous
6/13/2025, 10:37:11 PM No.23318680
>>23318675
Attack the Watchpoint
https://www.youtube.com/watch?v=aCu93MKq7ec
Anonymous
6/13/2025, 10:41:28 PM No.23318686
GhX2emJbUAADFmz
GhX2emJbUAADFmz
md5: 8ec7b62c962431e32cd2957654d9572a๐Ÿ”
>>23318678
>Rusty's intro
>Rematch with Balteus
>Final Showdown with Snail
>The build up before the fight
>Snails voice actors perfect delivery of his lines
This mission was PEAK
Replies: >>23318700
Anonymous
6/13/2025, 10:41:35 PM No.23318689
armored core speed 1994 movive reference
armored core speed 1994 movive reference
md5: 3eaae8ba70166f58ffa9ded2f9bce5b9๐Ÿ”
>>23318675

The one that references SPEED!
Replies: >>23318914
Anonymous
6/13/2025, 10:41:57 PM No.23318691
>>23318675
for 6? probably unironically the freud mission
>normal LC
>sniper LC
>plasma HC
>cannon LC
>then freud
>also bombdrones and shielddrones on top of the usual slop MTs
honestly really great enemy variety without overdoing the hype moments and aura like spaceport attack mission
as for non-6 probably destroy power core from silent line
Anonymous
6/13/2025, 10:43:30 PM No.23318695
>>23318675
MIA is peak
but for oldgen i think it's AC2's guard the train
ayy ruins also have a great vibe to them
Anonymous
6/13/2025, 10:44:33 PM No.23318700
ARGGEBUS
ARGGEBUS
md5: e680e681e8ee58d21f1e4cbfa2da8002๐Ÿ”
>>23318686
Anonymous
6/13/2025, 11:31:40 PM No.23318742
>>23318654
I think he means the master AI guided humans to develop MTs and then ACs.
Replies: >>23318751
Anonymous
6/13/2025, 11:40:46 PM No.23318747
>>23318583
Have you tried drawing the same thing consistently from multiple angles?
Replies: >>23318756
Anonymous
6/13/2025, 11:45:05 PM No.23318751
>>23318742
I think he's just a dumb ass
Replies: >>23319668
Anonymous
6/13/2025, 11:49:47 PM No.23318756
>>23318747
yes
Replies: >>23318760
Anonymous
6/13/2025, 11:50:26 PM No.23318760
>>23318756
How did it go?
Replies: >>23318846
Anonymous
6/14/2025, 12:40:31 AM No.23318846
>>23318760
good
Replies: >>23318857
Anonymous
6/14/2025, 12:47:12 AM No.23318857
staying on model is its own reward
staying on model is its own reward
md5: 7e26f316834bab4e33208a79e02d6904๐Ÿ”
>>23318846
Did you stay on model?
Anonymous
6/14/2025, 1:22:50 AM No.23318914
>>23318689
speed? speed. SPEED!
https://www.youtube.com/watch?v=vTSZDsrDn7I
Anonymous
6/14/2025, 1:25:20 AM No.23318922
>>23318675
In 6? the one where you finally kill Ayre. Ah the catharsis was great
Replies: >>23319149
Anonymous
6/14/2025, 3:56:41 AM No.23319149
Vespers
Vespers
md5: 2965f1788e2da14bfc94523e3540a2a4๐Ÿ”
>>23318922
The only catharsis I get from kills are V7 Swinburne, Snail, and Iguazu
Replies: >>23321686
Anonymous
6/14/2025, 12:19:08 PM No.23319668
>>23318751
No offense Anon but you are applying post hoc fallacy logic to dismiss the founding AI in control of the underground from its creation being outside any responsibility for technological development under its own domain.
Anonymous
6/14/2025, 7:54:34 PM No.23320186
YMCA
YMCA
md5: b92c2ddef7a5a6ce1325f886e53d6bd0๐Ÿ”
We're taking the wall and the RLF is going to die for it.
https://www.youtube.com/watch?v=wpM8Kpsn-cY
Replies: >>23321964
Anonymous
6/15/2025, 5:34:32 AM No.23321251
>>23315515
Isn't this size difference a bit off scale because of hardware limitations? Didn't the Nineball gunpla place it at 10m?
Replies: >>23321375
Anonymous
6/15/2025, 5:55:40 AM No.23321281
1721652610394174
1721652610394174
md5: 2d7818e5af7b06b6bfa358fffa3062d1๐Ÿ”
I'm stuck on this mission in AC2. Can anyone give me a good anti-air option?
Replies: >>23321717
Anonymous
6/15/2025, 7:08:38 AM No.23321375
18
18
md5: 088a70bc81ed3eee5fd149ac84698fdb๐Ÿ”
>>23321251
no, it's because the mechanical designers disagreed on sizing
Replies: >>23321387
Anonymous
6/15/2025, 7:13:55 AM No.23321387
>>23321375
Huh ok. So I'm guessing they grew bigger in MoA despite being barely far in the timespan between the ending in the 1st game and the beginning of MoA.
Replies: >>23321403
Anonymous
6/15/2025, 7:24:15 AM No.23321403
1685141052310571
1685141052310571
md5: 2495ec4ae870c0e3acfaea35f2b13463๐Ÿ”
>>23321387
actually, they can be the same size depending on the level you're in with MoA. i've heard people pushing that the sizes were standardized post-AC1 but that isn't really the case
Replies: >>23321416 >>23321462
Anonymous
6/15/2025, 7:32:29 AM No.23321416
>>23321403
>AC with core the size of a sedan
That reminds me: I think I'd prefer ACs to be smaller. Allows for larger spaces to explore and tighter spaces to crawl around
Anonymous
6/15/2025, 7:59:41 AM No.23321438
>>23315544
Your kinda could do this. I had an autistic late 3 gen heavy biped build where I tried to have a red Dendrobium spiritual successor with physical shield extension and handheld shield, grenade cannon on the right, 2 type of missiles, 2 types of handguns. I had it named Arsenal V at first, way before DxM was announced.
All the devs not making customizable transforming, gattai, and armor purge mecha games are foolishly missing out on profits from a long-existing untapped niche.
Anonymous
6/15/2025, 8:06:46 AM No.23321447
>>23317875
"That man" was referring to whatever nuts H+ bozo you just busted in the mission you had before this mail. Can't remember whether that was the train mission or the skyscraper mission. Pretty sure it was the latter. H1 wasn't relevant to exposition straight up from the get-go in AC1.
Replies: >>23321553
Anonymous
6/15/2025, 8:19:19 AM No.23321462
1721262568341152
1721262568341152
md5: 3883f383c69687cadb731b26402d8f58๐Ÿ”
>>23321403
In Silent Line cars about the size of your and big bus looking vehicles go up to the knees. it is hard to capture a good shot from those old videos though.
Replies: >>23321466
Anonymous
6/15/2025, 8:20:14 AM No.23321466
>>23321462
Bro your AC camera flash was too strong, we can't see shit
Replies: >>23321470
Anonymous
6/15/2025, 8:23:31 AM No.23321470
1724224619306597
1724224619306597
md5: a4051059bf185581e4e52f40809f34ad๐Ÿ”
>>23321466
Whoops.
Anonymous
6/15/2025, 9:52:37 AM No.23321553
SLUS-01323_2023-11-06_15-57-45
SLUS-01323_2023-11-06_15-57-45
md5: bf9e2471fb5f28be09ff5ec48394ffaf๐Ÿ”
>>23321447
The mail says "what you just witnessed [the rooftop guy IIRC] has likely happened before in the past with 'that man' ", so it's referring to some incident before the game's events. If it was talking about Wildcat it would've just said so directly and not trying to be mysterious about it, nor would it be so unsure about it when we literally saw it happen. Murakumo themselves had no issue mailing you and talking directly (though obviously trying to hide their own involvment) about how he was acting weird and had gone schizo.
Replies: >>23321720
Anonymous
6/15/2025, 12:12:56 PM No.23321686
>>23319149
Ayre was one of the most fun fights in the game, crushing her dreams and burning everything down to nothing is just the cherry on top
Anonymous
6/15/2025, 1:06:01 PM No.23321717
>>23321281
get on the tower, shoot anything that pass by, it isn't a hard mission
get a sniper and missiles, but honestly most weapons should do the job
Anonymous
6/15/2025, 1:12:51 PM No.23321720
>>23321553
What does the Japanese text have to say about this?
Replies: >>23321792
Anonymous
6/15/2025, 2:52:47 PM No.23321792
>>23321720
Something Something moonrunes
Anonymous
6/15/2025, 5:16:59 PM No.23321964
1749962745048389
1749962745048389
md5: 26052f04a1c561039ea6e036359aa570๐Ÿ”
>>23320186
I appreciate you making AC threads on /v/ but I will always look down on streamshitters youtrooners
Replies: >>23322275
Anonymous
6/15/2025, 9:25:37 PM No.23322275
>>23321964
Thanks
Anonymous
6/16/2025, 2:30:24 AM No.23322652
Laughing Skull Pilot
Laughing Skull Pilot
md5: 00bc968f93fd19cb25689870783c06f3๐Ÿ”
Armored Core thread deleted on /v/
Apparently it was a "general"

>Check Catalog
>Full of garbage

Ravens toast all jannies.
Replies: >>23322787 >>23323467 >>23324126
Anonymous
6/16/2025, 3:36:58 AM No.23322787
>>23322652
what's the point of /v/ thread when you have a general here tho
and yeah if you make the same OP every time it will be seen as a general
Anonymous
6/16/2025, 3:40:33 AM No.23322792
IMG_20250208_110354
IMG_20250208_110354
md5: 87cd22b2f46778ca4e52cdbab40e7698๐Ÿ”
>>23316486
Legend. I always assumed they blocked the engines off to hide some secret tech.
Replies: >>23323443 >>23323534
Anonymous
6/16/2025, 3:45:44 AM No.23322800
Goyuujin...
Anonymous
6/16/2025, 4:24:20 AM No.23322870
>>23318461
In my experience most of the Kotobukiya VI kits I put together were fairly delicate, especially at the swap-out joints, which made posing them a pain in the ass. I don't have the White Glint VOB kit but it wouldn't surprise me.
Anonymous
6/16/2025, 8:50:35 AM No.23323166
>>23318535
That's why I stated it's a hard reboot of the previous universe
Anonymous
6/16/2025, 3:58:00 PM No.23323443
Grand Tour James May Hammond Clarkson laugh funny car top gear aquarium_thumb.jpg
>>23322792

CLARKSOOOOOON!!!!!!!!!!!!!
YOU FORGOT TO REMOVE THE EXHAUST COVERS!!!!!!!!!!!!!
Replies: >>23323468
Anonymous
6/16/2025, 4:23:30 PM No.23323467
>>23322652
Kinda fucked up how /v/ janny mops up good threads while leaving vtumor and onlyfans shit up. Maybe the janny is brown just like the rest of the drones who eat that slop.
Replies: >>23324078
Anonymous
6/16/2025, 4:23:34 PM No.23323468
>>23323443
god how I wish for an ymfah Bottom Gear Armored Core edition
Replies: >>23323510 >>23323534
Anonymous
6/16/2025, 5:02:41 PM No.23323510
>>23323468
i'd watch it
Anonymous
6/16/2025, 5:26:16 PM No.23323534
speedandpower
speedandpower
md5: f44908c787867252a7285ca628347ca3๐Ÿ”
>>23323468
>>23322792
Let's be honest, we know that Jermey would Schnider or Elcano parts.
Replies: >>23323538 >>23323549 >>23323734
Anonymous
6/16/2025, 5:28:16 PM No.23323538
>>23323534
but, wouldn't he like big guns that need more carryweight tho?
Replies: >>23323542
Anonymous
6/16/2025, 5:32:24 PM No.23323542
1743543462631066
1743543462631066
md5: 9e955f5ac32024a5ee86829da08a6323๐Ÿ”
>>23323538
He can use the Lammerergeir parts with a mid to high EN ouput generator for heavy weapons like the Earshot Cannon.
Replies: >>23323548
Anonymous
6/16/2025, 5:37:19 PM No.23323548
>>23323542
we just need a writerfag to do write an episode, a drawfag to do the prototyping, and an AIfag to make ta video out of it
Anonymous
6/16/2025, 5:38:08 PM No.23323549
>>23323534
James would be making a big fat Crest/Balam tank leg powerhouse ACs
Replies: >>23323734
Anonymous
6/16/2025, 8:19:30 PM No.23323734
>>23323549
>>23323534
Hammond would use a 5th gen AC claiming its small size is both efficient and the perfect fit for himself
Anonymous
6/16/2025, 8:38:04 PM No.23323769
WR-0555_ATTACHE
WR-0555_ATTACHE
md5: e52e0d0c31d4a3f14ec0bcdbaad0819c๐Ÿ”
I wish the attache was an overheat weapon like the minigun and wasn't shit
Replies: >>23324110 >>23333221
Anonymous
6/16/2025, 11:04:02 PM No.23324078
1699668123298679
1699668123298679
md5: 2fcdbc63eb4ac09fd43cf2838a8d9a95๐Ÿ”
>>23323467
Don't forget the AI pic threads. It is a general in all but name. If this website wasn't moderated by complete retards we'd get an AI containement board and all AI pics would get deleted on sight
Anonymous
6/16/2025, 11:25:02 PM No.23324110
>>23323769
Replacing the barrel would make more sense.
Anonymous
6/16/2025, 11:33:26 PM No.23324126
>>23322652
Don't you know anon? /v/ stands for E/v/erything But Video Games.
Anonymous
6/17/2025, 2:16:25 AM No.23324352
>Feel like playing AC6 again
>reinstall AC6
>"hmm today I will play solo ranked"
>spend five hours fighting the same four guys and losing to the same three builds
>uninstall AC6
>don't feel like playing AC6 again
and thus the vicious cycle continues
Replies: >>23324381 >>23324629
Anonymous
6/17/2025, 2:39:31 AM No.23324381
1750120703658700
1750120703658700
md5: 55717a258bc154052ca8fb40c514a1f2๐Ÿ”
>>23324352
FIRST RULE OF HOUND-FAGGOTRY
YOU DON'T PLAY MULTIPLAYER
Anonymous
6/17/2025, 5:19:32 AM No.23324629
932fbc279c004c556f924e8a94e147a4
932fbc279c004c556f924e8a94e147a4
md5: de6c199f2e07c742db5b1562bc9be0f3๐Ÿ”
>>23324352
Multi-player was ruined by metafags, indians, chinese and hackers. I can replay the campaign a hundred times and still have fun but I get tired of the aforementioned vermin
Anonymous
6/17/2025, 5:43:38 AM No.23324670
I would enjoy larger pvp battles, objective based or not. Something like 6v6 8v8 or 12v12 would be nice. Just the right amount of chaos for some fun. Battle Royale could also be pretty fun. Having to find parts mid combat and all that, but I can see people really not liking that one.
Replies: >>23324688
Anonymous
6/17/2025, 5:50:37 AM No.23324687
ac6 pvp would be fixed with two little things
>smaller maps
>anti missile flares
the later already being in the game for some PCA units
Replies: >>23324705
Anonymous
6/17/2025, 5:50:50 AM No.23324688
1750010025330373m
1750010025330373m
md5: 52f867bd94f0c1d93cf2ad1cfe493b54๐Ÿ”
>>23324670
Sometimes I stay hopeful of a switch 2 port... Not because I want one, God no, I want a port because if elden ring can run on it then the switch 2 can absolutely get decent performance on medium. So if Elden Ring gets new content for the port then maybe AC6 finally gets co-op and hard mode. I know the odds of fromsoft doing something that big which takes so little effort modders can do it btw and we'd just get some parts and PBP modes but hey gotta stay optimistic.
Anonymous
6/17/2025, 6:00:57 AM No.23324705
ARMORED_CORE_VI_FIRES_OF_RUBICON_OFFICIAL_ART_WORKS_Page_260_PCA_LC
>>23324687
>>anti missile flares
>the later already being in the game for some PCA units
They would absolutely get nerfed to have long reload time, 50/50 chance of them baiting missiles, etc... like I said before just because the PCA are a bunch of jobbers doesn't mean I don't think they make some of the coolest mecha in the game. Snail's balteus and the HC had pulse guns that looked cool and all we get are some satellite dishes.
Replies: >>23324712
Anonymous
6/17/2025, 6:05:32 AM No.23324711
I would enjoy co-op and forge mode.
I'll build a racing track with verticality in mind.
I'll play as MT or Cataphract in forge mode
Anonymous
6/17/2025, 6:06:34 AM No.23324712
>>23324705
>They would absolutely get nerfed to have long reload time, 50/50 chance of them baiting missiles, etc...
give them an interception angle, trajectory limitation and all, it worked fine in gen 2-3
Anonymous
6/17/2025, 7:08:38 AM No.23324845
AC6_PCA-Enforcer-HC
AC6_PCA-Enforcer-HC
md5: a81e84763f64a5ccd9fe2ca269e91c29๐Ÿ”
>HC & LC for bipedals
>Ekdromoi for reverse joint
>...
>Cataphract for tank


I wonder what kinda gundam transformers stuff the PCA would use for their tetrapods
Replies: >>23324857 >>23325635 >>23325659 >>23326011
Anonymous
6/17/2025, 7:21:55 AM No.23324857
>>23324845
i wanted to say ENFORCER but it turns out it's actully just a traditional RJ while in its escape form
Anonymous
6/17/2025, 1:29:51 PM No.23325108
>matched up against the same laser rifling faggot 3 times
>he FLEES on round 2 every single time after getting BTFO hard
Arya you fucking cuck, stand your base and take your Ls like a man.
Replies: >>23325213
Anonymous
6/17/2025, 3:24:54 PM No.23325213
>>23325108
shieldcuck or non-shieldcuck laser rifler?
Anonymous
6/17/2025, 6:12:17 PM No.23325455
endings
endings
md5: c9725df1fc3ef30caf7951a1a9aa4fd4๐Ÿ”
Hello.
Enjoy my shitpost.
It even has a typo.
Replies: >>23325615
Anonymous
6/17/2025, 7:17:05 PM No.23325615
peak purple
peak purple
md5: 94326747f7a2c1a40bdedd0b899776e9๐Ÿ”
>>23325455
Thank you for your contribution.
Anonymous
6/17/2025, 7:20:24 PM No.23325635
BAWS_Tetrapod_(24)[1]
BAWS_Tetrapod_(24)[1]
md5: 4bebf2e66a015e7267e2138a476a8b48๐Ÿ”
>>23324845
Hello. Could I perhaps interest you in a Belius Applied Weapon Systems Heavy Tetrapod?
Anonymous
6/17/2025, 7:27:43 PM No.23325659
SEA_SPIDER_Idle[1]
SEA_SPIDER_Idle[1]
md5: be94dc0174266d19649e6bb23bdac356๐Ÿ”
>>23324845
Replies: >>23325670 >>23325974 >>23330133
Anonymous
6/17/2025, 7:29:41 PM No.23325670
>>23325659
Not PCA tech. And that's a hexapod
Replies: >>23325681
Anonymous
6/17/2025, 7:33:53 PM No.23325681
>>23325670
>Not PCA tech.
Why didn't PCA use RRI tech again?
>And that's a hexapod
Easily rectifiable.
Replies: >>23326014
Anonymous
6/17/2025, 7:34:36 PM No.23325684
1750015638047892
1750015638047892
md5: 7f0e39880d6435f7f15bdf89b4c7543a๐Ÿ”
I'll be honest lads, I want to have sex with this.
Anonymous
6/17/2025, 8:30:25 PM No.23325974
>>23325659
Its not a mecha since its autonomous and has more than 4 legs
Anonymous
6/17/2025, 8:32:18 PM No.23325978
>>23317524
Holy shit bro you have been posting this pic nonstop here and in the gunpla thread
Anonymous
6/17/2025, 8:40:06 PM No.23326011
>>23324845
I hope and pray we get some PCA-designed stuff. They got their asses kicked by ACs, so their ideas about them being outdated is folly. In the future they should have some stuff modeled after their LCs and ACs, or some Gundam Cosmic Era stuff
Replies: >>23326217 >>23328276 >>23336527
Anonymous
6/17/2025, 8:40:55 PM No.23326014
>>23325681
>runs on Coral
>most of them are autonomous murderbots
>hard to control
>run on Coral
Anonymous
6/17/2025, 9:59:30 PM No.23326217
1888160_20230916102518_1
1888160_20230916102518_1
md5: 558a18250a5181ab93b36a3357402f9c๐Ÿ”
>>23326011
>so their ideas about them being outdated is folly.
Maybe they would be if they had back and shoulder weapons like NEXTs, could use repair kits, had a little more health, and dodged more. The ekdromoi is the mecha that got me into liking RJ legs as someone who mains bipedals.
Anyway arquebus modded some HCs, LCs and a balteus so it should be possible. The rifles would probably be turned into back weapons since LCs/HCs are taller than ACs.
Anonymous
6/17/2025, 10:47:00 PM No.23326320
1750165565541822_thumb.jpg
1750165565541822_thumb.jpg
md5: c2ccb9dbdc6d673c692169d3ba64509c๐Ÿ”
I am at the gym and listening to rusted pride as I'm hitting the battle ropes
Replies: >>23337066
Anonymous
6/18/2025, 1:26:14 AM No.23326699
1749504879806449
1749504879806449
md5: d8e3ea581d90dd261b14238e0465e9cf๐Ÿ”
I would once again like to thank our dear friends in the Souls community for buying up tons of Dark Souls sequels, thus funding Armored Core 6 and all subsequent sequels.
Replies: >>23326709 >>23328385 >>23328429
Anonymous
6/18/2025, 1:30:47 AM No.23326709
>>23326699
Nice numerals. But at this point I doubt we're even getting another 6th gen game. They would've already announced something
Replies: >>23326712
Anonymous
6/18/2025, 1:31:46 AM No.23326712
>>23326709
I waited 10 years for Armored Core 6, I don't mind waiting a few more.
Replies: >>23326714
Anonymous
6/18/2025, 1:32:16 AM No.23326714
>>23326712
But anon, we might die before then
Replies: >>23326717
Anonymous
6/18/2025, 1:33:40 AM No.23326717
1749880054114340
1749880054114340
md5: f12bf63d646c1aaf0a0ba6916f6aa1cd๐Ÿ”
>>23326714
Not if we embrace a cyberpunk dystopia and switch all our organs and body members with cybernetics, and sell our souls to Microsoft and Amazon.

It'll be the horrific corporate run future that Armored Core's all about!
Replies: >>23326725 >>23326727 >>23326729
Anonymous
6/18/2025, 1:36:42 AM No.23326725
1696537444437648
1696537444437648
md5: f349650b9bed6b4a51ccf66d99d50826๐Ÿ”
>>23326717
We're only getting the bad parts of a cyberpunk future. I wish my body could be sexy metal instead of a bag of flesh
Replies: >>23338132
Anonymous
6/18/2025, 1:37:20 AM No.23326727
...
...
md5: c3df8a7daa51d288ded963fb75c89a9b๐Ÿ”
>>23326717
>Not if we embrace a cyberpunk dystopia and switch all our organs and body members with cybernetics, and sell our souls to Microsoft and Amazon.
2077
>It'll be the horrific corporate run future that Armored Core's all about!
Without the gianto robottos it doesn't even begin to register, much less paste. Mediocre.
Anonymous
6/18/2025, 1:39:04 AM No.23326729
>>23326717
we already kinda leave in a cyberpunk dystopia tho
it's only missing the cybernetics
Replies: >>23326753
Anonymous
6/18/2025, 1:52:03 AM No.23326753
>>23326729
The cybernetics are external now.
Anonymous
6/18/2025, 12:25:28 PM No.23328276
1729076620166035
1729076620166035
md5: fd854d44bfbb48dd11a4d326b0f40378๐Ÿ”
>>23326011
>They got their asses kicked by ACs, so their ideas about them being outdated is folly.
The PCA completely curbstomped both the Red Guns and Snail's fuccbois before Waltuh sicced 621 at them, 621 is an anomaly like all AC MCs, it's like 0079, it's not that the Gendum isn't an outdated piece of shit, it's just that Amuro was a savant who could make up for his shitbox and more.
Replies: >>23328425
Anonymous
6/18/2025, 1:37:58 PM No.23328385
>>23326699
>thank you for the mid sequel because i waited long
its always nice to see that there really are people like this out in the world
Anonymous
6/18/2025, 1:53:38 PM No.23328425
>>23328276
It seems like they won through sheer material advantage rather than (just) tech. Each PCA base has as many LCs as there are ACs each corpo has on Rubicon, not to mention other assets.
Replies: >>23328553
Anonymous
6/18/2025, 1:54:33 PM No.23328429
>>23326699
>all subsequent sequels
does anon know?
Replies: >>23329176
Anonymous
6/18/2025, 3:25:48 PM No.23328553
>>23328425
Nah, it was both, the redguns in particular got crushed at their own zerg rush game and were already suffering significant losses in their AC troops against Carla's shitboxes which are literally junkyard tier patchworks, there's a reason Rusty gets buddy buddy with you during the siege of the Wall.
The PCA brutally dabbed on them until you and Waltuh started to turn the tide and they agreed on a mutual ceasefire with Arquebus, besides, having the material advantage is already a huge deal because ACs are canonically ridiculously expensive and the performance gap with a PCA Cavalry unit is not really on the ACs' favour, being able to easily outnumber your opposition and without spending nearly as much as the enemy is also another reason why ACs are considered outdated tech, they're simply not efficienty enough and their skill floor is too high, PCA Cavalry units are simply much more efficient even if they lack the depth in terms of customization.
Anonymous
6/18/2025, 7:55:10 PM No.23329176
>>23328429
Mecha renaissance is now, Anon, don't try to deny it.
Replies: >>23329195
Anonymous
6/18/2025, 8:01:36 PM No.23329195
>>23329176
i too believe fromsoft will revive Frame Gride alongside AC to optimize dev costs across multiple games
trust the plan
Anonymous
6/19/2025, 1:47:34 AM No.23329872
It's up https://store.steampowered.com/app/3713380/GMODE_ARMORED_CORE_MOBILE_2/
Replies: >>23329905 >>23330109 >>23330417 >>23332278
Anonymous
6/19/2025, 1:56:44 AM No.23329905
G-MODEใ‚ขใƒผใ‚ซใ‚คใƒ–ใ‚น+ ARMORED CORE MOBILE 2 on Steam - Bored City
>>23329872
Replies: >>23330831
Anonymous
6/19/2025, 3:14:23 AM No.23330057
f1
f1
md5: cf32ea93d14f9e1d3106bc1c4c48f41a๐Ÿ”
Replies: >>23330096 >>23331054 >>23331424 >>23337879 >>23338132
Anonymous
6/19/2025, 3:32:09 AM No.23330096
>>23330057
Ayre's so cute. Do you think he gets to hold her hand after the third ending?
Anonymous
6/19/2025, 3:37:35 AM No.23330109
>>23329872
>10 european pesos
this feel like theft for an old phone game
Anonymous
6/19/2025, 3:46:37 AM No.23330133
1748207778888248
1748207778888248
md5: 49dd17ea82d3aae861694352b4aeac51๐Ÿ”
>>23325659
I can't believe I used to struggle with this thing.
https://youtu.be/IAR2xjTYyyA
Replies: >>23330354
Anonymous
6/19/2025, 5:30:32 AM No.23330354
>>23330133
You got gud
Congrats
Replies: >>23333725
Anonymous
6/19/2025, 6:04:29 AM No.23330417
>>23329872
Wait, so it's an actual AC style game? The other looked like a top down shooter
Is it any good?
Anonymous
6/19/2025, 12:32:53 PM No.23330831
>>23329905
kek
Anonymous
6/19/2025, 2:02:15 PM No.23331054
>>23330057
Why did she think this was an appropriate joke?
Replies: >>23331080
Anonymous
6/19/2025, 2:08:56 PM No.23331080
>>23331054
it was hot
Anonymous
6/19/2025, 5:16:37 PM No.23331424
>>23330057
I'll make her a mom.
Anonymous
6/19/2025, 11:12:29 PM No.23332278
>>23329872
...what?
Anonymous
6/20/2025, 4:00:53 AM No.23332808
1732342396451288
1732342396451288
md5: f5db880e5492bed800a7ee755d93b92d๐Ÿ”
so why did From make Genobee sound like a retard
are they stupid?
also holy SHIT is Nexus a total pushover on replay, going to have to intentionally handicap myself if I ever do another playthrough
Replies: >>23332814 >>23333224 >>23333486 >>23334328
Anonymous
6/20/2025, 4:06:21 AM No.23332814
>>23332808
nexus was made as an entry point into the IP, second disk got more challenge
Anonymous
6/20/2025, 9:45:31 AM No.23333219
>>23317307
>who was the big bad of ac3? the overseer?
There wasn't one. AC3 didn't really have a true antagonist. The Controller/DOVE was doing what was genuinely best for humanity and you did exactly what it wanted you to do. The Controller didn't malfunction as the characters in the story theorize, it was built to start destabilizing Layered on purpose once the surface was inhabitable again to motivate mankind to destroy it and leave Layered for good. Presumably, when mankind built it fucking forever ago they were worried that if it were to perfectly manage society forever, humanity would stay in Layered forever and become stagnant, so they programmed it to fuck up everything as a failsafe.

This is a strong contrast from the Nineball AI in gen 1, which was programmed to keep man in a perpetual state of small-scale war to keep any one side from becoming too powerful and starting another Great Destruction tier event. Keeping humanity constantly in a state of war you could argue was definitely antagonistic, even if there is a counter argument for the ends justifying the means.
Anonymous
6/20/2025, 9:49:04 AM No.23333221
>>23323769
I fucking hate overheat weapons. The gauges are too fucking small to actively babysit when you're fighting shit. If you ask me, everything should either operate on a reload system or just not reload or have a cooldown at all with the damage nerfed to compensate.
Replies: >>23333451
Anonymous
6/20/2025, 9:53:50 AM No.23333224
>>23332808
>so why did From make Genobee sound like a retard
>From
You mean Agetec? Agetec never had good VAs. Early AC games have such bad voice acting it's fucking comical.
>I see, you're uh... *dies*
We didn't finally get good english voice work until AC4 when Sega stepped in and knocked that shit outta the fucking park and set an extremely high bar for AC VAs going forward.
Anonymous
6/20/2025, 1:24:52 PM No.23333451
>>23333221
I liked how the gatlings were handled in 4A and V/D. You just kept the trigger pressed and it went BRRR and that was that. 4A had the extra weight to balance out how much better from the regular rifles and mgs the no reload thing made them while V/VD had the whole 'ineffective' thing, which didn't really matter that much if you just kept consistently showering your targets with the unending hail of bullets.
Anonymous
6/20/2025, 1:56:22 PM No.23333486
>>23332808
Wasn't Genobee so hollowed out with the H+ cyberware that it left him as an emotionless husk? Unless he was supposed to be autistic. He does sound Just Like Me(TM) on a good day. You'd have to play the jap version (unless there's an undub floating around) to get an actual impression of how he was supposed to come off as.
Replies: >>23334030 >>23339947
Anonymous
6/20/2025, 4:29:29 PM No.23333725
>>23330354
>You got gud
I sure did. The game is too badass to give up on.
Anonymous
6/20/2025, 6:15:00 PM No.23333924
>>23315494

/v/ is a mindbroken board.
Anonymous
6/20/2025, 7:22:47 PM No.23334030
>>23333486
>Wasn't Genobee so hollowed out with the H+ cyberware that it left him as an emotionless husk?
NTA but no, the story never once implies Genobee's augmentation is affecting his brain. Quite the opposite actually, given he rebels against Crest of his own accord. If he was an emotionless war machine, he surely would've been a loyal lapdog to the end.
Anonymous
6/20/2025, 7:32:24 PM No.23334046
Old game English VAs were kino and I am tired of pretending otherwise
Replies: >>23334120 >>23334262
Anonymous
6/20/2025, 8:19:19 PM No.23334120
>>23334046
other than a few really notable exceptions they're mostly pretty good (for 6th gen AA titles with okay-to-questionable localization), the briefing and operator VAs in particular are excellent
and even when it's really bad at least it's funny
Anonymous
6/20/2025, 9:25:50 PM No.23334262
>>23334046
Nah fuck off, almost all of them were shit. The only old AC EN VAs I ever liked were IBIS, some of the operators, and most mission briefings. The rest were utter trash until gen 4. Shit dude when Nexus dropped my friends and I started joking that they hired all their VAs in front of Home Depot because it was so bad.
Replies: >>23334413
Anonymous
6/20/2025, 10:04:47 PM No.23334328
>>23332808
why does his crotch look at me it's unsettling
Replies: >>23334360
Anonymous
6/20/2025, 10:09:35 PM No.23334334
1722182731272398
1722182731272398
md5: eec193c79716fa819ec023bb89978a4f๐Ÿ”
>>23316676
>seeing an image you made at AC6 launch
neat
>>23316678
it was until I changed it
Anonymous
6/20/2025, 10:22:10 PM No.23334360
1727112565680698
1727112565680698
md5: 813dc5da39329c1409a1dde41d8b8edd๐Ÿ”
>>23334328
what's wrong, anon? don't you like looking at my
armored core

fuck you I like these legs but I can't unsee it now
Anonymous
6/20/2025, 10:45:31 PM No.23334413
>>23334262
I didn't know someone could have taste this bad
Replies: >>23334526
Anonymous
6/20/2025, 11:24:01 PM No.23334526
>>23334413
Clearly you've never looked in a mirror then.
Replies: >>23335618
Anonymous
6/21/2025, 12:00:52 AM No.23334574
Guntank Armored Core 6
Guntank Armored Core 6
md5: 32e5dbc60ecbe22570d4a371293a8e79๐Ÿ”
A few threads ago some guy complained about getting a ban on /v/ for making an Armored Core thread. I chuckled and thought he was a bitch.

Well it happened to me. 3 days. I don't even care, most of the catalog is just trash anyways.
Replies: >>23334584 >>23334595 >>23334873 >>23335192
Anonymous
6/21/2025, 12:05:18 AM No.23334584
>>23334574
what was in the OP exactly?
Replies: >>23334718
Anonymous
6/21/2025, 12:09:38 AM No.23334595
1749938741040212
1749938741040212
md5: fe4305372384c2246bdd27d9a86faaa0๐Ÿ”
>>23334574
I got an instant sitewide permaban last year for saying I'll make x look like a fucking joke, it was a shitpost based on extreme frustration due to some faggots trying to steal an expensive package of mine. Anyway moderation has been absolute garbage for more than a decade
Anonymous
6/21/2025, 12:18:02 AM No.23334610
Playing AC2 do Human+ effects get tracked anywhere in the menus
Anonymous
6/21/2025, 1:22:10 AM No.23334718
>>23334584

The OP was the same picture.
I was just asking what the coolest build in the AC series was.

Apparently I made a "general"
Replies: >>23334727 >>23334873
Anonymous
6/21/2025, 1:27:37 AM No.23334727
>>23334718
fair enough, well jannies are gay
also learn to crop
Replies: >>23334844
Anonymous
6/21/2025, 2:38:54 AM No.23334844
Armored Core 6 Earshots
Armored Core 6 Earshots
md5: 15a133bdc6770de331947634350c5004๐Ÿ”
>>23334727
>also learn to crop

What the fuck?
I have no idea how those black borders came to be?
They got added somehow.
Whatever. I don't really feel like doing tech support right now.

At least my other screenshots are fine
Anonymous
6/21/2025, 2:48:49 AM No.23334873
>>23334574
>>23334718
some mod thinks that general means 'game I don't like' and frequently abuses those threads about games he doesn't like
Replies: >>23335192
Anonymous
6/21/2025, 5:32:17 AM No.23335192
>>23334574
Basically, see:
>>23334873
There's one autistic mod who thinks every game he doesn't like that MIGHT have a general else where can never be discussed on /v/.
Anonymous
6/21/2025, 7:14:51 AM No.23335338
>Michigan gave Arquebus an ENTIRE FUCKING PCA HEAVY WARSHIP FLEET
>In exchange Balam got to waste resources taking down the Ice Worm
>Balam is shocked when after the worm is dead Arquebus now completely out-muscles them
So Michigan is completely retarded, right?
Replies: >>23335365 >>23335497 >>23336317 >>23336404
Anonymous
6/21/2025, 7:36:22 AM No.23335365
>>23335338
That's a high level 4D chess move that nobody aside from maybe Balam's top decision makers would understand, seeing as it was them who gave a glorified drill sergeant power to do as he sees fit.
Replies: >>23335497
Anonymous
6/21/2025, 10:08:32 AM No.23335497
>>23335338
>>23335365
My headcanon is that Michigan knew he and Balam were already fucked so he just did whatever sounded like the most fun. He isn't even remotely surprised or concerned when you show up to kill him after all and is cracking fucking jokes even as he dies.
Anonymous
6/21/2025, 12:17:05 PM No.23335618
>>23334526
I see that balding, overweight faggot everyday, and he still has better taste than you.
Anonymous
6/21/2025, 12:56:35 PM No.23335633
Bros, does Nexus normally look kinda blurry, or have I ended up royally shitting up my PCSX2 settings somehow?
Replies: >>23335634 >>23336198
Anonymous
6/21/2025, 1:01:02 PM No.23335634
>>23335633

Nexus was kinda blurry on the PS2.
There is also worse reflections on glossy paint jobs.
I managed to get rid of it though, I forgot how.
Anonymous
6/21/2025, 6:23:01 PM No.23336019
Anybody check out the ASSet management short? Can't say I expected much from a ten minute short, but what I really want to know is if there was any input from the gamedevs or if any production material/info was provided straight from the source or not. Seemed like they got a lot of detail that felt pretty true to the setting, though that's to be expected with a setting as vague as AC's
Replies: >>23336116 >>23336226
Anonymous
6/21/2025, 7:36:27 PM No.23336116
a-better-look-at-shrieker-v0-rati49onltce1
a-better-look-at-shrieker-v0-rati49onltce1
md5: d274147afedf8c31da8a1236e2eec649๐Ÿ”
>>23336019
They gave the production team info to work with but they took EXTENSIVE creative liberties and basically had free reign. That's largely why Shrieker looks nothing like an actual 6th gen AC. (I really want these parts though.)
Replies: >>23336119 >>23336453 >>23336465 >>23337421 >>23338166
Anonymous
6/21/2025, 7:38:41 PM No.23336119
>>23336116
Man this design SCREAMS "Schneider midweight", the arms and legs even look very similar in concept to the NACHTREIHER ones. They should really put this into AC6.
Replies: >>23336226
Anonymous
6/21/2025, 8:04:22 PM No.23336198
>>23335633
PCSX2 has a built in no blur patch for Nexus that isn't on by default iirc but completely fixes the vaseline effect. There's also the generic Anti-Blur setting under the Graphics tab, no idea if that actually effects Nexus or not.
Anonymous
6/21/2025, 8:22:14 PM No.23336226
6kunjwwwbxje1
6kunjwwwbxje1
md5: 1b3d731894c46f29b2696d093450922b๐Ÿ”
>>23336019
Over half the episode is keanu reeve's close-up shot and there is only a couple minutes worth of AC combat, what I will say is the grunt ACs looked cool and right hand melee should be in the next game.

>>23336119
>They should really put this into AC6.
I doubt it'll happen but if AC6 gets a switch 2 porr I hope new stuff is added just like how they did with elden ring.
Replies: >>23336287
Anonymous
6/21/2025, 8:44:15 PM No.23336287
>>23336226
The ER Switch port isn't even adding anything really worthy of note. It's essentially just cosmetic shit. Adding new AC parts is a lot more work than that so I wouldn't hold your breath even if it does get a port.
Replies: >>23336303
Anonymous
6/21/2025, 8:52:22 PM No.23336303
>>23336287
>Adding new AC parts is a lot more work than that so I wouldn't hold your breath even if it does get a port.
If some modder does it for free then a multibillion dollar company who already have all the assets and code can
>cosmetic
Better than nothing
Replies: >>23336431
Anonymous
6/21/2025, 8:58:32 PM No.23336317
>>23335338
>>Michigan gave Arquebus an ENTIRE FUCKING PCA HEAVY WARSHIP FLEET
He gave them the opportunity to fight the PCA fleet instead of the worm, yes. I'm surprised anyone misunderstands that. He still fucked up though because
1.Arquebus didn't just beat the fleet, but captured a bunch of it and used PCA tech to upgrade their own weapons.
2. The Nepenthes destroyed Balam because they got to go in first.
Replies: >>23336431
Anonymous
6/21/2025, 9:54:23 PM No.23336404
whats-the-purpose-if-this-thing-when-you-got-the-ms-09-dom-v0-rp3fsu7cqeac1
>>23335338
I cant think of a single balam employee who isn't a jobber and it doesn't help the one of them who gets the most screen time is Iguazu, just like zeon they're a bunch of grunts with cool stuff but they hardly win
Anonymous
6/21/2025, 10:14:11 PM No.23336431
>>23336303
>If some modder does it for free then a multibillion dollar company who already have all the assets and code can
I mean I agree but the world doesn't work that way dude.
>>23336317
>He gave them the opportunity to fight the PCA fleet instead of the worm, yes.
Source: the upper quadrant of your AC's leg part (ass). You're probably right but the dialogue is really shit and suggests he gave them a fleet just to have.
Replies: >>23336667
Anonymous
6/21/2025, 10:26:06 PM No.23336453
>>23336116
the nonsensical waist connection and the tiny ass head always annoys me about this design
it could so very easily look like an actual armored core if it just stacked the core on top of the leg part like on a proper AC but no it has some weird spine thing that protrudes backwards from the pelvis??
Replies: >>23336484
Anonymous
6/21/2025, 10:31:51 PM No.23336465
>>23336116
I like the gaunt and kind of curvy in all the right places silhouette. A simultaneously chunkier and more skeletal NACHTREIHER. Shame the frame didn't make it into the game after all, I'd love to play around with it, assuming the stats wouldn't be shit at what I'd need it to do.
Replies: >>23336484
Anonymous
6/21/2025, 10:43:41 PM No.23336484
F5R8GXOaYAAZ6Lb
F5R8GXOaYAAZ6Lb
md5: 6540d2f30bc5fa2b4d3dc41294d9e7cf๐Ÿ”
>>23336453
Designs like this already exist in AC though? The NACHTREIHER has a very similar skeleton and back in gen 4 we had shit that was borderline this extreme too with the LAHIRE. Sure the waist/spine isn't AS extreme as Shrieker's but it's close enough to the point where I believe Schneider could have made it functional. These guys are insane when it comes to AC's after all, they didn't want the LAMMERGEIER to have arms at all and it has a completely exposed core box for fucks sake.
>>23336465
Yeah same, here's hoping we get DLC or a sequel that adds it. I like these sort of extreme concept AC designs, been a fan of them ever since 4th gen gave me AALIYAH/LAHIRE brainrot.
Anonymous
6/21/2025, 11:06:39 PM No.23336527
>>23326011
The PCA attitude towards ACs being outdated is rooted in combat doctrine, not really technological level. ACs are designed for solo ops, whereas LC and HC units are designed for the PCA's doctrine of combat arms. Hence they are 'Cavalry', not 'Core'.
Replies: >>23336541
Anonymous
6/21/2025, 11:12:47 PM No.23336532
1750538410317016
1750538410317016
md5: 664fad12b0726bcd7b4ab198264733a9๐Ÿ”
>Ikuto Yamashita designed Elcano ACs
>he also designed Gquuuuuux omega and Red Gundam

Woulda been cool if freQuency did the OST instead of the girl music in the show, oh well
Replies: >>23336538
Anonymous
6/21/2025, 11:20:12 PM No.23336538
>>23336532
he didn't actually
Replies: >>23336555
Anonymous
6/21/2025, 11:22:06 PM No.23336541
>>23336527
Basically this, yeah. ACs are designed to be one man armies and are ABSURDLY expensive as a result. I would readily assume HCs/LCs are much cheaper to produce as a result. If your opposition fields an AC (let alone multiple), you royally fucked up as they are risking a hilarious amount of money to fuck your shit. This is also why even companies with in-house ACs like Arquebus/Balam and even older ones like Mirage, GA, etc... will hire mercs rather than field their own ACs. Putting your own AC asset into a mission risks a TON of capital, but hiring a merc? Still expensive but much cheaper potentially since they are bearing the lion's share of the financial risk. You can actively see the cost disparity between other weapons of war in defense missions where you're charged for military assets lost. You get typically burnt what? 500? 1000 credits per jet or tank lost? Maybe a bit more? Laughably cheap compared to the cost of a fully realized AC.

My assumption is HCs/LCs were designed for, as you state, team operations exclusively where they will also have smaller arms backing them up. They are presumably MUCH cheaper to build than ACs and when they outnumber an AC by at minimum 2:1, usually handily win the encounter. We of course are mecha Jesus however, and can handle these odds just fine. They are always floored by our success, though we can't assume this is unique to us as I'm sure the OG Raven has beat the same odds repeatedly when fucking with the PCA. From this we can safely assume the top ranks of AC pilots aren't something HCs/LCs can handle without -overwhelming- odds. Something that likely exceeds the cost of ACs.
Anonymous
6/21/2025, 11:29:07 PM No.23336555
Gd6yCa_W0AAFTOV
Gd6yCa_W0AAFTOV
md5: 1d9a88f864599769fc99346deb273a18๐Ÿ”
>>23336538
He's credited for the fermeza, I'm trying to find out if he made more ACs
Replies: >>23336560 >>23336706
Anonymous
6/21/2025, 11:32:41 PM No.23336560
>>23336555
I love the FIRMEZA outside of the legs, they look kinda silly with how thin they are. Should have made them a tiny bit wider.
Replies: >>23336737
Anonymous
6/22/2025, 12:30:20 AM No.23336667
>>23336431
I get that the way Michigan phrased it is stupid, but at the start of the ice worm mission briefing, Snail makes it clear that the corps are teaming up to hit all pca targets simultaneously and he lists their bases, their heavy warship fleet, and the ice field as the targets.
Balam wanted the worm rather than the fleet because they wanted first crack at reaching the convergence, but their gamble failed spectacularly. The Nepenthes wrecked them and even beyond it the PCA has the enforcer and the ephemera lying in wait beyond it. And then even beyond what the PCA put in place there's the c-weapons and IBIS.
Replies: >>23336804
Anonymous
6/22/2025, 1:01:58 AM No.23336706
>>23336555
where?
style-wise this is probably bernard chan, the senior concept artist
Replies: >>23336737
Anonymous
6/22/2025, 1:14:40 AM No.23336737
GQuuuuuuX_(Normal)_Front
GQuuuuuuX_(Normal)_Front
md5: 9d816963ca43a62deab8cc0d56a552b0๐Ÿ”
>>23336706
>-Conceptual Design Cooperation-
>Ikuto Yamashita
My source is the credits and the wiki
>>23336560
Omega and Unicorn look cooler with the maedate (red samurai eyebrow things) folded desu, also the big hydrolic joints or whatever are why I like the firmeza legs. They make for good gquuuuuux style builds and you can really tell he probably used some of his leftover ideas for AC6 from gquuuuuux.
Replies: >>23336746 >>23337022
Anonymous
6/22/2025, 1:18:00 AM No.23336746
i_324
i_324
md5: 71fc567f85f7473283ed704406b52b10๐Ÿ”
>>23336737
the guest designers have their signatures of the concept art
if yamashita's name is not on the art, it's not yamashita
Replies: >>23336753 >>23336758
Anonymous
6/22/2025, 1:19:01 AM No.23336753
>>23336746
on the concept art*
Anonymous
6/22/2025, 1:21:57 AM No.23336758
>>23336746
Believe me if I had an AC or at least more money I'd fly to Japan and just ask him which ones he made, people said he made the firmeza and he has a twitter. I don't have an account because fuck elon so instead of asking and hoping he responds I'm digging through his tweets.
Replies: >>23336793
Anonymous
6/22/2025, 1:39:19 AM No.23336793
>>23336758
use nitter you nigger
Replies: >>23336836
Anonymous
6/22/2025, 1:45:38 AM No.23336804
_dl_blender__ib_07_sol_644_units_by_tenebrisd90_dgvwe0t-pre
>>23336667
>And then even beyond what the PCA put in place there's the c-weapons and IBIS.
Aren't those C-weapons inactive? Aside from CEL (IBIS), I mean. The story makes it sound like Arquebus just stumbled upon the HAL and SOL. The HAL is a manned craft so it goes without saying that it was inactive, but I don't think Arquebus had to do anything concerning the SOL. Actually Arquebus never used it at all, so they probably deemed it too risky to even turn the thing on. It's only ever used by Ayre or Allmind (albeit the latter with heavy modification and seeming removal of its Coral generator).

Seemingly, the Institute left the CEL active and for some reason assumed that was enough? To be completely honest, I'm not sure why they wouldn't leave the SOL active too considering it seems to be the only unmanned C-Weapon left offline. I was genuinely surprised we didn't fight it in the Convergence mission for the ALLMIND route, it would have been a perfect setup for ALLMIND to capture it for modification and honestly that mission is REALLY simple when you're not fighting the CEL, all of the ACs you have to take on during it are complete jokes and they could have easily thrown in a resupply beforehand.
Replies: >>23336826 >>23337613
Anonymous
6/22/2025, 1:55:01 AM No.23336826
>>23336804
>they could have easily thrown in a resupply beforehand
Also add in Kate.
Anonymous
6/22/2025, 2:01:01 AM No.23336836
>>23336793
He's not gonna respond to me, you do it
Anonymous
6/22/2025, 2:45:03 AM No.23337017
what do you guys think of the ac6 designs? i think theyre okay but they seem like theyre from other frachises like transformers or something. imo gen 2/3 is most aesthetic to look at. sure lots would say ac4. i think the ac2/3 designs look the most grounded and utlitarian. 4 was where they started getting too experimental but still pretty good. not familiar with 5. 6 is okay but too many boring parts and i dont htink it ever got a part DLC for customization so youre just stuck with the launch set which felt lacking.
Replies: >>23337143 >>23337317 >>23337377 >>23337956 >>23339963
Anonymous
6/22/2025, 2:46:03 AM No.23337022
>>23336737
whatever that is looks fucking retarded is that from the new show? they went full evangelion rebuild mode
Replies: >>23337505
Anonymous
6/22/2025, 2:54:36 AM No.23337066
>>23326320
you need to pick something more ominous from the ac2/3 era or something hype from 1/2 with their weird techno.
Anonymous
6/22/2025, 3:08:15 AM No.23337143
>>23337017
I can tell they drew inspiration from past generations but wish they meshed together better. It seems often they're so different in design in AC6 that the mechs can look jarring or ugly design-wise at times
Replies: >>23337164
Anonymous
6/22/2025, 3:12:07 AM No.23337164
>>23337143
one of my issues with ac6 is the parts dont mesh well with eachother from different sets. and the entire point is to customize and mix and match. i respect that they wanted different parts to have different looks but with such a limited part pool it seems almost impossible to make much that plays well and looks good and is creative in anyway. it bums me out a lot because idk what the point of an armored core game is if you dont want to mix the parts. all the older games i played made it so a lot of the parts worked together even from different factions. even if not ALL of them would mix well.
Anonymous
6/22/2025, 3:21:22 AM No.23337221
Armored Core Nexus Genobee Edge_thumb.jpg
Armored Core Nexus Genobee Edge_thumb.jpg
md5: b0fdadade7b8278b89ebc9e6c911a5ab๐Ÿ”
What mech are you going to pilot in world war 3?
Replies: >>23337370 >>23337376
Anonymous
6/22/2025, 3:44:06 AM No.23337317
>>23337017
IMO it went too hard on going middle-of-the-road with classic AC reminiscent parts. I'd have liked more of the experimental designs from 4th gen rather than the vanilla catalog we currently have feat. NACHTREIHER, EPHEMERA, and HAL. Also the EPHEMERA head and core look fucking stupid and whoever approved them should be shot out of a cargo launcher to my house so I can slap them. Also I started with Gen 2, before people start calling me a zoomer. I just really liked gen 4 designs.
Replies: >>23337327
Anonymous
6/22/2025, 3:47:41 AM No.23337327
>>23337317
gen 4 had some cool designs but my gut tells me that entry had a lot more parts than ac6. if it didnt and im wrong, then it was just something about the parts being able to mix and match more making it feel less restricted. Didnt have any trouble making something that looked good but played well in that game mixing stuff. 4 had some cool stuff. I think i got through most of the game with whatever that big fucking heavy starter one was and just modified it from there. the durable blocky one.
Replies: >>23337360
Anonymous
6/22/2025, 3:54:51 AM No.23337360
>>23337327
>gen 4 had some cool designs but my gut tells me that entry had a lot more parts than ac6
It did, ACFA and ACVD had the most parts in the series with VD having the most IIRC. That being said, those are sequel entries. AC6 has more parts than AC4 did and I still vastly prefer the 4th gen catalog as far as main body parts go. Though I WILL say, AC6 has the best weapon variety in the series as far as I'm concerned or at the very least, the weapon line-up in 6th gen is so easy to use that you can make a lot of fun builds using them. I felt a tad starved when it came to weapons in gens 4 and 5 largely because they for the most part wanted highly specialized builds to make them work which works against the spirit of AC customization to me. I didn't hate it as much as kneeling in old gen completely getting back weapons for RJs and bipeds (H+ 4lyfe) but it made just tinkering with new builds much less fun especially in 5th gen where the problem was exacerbated by the retarded armor breakpoints.
Replies: >>23337368 >>23337399
Anonymous
6/22/2025, 3:57:13 AM No.23337368
>>23337360
>I didn't hate it as much as kneeling in old gen completely getting back weapons for RJs and bipeds
>getting
Gutting*, also I neglected to mention hovers but nobody used those outside of water missions anyway.
Anonymous
6/22/2025, 3:57:54 AM No.23337370
1750507953727371
1750507953727371
md5: 1bd1869a011bd5135d5de09896e2e555๐Ÿ”
>>23337221
If I could make my own AC to fight off BRICS I'd bring heavy artillery in one shoulder and as much as I ignore them in game I'd bring a shield on the other since I can't respawn. As for arm weapons an assault rifle or belt fed MG seems ideal on my right when my enemy numbers in at over a billion, are shoulder weapons like FA still on the table? If so then I'd run dual flares on my shoulders just to be safe and a missile launcher on my left hand, as for the build I'd go middleweight.
Replies: >>23337376
Anonymous
6/22/2025, 4:01:58 AM No.23337376
>>23337221
>>23337370
I'd want any AC heavily decked out with melee and energy weapons, namely because I can't imagine AC shell weapons and missiles come in calibers and sizes currently produced. You'd run out of ammo stupid fast and producing more would be a logistical nightmare. You'd need a government to create entire facilities just to keep you outfitted. Assuming energy weapons run off a battery, you could charge that with electricity (granted I'm sure you'd need a TON but that's still more realistic than the alternative) and melee is self-explanatory.
Anonymous
6/22/2025, 4:02:14 AM No.23337377
aozr2b
aozr2b
md5: c1bc6e23748a2a75c6b5b0001fa81e49๐Ÿ”
>>23337017
I personally like ACs designed more like grunts than gundam which is why Balam is my favorite corp, gen 4 had some of the best designs and gen 6 not having weapon arms was a let down.
Replies: >>23337382 >>23337407
Anonymous
6/22/2025, 4:04:00 AM No.23337382
>>23337377
>gen 6 not having weapon arms was a let down.
Honestly agreed. ACVD had the best implementation of weapon arms I have ever seen. Weapon bays made a comeback for 6th gen so it's really odd to me that those weapon arms didn't as it was the best thing 5th gen ever did in my book.
Anonymous
6/22/2025, 4:09:12 AM No.23337399
>>23337360
i only played AC4 so if AC6 had more parts then something was off with their designs because i had a better experience mixing parts in vanilla 4. i honestly think the parts in 4 just simply look better. maybe thats why i had the impression it had more parts, because more parts looked decent together even if they were from different manufacturers. im not talking about weapons im talking about just shit like head units/ arms/ legs/ etc.
Anonymous
6/22/2025, 4:13:30 AM No.23337407
>>23337377
again i think ac2 was best and partially for that reason. you had crest i believe that was sort of a GM looking company. Zio matrix if i remember right had some stuff that looked like zeon shit like a DOM. cant remeber the other company. but i didnt feel like there was much in ac2 that looked like a super machine. i think my endgame ac2 file was someting like tank treads and 1 or 2 back chainguns. i think because the ps2 had weaker hardware they were forced to use blockier more geometric designs in ac2/3 but with such good textures they ended up looking really nice. in ac4 i think with the new hardware they felt obligated to push things further which is why the designs started getting weird (still cool though but more super robot looking)
Replies: >>23337440
Anonymous
6/22/2025, 4:16:55 AM No.23337421
>>23336116
I don't really like that they're basically just concept art photobashes rather than just using the existing designs or making something new.
But more than this, it's the colors. They're just pure cgi mech grey. The "take us seriously" paintjob.
Anonymous
6/22/2025, 4:24:49 AM No.23337440
>>23337407
Now if only AC2 didn't have the worst weapon viability in the fucking series, a problem AC2AA did not fix fucking at all. Never in any other AC generation have I felt more pressured to use the KARASAWA than any other gen simply because it's the -only- good gun. Every other right arm weapon is just trash and the back weapon choices aren't exactly stellar either unless you were playing a quad/tank.
Replies: >>23337471 >>23337571
Anonymous
6/22/2025, 4:41:09 AM No.23337471
>>23337440
i think the rifle is good in arena but runs out of ammo in missions, had the same issue in ac4 with that but maybe i didnt set something up right.
Replies: >>23337533
Anonymous
6/22/2025, 5:00:09 AM No.23337505
ikuto-yamashitas-sketches-and-dumped-concepts-of-his-own-v0-qasvlq7y8ode1
>>23337022
>they went full evangelion rebuild mode
Anon, you know gquacks is Anno's project, right?
Anonymous
6/22/2025, 5:13:49 AM No.23337533
>>23337471
AC4 the only rifles that have ammo issues really are the hyper offensive ones like the MARVE, there's plenty of other rifles which are perfectly viable if you need endurance rather than burst. Something 2nd gen didn't offer, unfortunately.
Anonymous
6/22/2025, 5:30:08 AM No.23337571
>>23337440
snipers and bazookas are okay for running missions in 2nd gen, but agreed that there's really no compelling reason to use anything but the sawa once you have it
at least you can always just abuse the ridiculously OP hoverquads and run back weapons
Anonymous
6/22/2025, 5:52:11 AM No.23337613
>>23336804
Sorry, I meant that if Balam had actually gotten through the nepenthes, the enforcer, and the ephemera ahead of arquebus, they'd have gotten jumped by the c-weapons down there, like the horrible wheels and the CEL.
Replies: >>23337638
Anonymous
6/22/2025, 5:58:56 AM No.23337638
>>23337613
>like the horrible wheels
Hilariously considering the wheels fold like laundry to thermal weapons, Balam stood a much better shot of getting past those than Arquebus by a mile. Trying to kill those things without standard missiles or a flamethrower is a fucking nightmare.
Replies: >>23337845
Anonymous
6/22/2025, 7:35:13 AM No.23337845
>>23337638
>Trying to kill those things without standard missiles or a flamethrower is a fucking nightmare.
Just pop them when they stop, what's the problem?
Replies: >>23337904 >>23337924
Anonymous
6/22/2025, 7:57:02 AM No.23337879
>>23330057
what a dork
Anonymous
6/22/2025, 8:15:32 AM No.23337904
>>23337845
Yeah real easy to do when by the time I catch up to them they start moving again. I guarantee you're hitting them with missiles/grenades/bazooka/etc.
Replies: >>23337955
Anonymous
6/22/2025, 8:26:26 AM No.23337924
>>23337845
Go fight them with an all energy weapon AC and lemme know how that goes for you champ.
Replies: >>23337955
Anonymous
6/22/2025, 9:05:50 AM No.23337955
>>23337904
>I guarantee you're hitting them with missiles/grenades/bazooka/etc.
Spot on. Spring Chicken + Earshot, usually, although I used missile launchers during my last run a few months ago, the ones that shoot 10 missiles a pop, I think.

>>23337924
>with an all energy weapon AC
You're just doing that to yourself at this point. Aren't all C weapons nearly immune to energy weapons? I remember testing weapons against them using, if I remember correctly, the Escort Mining Ship mission as a kind of a litmus test and all of them folded nicely to explosive damage, with Coral working kind of fine, kinetic kind of working and the energy really sucking against them. Well, it's been long ago but I don't remember there being any big enough balance patches to have altered that too much.
Replies: >>23337966
Anonymous
6/22/2025, 9:08:31 AM No.23337956
1750575697786150
1750575697786150
md5: 91216cc1876297858d9c2b4558572d80๐Ÿ”
>>23337017
there's some good things about the individual styles, but it suffers greatly from the parts not mixing well at all. the players have to either do all the heavy lifting in decaling their builds to look more put-together, or just ignore it entirely with shitter builds.
this isn't really a problem with AC6's artists, but more a problem with the legacy of 4th gen of going from 1 designer with in-house assistants to multiple designers that refuse to cooperate with eachother. it became a dysfunctional classroom shouting match.
the next step of evolution is to have the designers actually communicate with eachother regularly about how ACs should work in order for them to agree on some-but not all-design aspects. this is something that front mission had already done pretty successfully with their first game
Replies: >>23337973
Anonymous
6/22/2025, 9:25:43 AM No.23337966
>>23337955
Anon did you even READ the original post you replied to? It was lamenting the fact that if you don't have a thermal weapon equipped the wheels are incredibly difficult. An EARSHOT is a fucking thermal weapons.
>Aren't all C weapons nearly immune to energy weapons?
No, not at all. I'm not the OP but my staple AC has three energy weapons and one coral weapon equipped and every C-weapon isn't even remotely an issue EXCEPT for the wheels, which I need to swap in a thermal weapon for if I want to do a mission with them in it. CEL, SOL, HAL, spider, etc are all a complete non-issue but the wheels? They the one hard counter the game offers to any build without a thermal weapon.
Replies: >>23337990
Anonymous
6/22/2025, 9:32:56 AM No.23337973
>>23337956
>but more a problem with the legacy of 4th gen of going from 1 designer with in-house assistants to multiple designers that refuse to cooperate with eachother. it became a dysfunctional classroom shouting match.
Unpopular opinion, I preferred this method personally. It made much more sense in terms of realism. Do you think Rayleonard and GA were going to sit down and make sure their parts look good together? No, absolutely not. Same goes for Arquebus and Balam. Is it jarring to then mix and match? Sure, it absolutely CAN be, and was in AC4, but ACFA introduced so many new parts that it was a complete non-issue by the end of the gen and it drastically improved (at least to me) how cool each AC could look comparatively due to all the differences between them. Compare that to old gen where ACs usually ended up looking very similar aside from leg type and color which honestly bored me by the time 3rd gen was over. It's only an issue in AC6 because AC6 doesn't have enough parts.
Replies: >>23338204
Anonymous
6/22/2025, 9:55:45 AM No.23337990
>>23337966
>Anon did you even READ the original post you replied to?
No, actually. I just kind of skimmed through the last leg of the thread while half asleep. Sorry to make you repeat yourself under the stress of my inadequate behaviour, I guess.
Replies: >>23337992
Anonymous
6/22/2025, 9:57:58 AM No.23337992
>>23337990
You're good brother, I'm tired too so I get it.
Anonymous
6/22/2025, 10:59:43 AM No.23338040
Femto, abide with Oval Link
Femto, abide with Oval Link
md5: a013aa3d0023fb84e927a60b0ff62fc9๐Ÿ”
So, being fresh off replaying DxM and less fresh off replaying ACVI, I once again find it kind of suspicious how some of the broad strokes in both games are remarkably similar.
>both are kinda sorta more cinematic spin on the Armored Core formula
>the Outer infusion of magical space particles VS the Coral aka magical space particle augmentation
>Femto the red living space oil particles VS Coral the red living space oil particles
>whatever happened to the moon VS The Fires of Ibis
>the Immortals spurring the Femto fueled technological advancement VS the Coral fueled "Carnival of horrors", whatever that was supposed to actually be
>Immortals interfacing with and taking over electronic equipment VS Coral doing pretty much the exact same thing, albeit on a different scale
>Oval Link (technically part of Sol 3, just to be cheeky) being a super speshul closed off zone where all the cool stuff happens VS Rubicon 3 being the same, both are barren post apoc shitholes, at least for the most part
>Four the mercenary liaison ai and kinda sorta governing/operating system for the Arsenals VS SMALLMIND is for ALL the mercenaries ahile Ayre messes around with your AC
>whatever the Dominator was actually trying to do and whether it was Four all along or just took it over at some point VS Ayre's coexistence / SMALLMIND's Final Solution
>Arsenal VS AyyCee-nawl (just squint your temporal lobe or something)
There's probably more stuff I'm forgetting at the moment. Did the design documents for VI exist for long years before the DxM team split off from From or was some of the expatriated staff brought back in? Did From just magically got all these ideas by osmosis once DxM was out? I'm honestly too lazy to check if the same names pop up under both titles and I'm sure that if they did, someone pointed that out already. Also, the fully manual movement, the positioned behind the mecha camera and the presence of targetting reticle kind of made the game feel more like an AC game than VI did.
Replies: >>23338042 >>23338047 >>23338064 >>23338107
Anonymous
6/22/2025, 11:01:29 AM No.23338042
DaemonXMachina 20.06.2025 11_39_39
DaemonXMachina 20.06.2025 11_39_39
md5: 65342a113c56b7fb9e209578de017eb6๐Ÿ”
>>23338040 (Me)
And I kind of like how quote unquote weightlessly the Arsenals handled, the way the permaflight was implemented reminded me of how the good ol' Xenoblades Chronicles X handled flight capable units, once again making me wish it also had some proper actiony mecha gameplay instead of being stuck with the pseudo mmorpg staple of clicking on icons and watching the cooldown timers. The freedom to soar high in the sky in my cool ace custom gianto robotto just makes me happy. No worrying about energy gauges or silly boost feathering, just flying around while listening to admittably catering to me personally electric guitar wankery.
Replies: >>23338047
Anonymous
6/22/2025, 11:07:57 AM No.23338047
>>23338040
>>23338042
You're reading way too far into it. We already know AC6 was heavily inspired by Dune to the extent Coral was called "spice" early in development, shit dude the convergence is even guarded by a giant fucking worm. Dune has been inspiring media for a long time and it's entirely possible DxM was inspired by it as well.
Replies: >>23338049
Anonymous
6/22/2025, 11:09:29 AM No.23338049
>>23338047
>You're reading way too far into it.
But noticing patterns feels good.
Replies: >>23338059
Anonymous
6/22/2025, 11:14:42 AM No.23338059
>>23338049
It does yes, and admittedly you'd be onto something if we didn't already know the Dune connection, but the fact remains.
Anonymous
6/22/2025, 11:17:51 AM No.23338064
>>23338040
That would be assuming anyone at from, or anyone at all, actually paid attention to dxm's story.
I muted the dialogue halfway through my playthrough because the battle chatter was so repetitive and annoying.
Anonymous
6/22/2025, 12:19:00 PM No.23338107
>>23338040
I don't know, I skipped DxM's story because the first impression it gave me is horrendously boring with dogshit presentation.
Anonymous
6/22/2025, 12:40:14 PM No.23338132
>>23326725
>>23330057
Ayre won
Anonymous
6/22/2025, 1:14:47 PM No.23338166
>>23336116
Fake reverse joints are cringe
Replies: >>23338471
Anonymous
6/22/2025, 1:51:09 PM No.23338204
FM_8_3
FM_8_3
md5: f2bc79c34e9a0342631d99e09854e444๐Ÿ”
>>23337973
> Do you think Rayleonard and GA were going to sit down and make sure their parts look good together? No, absolutely not. Same goes for Arquebus and Balam.
maybe not for balam and arquebus, but surely BAWS and elcano. they still don't, though. also, corporations ignoring parts mixability sorta means they don't really have a good reason to produce ACs in the first place instead of high-spec MTs.
i brought up front mission 1 because the designers were able to achieve a good balance of design distinction and mixability, so i don't really think they're necessarily mutually exclusive either.
Replies: >>23338456
Anonymous
6/22/2025, 5:33:23 PM No.23338456
>>23338204
>corporations ignoring parts mixability sorta means they don't really have a good reason to produce ACs in the first place instead of high-spec MTs
That isn't true at all though? The parts still WORK very well together, they just might not LOOK good together. AC parts are designed for specific tasks, how much synergy they will provide when mixed depends entirely on what you're doing. They don't need to talk between corporations for this type of synergy.
Anonymous
6/22/2025, 5:44:57 PM No.23338471
>>23338166
You're cringe
Anonymous
6/22/2025, 6:03:57 PM No.23338492
I just completed my first play through of AC6, I got the ending where you side with Ayre and fight Walter, Carla, etc
Is general multiplayer alive outside of set groups like ACG?
Should I grab a mic to communicate with teammates or is this like other FromSoft games that don't have voice chat? Because I feel like AC online would kinda need VC to work....
Replies: >>23338496 >>23338517
Anonymous
6/22/2025, 6:08:01 PM No.23338496
>>23338492
There's no built-in VC and no online play besides PvP so you don't need it anyway. Also the PvP when not playing with isolated groups is completely and utterly filled to the brim with the sweatiest sweatlords to ever sweat even in unranked nowadays. If you wanted fun playing with randoms you needed to do group matches back around when the game launched.
Replies: >>23338505
Anonymous
6/22/2025, 6:11:40 PM No.23338505
>>23338496
Okay thanks, guess I'll make a time machine or wait for AC7
Replies: >>23338517 >>23338727
Anonymous
6/22/2025, 6:19:51 PM No.23338517
>>23338492
>>23338505
Just keep playing for the other 2 endings bruv. You are missing out on cool bosses, although personally I don't think they are as fun as Snailteus.
Anonymous
6/22/2025, 8:24:59 PM No.23338727
>>23338505
Why not just play with one of the aforementioned isolated groups?
Anonymous
6/23/2025, 6:33:54 AM No.23339947
>>23333486
He sounds fine in JP dub
Anonymous
6/23/2025, 6:47:08 AM No.23339963
>>23337017
6 had the best looking frame, but will be a bit mismatched if mixed with other frame
5 looks like heavy junk tanks. It works on the settings, doesn't look bad at all but probably my least fave.
4 looks to busy looking. I get what they're going for but it's still looked to busy for my taste. The bland texture and shading from the game doesn't help either.
If I have to rate it's 6 > 3 > 2 > 1 > 4 > 5
Replies: >>23339996
Anonymous
6/23/2025, 7:03:07 AM No.23339996
>>23339963
>If I have to rate it's 6 > 3 > 2 > 1 > 4 > 5
Honestly not overly dissimilar from my own ranking, which would be 4 > 6 > 3 > 2 > 1 > 5

5th gen ACs are just so ugly man.
Anonymous
6/23/2025, 9:40:46 AM No.23340225
soldner_fat
soldner_fat
md5: cae26f72e778f6ea981968a5c782f2a8๐Ÿ”
y soldner fat
Replies: >>23340236 >>23340505 >>23340719 >>23340781 >>23342211 >>23342456
Anonymous
6/23/2025, 9:48:32 AM No.23340236
>>23340225
Aldra is notorious for being a heavy arms manufacturer and their engineers apparently took that concept hog wild when it came to the SOLDNER frame. As for what purpose it serves? Uh, well, I guess the pilot is probably pretty safe in that shit.
Anonymous
6/23/2025, 2:38:03 PM No.23340505
60cddc846f9b7
60cddc846f9b7
md5: 146768506571a214560a24a6c7ea2efa๐Ÿ”
>>23340225
because GOPPERT was fat
the real questions is why doesn't SOLDER look as good as GOPPERT or HILBERT
Replies: >>23340666 >>23341449
Anonymous
6/23/2025, 4:41:53 PM No.23340666
>>23340505
That looks like shit though?
Anonymous
6/23/2025, 4:46:02 PM No.23340670
bafkreiae6mtnkmendavmusg2wmkgenwn4iylajvdjdul7d2asodxhh34we
nice try, satan
Anonymous
6/23/2025, 5:18:35 PM No.23340719
>>23340225
Because Aldra is, in universe, an heavy duty / industrial machine manufacturing company firstly and foremostly. Makes sense, given that the Interior Group / Interior Union to which it belongs is a fossil fuel magnate, and the utterly colossal mining machines needed to do those jobs arenโ€™t gonna come out of nowhere.
As for why the Soldner specifically looks fat, thatโ€™s because itโ€™s probably just really old as far as NEXTs go. Specifically, the Soldner is probably one of the oldest non-prototype NEXTs in universe, given that Aldra is accredited with creating the ACS control system that all NEXTs therein would use. Thus, itโ€™s weird bloated, chunky design can simply be chalked up to being primitive NEXT tech, like the 00-Aretha.
Replies: >>23340966
Anonymous
6/23/2025, 5:53:31 PM No.23340781
>>23340225
i fucking love this picture
Anonymous
6/23/2025, 8:10:47 PM No.23340966
>>23340719
>As for why the Soldner specifically looks fat, thatโ€™s because itโ€™s probably just really old as far as NEXTs go.
You should probably stop talking about these games with authority when you haven't even played them since they came out. The SOLDNER isn't old, it's a new model in ACFA. It didn't even exist in AC4.
Replies: >>23342168
Anonymous
6/24/2025, 12:28:11 AM No.23341449
>>23340505
y gopher no head
Replies: >>23341781
Anonymous
6/24/2025, 3:29:13 AM No.23341781
>>23341449
it's just a flathead
Anonymous
6/24/2025, 7:16:56 AM No.23342168
>>23340966
Damn dude I'm all for gatekeeping but you straight killed that guy
Replies: >>23342192
Anonymous
6/24/2025, 7:42:18 AM No.23342192
>>23342168
Good.
Anonymous
6/24/2025, 8:04:06 AM No.23342211
KOJIMA
KOJIMA
md5: 9cd07cb7359ed6f40568d205dd593a25๐Ÿ”
>>23340225
Unlike Aaliyah, the KOJIMA is stored in the boob.
Replies: >>23342215 >>23342774
Anonymous
6/24/2025, 8:08:49 AM No.23342215
>>23342211
Speaking of Kojimbo particles, anyone got that screenshot where some nuclear phycist dude actually broke down the science of KP?
Anonymous
6/24/2025, 12:34:31 PM No.23342456
Chunky boi
Chunky boi
md5: 70d7d980a7fcfc52765049ac05654d58๐Ÿ”
>>23340225
I dont know why, but I always loved how chunky boi looks. Feels aesthetic to me
Anonymous
6/24/2025, 2:47:20 PM No.23342673
ACGL5
ACGL5
md5: 619fdc9287bcd42c8cf7a93435009304๐Ÿ”
where my fellow lightweight bros at?
Replies: >>23342699
Anonymous
6/24/2025, 3:01:15 PM No.23342699
20250103000156_1
20250103000156_1
md5: baffab6f3119e17b9893152bd718c391๐Ÿ”
>>23342673
ultralight with gills booster is a lot of fun
Anonymous
6/24/2025, 3:49:54 PM No.23342774
>>23342211
where did you get this picture of me?
Anonymous
6/24/2025, 4:01:15 PM No.23342790
GabbQ6SbEAAmo-b
GabbQ6SbEAAmo-b
md5: a22e3d9c0d0f041ec356cb9da64d396f๐Ÿ”
Anonymous
6/24/2025, 5:05:25 PM No.23342912
>>23342910
>>23342910
>>23342910