>>23319032If you must dive around in the same eras of a setting forever, I don't mind a thoughtful approach to re-imagining an old look. UC's already been doing it for years, just a little less jarringly. The 90's OVAs reinterpreted tons about the aesthetic of the OYW and postwar period.
Star Trek's a fun example because you have three different approaches to TOS-era within the same franchise and two even coexisted. DS9 and Enterprise both went with the literal approach of that era just looking like the 60's TV production, which was fine for DS9 since it was an anniversary tribute episode but in Enterprise it's a little weirder, since the show's a prequel with a much more modern aesthetic, and for that matter it's not like the films immediately after the show paid much mund to aesthetic continuity.
Then there's the two most recent shows, Discovery and Strange New Worlds. Discovery largely went 'fuck it' and pursued its own aesthetic for the era, which might've been fine but personally at least I think it also just kind of missed the mark for any era of the setting. Strange New Worlds goes the other way, and tries to create essentially a modern interpretation of the original's look. It ends up in this interesting spot where it's not a full-on retrofuture, but it also doesn't feel like it came from an extrapolation of contemporary 'cool' design trends. I really like it personally, and a little 70's influence helps sell the idea that the original Constitution-class could plausibly become the refit without replacing every single component.
And then there's Picard which somehow ends up less aesthetically futuristic by its end than it was at the start.
I don't really have a point here, it's just funny how the series has tried more or less every approach and you can compare within the same IP.