Thread 23321842 - /m/ [Archived: 951 hours ago]

Anonymous
6/15/2025, 3:44:13 PM No.23321842
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md5: afe574a9f4e652811275dd96ea38b814๐Ÿ”
Megaton Musashi just came and went, huh?
Was it the Diablo style loot?
The lack of western marketing?
Replies: >>23321864 >>23321906 >>23322528 >>23322802 >>23322905 >>23323017 >>23323119
Anonymous
6/15/2025, 4:01:36 PM No.23321864
>>23321842 (OP)
It didn't have a cool opening like the anime.
Anonymous
6/15/2025, 4:23:56 PM No.23321890
It literally wasn't marketed at all.
They essentially just localized the final gambit of a multimedia franchise that was already on it's way out, in hopes of squeezing a little bit more money out of it.
I enjoyed the game but it's a pretty solitary experience.
Anonymous
6/15/2025, 4:32:15 PM No.23321906
>>23321842 (OP)
For me it's that looking at all the marketing and the anime I'd expect a hack and slash with some occasional giant bosses, something trying to be like Gundam Breaker. But from the outset you notice all the grunts melt before your melee string is even over and the main emphasis is "stand around dodging attacks while shooting."
For me, way too many dull RPG mechanics, can't stand the "manage ten billion drops of gear" genre and there have been games that I mechanically gelled with more than Musashi that I dropped over it slaughtering the game's pace with forcing you to micromanage stats and menus.
It's paced like a mobile game, beyond just all the micromanagement and the login bonus. The initial missions are like 70 seconds long, if you take your time with them. It moves the emphasis away from the action and back into reading menus. Makes it feel more like a bait and switch.
And now there is also a competent Breaker title available on PC. And while the writing of Musashi is notably top-notch I hear that the only major difference between the game and the anime is that the game has a short post-story segment that doesn't live up to the anime's quality.
Replies: >>23321928
Anonymous
6/15/2025, 4:43:35 PM No.23321928
>>23321906
The mission length and difficulty is wildly unbalanced
For a normal playthrough, you blitz through things to the point where combos and elemental damage isnโ€™t even relevant
But once you unlock the higher difficulty modes, it goes 0-100 in the worst way possible because now even normal grunts have 10x hp, making everything just a damage sponge slog
Replies: >>23321946 >>23322911
Anonymous
6/15/2025, 4:45:21 PM No.23321931
>EAC
never even bothered with it
Anonymous
6/15/2025, 5:00:29 PM No.23321946
>>23321928
That's the issue with Wired being the 3rd release of Megaton Musashi, I have to assume the story missions were balanced fairly okay back for the original and X for their respective sections of the story, but we obviously never got to play them in English.
Anonymous
6/15/2025, 5:07:28 PM No.23321950
I actually liked it. Got like 4x more playtime out of it that Gundam Breaker 4. Not only was there more content, the gameplay just felt better suited for grinding.
Anonymous
6/16/2025, 12:53:08 AM No.23322528
>>23321842 (OP)
I tried the PSP Age games from the same developer and the same shit is here years after, boring button mashing combat. I regret wasting money getting it on Switch
Anonymous
6/16/2025, 3:45:59 AM No.23322802
>>23321842 (OP)
I bought it on sale at Christmas but haven't played it yet.
Wondering if I wasted my money now.
Anonymous
6/16/2025, 4:52:58 AM No.23322905
>>23321842 (OP)
Cool gameplay but bloated with way to much time wasting segment
Anonymous
6/16/2025, 5:01:59 AM No.23322911
>>23321928
>But once you unlock the higher difficulty modes, it goes 0-100 in the worst way possible because now even normal grunts have 10x hp, making everything just a damage sponge slog
You just need to have the right equipment. You get some higher level stuff when advancing in the story which later helps going back to the higher difficulties in the earlier stages. That said, the game does expect you to replay stages to get drops or complete higher level robot pieces.
Replies: >>23323013
Anonymous
6/16/2025, 6:17:07 AM No.23323013
>>23322911
I just made it to when you recruit the girl, will I ever get something else besides biped and centaur mechs and 3 hit combos?
Anonymous
6/16/2025, 6:24:41 AM No.23323017
>>23321842 (OP)
well for me it was the simplistic and repetitive combat
Anonymous
6/16/2025, 7:52:47 AM No.23323107
It should've just been 12 stages of fun, varied arcade robot punching action with lots of cool setpieces and bossfights. Instead it's structured like a mobile game.
Anonymous
6/16/2025, 8:00:56 AM No.23323119
>>23321842 (OP)
I know it's a third re-release but they aren't even trying to ease it up for newcomers.