>>511236415 (OP)The problem is not the fact that a fictional story, in video game form or a movie or whatever, has characters of African descent or women. The problem is their forced inclusion to meet a globohomo-fascist diversity quota to get the E.S.G. money from Blacrock or something like that, while pleasing the United Nations (proof the UN is messing with the video game industry in an intersectional way via the climate narrative: https://www.unep.org/es/node/25031). The UN has their own D.I.E. program with Agenda 2030.
https://unric.org/en/united-nations-video-games/
"I, Robot" had an African-looking lead character and it was arguably a better, more genuine artistic choice than Tenet's lead character, for example. "Beyond: Two Souls" had a female lead character and it looked better than "Horizon: Zero Dawn" 's lead character that seems like a butch, despite Ellen Page later on attempting to become the opposite sex through an ideologically-driven medical procedure.
So the problem is the neo-fascistically forced "diversity, inclusion and equity" paradigm, as opposed to genuine and free artistic choices.
picrel perhaps illustrates how Minecraft's newest generation of devs came up with the idea of androgynous clothing for a character you don't even see in third person, most of the time, while doing Minecraft stuff.
Looks like it's indie video game studios' time to thrive.