Cambion Quest: Volume 6 - /qst/ (#6244669) [Archived: 3 hours ago]

ReptoidQM !!L4pruCea+KoID: LfzRDkDq
5/19/2025, 6:35:35 PM No.6244669
cambionquest6
cambionquest6
md5: 017ae6fcbffc8ac5cf3b46ddd6127342🔍
‘Patmo-Shoka’.

That was what the facility was called, once. That was long ago though: before the War of Elves and Dragons; before the dawn of Man…

Certainly before the advent of the races of Dwarf, Gnome, or Halfling, who were born there.

In the aeons of conflict since, the facility was lost and forgotten, becoming simply one more hillock among the many such sch hills which rise up from the Steelwood region and roll, like ocean waves, into the so-called Orcwilds of the far northeast. For centuries, maybe millennia, it sat dormant, save for the mechanical and repetitious movements of it magically-animated, mindless maintenance staff: the last remnants of the mysterious race which predated and produced those Little Folk of the world above.

And then, the Ettercap found it. That Unseelie Fey renegade, rebel against her creators, took shelter in the buried pyramid of Patmo-Shoka, and there discovered ‘the forge’: a magical device of great size and power, which could be used to reshape a living creature’s mind and body. In her deranged loneliness, the dark fairy did just that, but not to fix her own twisted form; rather, she kidnapped the children of the neighbouring Men, Elves, and Orcs, to create a family she could otherwise never have, in the form of a horde of purple-skinned and arachnid-faced monsters and a grove of horticultural horrors.

And then you—both of you—found her. Together with your ‘Monstrous Regiment’ of fellow adventurers, who invade the Unseelie’s stronghold, freed its long-sleeping defenders, slaughtered the deformed fairy ‘foundlings’, and captured Patmo-Shoka for your own.
Replies: >>6244670 >>6245014
ReptoidQM !!L4pruCea+KoID: LfzRDkDq
5/19/2025, 6:36:37 PM No.6244670
zith-zi_carazzi_final_nobg
zith-zi_carazzi_final_nobg
md5: 567d3f109071bfe253dc44ef914768d9🔍
>>6244669 (OP)
You are Zith-Zi, a one-time goblin bandit who was transformed by a not-dissimilar magic into a pretty, pink-skinned ‘nilbog’ adventuress…

…And you are Cara-Zi (or Carazzi, or just ‘Cara’ or ‘CZ’), the demon-tainted ‘cambion’ castoff created by Zith-Zi’s transformation.

For a long time, it had seemed that the price for your physical and spiritual improvement would be your misery and madness. Even an increasing mastery of shapeshifting skill couldn’t rid the demonic goblin of unwholesome urges, Hellish hunger for the lifeforce of the living, or certain anatomical aspects that served as impediment to intimacy. Not even the magic which separated the two ‘soul-sisters’ could cure a cambion’s condition.

But maybe, just maybe, the Forge of Patmo-Shoka can.

This was the theory of Ayla and Veigar, the self-same darkling doppelgangers of two legendary mages who arrived in the wake of the Ettercap’s destruction. They offered their services to you two, as tutors and technicians adept in the Living Alchemy of the East and West alike, in exchange for the opportunity to use the magical machine themselves.

However, transforming a cambion’s ectoplasmic essence into something capable of a normal life—of free will without <WANT>, of reproduction without cursed contagion—requires more than just the Forge’s power, which was only ever intended for its goblinoid creators.

While Veigar and your boyfriend work with the ancient natives to translate and implement the proper protocols, you have been ‘cultivating’ your body and mind with martial arts of medicine from the Far East, following the Path of Pure Self towards the ultimate goal of becoming a Void Vessel: a spirit freed from suffering and desire.

Meanwhile, you have been working hard to maintain morale and keep food stores full, something made increasingly difficult by the harsh northern winters and the need for secrecy, lest the people of the Steelwood take umbrage with your ownership and operation of such a powerful magical resources on ‘their’ (oft-disputed and long fought-for) land.

Luckily, those two objectives have found overlap, following a certain trip to The Orient…

Replies: >>6244671
ReptoidQM !!L4pruCea+KoID: LfzRDkDq
5/19/2025, 6:37:16 PM No.6244671
>>6244670



Welcome back, one and all, to Cambion Quest! For anyone in need of a refresher, interested in delving into prior quests in the setting (not mandatory by any means), or for anyone just joining us, the prior threads and quests can be accessed at https://suptg.thisisnotatrueending.com/qstarchive.html?tags=reptoidqm. A reminder as well: backlink your 1post IDs, or during contentious votes or suspicious surges of activity, they may not be counted.

Replies: >>6244673
Anonymous ID: LfzRDkDq
5/19/2025, 6:40:24 PM No.6244673
>>6244671



You are Zith-Zi, and you are utterly exhausted. Nobody could blame you—and they better fucking not, or you might bust their goddamned head open. You braved a blizzard and fought a wolf-pack for these pricks, after all, only to discover upon your return that your foremost magical healer had fucked off the Hawksong—the big city—on some kind of secret wizard-mission. As such, you and your hunting companions—An-Yii and Yeb-Uit—have been nursing your pneumonia and frostbite the old-fashioned and unpleasant way: bed-rest and bark-teas made by your savage shaman, the orc-girl Dura.

(They’re better than nothing—better than they were a week ago, actually, at the actual healing part—but they still taste like spoiled blood and sawdust.)

Still, it wasn’t all for naught: you acquired enough dogmeat to feed the whole Regiment, and enough pelts to trade for some more equipment once you’re better... And better you’d better be getting, and fast, because while you were busting your ass to keep everyone fed, your other half was apparently munching bean-balls in the Far East and taking on jobs for mysterious Easterling merchants without so much as checking in with you.

(You blame that khoblis bitch. Ayla may not be Izirina Henzler of Hawksong, in the same way CZ isn’t exactly you, but you’ve never trusted either of ‘em entirely. You’re sure she’s a bad influence on your ‘sister’…)
Replies: >>6244676
Anonymous ID: LfzRDkDq
5/19/2025, 6:42:07 PM No.6244676
>>6244673
Aside from a haul of hides and canine carne for the commissary, though, you also got a chance to flash your radsaber—that is, the Patmo-Shokan radiant energy blade you looted while you were conquering this dungeon—in a proper conflict. You smirk in grim satisfaction, remembering how it went through wolves like a hot knife through butter. After years out of the game, cooling your heels and spinning your wheels in New Goblintown, you’re finally feeling like your old self again.

Level Up for ZZ!
Choose one:
>Swordsmanship 4
>Thrown Weapon 2
>Athletics 3
>Vigilance 1
>Survival 1
>Intimidate 2
>Feycraft 1 (also gain a spell)
>Handle Animal 1 (increase Hershy’s effectiveness)

Determined not to let yourself go soft again, you force yourself out of bed with a groan and a grimace. You force yourself to finish your tea, give yourself a quick whore’s bath in the basin—a little splash of water and a quick towel-down, just to remove the sheen of sick-sweat—and make yourself decent before staggering out of your quarters. After all, you’re the Boss, and you’ve got loot to distribute.

You have 34 points to spend, having gained 5 points for each winter wolf whose pelt you acquired!

What will you spend it on?
>Upgrading your Light Armour to Medium
[4 points, +1 damage absorption per hit]
>Upgrading your Light Armour to Heavy
[8 points, +2 damage absorption, +1 DC to hit you, increases DC of Athletics rolls while wearing it]
>Upgrade your Throwing Knives
[currently 1d2, upgrading increases them to 1d4; cost of 2 points per knife]
>Fix your damaged Trapfinder
[currently allows you to search for magical traps, but at DC 16; fixing it will reduce DC to 12, but costs 8 points]
>Keep a winter wolf pelt and fashion it into a new cloak
[reduces DC of leadership and Intimidation rolls by 2, moreso with orcs of the Wolfpack Horde and with lycanthropes or canid beastfolk; costs 5 points, since you don’t sell one of the pelts]
>A new, superior bow and more arrows for Yeb-Uit [increases damage from 1d6 to 1d8, improves his morale; costs 5 points]
>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Better quality rations, travel gear, and clothes for everyone [Increases whole party’s morale, improves your initial impression with anyone you encounter, costs 10 points]
>Write-in
Replies: >>6244679 >>6244680 >>6244684 >>6244744 >>6244751 >>6244795
Anonymous ID: mrTMkLrc
5/19/2025, 7:01:31 PM No.6244679
>>6244676
>Handle Animal 1 (increase Hershy’s effectiveness)
This isn’t the optimal choice, I just like the idea of Hershy being pampered so much it becomes a skill :^)

>Upgrade your Throwing Knives X2
>Keep a winter wolf pelt and fashion it into a new cloak
>A new, superior bow and more arrows for Yeb-Uit [increases damage from 1d6 to 1d8, improves his morale; costs 5 points]
>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Better quality rations, travel gear, and clothes for everyone [Increases whole party’s morale, improves your initial impression with anyone you encounter, costs 10 points]

That should be 29 points- the last five should either be spent on upgrading our armor or gifting CZ a wolf-pelt cloak (or pampering Hershey further ;)
Replies: >>6244685 >>6244808
Anonymous ID: mrTMkLrc
5/19/2025, 7:08:45 PM No.6244680
>>6244676
Also curious about the Feycraft’s potential spells desu
Anonymous ID: Dj75P4iT
5/19/2025, 7:26:44 PM No.6244684
>>6244676
>Athletics 3
Our sword does decent enough damage. Let’s worry about other things in combat.

>A new, superior bow and more arrows for Yeb-Uit [increases damage from 1d6 to 1d8, improves his morale; costs 5 points]
He was on low morale.
>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Better quality rations, travel gear, and clothes for everyone [Increases whole party’s morale, improves your initial impression with anyone you encounter, costs 10 points]
CZ has the censer. I don’t think another trapfinder is that necessary.
Replies: >>6244691 >>6244808 >>6245700
Anonymous ID: HBF8wCri
5/19/2025, 7:29:51 PM No.6244685
>>6244679
I like this anon's proposal, especially because I feel we haven't done stuff for Hershey in a while, being so busy leading the crew
RQM ID: LfzRDkDq
5/19/2025, 7:40:50 PM No.6244691
>>6244684
>CZ has the censer. I don’t think another trapfinder is that necessary.
[Entirely reasonable, but I will briefly point out that the Brazier of Revealing haze exposes and inhibits illusions and mentalism, while the Trapfinder is good for identifying and disabling magical and non-magical devices. Only in some cases, ie traps reliant on illusion or mind-affecting spells, will both be useful for the same thing. The trapfinder, for instance, might have spared Aarre.]
Anonymous ID: JhLtF3mh
5/19/2025, 9:08:08 PM No.6244744
>>6244676
>>Handle Animal 1 (increase Hershy’s effectiveness)

>A new, superior bow and more arrows for Yeb-Uit [increases damage from 1d6 to 1d8, improves his morale; costs 5 points]
>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Fix your damaged Trapfinder
>Keep a winter wolf pelt and fashion it into a new cloak
>Upgrading your Light Armour to Medium
Replies: >>6244808
Anonymous ID: Eyv/2aLc
5/19/2025, 9:23:12 PM No.6244751
>>6244676
>Feycraft 1 (also gain a spell)

Spells verity is always useful especially if we are going to be dealing with the yokai of the east.

>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Better quality rations, travel gear, and clothes for everyone [Increases whole party’s morale, improves your initial impression with anyone you encounter, costs 10 points]

healing potions are a must have since veigar wont be coming with us.
Anonymous ID: hK3lMstw
5/19/2025, 11:21:28 PM No.6244795
>>6244676
>Athletics 3
We've already seen swordsmanship 5, let's see athletics 5

>A new, superior bow and more arrows for Yeb-Uit [increases damage from 1d6 to 1d8, improves his morale; costs 5 points]
>Proper pre-made healing potions for An-Yii’s medical kit [upgrades her healing from 1d8+2 to 1d8+4, and allows her to restore MP as well for those who have the capacity for magic; improves her morale, costs 5 points, lasts until the kit is next depleted]
>Better quality rations, travel gear, and clothes for everyone [Increases whole party’s morale, improves your initial impression with anyone you encounter, costs 10 points]
Moralemax for 20

>Fix your damaged Trapfinder
Keep 6 in the bank for emergencies
Replies: >>6244808
RQM ID: LfzRDkDq
5/19/2025, 11:56:32 PM No.6244808
locked
locked
md5: 3fad68e20d4a6b25b4f756226307151d🔍
>>6244795
>6244751
>>6244744
>6244685
>>6244684
>6244680
>>6244679
[Locked and writing!]
Replies: >>6244838 >>6245014
ReptoidQM ID: LfzRDkDq
5/20/2025, 12:55:14 AM No.6244838
>>6244808

For the last few months, you’d had nobody to trade with but the small clan of Wolfpack Horde orcs who occupied the northernmost area of the Steelwood region. While the barbarian brutes were perhaps, marginally less brutish and barbarous than humans gave them credit for… Well they still weren’t exactly replete with a rich material culture, nor were you eager to indebt yourselves overmuch to a people whose race operates on a system of slave-raids and servitude.

(Especially since, as a juicy piece of ass, ‘servitude’ means something very specific and unpleasantly familiar where you’re concerned)

No, for the quality of goods which you needed, you thought it best to deal with civilization proper, and that meant sending Ayla to purchase them in your stead. As much as you hate to rely on an unreliable and enigmatic evil twin of a humie you already mistrust… Well, only one of you can teleport.

“Bring Copperbelt with ya,” you’d told her before she left, though, in hopes that the dwarven merchant would keep her honest, or at least that their two flavours of dubious trustworthiness would cancel each other out.

9 points remain

Looking over what they brought back, you find your trust in this arrangement was well-placed. While you were in the throes of your fever, they had fetched everything you had asked of them, and then some. You smile to see it, congratulating yourself on your excellent managerial skills and good judgement of their character, as with a grunt you haul the heavy sack of goodies over your shoulder.

croa-OAK!

“Oops! Sorry Hershy.”

The golden-plumed drake, readjusts himself, jostled out of his usual nesting-place in the crook of your neck by the bag. He's has taken quite a liking to the winter wolf pelt you kept, as a trophy of your little expedition. The thick, fluffy fur of the tundra-adapted predator feels incredibly plush upon your skin, so you can hardly blame him, though that’s not why you kept it… Or, well, not the only or primary reason.

Rather, it’s the way that Xoldur, Murbal, and Dura straighten up and watch you walk by with greater respect when you wear it. It’s not just orcs, either: these white-furred wolves is a fearsome force, well recognized in the region, and the fact that you slew almost a whole pack of them in a fearsome blizzard without losing a single life is no mean feat. You’d even gone so far as to have Ayla bring back a couple blue zircons from the market, to revive the beast’s fierce, frigid gaze.

(What? Can’t a girl accessorize?)

That wasn’t the bulk of your purchase, though, nor was it all so frivolous. The bulk of your bundle is filled with practical supplies for the quest ahead.
Replies: >>6244840
ReptoidQM ID: LfzRDkDq
5/20/2025, 12:55:44 AM No.6244840
>>6244838
First and foremost: food. Trail rations are functional, yeah, but every adventurer knows in their heart (and moreover, their stomach) that’s they’re far from appetizing.

“Soup’s on!”

Well, no more of that—nor anymore dogmeat and hardtack—for YOUR gang! As the Monstrous Regiment gathers round, even those hard-assed orcs can’t help but ‘ooo’ and ‘aaah’ a little over the spread you’ve splayed out before them. Fresh buttery bread, well-seasoned meats, jars of rum-preserved fruits and pickled vegetables are laid out before them.

“Hmph,” Xoldur grunts, unscrewing one jar to sniff at it. “Is too much.”

“Dibs!” cries his sister, shoving him hard as she snatches the jar from his hands.

She catches a fist to her face for her trouble. You roll your eyes and let the two half-orcs settle the dispute between themselves, in the manner of siblings everywhere, while you distribute the remainder of the haul: thick-walled and waterproofed bedrolls, well-woven woolen blankets, fresh torches guaranteed to burn bright and warm, and a slapdash assortment of well-crafted clothing in a variety of sizes.

“They ain’t all gonna match for fit perfect,” you warn the Regiment, “but they’ll be a damn sight better ‘n we’ve had.”

Nobody complains even so, and in fact spirits seem especially high as people sort through the pile for the best-fitting boots and snuggest sweaters. The healthy and hale members of your company stuff their packs and pockets, with words of earnest gratitude; when they thin out, two small and sniffling figures yet stand, wating.

An-Yii and Yeb-Uit—fellow Wastelanders and founding members of New Goblintown—accompanied you on the hunt which made this plenty possible…. And they paid for it. Yeb-Uit, old bugger that he is, paid most preciously: despite Dura’s best efforts, he lost the tip of his right ear to frostbite. An-Yii damage is less visible, but she still wheezes when she breathes, and moves more slowly. Both have made a remarkable recovery, but you know that the experience—and the ‘tough love’ you were forced to employ in the field to keep them moving—has left a lasting mark upon them both.

“Here,” you say. “For you.”

“Wh-huh?” An-Yii blinks.

“…For us?” Yeb-Uit clarifies.

“Damn right,” you say with a grin. “You fuckin’ worked for it, didn’t you?”
Replies: >>6244842
ReptoidQM ID: LfzRDkDq
5/20/2025, 12:56:32 AM No.6244842
>>6244840

Some might say that you’re still soft, at least for a Goblin Boss. Well, they might be right… But then, you aren’t a goblin, and you’ve long stopped caring about living up the rough-and-tumble reputation you built among the bandits of the Goblin Wastes. If Yeb respects your authority any less for the new bow you’ve brought him—or An-Yii for the stock of faintly luminous potion-vials you’ve brought her to augment her kit—neither of them shows it.

“This is…” An stops mid-sentence to sniffle, and though she rubs her nose, you think you catch a faint glimmer of tears in her eye. “I can do a lotta good with this, back home.”

“I’m sure you can,” you agree, “but you’ll be doin’ it for us, first. Deal?”

An nods, a single jerk of her head which speaks volumes. Yeb-Uit says nothing simply turning his Genuine Elven-Grade Adventurer’s Bow™ over and over in his hands, admiring the craftsmanship, as if he can’t believe it. Eventually, he takes his old, well-wron one from his back, replacing it with what you’ve provided him, and looks up with a grim smile.

“When do we leave?”

An-Yii’s morale: Low -> High
Yeb-Uit’s morale: Medium -> Very High
Everyone else: High to Very High



To be continued; sorry, anons, but a buddy invited me out part way through the update. Figured I'd posy up what we had so far, though, since it was a cute moment to leave off on
Replies: >>6245014 >>6245040 >>6245470
Anonymous ID: hzSf2kI9
5/20/2025, 6:10:00 AM No.6245014
>>6244669 (OP)
Welcome back, OP
>>6244808
a shame anons didn't want to fix the trapfinder.
>>6244842
very nice indeed.
Anonymous ID: hK3lMstw
5/20/2025, 7:04:57 AM No.6245040
>>6244842
>Genuine Elven-Grade Adventurer’s Bow™
lmao
Anonymous ID: JhLtF3mh
5/20/2025, 8:42:54 AM No.6245069
I love gearing up. Thanks for the update QM!
ReptoidQM ID: LfzRDkDq
5/21/2025, 3:32:35 AM No.6245470
45d59747-e5b1-4eca-9a6b-64fb07453d1f
45d59747-e5b1-4eca-9a6b-64fb07453d1f
md5: a029bb1187585165f31ce9083c6aedff🔍
>>6244842


You are Cara-Zi.

Or Carazzi, to Veigar, who doesn’t seem to really ‘get’ goblin names, despite kind of BEING a goblin nowadays.

Or Cara, to Marty, your ~boyfriend~, but that’s okay because of how he says it, and anyway it’s not uncommon for a goblin to pick one half or the other of their name and use it as a nickname, especially for gobs with longer names, as is common among hobgoblins or those with a non-goblin parent.

…Which, like, you sort of are, in more ways than one.

Because you’re also Irinnile.

You look at yourself in the mirror, admiring you fancy new oriental dress. It was part of your advance from Ziwei Bo, the enigmatic undead Easterling who also gave you your Brazier of Revealing Haze. It fits you perfectly, but then that’s inevitable: you bought a dress to fit the body-type you wanted, and then just sort of… Shifted into shape.

(Because of Irinnile.)

Ever since you mapped the contours of your body and soul with the shadow of the succubus who spawned you, you’ve felt… Weird. It’s like you finally understand something about yourself that you didn’t before. Maybe that’s what you bought this particular dress? With its high collar and its gold closures, its fancy poofy princess shoulders and its form-fitting silhouette around your hips, to the daring slits that conveniently afford you the room to grow or shrink just a little without bursting its seams, it’s sort of perfect…

But it’s also green.

Why is it green? And why the one with the snake scale motif?

(Snakey like that face you saw… The face of your, uh, ‘father’, whom your demon sire had been bound to, and fallen for…)

You still don’t really remember your life, as a part of Irinnile. It’s even vaguer and hazier than your scattershot recollection of your time as a hidden aspect of Zith-Zi. Somehow, though, in feeling like a part of so many different people, with such a unique hidden history, you feel more like you than ever before.

You’re not Zith-Zi.

You’re not really Irinnile, either, or Mama Zi, or your mysterious reptilian parent, either. You’re your own creature—self-possessed, self-aware, self-directed. The shirin has faded from your system, but the experience of the psychotropic spice and its attendant experience yet lingers.

When you look in the mirror, the face which looks back belongs to…

>Cara-Zi of New Goblintown
>Carazzi Van Houtzmann
>Cara Meadowgrass
>Shira Yosef
>Write-in
Replies: >>6245473 >>6245481 >>6245538 >>6245601 >>6245609 >>6245634 >>6245698
ReptoidQM ID: LfzRDkDq
5/21/2025, 3:34:14 AM No.6245473
CZ Current Level
CZ Current Level
md5: 0823e936771fdb7fbb33da83eb34baad🔍
>>6245470
Level up for CZ!
Thanks to your dedicated study, you gain one combat rank in addition to the Occultism and Shapeshifting ranks which you gained last thread.
>Natural Weapons 3
[Increases your to-hit (3d20, 4d20 with Fist of the Green Dragon), but only does 1d3 damage, and reveals your monstrous nature when used)
>Polearm Combat 1
[Takes advantage of your 1d8 fishing spear, and other staffs, staves, and polearms)
>Polearm Combat 2
[Even BETTER than the previous option.. but you lose a rank in Natural Weapons]
>Close Combat 1
[Stacks with Natural Weapons ranks, AND works with your knife… But not with spears, and doesn’t increase your Natural Weapons damage, and only does 1d2 damage when not shapeshifting natural weapons]

Don't forget to vote on both votes!
Replies: >>6245538 >>6245603 >>6245609 >>6245698
Anonymous ID: Eyv/2aLc
5/21/2025, 3:49:49 AM No.6245481
>>6245470
>Cara-Zi Yosef

We did come from Zith-zi and mama zi, but were not a real goblin and the ancestral knight spirit of house Yosef did once speak to us.

>Natural Weapons 3

Our claws can damage magical, intangible and supernatural creatures our spear can't.
Replies: >>6245917 >>6246801
Anonymous ID: wGjcPIi3
5/21/2025, 5:24:03 AM No.6245538
>>6245470
>Carazzi Van Houtzmann
Our man Rudolfo was too influential

>>6245473
>Natural Weapons 3
Anonymous ID: mrTMkLrc
5/21/2025, 7:33:23 AM No.6245601
>>6245470
>Shira Yosef
Though I like the names Cara-Zi and Carrazzi- I just want to take back the Yosef name, even if it is unofficial. Besides, wouldn’t want to divorce ourselves from our sister’s name or the man who ‘gave’ us life- ain’t that right, Daddy~ *cackles at the spit-take*
Replies: >>6245917
Anonymous ID: mrTMkLrc
5/21/2025, 7:36:33 AM No.6245603
>>6245473
No opinion on the combat level up btw
Anonymous ID: hzSf2kI9
5/21/2025, 7:47:17 AM No.6245609
>>6245470
>Shira Yosef
I liked it
>>6245473
>Natural Weapons 3
are natural weapons and polearm combat antagonical skills, which is why we lose a rank on nw if we pick pc 2 ? or its just that we have the option sometimes of picking a further upgrade by sacrifcing the level of a random skill ?
Replies: >>6245917
Anonymous ID: JhLtF3mh
5/21/2025, 9:01:39 AM No.6245634
>>6245470
>Cara-Zi Yosef
>Polearm Combat 2
Anonymous ID: HAFT/GLf
5/21/2025, 12:24:23 PM No.6245698
>>6245473
>>6245470
> Cara Meadowgrass
I’ll be honest the new goblintown was a bit of a shithole. I don’t think its something to attach ourselves to that muh. Van Houtzmann? He’s cool. But he’s not that instrumental to our journey like ZZ. Martyn makes the most sense.


>Polearm Combat 2
We have ayla for the more magical threats. Good damage and reach.
Replies: >>6245700 >>6245917 >>6246049
Anonymous ID: HAFT/GLf
5/21/2025, 12:27:22 PM No.6245700
>>6245698
Am >>6244684
RQM ID: LfzRDkDq
5/22/2025, 1:49:54 AM No.6245917
vote
vote
md5: e73e266b9fb90cfa208f61f81445fd2f🔍
>>6245698
>6245634
>>6245609
>6245603
>>6245601
>6245538
>>6245481
[Alright, so we're going to go with some intention blending here. Shira and Cara-Zi were tied, but the majority want to keep SOME variation of CZ's current name, and take the surname of her maternal granddad's defunct noble house. Since Carazzi is more in-line with the nomenclature of the Northwestern humans it's actually a rare Italian surname, possibly meaning "cartwright" or "beloved but poor", the latter of which is strangely appropriate, well go with that.]

[Writing!]
Replies: >>6245956
ReptoidQM ID: LfzRDkDq
5/22/2025, 2:52:29 AM No.6245956
many faces of cz
many faces of cz
md5: ec1478367ba4021135971065167d03db🔍
>>6245917
“Shira Yosef…”

You say aloud the name which has been rolling around in your head. You aren’t sure WHY, though. ‘Shira’ from ‘shirin’, because that’s what got you feeling this way? And ‘Yosef’… Well, you guess you sort of ARE a ‘Yosef’, but the name—and the human lineage—never really meant much to you before. But Ayla… Well, she’s a Yosef, too, right? And ZZ, she used the clout associated with that dusty old demonym to get in good with Jimmy Efron’s hoity-toity folks.

It’s a name with WEIGHT. A name that MATTERS. A name that belongs to someone IMPORTANT, not a monster.

You grin, and repeat it: “Yosssefff~”

But ‘Shira’? That feels… Weird. Like you’d be completely abandoning your other origins… Your other half. Zith-Zi and Cara-Zi, the Zi Sisters—that’s you, too! But with your beigey-pink skin, and nice Easterling attire, and your hot hobbit boytoy, well…

“Carazzi Yosef?”

You let it roll off the tongue, letting the syllables hang in the air and fog the mirror. That’s how Tips—and Veigar by extension—always mispronounce your name. They don’t speak Goblang, don’t get the tones. But said like that, with their Northwestern accent and emphasis? It almost turns your gob-given name sing-song in the same was as that of Costella Fanucci, Tips’ wife.

“Carazzi Yosef…”

Your reflection’s smile spreads.

“Carazzi Yosef!”
Replies: >>6245957 >>6246026
ReptoidQM ID: LfzRDkDq
5/22/2025, 2:53:00 AM No.6245957
>>6245956


In the darkness of the deep places beyond the Prime Material Plane, an entity of endless ethereal eyestalks takes note of a subtle shift in the pattern of its grand design. Where once the tapestry frayed… It now stitches itself together again, in strange shape. A baleful gaze belying an ancient and undying intelligence crinkles at the edges, with amusement. Perhaps, The Nothic’s mission has not been an abject failure after all…

High above the island of Earth, in the palatial estates of Holy Luna, the Eladrin detect a subtle shift in the probability curve of a prophecy on their immortal creators’ had only recently removed from the list of those which were of the greatest concern. The source of the disruption is unclear, and the shift is barely outside the margin for error. A debate ensues among the holy High Elves as to whether to alert the moon’s Divine Princesses, or whether this would be an overreaction to a momentary statistical blip…

Replies: >>6245958 >>6245974 >>6246026
ReptoidQM ID: LfzRDkDq
5/22/2025, 2:54:17 AM No.6245958
The Zi Sisters Level Up
The Zi Sisters Level Up
md5: 89d278d034199a84e4cf163ccc5c0dd2🔍
>>6245957
You are still buzzing with the euphoria of your new name—your new you, when a familiar croak grabs your attention. You immediately look to the bucket in the corner of your quarters, only to see that your flappy-whisker-faced cave-drake familiar is still curled up in a big turd-like lump of amphibious flesh. But if it’s not Nermal…

“Oh! Hey Hershy. Did Zith-Zi send ya?”

krr-oaak!

You hold out your hand, and Hershy alights upon it, tilting his head up expectantly to receive his chin and chest scratches as a reward for playing messenger. ZZ’s been spending more time on his training, lately, and it shows.

Zith-Zi gains Handle Animal 1!

“Or,” you whisper with a snicker, “you jus’ know I give th’ best pets. Izzat it, boy? Am I just the best at scritchin’?”

croak.

“Hey!” You pull back a finger and frown as he nips at it with his deceptively-sharp little teeth. “Fine, FINE. I’m comin’! No need ta get snippy!”

You grab the bag containing your polearm and armour. You’ve been training your body as much as your mind, and between your shapeshifting and all the poses and motions you’ve mastered, you barely even need the prong-tipped fishing-spear which has been your primary weapon since Sunset Lake…

Carazzi gains Natural Weapons 3!

...But you don’t need to be a company ‘boss’ to know that every adventurer without a long pole for poking stuff inevitably wishes they had one.

“‘S a little short’ve ten feet, though. Eh, it’ll do!”

Replies: >>6245960 >>6270137
ReptoidQM ID: LfzRDkDq
5/22/2025, 2:55:26 AM No.6245960
zz progression
zz progression
md5: 31c56769ef94f639362460932ed7473c🔍
>>6245958


You’re half-way through your briefing to the assembled adventurers of the Monstrous Regiment—oh, and Ayla, and the Patmo-Shokan blue-green ‘boglins’, but they’re pretty much honourary members by now—when your sister arrives, with your winged messenger perched upon her new dress’ absurdly-puffy shoulder. As she approaches, Hershy spreads his wings and swoops from her to land upon you, and you give her a glare.

“Cara-Zi, ‘bout time you joined the group.”

“Sorry, ZZ,” she replies with a wince. “And, uh, it’s Carazzi.”

You arch an eyebrow, wondering why she’s saying it like some clueless humie, with a city-slicker accent.

“Carazzi Yosef,” she amends, raising her head high and flashing a wide smile, as if that explains everything.

“…Right,” you reply, because it sure as shit doesn’t.

(You’d bet money this is Ayla’s doing somehow, though.)

“Anyway,” you continue, “whoever-the-fuck you are, I was just giving everyone here the run-down on this gig… This gig YOU signed us up for.”

“Y-yeah.” CZ titters nervously, looking to the assembled Regiment, then at you, then down at the ground. “Sorry, ZZ. I know I shouldn’t a’ done that without, like, askin’, since yer the Boss ‘n all.”

You sigh through your nose, unable to maintain your mad face when your doppelganger looks this downbeat. You wave your hand in a gesture of dismissal.

“Forget it,” you say. “What’s done is done, an’ it ain’t like we don’t need the work. Point is, YOU took the job from this Eastman. Seems ta me YOU ought to be tellin’ us what’s what.”

“Oh!”

Cara-Zi—or ‘Carazzi Yosef’, you guess??—stands straight once more, and hurries to your side.
Replies: >>6245963
ReptoidQM ID: LfzRDkDq
5/22/2025, 2:56:59 AM No.6245963
>>6245960
Once there, CZ stops and turns around to face the others. A pang of stage-fright seems to strike her as she sees all their eyes on her… or maybe something less wholesome, you realize uncomfortably, remembering her demonic nature and the effect so much attention might have on a creature like your ‘sister’.

(Ain't Ayla supposed to be fixing that shit, or soemthing?)

“Just tell ‘em what you told me,” you prompt her, giving her back a slap.

“Right! R-right…” CZ shakes her head, clears her throat, and takes it from the top. “See, this Ziewei Bo guy, he wants us ta…”

>Investigate an old estate belonging to a rival cultivator, who hasn’t been seen for some time; if it’s abandoned, Ziwei Bo would like a certain bell which he lent the cultivator returned

>Hunt down and capture a strange creatures said to have the potential to generate any creature’s limbs or organs—complete with medicinal and alchemical properties—and bring it back alive

>To ferry a shipment of rare alchemical goods to a sorcerer in the Southlands, and to bring back that sorcerer’s payment-in-kind… Though, for some weird reason, teleportation is 100% not allowed on the way there

>Retrieve a pillar from a temple in ancient, abandoned Naganara—a whole pillar, yeah—though Ziwei Bo implied it was less-impossible than that sounds

>Write-in [I’ll likely modify it, and a veto is possible depending on the particulars]
Replies: >>6246026 >>6246049 >>6246077 >>6246176 >>6246224
Anonymous ID: hK3lMstw
5/22/2025, 3:13:17 AM No.6245974
>>6245957
Oh boy
Why'd you guys have to go with Yosef

>To ferry a shipment of rare alchemical goods to a sorcerer in the Southlands, and to bring back that sorcerer’s payment-in-kind… Though, for some weird reason, teleportation is 100% not allowed on the way there
Mmmm, rare alchemical goods
Replies: >>6246026 >>6246049 >>6246526 >>6246532
Anonymous ID: hzSf2kI9
5/22/2025, 5:01:54 AM No.6246026
>>6245956
>You let it roll off the tongue, letting the syllables hang in the air and fog the mirror. That’s how Tips—and Veigar by extension—always mispronounce your name. They don’t speak Goblang, don’t get the tones. But said like that, with their Northwestern accent and emphasis? It almost turns your gob-given name sing-song in the same was as that of Costella Fanucci, Tips’ wife.
what's the difference in pronunciation ?
>>6245957
oh, I forgot about that. Fuck.
>>6245963
>Investigate an old estate belonging to a rival cultivator, who hasn’t been seen for some time; if it’s abandoned, Ziwei Bo would like a certain bell which he lent the cultivator returned
>>6245974
I forgot about the prophecy, anon. and also I didn't think it could've worked for CZ.
Replies: >>6246049 >>6246057 >>6246526
Anonymous ID: HBF8wCri
5/22/2025, 5:04:23 AM No.6246028
I'm sorry, I missed the last thread. Who is this Ziwei Bo guy?
Replies: >>6246049
Anonymous ID: CWmSC4hf
5/22/2025, 5:54:46 AM No.6246049
>>6246028
Chinese merchant guy who’s kinda undead. Ayla and CZ made a deal with him — they’ll go on a quest as payment for CZ being transformed into a woman (as in she has a cunt this time) and a brazier that can (supposedly) detect and nullify illusions.

>>6245974
>>6246026

I thought that was your thought process when you chose the yosef thing.

>>6245963
>Hunt down and capture a strange creatures said to have the potential to generate any creature’s limbs or organs—complete with medicinal and alchemical properties—and bring it back alive
Honestly this probably works best with multiple people. Yeb will have an opportunity to use his bow and scouting skills here. The orcs can restrain it - or, if my hunch is correct, and it can regenerate its own limbs, cut off those off so it cant attack us while we capture it.

Am >>6245698
Replies: >>6246057 >>6246176 >>6246532 >>6247098
RQM ID: LfzRDkDq
5/22/2025, 6:10:40 AM No.6246057
>>6246026
>what's the difference in pronunciation ?
[Goblingtongue, or 'Goblang', sounds somewhere between two cats fighting and the Black Speech from the Peter Jackson-directed Tolkien movies, and has many glottal stops and throat rasps. Human mouths struggle to pronounce it precisely, but think 'kyarah-tchjiee' with a harsh stop in the middle. Tips literally pronounces it like 'kuh rah zee' or like a soft Italian-sounding name, and even if he tries really hard Veigar can just barely manages something like 'Karah Zhee'; he has a pretty noticeable sylvan accent -- it didn't really come up in SoE, but their language is soft, flowy, and musical in the way you would expect of beautiful elves, and they really struggle to pronounce a tongue as harsh as goblins'.]

>>6246049
>as in she has a cunt this time
[Among other effects, lol...]
Replies: >>6246213 >>6246327
Anonymous ID: ja7hwJK/
5/22/2025, 6:37:21 AM No.6246077
>>6245963
>Retrieve a pillar from a temple in ancient, abandoned Naganara—a whole pillar, yeah—though Ziwei Bo implied it was less-impossible than that sounds
Monkey king staff pls
Anonymous ID: JhLtF3mh
5/22/2025, 9:34:42 AM No.6246134
>Hunt down and capture a strange creatures said to have the potential to generate any creature’s limbs or organs—complete with medicinal and alchemical properties—and bring it back alive

Ditto, I chose you!
Replies: >>6246532
Anonymous ID: HBF8wCri
5/22/2025, 12:48:56 PM No.6246176
>>6246049
Thanks

>>6245963

>To ferry a shipment of rare alchemical goods to a sorcerer in the Southlands, and to bring back that sorcerer’s payment-in-kind… Though, for some weird reason, teleportation is 100% not allowed on the way there
Anonymous ID: givcw3Pg
5/22/2025, 4:19:38 PM No.6246213
>>6246057
They’re korean!
Replies: >>6246526
Anonymous ID: mrTMkLrc
5/22/2025, 5:18:27 PM No.6246224
>>6245963
>Investigate an old estate belonging to a rival cultivator, who hasn’t been seen for some time; if it’s abandoned, Ziwei Bo would like a certain bell which he lent the cultivator returned
Free shit yo
Replies: >>6246532
Anonymous ID: tHLCXok2
5/22/2025, 9:00:13 PM No.6246327
>>6246057
I’ve been meaning to ask this forever and forgetting but where’d you get orcish language from?
Replies: >>6246526
RQM ID: LfzRDkDq
5/23/2025, 3:07:11 AM No.6246526
>>6246327
https://funtranslations.com/orcish
[But it has very few words. This can be frustrating, but on the other hand, it means I have to get creative and work with a limited vocabulary, which makes a lot of sense for a culture like that of the orcs, who value action more than words and distrust cleverness.]

>>6246213
[Kek, maybe if a Korean smoked a few packs of cigs a day. Though I did base their shanty-towns on a mix of accounts of Africville in Ye Olde Nova Scotia and old-school Chinatowns from western North America, so perhaps one could imagine it as a patois formed for communication between Arabic and Chinese or Korean in its rhythms?]

>>6245974
>>6246026
>Why'd you guys have to go with Yosef
>I forgot about the prophecy, anon. and also I didn't think it could've worked for CZ
[Hmmm...]
RQM ID: LfzRDkDq
5/23/2025, 3:16:15 AM No.6246532
vote
vote
md5: 2e1c7b1f7a51bf35a7c3d558d47cc4f7🔍
>>6246224
>6246176
>>6246134
>6246077
>>6246049
>6246026
>>6245974
[Oh my. This is embarrassing. Even removing the single un-backlinked 1post ID wouldn't help, since it's for Naganagara, and nobody else voted for that one! I guess I'll leave this open, and request that people include their second preference, too?]

[In the meantime...]
God ahead and ask any otehr questions you have! AMA, lore-wise, previous quest stuff, inspiration or headcanons, quest recs... Whatever you've got!

I hate the spam-sensor....
Replies: >>6246580 >>6246659 >>6246801 >>6246860
Anonymous ID: wGjcPIi3
5/23/2025, 4:42:13 AM No.6246580
>>6246532
First choice is still rare alchemical goods, second would be
>Hunt down and capture a strange creatures said to have the potential to generate any creature’s limbs or organs—complete with medicinal and alchemical properties—and bring it back alive
Replies: >>6246991
Anonymous ID: lM/iRitN
5/23/2025, 7:44:29 AM No.6246659
>>6246532
What are the writing instruments and writing materials of the folks in your setting?
Replies: >>6246991
Anonymous ID: iISGK0Uj
5/23/2025, 5:18:44 PM No.6246801
>>6246532
>Hunt down and capture a strange creatures said to have the potential to generate any creature’s limbs or organs—complete with medicinal and alchemical properties—and bring it back alive

I'll vote for mystery monster if it will break the tie.

Maybe we can find a patch of wilderness untouched by humanity for Nermal to live and reproduce in.

me>>6245481
Replies: >>6246991 >>6247503
Anonymous ID: lH7Ay0vx
5/23/2025, 8:28:16 PM No.6246860
>>6246532
As for a question what was the potential elemental discipline beyond know matter at ezreal could have discovered early in the last quest?
https://suptg.thisisnotatrueending.com/qstarchive/2023/5805551/#p5819321
>An entirely new elemental discipline… One beyond known or states of matter
Replies: >>6246991
RQM ID: LfzRDkDq
5/24/2025, 2:44:21 AM No.6246991
>>6246659
>What are the writing instruments and writing materials of the folks in your setting?
[Most people in the Northwest and Northeast use some form of quill, ink, and parchment or vellum. Dwarves and gnomes are experimenting with other forms of more advanced writing implement, such as crude fountain pens and the like. Their biggest innovation is the printing press, though, which has seen adoption ONLY in the Northwest so far... And really, only in Hawksong at any scale. Charcoal and lead pencil see use as well, and chalk.]

[The Southlands and Southeast see a variety of methods of record-keeping, from their own quill-and-ink to the good old-fashioned stick-and-clay or hectored tablet methods, to textile and painted pictographic/symbolic records. The richer or more magically-inclined "Southrons" also sometimes skip the middle-man and just use demonic messengers and demons trapped in tablets to record editable records.]

>>6246860
>As for a question what was the potential elemental discipline beyond know matter at ezreal could have discovered early in the last quest?
[He could have become an Elementalist specializing in electromagnetic energy in less-obvious forms than lightning, like radiation, magnetism, etcetera.]

>>6246801
>>6246580
[Mystery monster it is! Locked and writing (soon)!]
Replies: >>6247030 >>6247129
ReptoidQM ID: LfzRDkDq
5/24/2025, 3:54:26 AM No.6247030
>>6246991
You go on to explain—as best you can, based on what you understand and recall of Ziwei Bo’s explanation—the quarry of your next quest.

“Well, like… So, it’s kind ironic, but what we’re huntin’ is actually CALLED a ‘hunTUN’, if ya can believe it!”

“Hùndùn,” interjects Ayla.

“Y-yeah, that thing.” You pause to recollect yourself, scrambling to remember the details. “I guess it’s, like… Some kinda big dumpling made a’ meat, but also it has a bunch’ve legs ‘n wings ‘n shit stickin’ out of it? And, like, at crazy angles, but it still gets around okay?”

You look to Ayla again, but she simply strokes the last such strange beast you captured—the three-headed one, which you’d thought lost during your rescue mission. Ever since your tutor and Veigar arrived with it in tow, they’ve been caring for the thing; with Veigar absent, fetching materials for the forge, you suppose it fell to Ayla. It seems a lot more docile than you remember, but even though she doesn’t seem too busy, she doesn’t interject again, so you must be doing alright.

“Anyway, Easterlings use all kinds a’ animal bits in their potions and medicines, right? An’ this ‘hundun’ thing, it can mimic ANY of ‘em, down ta the bone ‘n blood ‘n bile—an’ bile is, like SUPER important, I guess?—an’ even the qi! W-which is, like, magic life juice, sorta’, for those who don’t know.”

“This sounds like a fascinating creature,” comments Iorund Copperbelt, “but where do we find this… Hundun?”

You look to the dark-haired and balding dwarf who was once leader of the seemingly-disbanded Delvers. Since most of his old party departed, he has seemingly come to fancy himself a sort of co-leader of the Monstrous Regiment. Since this is plainly his own mind, you then look to ZZ, who nods, before answering:

“Well, that’s the thing, right? A weird monster like that can live pretty much ANYWHERE, an’ it can’t be tracked or detected by magic for SOME reason, an’ it roams around all the time, so what we gotta do is—”

“Attract it peaceful—”

“Set a trap.”
Replies: >>6247031
ReptoidQM ID: LfzRDkDq
5/24/2025, 3:55:00 AM No.6247031
>>6247030
Khorine and Yeb-Uit speak at once, and then exchange a glare—or, well, Khorine glares at Yeb-Uit, who just snorts and shrugs.

“Same thing,” the elder goblin concludes.

“NO,” the faun emphatically argues, “it is NOT.”

“We’re lurin’ it, then catchin’ it, then sellin’ it.”

“That’s barbaric!” Khorine bleats, then turns to Zith-Zi. “This hundun sounds like a sacred creature of nature… Perhaps even a creation of the Bonum Chaoticum! We should protect it from harm.”

“Sounds like that might interfere with the gig,” ZZ replies skeptically.

“We can find another way to make use of its… Properties, surely?” Khorine insists, looking to you now with a desperate expression and a demanding tone. “Is it intelligent? To what degree?”

“Uh—”

“If its limbs can be grown at will, can it shed them on its own?”

“Well—”

“And this ‘Ziwei Bo’… is he a trustworthy sort? A good man?”

(Well, he’s actually a sketchy-ass lich or something, but…)

“Hey, easy!” Zith-Zi snaps, quelling Khorine’s enthusiastic outburst. “We’re goin’ off rumours ‘bout a rare monster. There’s only so much CZ’s gonna know.”

You look to your soul-sister in silent gratitude, and then turn back to the others. “Yeah, well… That’s pretty much it! But we know an area it’s bin spotted flyin’ around in, right? So first thing’s first… We go out that-a-way!”

You point dramatically Eastward… Only for Ayla to tut quietly, and nod her head. You adjust your direction accordingly. A chorus of murmurs ensues as everyone discusses the enigmatic entity at the heart of our hunt, what sort of being it might be, and how to find, capture, and subsequently handle it. As they do so, ZZ sidles up to you, and asks:

“Did this Easterling of yers say if this thing’s dangerous?”

“Oh!” you say brightly, because you know this one, only for your enthusiasm to dim. “Uh, yeah. But he didn’t say how, or why. Just that if we hear a sound like thunder, or an avalanche, but the ground ain’t shakin’ and there’s no clouds, that’s prob’ly the hundun.”

“Great,” says your sister, in a voice implying quite the opposite. “Well, work’s work.”

Replies: >>6247033
ReptoidQM ID: LfzRDkDq
5/24/2025, 3:55:31 AM No.6247033
>>6247031


When Cara-Zi—Carazzi, you remind yourself again—is done her little presentation, you set about planning the expedition ahead. At first, this seems a simple thing—Ayla can get you there instantaneously, after all!

“I can’t, actually.”

“And why the hell NOT?!”

Ayla sighs, and places a hand upon her hip, the other holding the newly-agitated chimeric beast by her side in place.

“I’m needed here,” she explains. “Preparations must be made for the forge’s activation… For the sake of my sister.”

“Your sister?” you blink. “You mean CZ? You mean MY sister?”

“In one sense, yes,” Ayla answers, with one of those infuriating little half-smiles that doesn’t reach her creepy, glowing eyes.

“Regardless,” she continues, “I also need to remain here so that I can summon Veigar back to me, when he’s ready to return. And even if I could leave, I’ve never been to the region you’re traveling to.”

You can’t really argue with any of those points and, the more you talk to this Henzler khoblis, the more you find yourself grateful she won’t be coming along. Ayla at least assures you that she can get you within a few days’ journey; with your newly-restocked supplies, that should do the trick.

“Before you go, though,” she adds, with that unsettling smirk spreading just a little further. “You should speak with Feurmeadhoin.”

“…Whozat now?” You squint your eyes. “If that’s some kinda demon or dark god or whatever-the-fuck, I ain’t interested.”

Ayla sighs again, and you feel your jaw tighten.

“The Bwbachod,” she says. “The halfling. The one Carazzi is… Engaged with.”

“Oh, Meadowgrass?” You snort. “I wouldn’t call ‘em ‘engaged’ or nothin’…”

Your eyes widen.

“Wait, ARE they?!”

(Fuck, they better not be. That’s way too fast! If that’s what Ayla wants you to talk to the little shit about, you might just let your rad-saber do the talking...)
Replies: >>6247036
ReptoidQM ID: LfzRDkDq
5/24/2025, 3:56:32 AM No.6247036
>>6247033
Ayla covers her mouth, failing to hide a laugh, and merely says: “It’s something else, but no less important.”

(Ugh, was she reading your mind again? That shit always creeps you out…)

You follow the sinister demon-witch’s directions despite their source, and—true to Ayla’s word—you find Martyn Meadowgrass by the forge. He seems deeply engrossed in his work there, tapping and swiping at the symbols upon the black glass tablet which serves to control the aeons-old magical device. He’s so engrossed, in fact, that he jumps when you call his name.

“S-sorry,” he apologizes. “Your voice was—I mean to say, I thought you were…”

He trails off, looking guilty. That raises an eyebrow or two. Did he think you were CZ? If so, why’s he look so twitchy?

(He was being a little weird at the briefing, too, as a matter-of-fact… And he rushed right out, too.)

>Ask him about the work on the forge
>Ask him about how things are going with him and CZ
>Ask him his thoughts on the hundun and the mission
>Write-in
Replies: >>6247098 >>6247129 >>6247189 >>6247346
Anonymous ID: iROsd0Vy
5/24/2025, 5:17:51 AM No.6247098
>>6247036
>Ask him about the work on the forge
>Ask him about how things are going with him and CZ
He’s busy at the forge. I don’t think he’s so valuable to this mission that we need recruit him to hunt down the hundun.

Am >>6246049
Replies: >>6247131 >>6247427 >>6247845
Anonymous ID: hK3lMstw
5/24/2025, 6:25:14 AM No.6247129
>>6246991
>He could have become an Elementalist specializing in electromagnetic energy in less-obvious forms than lightning, like radiation
Glad this didn't happen, the warcrimes would have been irresistable.

>>6247036
>Ask him about the work on the forge
>Ask him about how things are going with him and CZ
Gotta be one of these two right?
Replies: >>6247427
Anonymous ID: HBF8wCri
5/24/2025, 6:29:40 AM No.6247131
>>6247098
Support
Replies: >>6247427
Anonymous ID: hzSf2kI9
5/24/2025, 8:24:49 AM No.6247189
>>6247036
>Ask him about how things are going with him and CZ
Replies: >>6247427
Anonymous ID: JhLtF3mh
5/24/2025, 5:43:46 PM No.6247346
>>6247036
>>Ask him about the work on the forge
>>Ask him about how things are going with him and CZ
Replies: >>6247427
ReptoidQM ID: LfzRDkDq
5/24/2025, 8:40:06 PM No.6247427
>>6247346
>>6247189
>>6247131
>>6247129
>>6247098
You’re tempted to just skip all the rigmarole of a guessing-game with this guy, and to jut pepper him with questions until you figure out what Ayla wants you to get out of him… or maybe just leaving altogether. After all, why should you play that Henzler girl’s games? It could just be some freaky demonic game she’s playing.

Something about his demeanor stops you.

Martyn Meadowgrass is cagey, eyes evasive, fidgeting as if looking for an escape route. Now, you’re properly suspicious, Ayla aside.

“Somethin’ the matter?” you ask.

“H-huh? Uh, no, why do you ask?”

You can’t imagine it’s about the hundun. What’s some Northwestern hobbit—even a well-traveled one—going to know about a magical beast that even Eastern mystics don’t? Two things he has been focused on, though are the forge… And your sister.

“You got real jumpy when you heard my voice.” A voice which, of course, sounds nigh-identical to Carazzi’s, at times. “Are things goin’ well with you ‘n CZ, Meadowgrass?”

“Oh! Uh, well? Quite well, I’d… I’m sure that, uh, Cara would say. She could tell you all about it.”

You lean closer, causing sweat to bead around the halfling’s face and neck. He swallows hard, fingers clutching at the magical device’s controls, and a bead of that sweat bounces as it rolls over the shifting, walnut-sized lump of his larynx.

“Somethin’ happened, while I was away,” you state bluntly. “You know why she’s bein’ all weird.”

Martyn cracks like a rotten egg under your pressure, after that. He confesses, on his behalf and that of ‘Cara’, explaining that Ayla and Veigar had provided your sister some drugs—some of that ‘shirin’ shit that Tips used to get into back at Old Maple Hill sometimes. Form what you gather, it was QUITE the trip.

“An’ she’s been different, ever since?”

“I don’t… I suppose so?” Meadowgrass looks awkwardly away. “I’ve been… I haven’t seen much of her, since then.”

Damn. You guess that means there’s no urgent need to talk to him about any engagements, but this might be worse. Your sister’s beloved new boyfriend seems SCARED of her. Seeing no need to dance around the subject, and lacking the patience to do so, you say as much.

“No!” Meadowgrass blurts out, then winces. “Well… Not of Cara. Not… Not exactly. But…”

“But?” you press.

Meadowgrass stammers, hesitating to respond, and you slam a hand beside his head. Hershy rumbles, a quiet rolling croak that accentuates your point.

“But?” you repeat.

“…But what she’s doing, what she’s trying to become?” He gulps again. “I saw… Something, while we were… Under the effects. I know that Cara is, is DIFFERENT. And I’ve, well… I’ve become quite fond of her. But what she did that night, and what she seems to be moving towards…”
Replies: >>6247428
ReptoidQM ID: LfzRDkDq
5/24/2025, 8:40:36 PM No.6247428
>>6247427
The hobbit’s blue-grey eyes follow the form of your pink arm, to where your hand is planted upon one of the Patmo-Shokan forge’s many inscrutable apparatuses. You allow Meadowgarss to turn around until he is facing the machine. You sense something building up, and back off just a little; crossing your arms as you wait for him to come out with it.

“I think I’ve figured out which of the, uh.. The crystal records contains the instructions for the creation and installation of a, uh… A soul, or a spirit. Or the modification of one.”

You blink, confused. Isn’t that GOOD news? There’s got to be more, right? Meadowgrass turns back around, regarding you with a sad, worried expression, and you know you’re on the right track.

“I’m afraid that Cara is moving too quickly, and towards an end-point she doesn’t understand. I’m… I’m worried I maybe helped push her along that path. That we’re moving faster, further, than is really… Safe.”

You finally manage to bridge the gap between this subject-shift and Meadowgrass/ earlier anxiety.

“You’re worried if we tell CZ about it, she’ll want to be the first in the machine,” you say aloud, even as you work it out in your head. “And you’re worried she’ll come out all wrong.”

“We’ve never used it before!” Martyn clutches the side. “Reversing the incomplete effects of the Ettercap’s ‘foundling’ transformation was a matter of just reversing a process in motion, a sort of… Of ‘undo’ of something, a reversion. Creating entirely new forms of life, though? And using, as our first subject, something—someone, I mean!—like Cara…?”

You frown as you regard Meadowgrass fear-faded features, pale and pallid beneath the flickering magical lights which glint and glimmer like predatory eyes amidst the remnants of the Ettercap’s indoor jungle. It isn’t him you’re trying to figure out, but Ayla. Did she send you down here to reassure this halfling? To report back on his findings? What does she want, with you—and with CZ—really?
Replies: >>6247429
ReptoidQM ID: LfzRDkDq
5/24/2025, 8:41:08 PM No.6247429
>>6247428
As for Martyn Meadowgrass misgivings about his magical machine… Well, it’s too late for that, surely? You’ve staked your future on this old ‘forge’ working—on it being able to augment adventurers, to make them stronger than ever before. And, Hells Below, isn’t this the perfect time to test it out, with the hundun hunt on the horizon?

…Does Ayla want you to test the forge out on someone? Someone other than CZ first? Is that why she told you, and not your overeager opposite number? You’d ask her, but you already fucking KNOW that khoblis will just give you one of those sneaky, smarmy smirks of hers and say something cryptic.

What will you do?
>Tell Meadowgrass to keep this close to the chest for now—don’t tell anyone yet
>Call Carazzi down here, to discuss it with her, and to offer her first crack at it
>Ask Martyn to transform you—if it’s indeed ready—to upgrade yourself before the hunt
>Test it out on someone else… [who or what?]
>Write-in
Replies: >>6247501 >>6247713
Anonymous ID: zw7LeZLh
5/24/2025, 10:34:40 PM No.6247501
>>6247429
>Test it out on someone else… [Yeb-Uit]

Yeb got badly mauled and took some permeant injures from those winter wolves. And he is getting Old old and goblins don't have long lifespans.

Selling him the idea of testing the forge should be easiest. Among our companions.
Replies: >>6247503 >>6247582 >>6247685 >>6247713 >>6247716
Anonymous ID: zw7LeZLh
5/24/2025, 10:37:16 PM No.6247503
Nowx3
Nowx3
md5: 87026a8e1410333eb8e1a4bcb271f02b🔍
>>6247501

me>>6246801
Replies: >>6248834
Anonymous ID: JhLtF3mh
5/25/2025, 12:08:44 AM No.6247582
>>6247501
support
Replies: >>6247716
Anonymous ID: hzSf2kI9
5/25/2025, 2:48:19 AM No.6247685
>>6247501
>+1
Replies: >>6247716
Anonymous ID: wGjcPIi3
5/25/2025, 3:37:42 AM No.6247713
>>6247429
>>6247501
+1
The perfect guinea pig
Replies: >>6247716
RQM ID: LfzRDkDq
5/25/2025, 3:44:00 AM No.6247716
>>6247501
>>6247582
>>6247685
>>6247713
[Alright, I think we're looking at a majority of voters. Let's lock and load! Writing.]
Replies: >>6247760
ReptoidQM ID: LfzRDkDq
5/25/2025, 4:32:43 AM No.6247760
>>6247716
You do not agonize long over the decision. You don’t even care that it’s quite possibly playing right into Ayla’s conniving hands. You need this forge to work, for your sake and CZ’s… But you’re not so foolhardy as to leap right in. CZ totally, absolutely IS that foolhardy… Which is why you, like Ayla and like Meadowgrass, don’t plan to let her know.

Instead, you tell Yeb-Uit.

“…Why me?”

“Come on,” you reply to him with a crooked but sympathetic smile and a tap of your pointed ear. “You know why.”

Yeb only grunts at that, almost orcish in his wordless stoicism. You BOTH know exactly why you brought this opportunity—this admittedly RISKY opportunity—to him. Yeb-Uit’s mangling by the Steelwood’s winter wolves was mostly mended—MOSTLY—but the exposure frostbite took no small toll. Yeb was already OLD old, but he moved like he was middle-aged, before you went out into the frigid forest. But now? Now, the grizzled goblin wears his years like a weighted cloak; they slow his movements, bend him over slightly.

And that’s all ASIDE from the mangled and foreshortened ear, which he wordlessly brings his fingers to in mirror of your gesture.

Very high morale, compelling case…
Auto-success to convince Yeb-Uit!

“Alright,” he says, “I’m in.”

Replies: >>6247761
ReptoidQM ID: LfzRDkDq
5/25/2025, 4:33:13 AM No.6247761
>>6247760
Since you still need to keep this close to the chest, you don’t want to make a spectacle of the historic moment. There is no official announcement of the test. Nobody else even knows that the forge is being fired up for the first time since the Ettercap’s extermination. It’s just you, Meadowgrass, and… Hol-Beorn.

(The blueberry brigade’s boss-gob noticed all the activity around his people’s ancient wonder, and you couldn’t think of a way to preclude his involvement, but at least he is no stranger to confidentiality.)

One person who ISN’T present on-time for the procedure is the male-of-the-hour himself, Yeb-Uit. You all wait for a while, before you finally crack and, with a string of colourful multilingual frustration, storm off to go get the laggardly bastard. You stomp over to his quarters a couple levels up, where you pound upon his door.

“If ya got cold fuckin’ feet, ya ought to at least show some fucking balls ‘n come tell us yourself rather than make us all wait around, YA OLD—”

Before you can say anything else, the door next to you opens, and a half-clad Yeb-Uit stumbles out. You stare for a moment, and then open your mouth to say something else, but Yeb-Uit puts a finger to his lips.

“…”

You tilt to your left and stand on your tiptoes to see past the elder gob, and see a lean, green, very naked figure sprawled out upon the bed on her stomach, facing away from the door. Her legs are still spread, flashing some gash, and her breathing is rising and falling in the easy comfort of post-coital bliss.

An-Yii is still wearing that goofy little nurse’s cap of hers, though.

Yeb-Uit shuts the door. The two of meet each other’s eyes, and he cracks first, sniggering.

“You’re a fuckin’ dog, you know that?” You sigh.

Yeb gestures to your new fur cloak, and says: “Might be dead as that dog yer wearin’, in a few minutes, if this fucks up. Let a goblin have a last meal, huh?”

You roll your eyes, but give his ass a congratulatory slap as he shuffles by. You follow after him, back to the forge-room.

Replies: >>6247763 >>6247843
ReptoidQM ID: LfzRDkDq
5/25/2025, 4:35:27 AM No.6247763
>>6247761
Finally, you and the others are all assembled. Meadowgrass looks almost upset to see Yeb-Uit in attendance. He’s going to operate the machine, after all, and the soft little hobbit probably hoped for an excuse to hold off.

(No such luck, Marty-boy…)

Hol-Beorn, by contrast, is stonily serious, and far more ritualized about the matter. Speaking his proto-dwarven tongue, he says something that you THINK roughly translates to:

“May the ancestors, and the great ones of Yakh-Yubh, see what we do here and find honour and glory. Our race’s great work will continue, in this era as in ours, to reshape the world into a still greater form, as lead into gold.”

…Or something like that, anyway. You bet Copperbelt would know, but no way were you bringing BALDY in on this yet.

“What about Madame Ayla?” asks Meadowgrass nervously. “Shouldn’t she be here?”

“Oh don’t worry,” you say bitterly, “there ain’t no way she ain’t watching us right now.”

(She’s just ALSO seeing to CZ and Dura’s nightly magic-lessons or whatever, which is the only way to ensure your overeager doppelganger doesn’t bumble in here and start arguing about whether she ought to hop on in and get transmogrified.)

“Yeb-Uit?”

As you speak his name, the dirty old ranger stands up straight as he can. Hol-Beorn guides him towards the dais at the centre of the facility, and Martyn’s fingers flit across the black glass . A crystal-capsule—a “gem egg”, as CZ likes to put it—descends from the ceiling, from among the withered vines of the Unseelie occupation. Upon touching down and sinking into a small groove in the platform, it splits in twain and reveals the space inside.

“Are you… Are you sure, Mister Wheat?”

Yeb-Uit sneers at the halfling’s mispronunciation of his name, and mistaking of the back-half for some sort of surname. You hold back a laugh, made easier by your own anxiety. This is starting to have the air of an execution. Neither you, nor Yeb, correct Meadowgrass.

Instead, Yeb-Uit just says: “Yep.”

He steps inside. The gem-egg starts to close.

Base chance of success on first attempt: 20%
Because you allowed Ayla and Veigar unrestricted access (+20), never pulled anyone critical off of the research team for adventures or the like (+10), kept Copperbelt and Meadowgrass around (+10), and chose the race which the forge was originally intended for (+15), there is a 75% chance of total success (1-75), a 7% chance of partial-success (76-82), and an 7% chance (83-89) of simple failure, with an 11% chance of catastrophic failure resulting in instant death.

Not that ZZ or anyone else knows the exact odds, in-character

Do you have any (potentially final) words for Yeb-Uit?
>Write-in if so
>No need, he’ll be fine
>No need, who cares?
>Take his place at the last moment
>Cancel at the last moment
Replies: >>6247804 >>6247815 >>6247843 >>6247845 >>6249945
Anonymous ID: wGjcPIi3
5/25/2025, 5:20:12 AM No.6247804
>>6247763
>No need, he’ll be fine
Maybe give him a "good luck homie" but those are good odds
Replies: >>6248805
Anonymous ID: mrTMkLrc
5/25/2025, 5:41:18 AM No.6247815
>>6247763
>No need, who cares?
lmao
Replies: >>6248805
Anonymous ID: hzSf2kI9
5/25/2025, 6:13:05 AM No.6247843
>>6247761
old man still got the dog in him
>>6247763
>“May the ancestors, and the great ones of Yakh-Yubh[...]"
Only now I've noticed it sounds like yakub

>there is a 75% chance of total success (1-75), a 7% chance of partial-success (76-82), and an 7% chance (83-89) of simple failure, with an 11% chance of catastrophic failure resulting in instant death.
don't you mean 1% chance of catastrophe ? also will it be a roll under ?

>"Don't keep us waiting, old man."
Replies: >>6247845 >>6247853 >>6248805
Anonymous ID: 6wIY9Kss
5/25/2025, 6:29:18 AM No.6247845
>>6247843
I assume its literal.

75% success means if we get a 1-75, that’s success.
76-82 partly
83-89 fail
90-100 die

>>6247763
>No need, he’ll be fine
He’ll have to.

Am >>6247098
Replies: >>6247853 >>6248805 >>6248871
Anonymous ID: LfzRDkDq
5/25/2025, 6:48:53 AM No.6247853
>>6247845
>I assume its literal
[Correct!]

>>6247843
>Only now I've noticed it sounds like yakub
Patmo-Shoka's name is a reference, too.
Replies: >>6247898 >>6247931
Anonymous ID: JhLtF3mh
5/25/2025, 8:51:09 AM No.6247898
>>6247853
Made me google. Had successfully cleansed my mind of this bullshit.


>No need, he’ll be fine
Replies: >>6247931 >>6248805
Anonymous ID: hzSf2kI9
5/25/2025, 11:07:38 AM No.6247931
>>6247853
hmm
>>6247898
>Made me google. Had successfully cleansed my mind of this bullshit.
I didn't get anything else by googling, is it just related to patmos island ?
Replies: >>6248012
Anonymous ID: JhLtF3mh
5/25/2025, 5:07:11 PM No.6248012
>>6247931
googled yakub, so i guess for patmos?
RQM !!L4pruCea+KoID: 3lzsNCLT
5/26/2025, 7:51:52 AM No.6248469
[D&D night went long... Sorry, updating tomorrow!]
Replies: >>6248474
Anonymous ID: hzSf2kI9
5/26/2025, 8:06:04 AM No.6248474
>>6248469
No problem, chief.
ReptoidQM ID: LfzRDkDq
5/27/2025, 1:25:06 AM No.6248805
Rolled 29 (1d100)

>>6247898
>>6247845
>>6247843
>>6247815
>>6247804
You consider briefly whether you should say something. You have a good feeling about this. you wouldn’t be letting anyone step in if you thought it would kill them outright, obviously—you’re not an ASSHOLE. But, well… There’s a reason it’s an old, infirm goblin going in first. Nobody’s tried out the process for hundreds or thousands of years, except the Ettercap, and you all saw how THAT turned out. You keep your lips shut and still your tongue, though—not because you don’t care, but because to say anything more, even a simple ‘good luck’, would feel like a jinx—like an admission of the chance of a catastrophic failure.

Yeb-Uit shuts his eyes and balls his fists. The gem egg seals shut around him.

“Begin the process!” Hol-Beorn bellows.

Meadowgrass must understand the archaic language well enough, or else he intuits from context. Either way, he taps and swipes at the display, shifting glyphs and runes around. The small silhouette of your steadfast old archer is buoyed by a flood of fluid—goo, really, as you well know. He curls up, almost foetal, to protect himself. You feel for him, but you also know from your own unwilling Unseelification earlier that the ooze prevents panicked thrashing by way of a tingling anaesthetia, and allows one to breathe in spite of the lack of air.

“He’ll be fine,” you mutter aloud.

Meadowgrass fiddles further with the black glass display, until a single large run-circle appears. He looks to you; you nod. The halfling trails his index finger along the edge, completing the circle, and finally activating it. The crystal container begins to glow, and Yeb-Uit’s motionless, floating form is cast as stark shadow against the golden-orange light…
Replies: >>6248818
ReptoidQM ID: LfzRDkDq
5/27/2025, 2:00:24 AM No.6248818
>>6248805
You all wait with bated breath or the process to complete. Or, well, you do. Hol-Beorn seems fine. Meadowgrass is fussing over his control-tablet like a novice cook over some bigshot’s dinner, and his eyes keep flitting up to Yeb-Uit’s form nervously. Being a Boss, you decide to take the initiative and take his mind off things: you stride up to him, clap a hand on his shoulder, and ask:

“We know how long this’ll take?” you ask.

“Based on what we could find in the readings, and considering your own… Uh, that is, what happened with you… We believe it should be a matter of a couple hours.”

“Well then!” You slap him on the back. “Might as well get some grub while we wait, huh?”

“B-but—”

“Look,” you say sternly, “there’s no point just staring at him, or at the readings, right? You set it up the way it’s s’posed to be set—”

“The way we THINK it’s supposed to be set,” Meadowgrass laments.

“—and we still got no reason to think different, right?”

“…Right.”

“Well, then Hol-Beorn here will watch, he’ll hit the, uh, emergency whatever if something goes screwy, and WE can get some food. C’mon, yer gonna like some of these fancy-ass cheeses we got.”

You drag the hobbit off against his muted-but-impotent protests. You give Hol-Beorn a pointed look, and he nods. You detect some respect in the boglin’s expression, one commander to another.

(You just hope you’re not squandering that rep, by sending a good gob to his death, or worse…)



It doesn’t take you two hours to eat some appetizers, obviously. You drag the movement out a little, though, continuing to talk with Meadowgrass about anything and everything, except what’s going on with Yeb-Uit. Inevitably, though, the subject proves unavoidable. Some light ribbing and nosy probing about his earlier jumpiness brings you back to CZ, and finally to the future of the forge, and what it might mean for your sister.

“If this works—”

“It IS gonna work,” you say, stabbing the air between the two of you with your fork.

“…When it works, then. WHEN it works… Once we know everything it’s capable of, do you think it can fix Cara?”

“FIX ‘er?”

You scoff, and are about to tell the halfling that your sister needs no fixing. It seems like what you ought to say, in such an exchange. The look on his face stops you, though, or maybe your own, deep understanding of CZ’s own insecurities—insecurities that were once yours, surely made many times worse by the same process teat separated you and made her… different in so many ways, inside and out.

“One transformation at a time, aight?”

Suddenly, you’re rather more sullen, and find yourself unable to put on a confident façade.

Replies: >>6248819
ReptoidQM ID: LfzRDkDq
5/27/2025, 2:00:55 AM No.6248819
>>6248818
You return about ten minuets ahead of schedule. Nobody’s running around screaming, and in fact Hol-Beorn looks somewhat bored; you take this as a good sign. You exchange a nod with he blue-green guard and take up your original position, as Meadowgrass hurries over to his post before the forge, to check the progress of the process.

“I… I think it’s done!”

You reach up to stroke Hershy, his internal warmth providing a steadying presence and his softness sanding down the jagged edge of your own nerves.

“Well,” you bark, “crack it open, then! Let’s hatch this egg already!”

And so he does: with a few more motions of his blunt halfling fingers, Meadowgrass sets the forge to splitting open the goop-filled geode. Its wet contents spill forth, losing lustre and shine as they drain into the grooves around the central stone pad. As the gap between the two halves widens, they reveal the shape of the new, and hopefully improved, Yeb-Uit.

You chew your cheek, even as you refuse to let your nerves show.

Roll of 29: TOTAL SUCCESS!

What emerges is, most definitely, Yeb-Uit. That’s a good start! You recognize him, even in spite of the changes. There RAE changes, though, and this to is good—PERFECT, even, as if Yeb had popped out just as he had been, that would have been a failure justa s if he’d been killed.

(Well, not AS bad, but still…)

As it stands, he emerges BETTER. The first and most immediate change is his face and the area thereabouts: he is free of wrinkles, smooth as a baby’s bare ass. His ear is back, too: whole and intact… Albeit not, uh, EXACTLY as it was. His eyes have a new light to them, too: even more than the surrounding face, that’s what stands out to you. Maybe part of this is youth, the vitality of a younger male’s metabolism, for he certainly LOOKS decades younger. As one who’s gone through a similar process, though, you know there’s more to it.

That’s the light of aura, or qi, or whatever-the-fuck the khoblis crew want to call it. A so-called ‘soul’.

And more than that…
>Yeb-Uit has been transformed into a dwarf
>Yeb-Uit has been transformed into a halfling
>Yeb-Uit has been transformed into a nilbog, like you
>Yeb-Uit has become something else... Something new [Mystery Box]
Replies: >>6248833 >>6248837 >>6248871 >>6248952 >>6248983
Anonymous ID: 8BLpsStz
5/27/2025, 2:42:51 AM No.6248833
>>6248819
>Yeb-Uit has become something else... Something new [Mystery Box]

The mysterybox subspecies of smallfolk might have a unique trait or racial ability.
Replies: >>6248834 >>6249188
Anonymous ID: 8BLpsStz
5/27/2025, 2:43:52 AM No.6248834
>>6248833

me>>6247503
Replies: >>6250047 >>6255033 >>6259868
Anonymous ID: wGjcPIi3
5/27/2025, 2:52:06 AM No.6248837
>>6248819
>Yeb-Uit has become something else... Something new [Mystery Box]
MYSTERY BOX
Replies: >>6249188
Anonymous ID: q/2dhunm
5/27/2025, 3:55:38 AM No.6248871
>>6248819
>Yeb-Uit has been transformed into a nilbog, like you

A good enough upgrade.

Am>>6247845
Replies: >>6249188 >>6249497
Anonymous ID: hzSf2kI9
5/27/2025, 6:25:42 AM No.6248952
>>6248819
>Yeb-Uit has become something else... Something new [Mystery Box]
Nilbog is tempting, but let's go gambling.
Replies: >>6249188
Anonymous ID: JhLtF3mh
5/27/2025, 8:43:40 AM No.6248983
>>6248819
>>Yeb-Uit has become something else... Something new [Mystery Box]
Replies: >>6249188
RQMisstillatwork ID: E8cYpBdv
5/27/2025, 10:11:55 PM No.6249188
Rolled 2 (1d2)

>>6248983
>>6248952
>>6248871
>>6248837
>>6248833
[Rolling to determie the result of the mystery box option...]
Replies: >>6249206 >>6249270 >>6249299
Anonymous ID: JhLtF3mh
5/27/2025, 10:49:24 PM No.6249206
>>6249188
It's good, right?
Replies: >>6249223 >>6249299
RQMisstillatwork ID: E8cYpBdv
5/27/2025, 11:36:17 PM No.6249223
>>6249206
[You'l find out soon... Ish. :)]
Replies: >>6249299
Anonymous ID: hzSf2kI9
5/28/2025, 2:38:53 AM No.6249270
Ursula
Ursula
md5: a9d5964fb4c4504d97fc34af37ac953e🔍
>>6249188
waiting warmly for the results
Replies: >>6249299
ReptoidQM ID: LfzRDkDq
5/28/2025, 3:53:24 AM No.6249299
>>6249206
>>6249270
>>6249223
>>6249188
You didn’t really notice at first, but Yeb-Uit has smoothed out more than just his wrinkles, and it is more than just the one ear which has changed. Both the right and the left, once ragged and fin-like in the manner of an aged goblin, have streamlined considerably. His bone structure has changed, too, and again in more way than one; you’re initially struck by how much he has slimmed down, but ut’s only when he steps down from the dais and scrapes off the remaining sludge that you realize what’s actually happened: he’s ELONGATED, retaining roughly the same breadth in his limbs and torso but simply growing TALLER.

“Wow.” You whistle. “An’s gonna have some adjustin’ to do.”

Yeb-Uit looks down, taking in his new form. His clothes were a little baggy on the ‘old’ him, but even so, various seams threaten to split as the rejuvenated male flexes muscles which are young once more, and enlarged besides. He’s lucky he isn’t any bulkier—really, barely more muscular than a well-toned elf—or the brand new duds you shelled for him might have simply popped right off. In fact, between his more angular features, his increased stature, his shifted build, and his smooth ears, he looks like…

(He looks just like Veigar! Or, well, like a member of whatever ‘race’ the green-tinted Tips clone is supposed to be!)

You look to the others, wondering if they’re seeing the same uncanny similarities that you are. Hol-Beorn certainly looks surprised, but not alarmed exactly. Meadowgrass just looks relieved that Yeb-Uit is all in one piece, regardless what size and shape that piece may be. And he IS looking pretty good, even if he’s not exactly your type, and even if you ARE holding out for your long-distance boyfriend.

And yet… Something’s bothering you. Something about his eyes… About the texture of his skin. It’s only when he runs his fingers through his newly full, lush, barely-grey head of hair that you finally see it!

Rolled a 2…

Yeb yelps as you hop up and grab hold of his hair, yanking his head back down to your level to inspect him more closely. You shove his hair back from his face-from his forehead—as you confirm your suspicions.

“The new body must be good, huh?” he ‘jokes’. “You know… It ain’t like me ‘n An-Yii are any sort of official or—”

“Shut up before I clobber ya, ya cocky old frog. An’ stop yer squirmin’.”
Replies: >>6249301
ReptoidQM ID: LfzRDkDq
5/28/2025, 3:53:55 AM No.6249301
>>6249299
Yeb-Uit obliges on both counts. As you run your thumbs over his temples and find the telltale lumps of bone just beneath the skin: one on either side, right near the hairline. And the skin… yeah, it’s green like a goblin’s, but it’s not goblins-kin, which is smooth and (more often than not) freckled, spotted, and warty. Rather, the feel of his skin—his oddly hairless skin—is a matrix of small, fine, SCALES.

You release your archer unceremoniously, and Yeb-Uit rights himself with a stumble. He gives you a queer look, which you wave off.

“Ya feel alright?”

“Apart from you roughin’ me up,” Yeb replies, with a half-smirk that fails to hide his worry.

“Right,” you say. “Good. Jus’… Jus’ tell me if that changes.”

“Wait, where are you going?” Meadowgrass shouts.

You don’t respond, waving him off as well. Your feet are already moving even faster than your mind, which is going at a mile a minute. Scales… You could almost convince yourself that it was just bumpy skin, a permutation of the goblin norm, made more even and regular. And his eyes, they brightened just like yours did… But were they always a yellowish-green, underneath the darkness and the clouds?

But try as you might, there’s no wholesome explanation for why Yeb-Uit has grown himself a stubby, subdermal pair of horns.

Replies: >>6249302 >>6249334
ReptoidQM ID: LfzRDkDq
5/28/2025, 3:55:31 AM No.6249302
>>6249301


Another night, another magic lesson.

Tonight is actually probably your last one before you head out east again, this time to hunt a hundun. You, Dura, and Ayla are all gathered around a cauldron of alchemical ingredients. It was nothing fancy and oriental, but Ayla said it didn’t really matter. Tonight was about technique, about principles—a trial run to craft a weaker cultivation pill, and to learn how vegetable and animal oils form a coating to contain the active ingredients.

Ayla dipped her slender fingers into the thick, amber liquid swirling atop the cauldron, and explained: “The secret is patience. The oils must be warm enough to spread evenly, but never so hot they burn the herbs. See here—lard, lanolin, and tree-resin, softened by flame. It binds with the sesame oil we brought from River’s Mouth, creating a shield which breathes.”

She lifted a glistening pill from the mixture, rolling it gently between her palms.

“This coating doesn’t just protect it from the outside, but contains and preserves the potency of the medicine within, holding it in stasis until ingested. Exposed to humanoid or demihuman digestion, the coating gradually dissolves, releasing the medicine within at an optimal rate.”

Dura nods along, and follows Ayla’s lead. The orc-girl is getting it even better than you, thanks to your language lessons—soon, you might need HER to tutor YOU! You feel oddly proud of this, though a part of you regrets the idea that this might mean you don’t NEED to spend so much time with her. Guiding her movements, teaching her Common, it’s all kind of… intimate.

(B-but hey, you’ve got Marty for that stuff, so it’s fine!... Right?)

“AYLA!”

You jump at the sound of your sister’s voice, snapped out of your untoward introspection by the fiery flare of her approaching aura.

“Aw shit, ZZ’s piiisssed,” you whine.

Ayla doesn’t seem concerned, though. Even as you and Dura turn your attention to the approaching patch of pink wrapped in winter-wolf white, your sensei finishes scooping out the rest of the pill-ready oil and pouring it into a small pot which she—in typical conjurer fashion-produces from nowhere-in-particular. As Zith-Zi draws up with two great stomps and assumes the stance she always adopts when she’s about to beat someone’s ass or rip into them, you feel a student’s obligation to step in between the two.

“H-hey, ZZ…”

Your other half-eyes eyes hover on you for a moment, and you sense her fury flicker. She chews her lip, looking past you to unbothered Ayla, and then back to you.

“CZ, take the orc chick ‘n clear out a sec. Me ‘n HENZLER here need ta have a talk.”
Replies: >>6249304
ReptoidQM ID: LfzRDkDq
5/28/2025, 3:57:40 AM No.6249304
>>6249302
You look back at Dura, who lowers her head deferentially, the thick black hair and its many ribbons tied therein forming a curtain to shield her from your sister’s wrath, and your own desperate plea for aid. You can hardly blame her—ZZ’s pretty scary when she’s mad, and it’s not like Dura’s got a horse in this race.

Ayla, on the other hand, just looks up with a calm expression… No, an expression meant TO calm, an expression accompanied by that strange, spicy scent and radiating sensation which accompanied her mass-mollification of the party many months prior, when she and Veigar had just arrived.

(Ayla is casting a spell on your sister!)

“Everything went just as it should have,” Ayla insists, her voice vibrating with the manipulative mentalism.

You have no idea, Heavenly or Hellish, what she might mean, but Zith-Zi seems to.

“It didn’t… You… You did somethin’! Messed with... With the...”

ZZ’s voice is a growl, but a half-hearted one, like a dog that would rather not bite. She uncrosses her arms, flexes her fingers, and looks as if she might want to reach for her scimitar, or even for her rad-saber. Ayla turns up the heat on her hex, and even that fight seems to seep away.

“H-hey,” you murmur. “Ayla, that’s, like, not cool.”

“Quiet!” Ayla snaps, and then softens when she sees your expression. “It’s merely a misunderstanding… One I’ll remedy.”

You say nothing, torn between your sense of obligation to these two ‘soul-sisters’ of yours. You’d really rather they sort out whatever-the-fuck this is without anyone getting hurt or anything… But is it really okay to let Ayla just <Charm> ZZ into compliance like this?

“Maybe Zith-Zi is right,” Ayla says after a watching you wrestle with yourself for several seconds. “Take Dura, and return to practice. I’ll join you shortly.”

You stare back at her, and Ayla—sensing your fear—offers you her assurance:

“I won’t hurt her. She’ll be ready, and just as… SPIRITED… As ever, for your departure tomorrow.”

What do you do?

>Take Dura, and leave them to it—let the matter lie
[You will get no answers yet, but avoid a possible fight or loss of your teacher]

>Break Ayla’s spell, and demand an explanation
[Serious chance of a confrontation or loss of Ayla's aid]

>Write-in [make it good; will necessitate a diplomacy roll to talk it out if you go that route]
Replies: >>6249320 >>6249354 >>6249467 >>6249497
Anonymous ID: E6VHOtmS
5/28/2025, 4:25:01 AM No.6249320
I love goblin girls.

>>6249304
>Take Dura, and leave them to it—let the matter lie
[You will get no answers yet, but avoid a possible fight or loss of your teacher]
Replies: >>6249730
Anonymous ID: ugdaxhcy
5/28/2025, 5:05:57 AM No.6249334
>>6249301
>But try as you might, there’s no wholesome explanation for why Yeb-Uit has grown himself a stubby, subdermal pair of horns.


Ayla spread demon contagion into the forge's function? Weird I thought veigar was against spreading any demoniac essence around. He had a stern talking to with cz about it is Ayla going behind his back too?
Replies: >>6249354
Anonymous ID: hzSf2kI9
5/28/2025, 5:48:23 AM No.6249354
>>6249304
>Take Dura, and leave them to it—let the matter lie
>>6249334
that or maybe she's done something else.
Replies: >>6249730
Anonymous ID: qSWWI7jB
5/28/2025, 3:14:20 PM No.6249467
>>6249304
>Break Ayla’s spell, and demand an explanation
We’re not betraying ourselves for this shady bitch
Replies: >>6249730
Anonymous ID: wGlUfcNU
5/28/2025, 4:27:15 PM No.6249497
>>6249304
>Take Dura, and leave them to it—let the matter lie
As much as her machinations and schemes annoy me, she’s a useful component in the transformation egg, and a vital component in the deal with the chinese scammer. Too useful to antagonize right now.

Am>>6248871
Replies: >>6249730 >>6249811
RQM ID: LfzRDkDq
5/29/2025, 2:33:02 AM No.6249730
Screenshot 2025-05-28 173306
Screenshot 2025-05-28 173306
md5: aead73f0a6184f5e0a6ec647692cb2ca🔍
>>6249497
>>6249467
>>6249354
>>6249320
[Locked and writing!]
Replies: >>6249760
RQM ID: LfzRDkDq
5/29/2025, 3:44:56 AM No.6249760
CZ Level Up
CZ Level Up
md5: 901baeb776fda292865eaa3d8fe336b9🔍
>>6249730
You frown, but even as you debate what the right thing to do is… You’re already doing something. You’ve taken Dura by her hand and begun to lead her away from the sinister scene.

“We go?” Dura asks quietly. “But… bad jigi?”

“You heard Ayla,” you say, to yourself more than to the orc. “It’s gonna be fine! They’re jus’ gonna have a little chat, ‘n sort all this out.”

You spare one last glance back at Zith-Zi and Ayla. Each is a sort of sister: one once shared your body, and one shares a (sort of) spirit. You care about them both, you NEED them both, and you WANT this all to blow over. And if you free ZZ from whatever Ayla’s doing, what she’s gonna do…

It won’t.

The pink-and-pretty nilbog might not be a cambion like you, but she’s still got a demon’s fight in her. Worse, while you have no clue what Zith-Zi showed up so up-in-arms about, this <Charm> incident will only exacerbate her agitation. A fight will be a matter of principle, at this point.

And right now? This is AWFUL timing!

Your fellow demon-tainted occultist is also your only way to get to hundun country, AND your only connection to that shady undead merchant who’s willing to trade you cultivation secrets and oriental ingredients for the mystery-meat monster. You’re SO close to finally fixing everything that’s wrong with you! And Ayla… Ayla’s your best bet at achieving a pure, perfect self.

No matter how you look at it, you can’t afford to risk a rupture. Not right now.

You turn your head and shut your eyes, wincing as you hear ZZ’s scimitar clatter to the ground, slipping through spell-numbed fingers.

“Sorry,” you whisper, as you walk away.



Sisterly Bond decreased. In ZZ’s company or when aided in some fashion by her, CZ’s <WANT> DCs are decreased by 6, rather than 8.

Thanks to continued lessons with Ayla, Carazzi and Dura both gain 1 rank in Potioncraft!
Replies: >>6249761 >>6249862
RQM ID: LfzRDkDq
5/29/2025, 3:45:27 AM No.6249761
>>6249760


You awaken in your bed, as you do every day. Your head is pounding worse than usual, but then that makes sense. As you recall, you were in a celebratory sort of mood last night—after all, the forge works! Yeb-Uit was made bigger, stronger, and presumably faster—heh, though hopefully not TOO fast, for An-Yii’s sake—and without a single complication!

“I gotta admit,” you muse aloud, “that Henzler bi—chick came through.”

(After all, how bad can she be, helping out Yeb and CZ like she is?)

You wash yourself, get yourself dressed, and head down to the mess. You’re always up early these days, of course, on account of your vaguely fey affinity to the cycles of sun and moon, but today you’re more militant than usual about getting moving. You clang your scimitar against the doorways of the others as you go; none of them save for Khorine share your ‘condition’, and today you have no tolerance for the crepuscular or nocturnal inclinations of the orcish and goblinoid members of the Regiment.

(Though Khorine presents another problem...)

“Rise ‘n fuckin’ shiiii~iiine!” you shout out in discordant song. “Time ta get ta work, ya lazy bastards!”
Replies: >>6249762 >>6250047
ReptoidQM ID: LfzRDkDq
5/29/2025, 3:47:09 AM No.6249762
the team
the team
md5: d663eb064f6f4a46bc2bd2ed8288906d🔍
>>6249761
Once everyone is assembled, and as wide-awake as they’re going to get, you take your place before them all and scan the assembly. The forge is functioning, seemingly, and the next steps in the process only really require Ayla and Veigar (and a couple boglins for translation purposes). That leaves the rest of the Monstrous Regiment at your disposal!

But SHOULD you bring them all?

Base defence is one consideration. It doesn’t take a seasoned adventuress like yours truly to know that a dungeon undefended is a dungeon soon looted. Few people know of Patmo-Shoka, but those who do include a bunch of nerdy small-fries, the local representatives of the Wolfpack Horde, and motorcycling Treasuretrove Incorporated. You HOPE you’ve thrown the last of those three off the scent, but you can’t be sure, nor can you be confident that no other elves or humans will come out this way once they realize it’s not Unseelie central anymore.

And another consideration… Is Khorine.

Now, you’ve grown fond of the kid, you’ll admit it. The little faun Fey-follower is quite a powerful caster for her age, and only going to get better. Even as she is, her affinity for animals and fairy-affiliated entities could prove useful, depending what exactly this hundun even is. At the very least, her ability to navigate difficult terrain, to entangle with enchanted plant-life, and to handle frightened animals makes her invaluable for bringing this thing in alive…

But she’s also firmly Chaotic Good, emphasis on the ‘Good’ part.

For a nature-loving little beastgirl who grew up in the woods, that means—as the last discussion of the hunt revealed—a whole lot of misgivings about snagging a shapeshifting freak and turning it over to some Eastman to lop its bits off for potions and pills. And you can respect that, you guess… But a girl’s gotta get paid, and THIS payday is more important than most. There MIGHT be a way to make the most out of the hundun in a humane and consensual manner, you guess… But trapping it in a net and handing it off is a hell of a lot easier.

Who will you send/bring on the hunt?
>Zith-Zi (comes with Hershy)
>Cara-Zi (comes with Nermal)
>Yeb-Uit
>An-Yii
>Khorine
>Xoldur
>Murbal
>Dura
>Martyn
>Copperbelt
>Brand-Hrok
Replies: >>6249773 >>6249811 >>6249866 >>6250047
Anonymous ID: hK3lMstw
5/29/2025, 4:39:11 AM No.6249773
>>6249762
>Zith-Zi (comes with Hershy)
>Cara-Zi (comes with Nermal)
>Yeb-Uit
>An-Yii
>Xoldur
>Murbal
>Dura
Replies: >>6249862 >>6249864 >>6250235
Anonymous ID: IcP79km/
5/29/2025, 5:50:34 AM No.6249811
>>6249762
>Zith-Zi (comes with Hershy)
>Cara-Zi (comes with Nermal)
>Yeb-Uit
>An-Yii
Yeb will be our tracker and scout. Khorine’s roles for the most part will be filled by him.

>Xoldur
>Dura

Orc strength’s gonna be useful in subduing the hundun.


Am >>6249497
Replies: >>6250235 >>6250280
Anonymous ID: hzSf2kI9
5/29/2025, 7:35:35 AM No.6249862
>>6249760
fuck, ayla really doesn't give a flying fuck about brainwashing as a 1st option.
>>6249773
>+1
Replies: >>6250235
Anonymous ID: JhLtF3mh
5/29/2025, 7:53:01 AM No.6249864
>>6249773
+1
Replies: >>6250235
Anonymous ID: mrTMkLrc
5/29/2025, 8:10:55 AM No.6249866
>>6249762
….why did ya’ll vote for this?

>Zith-Zi (comes with Hershy)
>Cara-Zi (comes with Nermal)
>Yeb-Uit
>An-Yii
>Khorine
>Xoldur
>Murbal
>Dura

I value our sisterly bonds, so I will vote to increase it whenever feasible. I feel ashamed of ourselves.
Replies: >>6249869 >>6249945 >>6250235
Anonymous ID: hzSf2kI9
5/29/2025, 8:19:20 AM No.6249869
>>6249866
>….why did ya’ll vote for this?
I trusted Ayla to not rely on the charm again.

>value our sisterly bonds, so I will vote to increase it whenever feasible. I feel ashamed of ourselves.
I wanted her to grow independent from her sister, but not like this.
Replies: >>6250235
Anonymous ID: 3kg+y7PL
5/29/2025, 12:31:20 PM No.6249945
>>6249866
If she wasn’t our only tether to the chinese guy and a 20% to the forge >>6247763 I would have considered the other option.
Anonymous ID: K8PRchfS
5/29/2025, 7:48:24 PM No.6250047
>>6249762
>Zith-Zi (comes with Hershy)
>Cara-Zi (comes with Nermal)
>Yeb-Uit
>An-Yii
>Murbal
>Dura

>Me
>>6248834

>>6249761
>"and without a single complication!

>“I gotta admit,” you muse aloud, “that Henzler bi—chick came through.”

dam not did she erase her memories of what happened. Alya also forced zith to like her for doing it.
Replies: >>6250235 >>6255033
RQM ID: LfzRDkDq
5/30/2025, 2:28:04 AM No.6250235
locked
locked
md5: 850a0af0b19320cbbcb3cf8e3286f406🔍
>>6250047
>>6249869
>>6249866
>>6249864
>>6249862
>>6249811
>>6249773
[Locked and writing!]
Replies: >>6250249
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:22:14 AM No.6250249
>>6250235
You and CZ are going, of course—

croak!

—and your drakes, too, as a corollary. Your orcish ‘apprentices’, too: you didn’t train Murbal and Xoldur for nothing! And Yeb-Uit just got souped-up for this very occasion, so you can consider it a test run for all three of them. You’ll bring both medics, too: Ayla’s here, and Veigar will be back soon, so there will be healing down in the dungeon in some form, while the boglin boys will be here to lend defence.

Perfect!

…Well, at least YOU think so.

“You’re freezing me out, Youngtree. Don’t think I don’t see you doing it!”

You sigh, rubbing your temple as you sit across the table from Iorund Copperbelt. The Delvers’ boss still seems to think that old authority carries over in some way to the here and now. You’ve been humouring this notion to a degree, to keep the peace, but it seems excluding him from the expedition is some sort of breaking point for the bald, bearded mountain-bastard. Knowing dwarves, he’s been harbouring this grudge for a while, waiting for a breaking point.
Replies: >>6250250
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:22:44 AM No.6250250
>>6250249
“Someone’s gotta watch the forge,” you reiterate. “YOU get to do that. And ain’t that what you’re here for, anyway? To supervise the discovery of your ancestral roots, make sure we’re usin’ it for ‘good’… All that shit?”

Copperbelt huffs, and argues against you thus: “My funds, my time and energies, and Meadowgrass—MY subcontractor, I’ll remind you—have all been entangled in this enterprise in this backwater, and so far that NOT INSIGNIFICANT investment has gone unrewarded save for… For a change of clothing! We’ve deliberately withheld the discovery from Treasuretrove AND from the rest of the world, our only profit has been on the pelts of wolves!”

“We’re tradin’ with the East now, ain’t we?” you press. “An’ the forge is about to pay HUGE dividends!”

“YOU are trading with the East, while locking me out of proceedings,” the dwarf counters. “YOU will reap the rewards—rewards that, I note, are rather nonspecific in the particulars. I understand Cara… Carazzi, that is… Will be receiving some sort of compensation. What of the rest of us?”

You hesitate to answer that. After all… Damnit, he’s not WRONG. You assume you can squeeze some concession, or additional work, out of this mysterious Eastman, but you’ve never even met the guy. Ayla has suggested that the materials he’s offering up could be good for more than just CZ’s transformation, helping to make the most of the forge for the rest of you… But Copperbelt is clearly getting sick of hearing ‘soon’.

“Frankly,” Copperbelt says in warning tone, “I’m reconsidering my continued involvement with this ‘Monstrous Regiment’… And Mister Meadowgrass’ involvement as well.”

You sigh, a hiss through your clenched teeth. Meadowgrass, at least, you NEED need—the hobbit knows how to work the forge controls better than anyone else! And Copperbelt himself, well.. He’s a hell of a fighter, and a good bargainer besides. Truth is, he’s even a competent Boss; it’s part of why you were comfortable leaving him de facto ‘in charge’ of the joint while you were away. Now, though, you’re second-guessing how much leverage you’ve left him with.

What will you do?
>Offer him the next use of the forge, once it’s fully recharged
>Make a deal with him, promising him the lion’s share of initial profits to pay back his investment
>Beat him down, then have the others hold him prisoner in the dungeon, and put someone else in-charge
>Let him leave—alone, since you seriously doubt he’ll convince CZ’s BF to go with him—and see how far the fucker gets
>Write-in
Replies: >>6250271 >>6250280 >>6250313 >>6250377
Anonymous ID: wGjcPIi3
5/30/2025, 4:10:08 AM No.6250271
>>6250250
>Offer him the next use of the forge, once it’s fully recharged
Good to test it on non goblins too
Replies: >>6250466 >>6250895
Anonymous ID: oLK9n23g
5/30/2025, 4:36:24 AM No.6250280
>>6250250
>Offer him the next use of the forge, once it’s fully recharged
Collateral.
>Make a deal with him, promising him [a share] of initial profits to pay back his investment
Let’s say 20%. Securing and maintaining forge wouldn’t be possible without him and his folk.

Am >>6249811
Replies: >>6250392 >>6250466 >>6250725
Anonymous ID: hzSf2kI9
5/30/2025, 5:18:27 AM No.6250313
>>6250250
>Offer him the next use of the forge, once it’s fully recharged
Replies: >>6250466
Anonymous ID: mrTMkLrc
5/30/2025, 8:05:10 AM No.6250377
>>6250250
>Have Cara-Zi or/and Alya Charm/Mentalist him into compliance
Replies: >>6250466
Anonymous ID: JhLtF3mh
5/30/2025, 8:55:34 AM No.6250392
>>6250280
I'll support that one.
Replies: >>6250466
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:33:14 PM No.6250466
>>6250392
>>6250377
>>6250313
>>6250280
>>6250271
“Well… What if I told you the forge was already up ‘n runnin’?”

Copperbelt arches an eyebrow at this, though his expression otherwise fails to change.

“I already knew that,” he says. “It was somewhat obvious, considering—"

“—considerin’ Yeb-Uit, yeah.” You hold up a finger. “BUT, what if I said you could get the same treatment?”

“…And you think I would WANT that?” Copperbelt asks.

This, in turn, confuses YOU. Why WOULDN’T he? It would make him—to judge by Yeb—bigger, stronger, faster, tougher, and maybe more magical!

“But at what COST?”

“Uh, the cost of lookin’ after the joint while we’re out east?” You’re thrown off-balance by this whole line of inquiry, for you were SURE this was what the dwarf wanted, and so you say perhaps more than you should. “Uh, the cost a… Of all that stuff you said. Lost opportunities, ‘n revenues, ‘n… I dunno, THAT cost!”

Copperbelt looks increasingly more bewildered as you continue on, until something seems to click.

“I didn’t mean that cost,” he says. “I meant… The side-effects.”

“Side-effects?” You lean back. “the fuck are you on about? I mean, okay, sure there’s risks, but Yeb turned out fine, an’ whatever else we gotta hammer out to make it work for dwarves ‘n shit, we will.”

Copperbelt shakes his head, tugging at his beard now. “He’s changed, certainly. He’s mightier than a mere goblin. But what about his h̸̡̳́̋̇̀͑ő̵̫͙̬̍ͅṛ̷̘̖̝̎̆̒n̸̡̢̗͇̭̥̹̗̮̬̺̔̿̐͘ṣ̵̛̛̩͗̈́̋̈?̶̡̧͎͙̤͔̻̝̙͓̀͑̕”
“Wait…” You blink. “his what now?”

“His h̷̡̡̧͔͙̞̺̝̥̐̄͂̚͝ơ̸̡̤̗͈͉͓͎̝̿͑ŕ̸̛͇̖̆͂̈́̑̈́̌̒́n̴̨̼̤̩̗̦̉̆̍̏̏́͐̕͜͝s̴͍̤͔̳̒̎͗͆͑͒̚̚!̶̭̺͇̓̐̆̏” The dwarf repeats himself, and yet you somehow can’t catch the word. “Or what of his s̴̟̞̭̦͉̞̗͔̯͑͗́̐̍̀̀͜͝͝͝k̸͈̪̗͕̆̌ĩ̷̛̞ņ̵̙̜̱̼̑̓͑͂̈́̽̏͠?̴̛̹̠̹̠̫͙̝͈̝̖̔͌̇̈́̊̈́̏͠ͅ You can’t tell me that’s normal. They look like s̶̛̼͕̟̯̈́̂̑͋̿̃̂̆̌c̷̨̡̢͙̳̪͉̭̟̆̍̾̆́̔å̶̞̣͚̱̝̍̊̓͌͋̿l̴̨̧̤̪̦̝̮̝̇̀͒̔̑̀̚ē̷̤͈͂́͂̎̎́̔͑͐͆s̴̡̼̝̗̬̪͛̾!̸̥͚̘̪̫͓͇̺͝”

You wince. Your hangover is coming back with a vengeance. You feel woozy, off-balance, like you were a little gob-girl again, having your first grog-fueled rager. You clench your jaw and breath deeply in and out of your nose as the room and its furnishings seem to spin. You raise your glass to your mouth, yet find it hard to find. What in all the Hells is—

“Youngtree? Youngtree!”
Replies: >>6250467
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:33:44 PM No.6250467
>>6250466
Your vision snaps back into place. Copperbelt’s sizeable stomach is exerting pressure upon the table as he leans across, reaching out to you. You grimace, more at your own embarrassing weakness than at the gesture, and smack his hand away on principle.

“I’m fine,” you mutter. “Look, whatever kinks there are that’ve got yer panties all knotted the fuck up, we’ll hammer ‘em out with these new ingredients ‘n shit. THAT’S why we’re catching this fuckin’ hundun. THAT’S your goddamned reward. THAT’S why you oughtta watch the place that’s gonna make you rich, ‘n powerful!”

You thump the table between the two of you, and the Delver Boss backs off. He eyes you curiously, running his fingers through his facial hair more slowly now. He looks strangely skittish, SCARED even. You don’t quite understand why—your head’s still a little fuzzy—but you realize you may have overplayed it in your agitation.

Time for the OTHER play.

“Who knows?” you say, hopping down from your chair and circling the table, adjusting your jeweled wolf pelt as you approach the wary Copperbelt. “Ya might even grow that hair back.. Cure that acne…”

You smirk a little bit as you lean in and pat his cheek.

“Might clean up pretty nice.”

The dwarf is flushed now, and adjusts his posture as he shifts away.

“I’ll… Consider this discussion. In, ah… In detail.”

(Heh. Damn right he will! Still got it, Zi...)

Replies: >>6250468
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:34:50 PM No.6250468
carazzi by zoel (1)
carazzi by zoel (1)
md5: 6733a89e28be88447f8f1fb4f0bb326c🔍
>>6250467


“Sorry ZZ’s not bringin’ ya along,” you say.

“It’s okay,” Martyn replies quickly.

“It’s just, ya know, I think she wants ya workin’ on the forge, so it’s good to go when we get back.”

Martyn hesitates a second, and you feel a spike of anxiety. Then, he nods.

“What?” you ask, worriedly. “What is it?”

You feel a pang of fear, and guilt, and some sort of knot of mixed emotion underneath and beside it. You approach Martyn, reaching out to him. He doesn’t flinch, but you feel him WANT to flinch. You, in turn, pull back.

“Did I, uh… Is somethin’ wrong, Marty?”

Martyn laughs, a brittle little sound, and starts to say: “No, it’s nothing!”

…But then, he thinks better of it. You feel the shift before it happens. You can’t make out his thoughts or anything, but you can see the turbulence, the raising and lowering of priorities popping up like ground-squirrels peeking out of the burrow that is his brain. You kind of <WANT> to reach out, to grab hold of those thoughts by the throat, and to rip them out of their hiding places to make them squeal their secrets…

But you resist the urge. You wait, instead, for him to finally speak.

“The forge is… I think it’s working.”

“It is??” You jump to your feet, wobbling slightly on your near Easterly lady-shoes. “Well that’s fuckin’ SWEET!”

Martyn frown.

“…A-ain’t it?”

Martyn looks away. He looks back at you, and then asks: “Are you sure that what we’re doing here is… Good?”

You’re speechless for a moment. Then, you laugh, because you’re just so flabbergasted.

“‘Course it is!” you say. “This is how I get myself all bee-yoo-tee-ful, ‘n, you know…”

You lower your voice as you slip into lewd giggles. You start to salivate a little at the thought.

“This’s how I get my snug l’il cunt fer you ta, you know, ~pound~

(And then, FINALLY, everything will be juuuust the way it’s s’posed to be!)



(But then why doesn’t Marty look, or FEEL, excited??)

“Marty?”

“It’s just… Cara—”

“Carazzi.”

“…Carrazzi, I don’t know if the forge is working the way it should.”

“Well shit, izzat all?” You laugh. “Fine tune the thingamajig while we’re gone, then! Shit, that’s prob’ly why ZZ wants you to stay here with Ayla ‘n the blueberries. Ta fix it up!”

“That’s the problem, though,” Martyn says, lowering is voice and drawing a little closer. “I can’t remember what went wrong with it. And the goblin… Ah, Mister Wheat… He came out fine. I can’t put my finger on it, and yet…”

(Oh… OH. Oh, shit!)

“Uh,” you ask, “didja talk ta anyone else about this?”

“I raised some of the concerns with Miss Ayla,” Martyn confesses with an embarrassed air, “and she addressed all my concerns more than adequately. But even so…”
Replies: >>6250469
ReptoidQM ID: LfzRDkDq
5/30/2025, 3:35:22 PM No.6250469
>>6250468
You nod sightly, without thinking, and briefly panic at the possibility of Martyn’s follow-up question. It doesn’t come, though. Instead, he reaches out to grasp your hand, throwing you off guard and setting your face ablaze. Even though you’ve made out, sucked him off, and even had him inside your ass now, Martyn grabbing hold of your hand this forcefully is still the sort of thing to make a demogoblin hermaphrodite feel like she’s got a maiden’s heart.

<WANT: 12>

And yet… You can sense the misgivings: the worry, the confusion. You know the cause of at least a portion of it—the reason his noggin’s all scrambled. You know why nobody’s talking about Yeb-Uit’s appearance, or the peculiar new aura he acquired.

“Promise me you’ll be safe.”

You get a feeling that the halfling doesn’t just mean on the hundun hunt.


“It’s all for a greater good,” she’d told you, tone somewhere between the stern teacher and the emphatic acolyte. “This is how we transcend our limitations… How we remedy what ails you, and me. Perhaps all of them, too.”

“Is it safe?” you’d asked.

Ayla had only smiled that sly half-smile of hers, which failed to reach her slit-pupiled eyes.

“All progress has its risks,” she had said, “but the rewards will be well worth it. Trust me, sister.”

Here and now, you see Martyn awaiting your reply, and you answer: “Y-yeah.”

(You aren’t sure if you’re telling the truth.)

“Good,” says Martyn, and he exhales in open relief, his grip loosening just a little. “Good.”

(You know HE isn’t telling the truth, though. He’s still confused, still concerned.)

What do you do?

>Complete Ayla’s <Charm>, ridding Martyn of his misgivings and setting his mind at ease
>Break Ayla’s <Charm>, so he can remember, and see, and freely fear
>Let the matter lie. It’s time to get going.

>Change topics. Specifically…
>>If Martyn could change HIMSELF with the forge, would he? How?
>>Has Marty given any thoughts to, uh, having kids someday…?
>>Why’s he so jumpy? And… Has he been avoiding you lately?
>>Does he wants a souvenir from out east, before you come back?
>>Does he, ya know, fuck real quick, before you leave?

>Write-in
Replies: >>6250470 >>6250471 >>6250630 >>6250651 >>6250658 >>6250725
Anonymous ID: JhLtF3mh
5/30/2025, 3:49:44 PM No.6250470
>>6250469
>Change topics. Specifically…
>>If Martyn could change HIMSELF with the forge, would he? How?
Replies: >>6250662 >>6250698 >>6250762
Anonymous ID: f87kLrRR
5/30/2025, 4:00:38 PM No.6250471
>>6250469
>Complete Ayla’s <Charm>, ridding Martyn of his misgivings and setting his mind at ease
Replies: >>6250698 >>6250895
Anonymous ID: mrTMkLrc
5/31/2025, 12:48:21 AM No.6250630
>>6250469
>Complete Ayla’s <Charm>, ridding Martyn of his misgivings and setting his mind at ease

>Change topics. Specifically…
>>If Martyn could change HIMSELF with the forge, would he? How?
Turns out he was always curious how it felt to be a woman lmao

Also like the souvenir bit
Replies: >>6250662 >>6250698
Anonymous ID: hzSf2kI9
5/31/2025, 1:33:07 AM No.6250651
>>6250469
>Break Ayla’s <Charm>, so he can remember, and see, and freely fear
I can let the matter lie if other anons prefer it

>If Martyn could change HIMSELF with the forge, would he? How?
Replies: >>6250698
Anonymous ID: hK3lMstw
5/31/2025, 1:46:41 AM No.6250658
>>6250469
>Complete Ayla’s <Charm>, ridding Martyn of his misgivings and setting his mind at ease
Nothing's changed since we let it happen to ZZ. Still need her for the forge and the link to the hundun hunt.
Replies: >>6250698
RQM ID: LfzRDkDq
5/31/2025, 1:47:50 AM No.6250662
>>6250630
>Turns out he was always curious how it felt to be a woman lmao
[Nah, I don't want to steal Gender Vendor's WHOLE flow, kek.]

>>6250470
[Should I infer you'd also like to let the matter lie, anon?]
Replies: >>6250685
Anonymous ID: mrTMkLrc
5/31/2025, 2:26:36 AM No.6250685
>>6250662
>[Nah, I don't want to steal Gender Vendor's WHOLE flow, kek.]
Eh- I’ll settle for him doing it for us. Only fair, if we’re willing to change our essence of being on his whim, that he does the same for us.
Replies: >>6250698
RQM ID: LfzRDkDq
5/31/2025, 2:48:16 AM No.6250698
pending
pending
md5: 82969f85140913f8543148a651ad696c🔍
>>6250685
[Duly noted, though the forge isn't necessarily the sort of thing that can flip you back and forth over and over without... Well, you know what, we'll let you discover that for yourself if it gains enough traction!]

>>6250658
>>6250651
>>6250630
>>6250471
>>6250470
[It's pretty close, so we'll leave it open for a liiittle longer (until later tonight or tomorrow morning) before I close it.]
Replies: >>6250762
Anonymous ID: yG8Vaevf
5/31/2025, 3:18:23 AM No.6250725
>>6250469
>Break Ayla’s <Charm>, so he can remember, and see, and freely fear
At this point, Ayla’s just covering everything up and letting everyone else pay the price for it. Fuck this. She wants subterfuge, she’ll get it.

>>Does he wants a souvenir from out east, before you come back?
We won’t be able to have children to begin with so thats out of the question. And such a heavy topic isn’t useful to talk about right now.

Am >>6250280
Replies: >>6250762 >>6250996
RQM ID: LfzRDkDq
5/31/2025, 4:45:55 AM No.6250762
stilll pending
stilll pending
md5: 723db780a603e47c10eb29656824ae7e🔍
>>6250725
>>6250698
[Alright, well, that only makes it even closer... Well stay open until tomorrow, and then the chips will land where they may!]

>>6250470
[Your clarification may prove key]
Replies: >>6250838 >>6250895 >>6250919
Anonymous ID: JhLtF3mh
5/31/2025, 9:18:40 AM No.6250838
>>6250762
>>Break Ayla’s <Charm>, so he can remember, and see, and freely fear
Replies: >>6250919
Anonymous ID: kOYarCna
5/31/2025, 2:09:27 PM No.6250895
>>6250762
Don’t normally bother to back link but with the closeness looks like I need to

Am >>6250271 and >>6250471
Replies: >>6250919
RQM ID: LfzRDkDq
5/31/2025, 4:09:32 PM No.6250919
locked
locked
md5: 124ed49901240c390957a37e9cc27646🔍
>>6250895
>>6250838
>>6250762
[Locked and writing!]
Replies: >>6250958
ReptoidQM ID: LfzRDkDq
5/31/2025, 5:50:32 PM No.6250958
>>6250919
You chew your lip as you watch Martyn help pack your things, from your perch upon your cot. He smiles, but it’s not a genuine smile. He talks, but it’s small-talk—smaller than usual, for a halfling—and it washes over you without acknowledgement. He’s trying to put you at ease, which is ironic. You’re busy wondering what you should do, to do the same for him.

With ZZ, it was far from a simple decision, but she had helped you make it: armed, angry, and spoiling for a confrontation with a powerful mage, you’d have had a good case to stop her even if that mage WASN’T your friend, mentor, succubus-souled sort-of-sister, and a valuable resource.

But Martyn? Martyn, you could maybe reason with. You could make him see your reasons… maybe. And shouldn’t you? If you’re going to be together—like, SERIOUSLY together—shouldn’t you be, like, honest or whatever?

Yet even now, a shadow deep inside whispers, ‘it’s better if he doesn’t know.’ That it’s safer that way, for BOTH of you. That he doesn’t NEED to know and, in fact, the REAL kindness (and more importantly than kindness, PRUDENCE) would be to shore up and lock in Ayla’s <Charm> with your own.

…But you can’t bring yourself to do that, either.

Deadlocked vote; inaction and middle-ground wins

“H-hey,” you say instead, “are YOU gonna use the forge?”

Marty’s mouth was still hanging half-open, since you think you interrupted him mid-sentence. He closes it, looking surprised.

“Me?” he asks. “On myself, you mean?”

“Yeah!” You grin, leaning forward with enthusiasm that is only partly feigned, only partly a means to distract him from his fears and stoke his own excitement. “Like, ya gotta have thought about it, right? Are ya gonna make yerself big ‘n tall like a humie? Oo, or you could, like, give yerself elfy ears!”

Martyn touches his big, rounded hobbit ears, expression turning self-conscious.

“Not that I don’t like ya the way ya are!” You wave your hands frantically. “Jus’, ya know… It’s a hell of thing. Ya must’ve gave it some thought, right?”

“I hadn’t,” Martyn admits with some embarrassment. “I’ve been so busy toiling over that blasted thing that I hadn’t even considered the potential for myself.”

“We~ell, start considerin’!” you command in sing-song voice. “It ain’t jus’ fer me! It’s for all’ve us that wanna use it!”
Replies: >>6250961
ReptoidQM ID: LfzRDkDq
5/31/2025, 5:51:30 PM No.6250961
>>6250958
Martyn scratches at his fluffy red sideburn for a second and makes that cute face he always makes when he’s deep in thought. Then, he smiles, and shakes his head. You groan.

“Nothin’?!”

“Nothing,” he affirms.

“Booo-riiiing!” You flop back on the bed.

“I like myself as I am,” he affirms. “I’ve spent years now, studying our people—the Bwbachod, the Gnomus, and Dwerrow, and others like the Abatwa…”

He pauses, regarding you thoughtfully, and adds as interlude: “And I suppose I really ought to add goblinkin to that list as well, as it turns out.”

You giggle a little, imagining your little traveling scholar at a rowdy Wasteland raucous. He’d have his pockets picked and throat slit in no-time flat… Well, unless he brought that shock-spear of his, maybe. Perhaps you’re not giving him enough credit, actually? He may not be as big as a human or reliant as a goblin, but he IS a well-traveled and seasoned adventurer… And he has pretty nice abs and biceps, besides!

“In any case,” Martyn continues, “it’s the differences between each of our races that made the travel so interesting. I appreciated seeking the similarities underneath, but the physical and cultural changes were what made it a journey, if you understand what I mean. I wouldn’t want to just… Erase that, or change it.”

“Oh, uh, yeah, fer sure,” you lie, not really getting it at all. “But, like, you really wouldn’t change ANYTHING?”

Martyn shakes his head again, saying: “I like myself just as I am.”

“Must be nice,” you mutter, casting your gaze down and kicking the shoes which hide your twisted, two-toed ‘hooves’.

Martyn flinches at your reaction, and reaches out to touch you. It’s a ginger, tentative thing—without the openness you’ve become used to, prior to the fateful shirin trip. It honestly makes you feel a little worse, in some ways… But it’s contact. Affection. You can’t help yourself: you lean into it, practically purring under even his most hesitant caress.
Replies: >>6250963
ReptoidQM ID: LfzRDkDq
5/31/2025, 5:52:01 PM No.6250963
>>6250961
“There is one thing,” the halfling confesses.

“Yeah?”

He chuckles nervously, and looks away, finally answering: “Wings.”

You blink. “Wings?”

He nods, blushing slightly.

“It’s childish, I know,” he says. “But… Well, imagine traveling the world on the wing! Seeing things as the Gods Above must see them! Imagine all that you could discover, the speed you could explore with!”

“Ya know, Ayla can teleport ya places,” you point out.

“It’s not the same, though, is it?” Martyn counters. “You lose something, transporting yourself instantly like that… The journey, the sense of the world’s scale. And you miss out on little places… On little PEOPLE.”

He sighs wistfully, and his aura—once rippling with hidden anxiety—is no foamy, foggy, dreamlike at the edges of his consciousness. You count it as a mission accomplished, and you make your move, placing your hand upon his and regaining his attention.

“How ‘bout I bring ya back a souvenir?” you ask. “An’ lots of stories, from out East? Then sometimes, when we’re less, ya know, busy with shit… You ‘n me can go out that way, walkin’ style,, o-or at least, like, on a wagon?”

Martyn seems to see you anew in that moment, with less of the wariness of late and more of the wonder with which he’d first dubbed you his ‘mermaid’, way back at Sunset Lake.

“I’d like that, Cara… Carazzi.”

“An’ hey,” you tease with a mischievous grin, “maybe I’ll even find a way ta bring ya back some wings, huh?”

Replies: >>6250964
ReptoidQM ID: LfzRDkDq
5/31/2025, 5:53:19 PM No.6250964
>>6250963


You are just about ready to get the FUCK out of this shithole. You’re sure you’ll be more kindly-disposed to it by the time you’ve spend a few days out in the Eastlands, but right now this dungeon is a source of nothing but stress, and pressure, and h̷͖̆e̶̼̒̈́â̶̧̗ḍ̴̓͘a̸̧͚͐̈́č̴͓͗h̶̰̎̌ȅ̵̫͕s̴͖̯̃̐, and you’re about ready to be anywhere else.

(Plus, you’ve started to get a bit of the taste back for adventuring, and being cooped up too long has you antsy you’ll lose your edge again…)

“Alright, everyone here?”

“Goat is no,” Murbal states bluntly.

Indeed, Khorine is nowhere to be seen. You haven’t seen hide nor hair (nor horn) of the faun since she sulkily stormed off, following your decision not to bring her on the hundun hunt. You groan quietly through gritted teeth. This is exactly what you were talking about: headaches, headaches, and more fucking headaches! But, well… The girl’s a teenager (you think?), and they ARE like that. You can sort that shit out upon your return.

“Everyone else, though?”

“Cursed one not here,” Xoldur adds. “No sma dyr who she belongs to, too.”

“Cursed…? Hey! Don’t call her that!”

He’s not wrong, though: you don’t see CZ, or Martyn Meadowgrass. Your frustration mounts, but just as you’re about to storm off to kick in their door and drag them out of their love nest, they spare you the hassle.

“Sorry, sorry!” CZ blurts out, dragging Martyn along by the wrist after her. “We got, uh… We were jus’, like, talkin’ ‘bout stuff, ‘n we lost track’ve time!”

“Talkin’,” you repeat back drolly, crossing your arms. “Riiight.”

Martyn’s face flushes red, but your sister just grins widely. You sigh, and can’t help mirroring it back a bit. For all her scatterbrained tardiness and occult weirdness of late, it’s good to see ‘Carazzi’ happy.

(In the end, maybe Patmo-Shoka ain’t so bad…)
Replies: >>6250965
ReptoidQM ID: LfzRDkDq
5/31/2025, 5:53:49 PM No.6250965
zz draw_with_genie WIP
zz draw_with_genie WIP
md5: 47e16935d7a2daf0b3fa58edf72594d1🔍
>>6250964
Regardless, it’s time to get to work. The hundun is a mysterious monster, but one thing you know is that it tends to roam. You have to get to it where it’s currently camped, or you’ll have to wait forever-and-a-day and chase rumours to locate it anew once it’s moved on to gods-only-know-where.

Do you have any last-minute preparations to make?
>Yes [write-in]
>No

What is your strategy for hunting the hundun?
>You’re going to meet with the Easterling locals first, if you can find them, and get their accounts of the creature
>You’re going to do this the old-fashioned way, like any other hunt: search for signs of its passage, learn its lifeways and behavioural patterns, and then set up an ambush
>This thing’s immune to scrying, apparently, which means it’s some kind of magical beast… And magic is easiest to defeat with magic, which (in Khorine’s absence) unfortunately means dealing with fairies
>As much as you dislike the idea of the dark gods getting involved, CZ and Dura have got an ‘in’ with them via occultism… Maybe they can help?
>Write-in
Replies: >>6250975 >>6250996 >>6251246 >>6251286
Anonymous ID: kOYarCna
5/31/2025, 6:07:33 PM No.6250975
>>6250965
>You’re going to do this the old-fashioned way, like any other hunt: search for signs of its passage, learn its lifeways and behavioural patterns, and then set up an ambush
Replies: >>6251434
Anonymous ID: yG8Vaevf
5/31/2025, 6:55:02 PM No.6250996
>>6250965
Do you have any last-minute preparations to make?
>Yes [write-in]
Bring the brazier if we haven’t already.

>You’re going to do this the old-fashioned way, like any other hunt: search for signs of its passage, learn its lifeways and behavioural patterns, and then set up an ambush
I don’t think talking to the locals would be of much help without Ayla with us. Let’s stick to the tried and true method. And we don’t have that much money to spare to begin with. Work with the tools we got.

Am >>6250725
Replies: >>6251063 >>6251434 >>6251739
RQM ID: LfzRDkDq
5/31/2025, 9:23:42 PM No.6251063
>>6250996
>I don’t think talking to the locals would be of much help without Ayla with us.
[Entirely valid, but I will note that it isn't a doomed strat or trap option, between your team's Linguistics stats and Mentalism.]
Anonymous ID: hzSf2kI9
6/1/2025, 5:31:56 AM No.6251246
>>6250965
>No
>You’re going to meet with the Easterling locals first, if you can find them, and get their accounts of the creature
Replies: >>6251434
Anonymous ID: JhLtF3mh
6/1/2025, 7:10:40 AM No.6251286
>>6250965
>>You’re going to do this the old-fashioned way, like any other hunt: search for signs of its passage, learn its lifeways and behavioural patterns, and then set up an ambush
Replies: >>6251434
RQM ID: LfzRDkDq
6/1/2025, 6:23:39 PM No.6251434
>>6250975
>>6250996
>>6251246
>>6251286
[This will be open a couple more hours while I get breakfast with a friend. Then, I'l update!]
Replies: >>6251536
ReptoidQM ID: LfzRDkDq
6/1/2025, 9:37:05 PM No.6251536
>>6251434
“Hey, CZ, you still got that brazier?”

“Huh? What’s ah—oh, right! The brazier! Yep, right here!”

“Well, then I think we’re good to go. Ayla?”

The witch in the red dress moves her foot in a quarter-circle, extends her arm, twiddles her fingers, and speaks a word of power:

“<Dimension Door>.”

Her foot completes its circular circuit, and her hand swings in a mirror motion. At the same time, a glowing ring appears before her. Once fully formed, its interior ripples with reddish flames. It concentrates at the centre, like a single burning eyes, and then the infernal ‘pupil’ explodes outwards to fill the space. It fades to a roiling soke, and then this too parts, and exposes a shimmering mirage of your destination.

“Great,” An-Yii mutters behind you, “more snow…”

“Suck it up,” you say, even as you carefully tuck yourself into your winter-wolf pelt. “‘Least it ain’t blizzarding.”

You and the crew step through, two-by-two, for that is what the <dimension Door> can accommodate. You take the lead—naturally-with Xoldur by your side—orc muscle, and a trained apprentice with a rad-saber of his own, for insurance.

Once passed-through the portal, you can fully take in the new environment. It is an area of rugged hills and frost-rimed stones—though, you note with some relief, it IS only frost and not snow! In some ways, it’s similar to the Steelwood region which you just left behind, but far more rugged and rocky, perhaps even moreso than the foothills of Bloodrise where the denizens of New Goblintown scrape their living. Here, the earth hunches up into long, furry slopes, with dark pines rising like the hackles of a great beast. The thin ground-cover here clutches at slabs of bone-grey granite that jut from the soil like the spines of some buried titan. Between the hills, the land flattens into slick, bog-riddled meadows where chest-high reeds rattle in the breeze. Farther off, you catch glimpses of true mountains, like teeth of black stone; they are glacier-shaved and streaked with the last dirty threads of winter.

Black birds drift in slow gyres overhead against a murky sky. From here you can’t tell if they’re big enough to be dangerous, but they bring back unpleasant remembrances of bone-devouring Wasteland vultures. You pass off the shiver as a response to the cold, rather than the memory of curving beaks and massive wings.
Replies: >>6251537
ReptoidQM ID: LfzRDkDq
6/1/2025, 9:38:05 PM No.6251537
Rolled 89 (1d100)

>>6251536
You organize the Regiment’s departing members into a rough formation, just in case. You’re not exactly entering the belly of the beast—or even the immediate VICINITY of the beast, since Ayla doesn’t know precisely where the hundun is—but it’s still an unknown region with a mystery monster. Who knows when it might appear, or who or what ELSE you might encounter along the way?

“Murbal, yer with Carazzi and Dura,” you say. “Yeb-Uit, An-Yii, Xoldur… Yer with me.”

“We go apart?” Murbal asks, and places her hands together and then moves them apart to clarify the question.

“Nah, but if somethin’ splits us, that’s how we’ll regroup.”

One tanky fighter and one healer each, with a caster or archer each as well. It’s a classic party-split. You hope it won’t come to that, but, well…

“What’s the plan, ZZ?” asks CZ.

“Simple,” you say. “We do this the old-fashioned way. No magic bullshit, no messin’ about with locals—my Eastern Common’s rusty.”

“I could, like, go inta their heads ‘n—”

You dismiss the notion with a wave, and nod to Yeb-Uit.

“We got our super-ranger here, ta track it down the old-fashioned way.”

“Mmhm,” Yeb-Uit agrees easily, with a cocky tilt of his head.

You chuckle a little. You, too, remember how it feels to have the years of wear and tear melt right off of you thanks to some mystical mumbo-jumbo. Not only do you not blame him for being a little self-assured, but you’re happy to take full advantage of his improved get-up-and-go.

Yeb-Uit squats low, running a not-so-gnarled, mint-green hand over a patch of frostbitten moss. His nose twitches, long and sharp as ever, and he cocks an elfin ear to the wind, listening to something only he seems to hear. With a grunt, he jerks his chin up the slope.

“Come on. Hundun’s a mimic or somethin’, yeah? So we look for the things that don’t quite fit. Too many prints, wrong kind of scat for the area, birds gone quiet, or else too bold—like tehyr’e agitated.”

He leads you on, weaving up through granite outcrops and scabby little larch groves, pointing out the telltale rips in the grass where something heavy’s blundered through.

“The hundun?” whispers CZ.

“Or somethin’ else,” Yeb-Uit suggests with a shrug. “Could be anything, really. But somethin’ moving fast. Maybe bein’ hunted?”

You frown a little at his uncertainty, but you can hardly begrudge him. Unlike Khorine, Yeb can’t talk to trees or whatever-the-fuck… And, just like the rest of you, this might as well be a whole new world to your not-quite-ranger.

As you travel, you see a few thin-limbed, gaunt-eyed hares, and find many more traces of their passing. Thus, when Yeb-Uit brings to your collective attention a sudden lack of tracks, you all take notice.

“See?” he says with a flash of forge-freshened, pearl-white teeth. “Somethin’ scared ‘em off from here. I figure we’re on the right track.”
Replies: >>6251544
ReptoidQM ID: LfzRDkDq
6/1/2025, 9:53:46 PM No.6251544
>>6251537
A few hours later, as you crest a ridge, Yeb-Uit signals everyone to get low. Crawling on your bellies, you gaze down into a shallow valley, and see what he has seen: distant horsemen—four of them, riding slow between low, square houses with heavy roofs of thatched grass. A herd of camels crowds a muddy pen, huddled in against the wind. The horsemen don’t see you, and you’re careful not to change that. You skirt the slope wide, treading where Yeb-Uit points, ducking behind a thorny tangle when a rider stops to peer up the ridge.

“They’re ridin’ their horses even in the town,” CZ whispers, pointing. “Look! See?”

“Well, humies are weird,” you say with a shrug. “Easterlings more’n most, maybe.”

(Frankly, you’ve never got on with horses. Like with dogs, it’s sort of a goblin thing—horses hate the way your (former) race smells, and being near an animal that large and that skittish is enough to make the feeling mutual, after one or two narrowly-evaded kicks.)

By now, day has turned to frosty, arid evening. The air, already thin and dry, becomes harsh.

“We oughtta make camp,” An-Yii says.

Xoldur snorts derisively, and shakes his head at the samund dyr weakness. You shoot your apprentice a sharp look, and he is immediately chastened into silence before he can start talking shit. His sister sniggers at him, which causes the gangly half-orc’s grey face to redden, but still he cedes to you—you’ve taught him his lesson well, and it has stuck.

“Hey, got somethin’.”

The rejuvenated Yeb-Uit’s eyes catch it first: a patch where the reeds have been mashed flat, but in no pattern any animal should make—like some boulder rolled and rolled, with no mind for direction. You all draw close, as Yeb points out the pattern.

“Think it’s the hundun?” Carazzi asks.

Yeb-Uit shrugs again, then his face scrunches up for a moment,a dn he nods.

“Could be,” he says.

“Should hunt,” Xoldur says then, emboldened by the discovery to speak his mind. “Orcs strong. Cold is not problem. Stars are enough light, with moon.”

This is true—well, apart from the cold, but that’s what your fur cloak and the others’ own new attire is intended for. Goblin eyes (and nilbog ones, too) are even more dark-adapted than those of orcs. Better yet, acting under cover of darkness is the best bet to avoid humanity’s own hunting parties.

“Yeah?” demurs An-Yii. “As I ‘memebr it, that’s what ya said on the wolf-hunt, too. How’d that go?”

“We hunted the fuck outta them wolves,” you snap back, “THAT’s how it went. ‘MEMBER?”

An-Yii clucks her tongue and turns her head. You know her moods well enough by now, though, to know that’s no real objection. She—like the rest of the Regiment—will do as you dictate.
Replies: >>6251545
ReptoidQM ID: LfzRDkDq
6/1/2025, 9:54:17 PM No.6251545
>>6251544
An-Yii’s caution isn’t cowardice, though, or at least not JUST cowardice. Neither low-light vision nor darkvision are perfect: though orcs are better at it, neither orc nor goblinoid can see as far in darkness as in light, and the eyes of your kin can only see in black-and-white by night.

And there are other things—predators, and ESPECILALY magical monsters—which can see or sense better and further in the black than any of you can.

What’s the plan?
>Camp here, and go head-hunting in the morning, when it’s warmer and you can see further and better
>Press on, into the cold and dark, in search of the hundun—maybe it’s more active at night?
>Split up—establish a camp, and send the others to go scout the surrounding area
>Actually, those weird humie horsemen have you curious, and a little worried… You’ll take advantage of the darkness to spy on them a little
>Write-in
Replies: >>6251600 >>6251684 >>6251739 >>6251796
Anonymous ID: hzSf2kI9
6/1/2025, 11:30:39 PM No.6251600
>>6251545
>Actually, those weird humie horsemen have you curious, and a little worried… You’ll take advantage of the darkness to spy on them a little
gotta know if they're also on the hundun
Replies: >>6252065
Anonymous ID: wGjcPIi3
6/2/2025, 2:25:22 AM No.6251684
>>6251545
>Actually, those weird humie horsemen have you curious, and a little worried… You’ll take advantage of the darkness to spy on them a little
Centaurs?
Replies: >>6252065
Anonymous ID: xaNQTGt7
6/2/2025, 4:34:14 AM No.6251739
>>6251545
>Split up—establish a camp, and send the others to go scout the surrounding area
>Actually, those weird humie horsemen have you curious, and a little worried… You’ll take advantage of the darkness to spy on them a little
Take Yeb. The rest set up.

Am>>6250996
Replies: >>6252065 >>6252182
Anonymous ID: JhLtF3mh
6/2/2025, 7:23:06 AM No.6251796
>>6251545
>>Actually, those weird humie horsemen have you curious, and a little worried… You’ll take advantage of the darkness to spy on them a little
Fantasy-mongols!
Replies: >>6252065
RQM ID: LfzRDkDq
6/3/2025, 1:37:32 AM No.6252065
>>6251600
>>6251684
>>6251739
>>6251796
[Locked and writing!]
Replies: >>6252072
RwptoidQM ID: LfzRDkDq
6/3/2025, 2:22:54 AM No.6252072
Rolled 20, 14, 5 = 39 (3d20)

>>6252065
You mull it over for a while, as the others begin to set up camp. After some deliberation, you summon CZ and Yeb-Uit to here you have seated yourself upon a cold-stone throne, with your white wolf-pelt draped under you like some hoity-toity queen’s gilded tuffet.

“You two,” you say, “come with me. We’re goin’ spyin’.”

“The humies?” CZ asks.

You nod. Something about them bothers you. At the very least, you want to know who else is in the area, and what their deal is. Are they dangerous to your crew? Competition in the hundun hunt? It behooves a Boss to know hat she’s up against.

“Just us?” Yeb-Uit asks.

You glance at the others, and snort.

“he rocs can’t hide fer shit, ‘n the healer can’t fight for shit.”

“Actually, Dura can hold her own,” CZ corrects you.

You shoot her a look, but he doesn’t back down immediately. You roll your eyes, and say: “Fine, bring yer magic pal.”

croak

“…And yer pet.”





You take the lead, as you, Yeb-Uit, ZZ, and Dura approach the village. You’re a bit proud of that, but also a bit anxious. You’re the stealthiest of the Regiment, and everyone knows it, which is cool… But you also have a bad track-record on ‘hunts’, and this entire expedition is pretty much one BIG hunt.

“CZ, you good?”

“Y-yeah! I’m, like, super good…”

Your sis is counting on you. That’s what matters, and that’s what you focus on: not letting her down.

It doesn’t take all that long to reach the human settlement, even staying low and creeping slow. The pace and proximity also mean you can bring Nermal, which is nice—the mutant cave drake has saved your keister a few times now, and if it comes down to another fight, you’ll be glad to have them with you.

(Not that it will, of course!)

You motion to the others to hang back a bit as you return to the ridge from which you had earlier espied the mounted men. Going up the last leg alone, you subtly shift your skin-colour to better blend in with the yellow-green grasses and pale grey-brown turf.

Activity ahs quieted in the little settlement, since you were last here. With the setting of the sun, most of the residents have seemingly taken shelter in the broad round buildings. This is both boon and bust: you can’t really deduce much about their lifeways if you can’t see how they live and work, but it also means that nobody will spot you if you creep closer… And realistically, making out any detail in darkness after the first sixty-or-so feet is crapshoot, anyway.

ker-ooak

“Yeah,” you agree with Nermal, patting the overgrown newt’s noggin. “Let’s get a l’il closer.”

And so you do, with Zith-Zi and Yeb-Uit close behind you.
Replies: >>6252084
ReptoidQM ID: LfzRDkDq
6/3/2025, 3:07:16 AM No.6252084
>>6252072
Natural 20: critical success on Concealment!

You begin by skulking around the perimeter, as if you were planning a raid. You probe the defenses, and find them nearly nonexistent: no walls, not even any fences. Among the grunting, moaning beasts of burden whom you encounter, only a few so much as leashed and tied. You sneak closer enough to scrutinize these camels’ circumstances, and determine that these unlucky few are injured, or pregnant. The rest seem to roam freely, keeping close out of preference and sheer herding habit.

Knowing how bad a camel-bite can be, you keep your guard up and maintain your distance.

Such is the unguarded quietude of the simple village that you are able to enter into the very heart of the settlement without issue. You and your companion fan out a little, each of you attending to your own specialty. Yeb-Uit checks the trackways and the racks upon which they hang their hunted hares and other steppe prey: antelope, gazelles, partridges, and large tawny foxes. Dura opens and sifts through crudely-fired clay pots which seem to hold ample stores of grain and grass, both seeds and stalks, as well as more medicinal herbs. Zith-Zi maintains a central position, where she can keep her eyes on each of you.

“No sign of footprints at all,” Yeb-Uit notes. “Jus’ hooves ‘n camel-pads.”

“Many herb,” Dura whispers. “herb for make animal good, no sick. Grass, for feed.”

“Weird,” ZZ mutters. “Camels eat crab-grass ‘n shit… Penty of that a round.”

“Maybe for the horses?” Yeb-Uit suggests. “They’re a little pickier, ain’t they?”

“Hey, where ARE the horses?”

“Keep inside?” suggests Dura.

“Ugh.” Zith-Zi shudders. “Gross.”

You, sneakiest of all, creep into the interiors of a few of the homes.

The walls are widely spaced, made of unheated clay and mud mixed with grasses, with large and empty arches for doors… Well, empty save for hanging tapestries, bearing patterns you don’t understand the meaning of. It reminds you a little of the orc encampment back in the Steelwood, except for the lack of skulls, and the more sophisticated textiles. Inside, it’s even more barren: no chairs or beds, or separated chambers even by way of temporary partition. The walls are undecorated, again unlike the rocs’, but the locals’ capacity for furnishing seems instead dedicated to wooden racks replete with spears, bows, and the occasional curving sword; each is topped with a feather-plumed leather-and-metal helm. A single central fire to keep the heat, surrounded by a semicircular ‘bench’ which appears to be packed grasses bundled in pelts and more patterns fabric-swatches into a sort of pillow.

And upon those pillows, lay the residents, fast asleep.

“…Ooooh.”
Replies: >>6252085
ReptoidQM ID: LfzRDkDq
6/3/2025, 3:07:47 AM No.6252085
>>6252084
The riders do, indeed, keep their indoors, and very close. So close, in fact, that they’re inseparable. LITERALLY inseparable. The natives of this place look humanoid enough—or, well, more like some kind of slant-eyed, broad-faced Eastman with elf-ears—but with thick, shaggy fur creeping up their chest and back to form a shaggy mane and hanging beard even on the little ones and the ladies… Until you get below the torso.

For a moment you simply thought they were curled up with foals, mares, and stallions’ heads tucked in their laps. After your eyes have adjusted to the firelight, however, you begin to notice how each child is paired with a foal, each woman with a mare, and each grown man with a stallion… And how there are no head tucked at all. Rather, the half-dozen individuals here have a horse’s entire body below their waist, which whatever point joins man to beast below the human-like navel hidden by a skirt of colourful fabric and carefully-maintained furs. Their four-legged, bulk lower body seems to kneel in worship of the fire’s warmth, while they lay their heads upon crossed arms atop the bulky central pillow, to support their upper-body’s weight while they slumber

“They’re, like… Uh… Minotaurs or whatever!” you whisper to Nermal, as quiet as you can.

croak?

“Right, shit, minotaurs are the bully-boys, ain’t they? Uhh… Fuck, I got no clue what these ones’re called.”

Martyn or Ayla probably would, but you have neither of them here. Even ZZ, Yeb, and Dura are outside at the moment, leaving you and your familiar alone with the sleeping horse-man hybrids.

Which means it’s up to you what happens next…

croak!

“Shhh!” you hiss at Nermal. “Doncha know how ta be… Oh.”
Replies: >>6252087
ReptoidQM ID: LfzRDkDq
6/3/2025, 3:08:18 AM No.6252087
>>6252085
You follow Nermal’s waving tendrils to one wall, where you realize that you might have been wrong about these guys not liking skulls as much as the orcs do. In fact, they seem to ESPECIALLY enjoy ORC skulls, to judge by the several well-decorated examples which have been stacked atop one-another in a precarious-looking tower. Each has had rocks placed in its empty eye-sockets, its nose-hole plugged with flowering herbs, and has been daubed and painted as if in veneration of the dead or—maybe more likely—celebration of their death.

“Well… Maybe it’s good we didn’t bring Xoldy and Murbz, heh heh…”

You gulp.

>Scan the interior for signs of magic, or other conspicuous valuables—maybe you can find something valuable to loot?
>Creep closer and try to reach into one of their dreams—maybe you can find out if they know anything about the hundun, or other dangers and opportunities?
>Maybe you could <Charm> one of the kids, and lure them back to camp for a more proper interrogation, where it’s safe?
>These guys are competition, right? And clearly a danger to your grey-faced party-members… Maybe you should engineer an ‘unfortunate accident’ with the fireplace?
>This is too risky—, to Dura in particular if you get caught. You gathered the intel you need, not it’s time to GTFO!
>Write-in
Replies: >>6252157 >>6252182 >>6252202 >>6252219
Anonymous ID: hK3lMstw
6/3/2025, 5:41:49 AM No.6252157
>>6252087
>Scan the interior for signs of magic, or other conspicuous valuables—maybe you can find something valuable to loot?
Yoink
Replies: >>6252191 >>6252510
Anonymous ID: /p+Ndov+
6/3/2025, 6:49:25 AM No.6252182
>>6252087
>Scan the interior for signs of magic, or other conspicuous valuables—maybe you can find something valuable to loot?

They dont set up defenses or watches. They travel with family. It’s likely they expect no one else being here. We don’t want to contact them or be anywhere near them.

We could try to kill everyone but that’s a bit hard to do and if we fail, that’s a lot of attention. Get in and get out.

Am >>6251739
Replies: >>6252510 >>6252524 >>6252624
Anonymous ID: hzSf2kI9
6/3/2025, 7:03:23 AM No.6252191
>>6252157
>+1
Replies: >>6252510
Anonymous ID: mrTMkLrc
6/3/2025, 7:23:06 AM No.6252202
>>6252087
>Scan the interior for signs of magic, or other conspicuous valuables—maybe you can find something valuable to loot?
>Creep closer and try to reach into one of their dreams—maybe you can find out if they know anything about the hundun, or other dangers and opportunities?
Love me mentalism
Replies: >>6252510
Anonymous ID: JhLtF3mh
6/3/2025, 8:58:38 AM No.6252219
>>6252087

>Scan the interior for signs of magic, or other conspicuous valuables—maybe you can find something valuable to loot?
Replies: >>6252510
RQM ID: LfzRDkDq
6/4/2025, 1:06:30 AM No.6252510
Rolled 6, 16, 4 = 26 (3d20)

>>6252157
>>6252182
>>6252191
>>6252202
>>6252219
[Rolling Occultism, and writing!]
Replies: >>6252524 >>6252564
RQM ID: LfzRDkDq
6/4/2025, 1:36:05 AM No.6252524
Rolled 19, 5, 1 = 25 (3d20)

>>6252510
[One more roll: Stealth, with a base DC of 10 thanks to that last crit.]

>>6252182
[We'll seeee...]
Replies: >>6252564
ReptoidQM ID: LfzRDkDq
6/4/2025, 2:27:37 AM No.6252564
>>6252510
>>6252524
You’re no whiz at wizardry, but you ARE a magical creature of a sort, and lately you’ve been studying. Since these horse-guys are obviously unfriendly to rocs, and some of your best friends are orcs, you figure it’s fair play if you do a little looting while you’re here—and since you’re also HUNTING magical creatures, more magic seems like just the fix.

16 for Occultism: success!

Once you’ve adjusted your perception, the first thing you notice is that the skull-tower isn’t just decorative—it’s enchanted, too! Squint your eyes and furrow your brow though you might, however, you can’t tell what KIND of magic beyond that it’s some sort of Feycraft rather than demonism or necromancy.

(Damn… If it were one of THOSE, you might have been able to figure out more particulars!)

What do you do with the tower of orc-skulls?
>Dismantle it
>Take one from the top
>Leave it alone

[C]
Replies: >>6252565 >>6252576 >>6252580 >>6252624 >>6252630 >>6252700
ReptoidQM ID: LfzRDkDq
6/4/2025, 2:28:59 AM No.6252565
spear
spear
md5: c53f06720372f616f5d9ee4cae2d412b🔍
>>6252564
Scanning the surroundings yields little else of note in this hut until your eyes alight upon one particular piece of equipment on the wall: one of the many spears. Much like the skulls, you can’t deduce exactly what it DOES, but it’s DEFINITELY magical. Its tip is tripartite and pronged, though rather unlike your fishing-spear in design or function—it bears a long central spike like a regular spear, with small, wing-like side blades flaring up and out from beneath.

“Ooo…”

It’s obviously made for the much larger hands of one of the slumbering beastfolk, but you have big hands when you want to—big enough to brandish weapons made for Man or Beastman easily!

“Yoink~”

Carazzi has Monkey Grip, in case you forgot. She can wield weapons one size larger than usual.

You need to stand up on tiptoes to snag the spear, but snag it you do, admiring it in the firelight and even giving it a couple of swishes. When you hear a groan from one of the unconscious natives, though, you instead clutch the new weapon close to you in fright, as if you might hide behind it.

(Maybe if you shapeshifted real skinny, you guess…?)

No alarm is sounded, though—a whatever-taur child, disturbed by a tingly-feeling dream, rolls over and stretches for a moment before sliding slightly down the pillow and falling right back to sleep.

“Whew!”

You slip out of the oversized, hay-lined hovel and back onto the dirt path. You have only crept a few short steps when you hear the quiet thumping of hooves upon the turf. You freeze, frantically looking one direction, then the other. You hadn’t seen any guards…but maybe, being so mobility-focused, they instead post sentries to constantly stroll around and through the settlement? Whatever the case, you couldn’t have known in advance: the patrol-horseman carries no torch, no lantern.

(Which means these four-legged fuckers’ve got low-light vision, too! Shit!!)

This wide-open approach to civic planning around here doesn’t really afford you any alleyways to duck down or corners to hide behind—especially with a big-ass spear!

1 for Stealth…

The sound of the approaching beastman is coming from behind another building. The ambling trot suggests that you haven’t been detected yet, but how long will that last? Your knuckles go white gripping your new spear as you consider that you might need to bloody its blade mere minutes after picking it up.


Then, however, you catch sight of a flash of rosy pink from across the way, just barely illuminated enough by moonlight for you to register it in full colour. You lean forward and narrow your eyes; they go wide again as you recognize ZZ’s hand waving frantically, beckoning you inside.

…But also a 19
Replies: >>6252566
ReptoidQM ID: LfzRDkDq
6/4/2025, 2:30:03 AM No.6252566
>>6252565
You spare one last panicked look in the direction of the ever-nearer hoof-steps, and then beat your own feet to book it across the wide avenue. You pretty much DIVE into the doorway!

…Whiiiich you immediately regret. And you ESPECIALLY regret the gasp of sheer relief you take.

“Eurgh!!”

You’ve been told that you smell somewhat foul at times, especially right after using your powers—like rotten eggs, they say. But THIS place is something else. You’ve done latrine-duty in New Goblintown, and you’ve traveled with a minotaur—that is, one of the ACTUAL bull-headed ones, not whatever kind of ‘taur these guys are again—but you’ve NEVER smelled anything like this place…which, of course, is the latrine of THESE weird six-limbed, horse-assed beastmen.

The building is built circular like the others, but inside reveals itself to be a sort of half-buried hut with an open chimney in the roof to let out gases. Yeb-Uit, Dura, and your other half are all crowded into the space already, though they need not BE so crowded except as a matter of stealth: though obviously intended as a private sort of place, something meant to accommodate a whole horse-and-humanoid-hybrid can EASILY fit a couple goblin-sized girls and a Yeb-Uit.


(Though squishing up with ‘em, especially Dura, is kinda nice~)

The intense smell somewhat spoils the moment, though. It reminds you of rotting hay, but with a gamey tang of fermented dairy, and a sour-bitter note at the back of your throat reminiscent of chimera shit: ammonia.

“Ugh, what do these guys EAT?” you whisper.

“See fer yerself,” says Yeb-Uit.

He nods his head, and you survey the back of the broad ‘stall,’ where the floor sinks still lower and the ‘deposits’ are made. And, yep: that sure is the sort of turd-soup you’d expect from a race of weird double-torso’d beastie boys who live on grass, stripling hares, and camel milk.

But, hey, you’re hidden! Silver linings, right?
Replies: >>6252567
ReptoidQM ID: LfzRDkDq
6/4/2025, 2:30:34 AM No.6252567
>>6252566
You endure the odour, and the hooves and shadow pass on by. Once you’re sure the centaur—THAT’S the word, CENtaur!—has moved far enough away, you and the others all pile out of the outhouse and take eager breaths of the fresh (if still thin) northern air. Dura still looks green-as-a-goblin around the gills with wooziness, though. You switch the hand holding your spear and pat her back.

“Did you steal a spear??” Zith-Zi asks, expression torn between confusion and sisterly pride.

“Fuckin’ sweet, huh??” you gush. “It’s magic!”

“Girls,” Yeb-Uit says bluntly.


You and ZZ both focus in, and you quickly inform her—and the others—of what you discovered. Dura is remarkably calm about the tower of her own race’s collected skulls…but then, you suppose she grew up around bones of all sorts, since orc attire is bone and leather whenever it isn’t stolen, and her own chieftain’s home is marked by skulls of rocs, men, elves, and wolves alike.

Since none of you want to give these centaurs the chance to start collecting weird mutant goblin skulls as well as orcs’, you deem it prudent to make your escape as swiftly as feasible. The only question is…

Do you do anything else before you go?
>A bit more looting [additional treasure roll, guaranteed success by degree of success TBD; another stealth roll needed to avoid being caught, and it’s harder]
>Use your shapeshifting and mentalism to make contact [specify what you want say to them, or ask of them]
>Start a fire to drive them out of the area
>Say, Dura and you could probably poison their food or water… Just enough to make ‘em sick
>The last thing you need is to make enemies or risk capture—GTFO!
>Write-in
Replies: >>6252577 >>6252624 >>6252700
Anonymous ID: wGjcPIi3
6/4/2025, 2:53:22 AM No.6252576
>>6252564
>Take one from the top
>Say, Dura and you could probably poison their food or water… Just enough to make ‘em sick
No competition
Replies: >>6252973
Anonymous ID: hzSf2kI9
6/4/2025, 2:55:11 AM No.6252577
>>6252567
>The last thing you need is to make enemies or risk capture—GTFO!
Replies: >>6252580 >>6252973
RQM ID: LfzRDkDq
6/4/2025, 3:04:59 AM No.6252580
>>6252577
[Don't forget the other vote, anon! >>6252564]
Replies: >>6252630
Anonymous ID: NiBB6NPs
6/4/2025, 4:54:33 AM No.6252624
>>6252564
>Leave it alone

A missing spear is concerning, but could be brushed off (temporarily) as being misplaced. Two items missing will be much harder to justify.

>>6252567
>The last thing you need is to make enemies or risk capture—GTFO!

We never meet.

Am >>6252182
Replies: >>6252724 >>6252973 >>6253026
Anonymous ID: hzSf2kI9
6/4/2025, 5:18:40 AM No.6252630
>>6252564
>Take one from the top
>>6252580
thanks for the reminder
Replies: >>6252973
Anonymous ID: mrTMkLrc
6/4/2025, 7:42:19 AM No.6252700
>>6252564
>Take one from the top

>>6252567
>A bit more looting [additional treasure roll, guaranteed success by degree of success TBD; another stealth roll needed to avoid being caught, and it’s harder]
>Use your shapeshifting and mentalism to make contact [Larp as their God (if poison is chosen, claim to curse them with a plague)]
>Say, Dura and you could probably poison their food or water… Just enough to make ‘em sick
I just want to fuck with ‘em
Replies: >>6252973
Anonymous ID: JhLtF3mh
6/4/2025, 9:47:09 AM No.6252724
>>6252624
>>Leave it alone
Supporting.
Replies: >>6252973
RQM ID: LfzRDkDq
6/5/2025, 2:14:29 AM No.6252973
locked
locked
md5: e7abba86a11e345d3df8d7f69fa882f5🔍
>>6252724
>>6252700
>>6252630
>>6252624
>>6252577
>>6252576
[I'm a bit under the weather today, but I'm going to lock this and at least try to write an update!]
Replies: >>6252978
ReptoidQM ID: LfzRDkDq
6/5/2025, 2:29:17 AM No.6252978
Rolled 1, 20 = 21 (2d20)

>>6252973
You have everything you need from this little excursion, and then some. CZ seized a spear—a magic spear, no less!—and you know a little bit more about what you’re dealing with here: a race of galloping quadrupedal hostiles and obviously-adept hunters, with a hate-on for orcs.

“A REAL hate-on! When we get back I got soemthin’ else ta show you… Maybe away from Dura ‘n them?”

You file your sister’s whisper away for later with a quick nod, and then affirm aloud:

“Time to get out, while the getting’s good!”

You receive no arguments from the others, and so swiftly extract yourselves from the centaur settlement and hurry back up the embankment and back down the other side. It’s a little cold, and the hiking ha been hard today, but after the winter wolf hunt and all that it entailed, this is child’s play.

(Not that you don’t’ crash pretty hard when you get back to camp, of course…)
Replies: >>6252995
ReptoidQM ID: LfzRDkDq
6/5/2025, 3:01:30 AM No.6252995
>>6252978

When morning comes, you take stock of what you know, which is—unfortunately—precious little. You know the area is a lot colder and a little wetter than the Goblin Wastes, but has the same sort of array of hardy plants and animals. In lieu of goblin raiders, troll packs, sand-elves, and giant vultures, you have two known threats: orcs, and orc-hunting horse-folk.

(The decorated and defaced skull CZ showed you paints a pretty stark picture of local race-relations, such that you’re glad you didn’t try to stroll up and make conversation with the centaurs, with Murbal, Xoldur, and Dura in tow)

That all means you’re best served getting in, grabbing the monster, and getting out before encountering anyone. Luckily, you have a lead on your quarry. If Yeb-Uit is right, then the hundun has been rolling around (for some reason) in the vicinity.

1 AND 20 for Yeb-Uit’s Survival roll…

Yeb spent some of the night checking the camp for tracks leading to or from the area of squashed-flat grass, but he was almost TOO successful at that:

“Lots’ve tracks,” he notes. “All kinds, going all directions… But see this?”

Indeed you do: a hodgepodge of hooves, bird-scratches, clawmarks, and pawprints scrabbling off in one direction.

“All the same age, few coverin’ each other up,” Yeb-Uit explains. “They all left in the same direction, same time.”

“Form the same animal,” you interpret. “An animal that can make whatever limbs it wants, on a whim.”

Yeb-Uit nods. You grin, and slap him on the back.

“Those new eyes a’ yers were the best damn investment I ever made.”

You still know next to nothing about what the monster IS, though. Is it predator? Prey? Some sort of fairy-creature? What does it do all day—or all night? What does it WANT, that you could lure it out with?

Never having seen or really heard of hunduns, all you know about THIS one is that it can roughly be described as an egg or dumpling-shaped… THING… Which can grow limbs and organs, makes loud booming sounds, and travels a lot. At least some of your limited intel seems to be right, which is reassuring: Yeb-Uit’s trackway leads towards the black, jagged mountains.

“Well, an’ there’s one other thing,” Yeb-Uit volunteers.
Replies: >>6252996
ReptoidQM ID: LfzRDkDq
6/5/2025, 3:02:02 AM No.6252996
>>6252995
He leads you back to the spot where the creature’s roundness has rolled out the plant-life, and here he points out two features you hadn’t noticed before: a pattern of similar mixed-and-matched footprints that have faded or been nearly rubbed away… And a few broken shards of pottery.

You nod along, as if understanding, awaiting an explanation. Eventually, when Yeb-Uit fails to produce it, you snap at him:

“What, ya think I hired ‘n magically de-aged a ranger for fun?! Just fuckin’ TELL me already!”

“Smell,” he says, holding out a handful of dirt containing one such piece of claywork shrapnel.

You scrunch up your nose, to Yeb-Uit and An-Yii’s amusement. That only annoys you more. ‘Young’ Yeb-Uit is a bit of a cocky shit, you decide.

But, damn it all, you take a whiff.

“…Booze?”

Yeb-Uit nods, and gestures again to the patch of grass.

“Drinkin’,” he deduces, “‘n dancin’.”

You raise your eyebrows at this. You’d ask ‘are you sure?’, but cocky or not, you know Yeb well enough to know he wouldn’t waste your time if he wasn’t reasonably certain. The hundun, it seems, knows how to party.

“More ‘n just an animal, then,” An-Yii suggests.

Xoldur, who has been quietly observing, finally speaks up, suggesting:

“Centaurs dangerous,” he acknowledges. “orcs, though… Can talk to orcs.”

“Uh, ain’t orcs pretty dangerous, too?” CZ points out.

Xoldur shrugs, considers, then nods.

“Can deal with orc danger. KNOW orc danger. Learn more.”

He’s asking, not telling—which is good!—though his sister is less-enthused, as are An-Yii and Yeb-Uit.

“We can do this on our own,” Yeb-Uit insists.

“I don’t like the sounds a’ more orcs givin’ us that samund dyr shit again, neither,” An-Yii agrees, grimacing. “This close to the Orcwilds? I bet they take even worse ta gobs than they do in Steelwood.”

(Which, of course, is saying something, as even the human-admixed, down-on-their-luck local orcs near Patmo-Shoka have an avowed animosity to the samund dyr, or ‘diseased animals’, as they call goblinkind.)

Murbal agrees—or insists, really—with a clanging thump of her steel roundel. “Just go mountain! Find monster, SMASH monster!”


Of course, as the Boss, it’s up to you.
>Follow the tracks into the mountains—you’ll be going in mostly blind, but you at least know you’re on the right track, and you might be able to catch the hundun by surprise or learn more about it
>Go looking for the orcs in the area and attempt diplomacy, to learn what they know about the hundun and the mountains first—though you may wish to leave the more obviously-goblinoid party-members at camp
>Write-in
Replies: >>6253026 >>6253084 >>6253099 >>6253139 >>6256935
Anonymous ID: 573DFlat
6/5/2025, 4:20:00 AM No.6253026
>>6252996
>Follow the tracks into the mountains—you’ll be going in mostly blind, but you at least know you’re on the right track, and you might be able to catch the hundun by surprise or learn more about it
Trail’s still hot.

Am >>6252624
Replies: >>6253394 >>6253548
Anonymous ID: hK3lMstw
6/5/2025, 6:10:38 AM No.6253084
>>6252996
>Follow the tracks into the mountains—you’ll be going in mostly blind, but you at least know you’re on the right track, and you might be able to catch the hundun by surprise or learn more about it
Sorry Xoldur, no one else wants to deal with orcs
Replies: >>6253394
Anonymous ID: hzSf2kI9
6/5/2025, 6:47:19 AM No.6253099
>>6252996
>Follow the tracks into the mountains—you’ll be going in mostly blind, but you at least know you’re on the right track, and you might be able to catch the hundun by surprise or learn more about it
Replies: >>6253394
Anonymous ID: JhLtF3mh
6/5/2025, 8:54:34 AM No.6253139
>>6252996
>>Follow the tracks into the mountains—you’ll be going in mostly blind, but you at least know you’re on the right track, and you might be able to catch the hundun by surprise or learn more about it

Steelwood orcs, on the verge of extinction, are one thing. Local orcs... I'm afraid.
Replies: >>6253394
RQM ID: LfzRDkDq
6/5/2025, 10:24:26 PM No.6253394
>>6253139
>>6253099
>>6253084
>>6253026
[Alright, locked and writing! I'm sick today, so we're gonna start a bit early, since it's unanimous anyway.]
Replies: >>6253401
ReptoidQM ID: LfzRDkDq
6/5/2025, 10:39:55 PM No.6253401
Rolled 3 (1d100)

>>6253394

You have to side with the others: the down-on-their-luck orcs back in the Steelwood were one thing. But giving up a promising lead—a trail that might still be hot—to risk dealing with PROPER orcs? Nah, you’re not going to risk that.

“We press on toward the mountains,” you pronounce.

Nobody argues it, not even Xoldur, though you see his posture shift into the dejected slouch of a boy being told his idea is no good.

Xoldur’s Morale: Medium

You pay him no heed, having higher priorities at the moment than managing a surly young half-orc. The black shards of stone jut out far on the horizon, and accounts suggest that’s where the hundun’s nest (or whatever) is. It’s honestly impressive that a big ball of amorphous flesh and random animal-parts can travel such a distance just to… What, get drunk in a field?... But sometimes monsters are just weird.

You don’t dwell on it. You just keep moving.

Random encounter roll!
Replies: >>6253403 >>6253416
RQM ID: LfzRDkDq
6/5/2025, 10:40:48 PM No.6253403
Rolled 6 (1d20)

>>6253401
Oh, that's a fun one...
Replies: >>6253406 >>6253416
RQM ID: LfzRDkDq
6/5/2025, 10:52:14 PM No.6253406
Rolled 16, 20 = 36 (2d20)

>>6253403
Replies: >>6253407 >>6253416
RQM ID: LfzRDkDq
6/5/2025, 10:52:48 PM No.6253407
Rolled 1 (1d20)

>>6253406
Replies: >>6253416
ReptoidQM ID: LfzRDkDq
6/5/2025, 11:02:50 PM No.6253416
>>6253401
>>6253403
>>6253406
>>6253407
You are making good time—probably, it’s tough to tell in big wide expanses like this, but the mountains seem closer—when trouble rears its ugly head. Or, well, you WISH it was rearing up, honestly. It would be much easier if there was just some weird local monster to melee.

What actually happens is far stranger.

You and the Regiment are pressing forward. Over time, your formation ahs broken apart into a more casual, sociable stroll. Murbal and Xoldur are at ahead of you, loping like hunting hounds with their long legs and athletic builds, while CZ chatters excitedly with Dura in the back. You, An-Yii, and Yeb-Uit fill in the middle of the adventure party sandwich—you’ve all grown clsoer after the blizzard, even If those two are notably ‘clsoer’ than youa re to either.

(it makes you miss your own boy, Jimmy, seeing them snuggle up like that… But knowing Yeb-Uit’s history with women and abandoned children, you also can’t help wondering if you ought to warn the medic?)

(…)

(And also, isn’t Yeb s’psoed to be doing ranger shit?!)

Yeb-Uit rolls 6 for Vigilance.

You’re about to lay into the lovebirds when something else seizes your attention instead:

ZZZTT!

thump

Xodur stops suddenly, his head snapping the same way yours does: to Murbal, who has abruptly collapsed in place. For a moment, she’s stone-still, and you begin to feel a deep fear well up in you—not necessarily for your bash-happy meathead of an apprentice, but because you sense something amiss.

Critical success for Murbal’s Athletics, here serving the roll of a Constitution Saving Throw!

The female orc-human hybrid groans after few moments, and you feel some small measure of relief as she starts to push herself up and off the turf. She freezes again a moment later, though—not in a renewed paroxysm of paralysis, but like a predator spotting prey.

(But where?? You don’t’ see shit! Is it… In the grass? It’d have to be small, then, since the grass is lower and thinner here…)

Whatever she’s eyeing up, you see a sly smile start to spread across the grey girl’s face as Murbal reaches for her steel shield which has fallen beside her. Her questing fingers pat and probe at the dry, loose topsoil of this place until they find it, at which point…

Critical failure for her Fisticuffs roll, though.[

ZZZTT!

You wince as the weird sound goes off again—something like a bug’s buzz, maybe—and Murbal collapses face-first onto the ground all over.
Replies: >>6253417 >>6253537
ReptoidQM ID: LfzRDkDq
6/5/2025, 11:03:21 PM No.6253417
>>6253416
“What the fuck?” you mutter.

Immediately after the second collapse, Xoldur starts towards his sister’s slumped over form. The others have all taken notice too, by now, though nobody else rushes to help. For your part, you…

>Charge in with Xoldur, to rescue your apprentice, like a Boss!
>Send in CZ—she’s magic and shit, so whatever weirdness is going on, she’s best suited
>Send Hershy to swoop overhead and support with fire, while you prep a throwing knife and Yeb readies his bow
>Order Xoldur to stand down and keep his distance—for now, you’ll wait, watch, and see what the fuck is going on here
>Write-in
Replies: >>6253519 >>6253537 >>6253548 >>6253634
Anonymous ID: wGjcPIi3
6/6/2025, 4:16:31 AM No.6253519
>>6253417
>Send Hershy to swoop overhead and support with fire, while you prep a throwing knife and Yeb readies his bow
Don't think it's magic, otherwise Murbal wouldn't have looked so confident
Look in the direction she was looking, it might be some kind of ranged attacker
Replies: >>6253935
Anonymous ID: hzSf2kI9
6/6/2025, 5:13:56 AM No.6253537
>>6253416
fuck, I thought the nat 1 would be from an enemy
>>6253417
>Send Hershy to swoop overhead and support with fire, while you prep a throwing knife and Yeb readies his bow
Replies: >>6253935
Anonymous ID: /2peDQOY
6/6/2025, 5:32:52 AM No.6253548
>>6253417
>Send Hershy to swoop overhead
Scout. Don’t attack. Get a bird’s eye view and pull back. The rest get down. Talk to Xoldur if we can.

I doubt it’s inside the grass — the amount of feet and the size of those it has means its probably too big to hide there. It’s probably hitting us from a hill or something.

Am>>6253026
Replies: >>6253935 >>6254034
Anonymous ID: YaCyzxrL
6/6/2025, 9:46:52 AM No.6253634
>>6253417
>Send in CZ—she’s magic and shit, so whatever weirdness is going on, she’s best suited
Here she comes, to save the day!
Replies: >>6253935
ReptoidQM ID: LfzRDkDq
6/7/2025, 2:51:18 AM No.6253935
Rolled 6, 7, 19, 10, 17 = 59 (5d20)

>>6253634
>>6253548
>>6253537
>>6253519
“Xoldur!”

The male half-orc stops short of his sister at your staccato shout. His eyes bulge slightly, but his breathing is even, his savagely-handsome face as impassive as stone. You’d smile to see it, maybe even risk giving the rambunctious young male an ‘attaboy’… If it weren’t for Murbal.

“Hershy.”

croo-oak!

You whisper the feather chimera-drake’s name, and in a little golden explosion he bursts forth from beneath your bejewelled cloak. With a few hard flaps, he manages to elevate through the dry, stale air, in the direction of the fallen female fighter. You watch his trajectory, and then let your gaze settle upon Murbal’s twitching body. You half-crouch, never averting your eyes as you slip one hand to the bandolier upon your left thigh; when you rise it is with a throwing-knife in hand.

“Figure it’s in the grass?” CZ asks, gripping her spear at your side.

“WHAT grass?” you snap. “The fuckin’ scrub? Nah.”

“Jigi?” whispers Dura worriedly, squinting her eyes in a way you recognize as a novice’s attempt to force a mystical sense to function under pressure.

“Don’t bother,” you tell the orc shaman. “If it were magic, Murbz wouldn’t’ve looked so sure’ve herself. Yeb?”

“On it,” the upgraded archer announces, already taking aim in the direction Murbal was looking when she was struck.

You, meanwhile, keep your eye on your shuddering student, willing her to rise. Murbal’s rising back and shoulders and the occasional pained grunt assures you that she’s alive, at least… But what the fuck took her down??

Rolling: 3d20 for Handle Animal + Flight, 1d20 for Yeb-Uit’s Vigilance, 1d20 for REDACTED…
Replies: >>6253937 >>6253958
RQM ID: LfzRDkDq
6/7/2025, 2:52:36 AM No.6253937
Rolled 9, 4 = 13 (2d10)

>>6253935
And this, since Murbal is helpless...
Replies: >>6253946 >>6253958
RQM ID: LfzRDkDq
6/7/2025, 3:03:05 AM No.6253946
Rolled 15, 6 = 21 (2d20)

>>6253937
Replies: >>6253947 >>6253958
RQM ID: LfzRDkDq
6/7/2025, 3:04:34 AM No.6253947
Rolled 6 (1d8)

>>6253946
Replies: >>6253958
ReptoidQM ID: LfzRDkDq
6/7/2025, 3:19:36 AM No.6253958
>>6253947
>>6253946
>>6253937
>>6253935
krooo-oeek

“Sshhh! Quiet, Nermal!”

hff. Kroek.

Ignoring your sister’s flabby familiar, you continue watch the shield-maiden try and fail to lift herself up. Hershy swoops in the jerky motions you taught him to adopt when under fire, or potentially so. You half-expect another buzz, followed by your feathered friend falling down to the ground beside Murbal, but no such attack comes.

(Why not? Is he not as appealing a target, being so small?)

ZZZTT!

Eventually, the buzz does come, making you all jump. Your eyes immediately jump to Hershy up above, but his flight remains untroubled. The only change is that, with a trill, he comes careening back towards you. You hold out an arm for him to land upon, and look back to Murbal. Your eyes widen when they find the half-orc again, and find her twitching more violently than before, practically THRASHING, albeit in a stiff and jerky manner.

Murbal’s HP: 22/35

“Yeb?!”

10 for Vigilance...

“Didn’t see shit,” he replies quickly.

Nobody else did, either. Xoldur is raring to go now, held in place only by your order, and at that just barely. You can empathize—if that were CZ down on the ground, you’d be losing your shit, too. You still might, honestly. Something’s killing your best student and mightiest meat-shield while you just stand by and let it happen.

croak!, says Hershy.

kroo-oak, replies Nermal.

You look at the drakes in confusion, and he fluffs himself up and hurtles himself back in Murbal’s direction. You watch with confusion and alarm as he exhales a plume of flame…

SHRIEEEEK!

And the dirt around Murbal explodes upwards as if hit by some earth-shaking spell, or thrown up by some kind of…

Your thoughts pause, and rearrange themselves. You look in CZ’s direction, but not at your sister—instead, at NERMAL. The flabby, tentacle-faced cave-drake is a chimeric creature, not unlike… Well, a lot of your regiment, actually… Which means a lot of how it works is a mystery to you. Shit, you don't even know if it's a boy or girl newt! One thing you do remember about fighting its big brothers, sisters, and its massive mama, though is this:

“Tremorsense.”

“H-huh?”
Replies: >>6253959
ReptoidQM ID: LfzRDkDq
6/7/2025, 3:20:06 AM No.6253959
>>6253958
You don’t answer CZ directly, instead turning to the others and shouting out loud: it’s under the fuckin’ ground!”

“The hundun?!” asks An-Yii, looking everywhere and once and pulling herself inwards, as if to climb up herself and into the air, off of the ground.

“Maybe!” You grit your teeth. “I don’t know! Somethin’, anyway!”

(Or several somethings, for that matter… Fuck, Martyn or Khorine might have known more about the dangerous animals ‘n shit around here, but you’ve never been this far northeast, and you sure as hell ahven’t read any of those ‘bestiary’ things Tips was always fascinated by… Fuck!)

You can’t beat yourself up forever, though. Murbal’s furious-but-impotent groans of pain and rage serve as a reminder of one ticking clock. How long until the thing Hershy scorched comes back? If it’s anytime soon, he won’t be able to fend it off again. But… Wait,

Hershy’s breath weapon is depleted for 3 rounds after use.

And if it doesn’t… What if it comes for one of you? Under the fucking GROUND? Can you even fight something like that?

>Fuck it—you need to save Murbal. You and Xoldur are going in! Yeb-Uit and CZ can cover you.
>Have everyone hold PERFECTLY still… Maybe this thing has tremorsense, too, and will give up if you don’t move?
>Stomp your feet [or have someone else do so], and have Nermal play monster-detector… Then, when it pops up, try to kill or stun whatever-it-is!
>Write-in
Replies: >>6253988 >>6254034 >>6254106 >>6254377
Anonymous ID: hK3lMstw
6/7/2025, 4:12:20 AM No.6253988
>>6253959
>Stomp your feet [or have someone else do so], and have Nermal play monster-detector… Then, when it pops up, try to kill or stun whatever-it-is!
It already knows where Murbal is, sitting still won't help
Replies: >>6254407
Anonymous ID: /2peDQOY
6/7/2025, 5:34:16 AM No.6254034
>>6253959
>Stomp your feet [or have someone else do so], and have Nermal play monster-detector… Then, when it pops up, try to kill or stun whatever-it-is!

We stomp. Then dodge. We’re the only one with feet bigger than normal, anyway. And we can’t spare the orcs.

Xoldur and everyone else watch and punish the hundun once it emerges.

Am >>6253548
Replies: >>6254407 >>6254672
Anonymous ID: hzSf2kI9
6/7/2025, 7:44:09 AM No.6254106
>>6253959
>Stomp your feet, and have Nermal play monster-detector… Then, when it pops up, try to kill or stun whatever-it-is!
doing nothing won't happen since it's camping murbal. also if it's underground and it's launching something, how the fuck did it do without emerging ?
Replies: >>6254407
Anonymous ID: JhLtF3mh
6/7/2025, 9:30:19 PM No.6254377
>>6253959
>>Stomp your feet [or have someone else do so], and have Nermal play monster-detector… Then, when it pops up, try to kill or stun whatever-it-is!
Replies: >>6254407
ReptoidQM ID: LfzRDkDq
6/7/2025, 10:23:41 PM No.6254407
Rolled 18, 9, 6 = 33 (3d20)

>>6254377
>>6254106
>>6254034
>>6253988
You have a feeling that whatever this thing is, whatever its method of attack, it’s operating by the same sort of tremorsense as Nermal… And that Nermal is uniquely-suited to detect it.

“So, uh, what do we do?” CZ asks. “We all standin’ still ‘til it pops up?”

“Nah.” You grimace, and gesture towards Murbal. “It knows where Murbz is. We all stand around with our thumbs up our asses, ‘n it’ll just nab her.”

No, you’re going to have to draw the creature away from your paralyzed frontliner, and to another target—someone who can still defend themself. Who?

Well, as the old Wastelander saying goes, ‘if you want something done right, don’t trust it to mooks.’

stomp

“…ZZ?”


stomp!

“Shut up an’ focus, CZ! All’ve you—be ready!”

STOMP!

You lift your leg and bring it back down again and again, stomping your leather-booted foot upon the turf. Your slip your dagger to your other hand and catch it in a single practiced motion (he, still got it!), and reach for your rad-saber with your other. You don’t flick it on, though—not yet. The audible thrum, or the radiant amgic, could scare your quarry off.

“Come on, hundun,” you whisper through a forced grin. “C’mooon!”

At first, nothing happens. You thump the earth over and over, beginning to feel a little stupid with all these eyes on you and no apparent result. But then…

ker-ooak!

“ZZ…”

“I hear ‘im!”

“Well, like, Nermal’s not really a ‘him’, but—”

You turn out your sister, and she abruptly stops speaking, as you both see the grass before you shift slightly. It’s like it’s been stirred by a breeze, but there’s hardly any such thing, and it’s only a single patch. A moment later, that patch stretches outwards, forwards, closer and closer. It’s coming towards you, a rippling patch of rustling ground-cover, with the subtle shift of the ground beneath it being displaced and pushed upwards by something just beneath the surface.

And fucking Hells Below, it is coming QUICK.

“Ah shit,” you manage to say, in the fraction of a second before the hurtling burrower comes hurtling towards you like the lowest-slung and fastest carriage you’ve ever encountered.

3d20 for Athletics + handle Animal to dodge in time!
Replies: >>6254409
ReptoidQM ID: LfzRDkDq
6/7/2025, 10:35:25 PM No.6254409
hq720
hq720
md5: 0ccb137f75e87857711b15399b3877d3🔍
Rolled 14, 15, 19, 14, 9, 14, 19, 3, 18, 14, 14, 5, 7 = 165 (13d20)

>>6254407
18: success!

You leap up high and to the side, throwing yourself forward hands and face first and into a tumble. Your grimace to see your fancy new duds all dirtied-up by the steppe soil, but the wolf-pelt’s sheer fluffiness absorbs no small amount of the impact. You’re able to right yourself swiftly, and to turn around just in time to catch sight of your assailant… Sort of.

Much of the tubular, crimson body of the slimy, serpentine thing is still under the ground, but what juts out of the earth is like… Well, like a thick rope of intestine from some heretofore unknown race of giants, complete with a wide-open sphincter of a face. Its passage is lubricated by a glistening slime which shimmers faintly with arcane energy in to your mage-sense, and as its circular mouth (?) widens as if to taste the air, you catch the sight of crackling electricity sparking between multiple misaligned spikes like crude teeth.

“ZZ, I don’t think that’s the hundun!”

“No, seriously, what the actual fuck?!”

You don’t waste time or breath speculating about the true identity of this overgrown earthworm. Instead, you hurl your dagger forward with a flick of your wrist, then bring both hands to bear upon the cylindrical haft of the rad-saber. You tap the rune, murmur the proto-dwarven word for ‘awaken’, and the golden ray of heavenly energy explodes from the top and takes the vague shape of a sword’s blade.

“Charge!”

3d20 Swordsmanship for ZZ. 1d20 for CZ’s spear. Auto-success for Xoldur’s athletics to rescue his sister and get her to the rest of you. 6d20 for An-Yii’s medical check, with Dura’s Potioncraft/Herbalism aid to revive her. 3d20 for Yeb-Uit’s Archery.
Replies: >>6254415 >>6254784
ReptoidQM ID: LfzRDkDq
6/7/2025, 10:42:27 PM No.6254415
Rolled 1, 2 + 1 = 4 (2d3 + 1)

>>6254409
CZ and Yeb-Uit miss.

The thundering of footsteps must have alerted the great snake-worm-thing to your Regiment’s approach. It swings its head around and, sealing its mouth to a tiny gap and stabbing out its teeth like a beak, it begins to rotate and plunged back into the soil. Rotating like a drill, it begins to rapidly bury itself, only for the impact of your dagger—insufficient t penetrate it deeply, but still evidently irritating—to distract it. The thick red rope of flesh rises again and reaches for the bone-blade embedded it its hide with its mouth, as if to pull it free, but…

“Fat fuckin’ chance, ya overgrown shit-rope”!

You are upon it before it can escape, slashing with your radiant saber.

Rolling damage...
Replies: >>6254420 >>6254424
RQM ID: LfzRDkDq
6/7/2025, 10:49:14 PM No.6254420
Rolled 2 + 4 (1d8 + 4)

>>6254415
And healing...
Replies: >>6254424
ReptoidQM ID: LfzRDkDq
6/7/2025, 10:54:49 PM No.6254424
Rolled 8, 1, 14 = 23 (3d20)

>>6254420
>>6254415

The tubular terror shrieks again, as it did when afflicted by Hershy’s dragonfire, but to your shock it does not die. Your rad-saber ha rarely failed to fell a foe since you found it; normally, it cuts through steel and iron like melted butter, and through flesh as if it’s barely there.

(Must be the fucking magic!)

3 damage dealt… 2 damage per attack is soaked. The death-worm has taken 5 damage total, and like other bosses requires both a minimum damage threshold (15) to kill or incapacitate, and a minimum number of damage-dealing hits (4).

Immediately, it begins to burrow again, eager to escape further injury. To judge by how it responded to Hershy’s flames, though, you doubt it’s going to go away for good—rather, it’s going to circle back and try to attack again, from another angle. But it’s too damn big and slippery to grab hold of and haul up yourself—you’re, like, three-foot tall and 35 pounds soaking wet!

“WAAAAAGH!”

Luckily, you’re not alone.

An-Yii and Dura are able to rouse Murbal back to consciousness.

Murbal’s HP: 28/35

Rolling her Athletics + Fisticuffs for grapple…
Replies: >>6254427 >>6254734
ReptoidQM ID: LfzRDkDq
6/7/2025, 11:04:38 PM No.6254427
>>6254424
“Hey, Murbal, waitta—”

ZZZTT!

“AUGH!”

Critical failure: Murbal rolled a 1, and no successes.

You resist the urge to place your face in your palm as the half-orc shield-maiden is, predictably, hit with the same surge that incapacitated her before. She doesn’t fall again, but is instead launched back, where she lays twitching and smoking for a moment.

“Mouth no bite her.”

Xoldur has drawn up beside you, his own radiant saber’s hum joining your own sword’s in chorus.

“Nah,” you agree. “Must be the slime itself… or somethin’ else in its body. Whole fuckin’ worm’s electrified.”

On the other side of the beast is CZ, with Nermal beside her; the low-slung mutant drake is hissing and bubbling angrily, while your sister is brandishing her spear uncertainly. Behind her is Yeb-Uit, notching another arrow and taking aim, but you can see the frustration on his face from here—he doesn’t have a clear shot, and he won’t before this fucker dives deep again.

“Should I go in with my claws?” CZ asks. “I bin learnin’ martial arts, ‘n I’m spell-resistant…”

And if she catches a bolt of magic lightning and gets dragged down below? Or swallowed up, being bite-sized like you? You want to shout these objections at your sister, but there’s no more time to debate—not if you want to act now.

>CZ, use martial arts and natural weapons to root it out and take it down!
>Xoldur, wrap your hands in your pelts, and together we’ll wrestle it and hold it still!
>Fuck it—get Murbal on her feet and let’s run! Let’s get to rockier terrain where it can’t tunnel up!
>Write-in
Replies: >>6254438 >>6254537 >>6254672 >>6255033
Anonymous ID: wGjcPIi3
6/7/2025, 11:27:29 PM No.6254438
>>6254427
>Fuck it—get Murbal on her feet and let’s run! Let’s get to rockier terrain where it can’t tunnel up!
We're in prime worm territory right now
Replies: >>6254959
Anonymous ID: hzSf2kI9
6/8/2025, 1:53:08 AM No.6254537
>>6254427
>Fuck it—get Murbal on her feet and let’s run! Let’s get to rockier terrain where it can’t tunnel up!
If it can resist the sabers and also stun, we'll need all advantage we can get.
Replies: >>6254959
Anonymous ID: hFEPnMkg
6/8/2025, 4:45:55 AM No.6254672
>>6254427
>CZ, use martial arts and natural weapons to root it out and take it down!
Running’s not an option here. We can’t move faster than the worm. Especially with a wounded Murbal.

If the worm can knock down an orc, putting another orc on him doesn’t really make much sense.

Am >>6254034
Replies: >>6254678 >>6254959 >>6255335
Anonymous ID: wGjcPIi3
6/8/2025, 4:55:17 AM No.6254678
>>6254672
>Running’s not an option here. We can’t move faster than the worm
Why not? We're moving through open air, it's eating through solid ground.
Replies: >>6254724
Anonymous ID: +39I3Enw
6/8/2025, 5:37:12 AM No.6254724
>>6254678
Worm looks pretty big and It didn’t take much to collapse Murbal initially. It’s very unlikely that we come out without another person injured. And they’ll need to be carried or dragged, too.
Replies: >>6254734
Anonymous ID: wGjcPIi3
6/8/2025, 5:56:12 AM No.6254734
>>6254724
>Worm looks pretty big
I don't think it is

>>6254424
>But it’s too damn big and slippery to grab hold of and haul up yourself—you’re, like, three-foot tall and 35 pounds soaking wet!
This line suggests we'd be able to lift the worm if we weren't goblin sized. Can't be that big if a human can lift it.

The fact that it's an ambush predator that paralyzes its prey with a stealthy first strike also suggests that it can't chase very effectively.
Anonymous ID: JhLtF3mh
6/8/2025, 7:06:11 AM No.6254784
>>6254409
I thought it would be good ol' Bulette - but of thumb-size.

>CZ, use martial arts and natural weapons to root it out and take it down!

Are there any Space Monke enjoyer in the thread? If so, I'll remind to you guys "Total Worm Death" also applies here.
Replies: >>6254959
RQM ID: LfzRDkDq
6/8/2025, 6:24:40 PM No.6254959
>>6254784
>>6254672
>>6254438
>>6254537
[Still a tie, eh? We'll leave this open a bit longer.]
Replies: >>6255126
Anonymous ID: 1i7lHz/V
6/8/2025, 8:17:23 PM No.6255033
>>6254427
>CZ, use martial arts and natural weapons to root it out and take it down!

All of us run at different speeds, if we get split up due to some members of our group lagging behind. The death worm will take pot shot at us, it may even be able to swallow one of our smaller party members.

this is me>>6250047
>>6248834
Replies: >>6255126 >>6259868 >>6270409
RQM ID: LfzRDkDq
6/8/2025, 10:37:58 PM No.6255126
roll off
roll off
md5: 5943a6efbb06034c1e98c0fbc64c0484🔍
Rolled 2 (1d2)

>>6255033
>>6254959
[Given the results with and without 1-post IDs, I think we probably ought to do a roll-off, and so I shall]
Replies: >>6255133
ReptoidQM ID: LfzRDkDq
6/8/2025, 10:55:03 PM No.6255133
Rolled 15, 19, 11 = 45 (3d20)

>>6255126
“Fuck… If we run, well end up split up. Easy pickins. An’ then we’ll have ta stop ‘n grab whoever gets zapped. CZ?”

“Got it!”

You cast your fancy new magic spear aside with a thump, and hope nothing happens to it. You don’t know what it does yet, but you still fully intend to find out. Right now, though, what you need is to slip into something a little more comfortable.

<WANT: 13>

You will your hands to shift shape once more into the talons with which you were born. Fine fingers broaden and extend into elongated knives. Your palms become rugose with thick green scales, like a spreading fungus, while thick reddish fur sprouts up across the back of your hands and forearms. You feel a tingling in your tailbone, and upon your head; a wave of panic rises within you. You squint your eyes and hurriedly grasp at your head, willing the burgeoning horns not to break the skin.

“CZ!”

You regain control and, rather than waste another moment and lose your tunneling target, you seize upon its slimy surface with supernatural strength, sinking Hellish natural weapons through the mucosal sheathe and into the soft red flesh beneath.

ZZZTT!

3d20 Occultism for Spell Resistance, DC 14
Replies: >>6255136
ReptoidQM ID: LfzRDkDq
6/8/2025, 11:05:06 PM No.6255136
Rolled 18, 1, 1, 12 = 32 (4d20)

>>6255133
You feel a full-body tingle—no, more like an itch. You smell the scent of burning hair and fabric, and are so, SO glad you didn’t wear your beautiful new oriental dress. Apart from that, though?

19: magic resisted!

“Heh, kinda tickles…”

The giant worm shrieks, but rather than stopping its descent, it speeds up.

“WOAH! Shiiit!!”

You feel yourself pulled off your feet as the crimson coils writhe beneath you, and before you can react, you are being pulled down into a hole just barely wide enough to accommodate you… Let alone you, clinging to the side of the great worm. Your first thought is to sink your claws in deeper, to hold on against the scraping earth as the worm drags you along. But then, you remember:

“Oh, right! I know <Alter Self>!”

Thanks to Ayla’s lessons refining your own shape-changing capabilities, you are no longer limited to fairly superficial external modifications; rather, you can change shape AND size, You do so now, in fairly dramatic fashion; the stretchy undersuit of your gem-studded, metal-plated boglin armour strains as you approach orcish proportions, and so you limit yourself to those of one of the shorter breeds of Man instead. It’s still enough to let you brace your feet against either side of the hole you would otherwise have been hauled down.

“Rrr… RRRAAAAUGH!”

With an admittedly unladylike bellow, you wrench backwards upon the flesh of your foe. The soft outer layer is ripped open, coating your hoary hands and blue-silver sleeves in blood. Well, not like you could wear the gauntlets anyway, if you wanted to pull a stunt like this… You’ll just have to ask the blueberry brigade back at the dungeon how they wash their uniforms.

(And it was getting’ kinda stinky, anyway…)

With one last grunt of exertion, you attempt to rip the slimy son-of-a-bitch out of the soil.

4d20 for Natural Weapons + half of Shapeshifting (rounded down)…
Replies: >>6255140
RQM ID: LfzRDkDq
6/8/2025, 11:12:16 PM No.6255140
Rolled 3 (1d3)

>>6255136
Replies: >>6255141
RQM ID: LfzRDkDq
6/8/2025, 11:18:55 PM No.6255141
Rolled 1 (1d8)

>>6255140
1…

The worm rips free of your grip, leaving stripped off chin and bloody flesh in your grasp. It screams in pain, and begins to thrash violently, throwing you off. You’re launched skyward, and come crashing down hard.

“CZ!”

“Gghhh…”

Another 1…

You’re winded, but not out of the fight. All your allies are watching your war upon the worm so intently. They’re watching with fear, with surprise, with disgust but also admiration. You can feel their eyes—their emotions. It makes you feel huge, powerful, HEROIC.

You want to feel more of this.

You rise, not to your full height, but to all fours. Your hips pop and crack, your spine shrinks and changes its curve. On all fours like an animal, you hurl yourself forward. In an instant, you are upon the great burrowing beasty, but not with claws this time: rather, you, lift off on your arms and throw your booted hooves into a full-body flying kick, aimed squarely at the centre of the worm’s side.

…and 18!
3 damage, 2 soaked.
Death-worm’s HP: 9/15
6 more will kill it!


You don’t do a lot of damage, but you DO hit it so hard that you rip a section of the elongated organism out of the ground. It isn’t the whole worm, but it’s at least a six or seven feet of segmented, slimy meat, including the gasping screeching ‘face’ of the thing. Yu have no idea how much ass this freak is trailing behind it, but I’s no matter: if it’s capable of recoiling back into its burrow backwards, it doesn’t demonstrate that ability. Rather, it begins thrashing this way and that, spitting wads of dirt-filled gunk nearly at random.

Rolling for target...
Replies: >>6255142
RQM ID: LfzRDkDq
6/8/2025, 11:19:31 PM No.6255142
Rolled 1, 5, 2 = 8 (3d20)

>>6255141
Replies: >>6255145
RQM ID: LfzRDkDq
6/8/2025, 11:26:07 PM No.6255145
Rolled 7, 15, 9 = 31 (3d20)

>>6255142
Replies: >>6255146
RQM ID: LfzRDkDq
6/8/2025, 11:26:51 PM No.6255146
Rolled 1 (1d8)

>>6255145
Replies: >>6255149
ReptoidQM ID: LfzRDkDq
6/8/2025, 11:29:20 PM No.6255149
Rolled 2, 13, 6, 20 = 41 (4d20)

>>6255146
The worm’s wild-fired projectile assault is so haphazard as to go wide and hit nothing but empty steppe… With one unfortunate exception.

“ZZ!”

“Heh, me? Bad move, ya overgrown slug!”

As the wad of compacted earth and digestive juice comes hurtling at your Sister’s face, she raises not her rad-saber, but her trusty scimitar, and with a backhanded swing bats it right back.

Death-worm critically fumbles!

What passes for a ‘head’ on this ugly invertebrate is knocked back. Already reared up , it now wobbles and totters as if stunned.

“NOW!”

At your sister’s command, the Monstrous Regiment rallies. Those close to melee range rush to meet it, but before any of them can, Yeb-Uit’s arrow finds it…

15 to hit, 1 for damage: negated by damage soak.

Though to little effect. Right behind the missile, though, are Murbal and Xoldur, one with radiant saber and one with shining steel shield.
Replies: >>6255163
ReptoidQM ID: LfzRDkDq
6/8/2025, 11:43:20 PM No.6255163
>>6255149
Murbal, perhaps driven by her earlier humiliation, arrives first, and she meets her three-time assailant with all the force of a charging bull.

CRITICAL HIT! Murbal does a minimum of 6 damage with her shield, so…

She hit it so hard that the resultant electrical pulse can’t throw her back—at least, not before she’s delivered a sideways chop with the roundel’s edge, so savage in its strength as to plainly decapitate the worm. You all watch as both halves squirm and thrash for a few seconds, until with a wide grin, Murbal brings her shield down again, and splatters the boneless forefront of the steppe-worm flat, scattering its teeth across the terrain.

A moment later, Xoldur and you drag out another ten feet of the coiling red rope from its hidey-hole and splay it out upon the ground, for all your party to survey your conquest.

…the death-worm is slain!

“…So, uh, not the hundun, hey?” you eventually say.

Zith-Zi clucks her tongue and shakes her head. She returns to patting the dirt and debris off of her wolf-pelt. An-Yii and Dura investigate the corpse, carefully, and using An’s medical kit they begin to see what can be salvaged from the slain creature. You, for your part…

>Suggest pressing on imemdiately
[Everyone rolls to avoid exhaustion, no more random encounter rolls before the mountains]
>Suggest making camp
[Murbal finishes healing and recuperates, An-Yii and Dura get to roll to harvest resources from the worm; chance of random encounter; downtime post]
Replies: >>6255171 >>6255179 >>6255335
Anonymous ID: wGjcPIi3
6/8/2025, 11:48:18 PM No.6255171
>>6255163
>Suggest making camp
We bothered to fight it, so may as well collect the spoils.
Replies: >>6255386
Anonymous ID: hzSf2kI9
6/9/2025, 12:02:56 AM No.6255179
>>6255163
>Suggest making camp
thanks, Murbal
Replies: >>6255386
Anonymous ID: rhGZJBQU
6/9/2025, 4:02:09 AM No.6255335
>>6255163
>Suggest making camp
We killed the thing. Might as well use it.

Am >>6254672
Replies: >>6255386 >>6255629
ReptoidQM ID: LfzRDkDq
6/9/2025, 5:13:59 AM No.6255386
>>6255335
>>6255179
>>6255171

“Even if it ain’t the hundun, it’s still a hell’ve a kill, yeah?”

“Yeah, ain’t bad. Not sure how ta make a decent story outta killin’ a bigass worm, but…”

“You can brainstorm it while we rest.”

“Rest? We ain’t been walkin’ THAT long.”

“It’d give the healers time ta collect some goop. MAGCI goop. Could be useful, right?”

“Hm… it’d give ‘em time to finish fixin’ Murball, too. Aright. HEY, REGIMENT! WE’RE RESTIN’!”

You are glad for the pause in adventuring, too. You still have fond memories of that picnic at Sunset Lake, when the Monstrous Regiment was first names. Out here, under an unbroken sky, cozy in your luxurious new city-made and alchemically-treated blankets, with your high-end foodstuffs in lieu of mere trail rations? Every night on the road is practically a picnic! And for that matter, your party’s gotten so much bigger.

In particular, you’ve been meaning to catch up with…

>Yeb-Uit, and how he’s holding up since the forge did its work on him, body and soul
>Murbal, to compliment her wrk backtehre, and to ask what the deal is with her shield, anyway?
>Xoldur, to share the skull you collected and ask about the local orc hordes…
>Dura, to help identify your magic items (and maybe cozy up a bit, against the cold?)
>An-Yii, who’d originally intended to go back to New Goblintown… Is that still on the itinerary? (Or did Ayla’s mentalism push that from her mind entirely?)
>ZZ, to touch base and make plans for the hundun… And maybe to alleviate some of the guilt you feel from letting Ayla wash her brain?
>Write-in
Replies: >>6255410 >>6255434 >>6255447 >>6255594 >>6255629
Anonymous ID: mrTMkLrc
6/9/2025, 6:09:34 AM No.6255410
>>6255386
>Murbal, to compliment her wrk backtehre, and to ask what the deal is with her shield, anyway?
or
>Dura, to help identify your magic items (and maybe cozy up a bit, against the cold?)
Though I’d gladly support ZZ if it’s contested
Replies: >>6255675
Anonymous ID: JhLtF3mh
6/9/2025, 7:53:46 AM No.6255434
>>6255386
>>An-Yii, who’d originally intended to go back to New Goblintown… Is that still on the itinerary? (Or did Ayla’s mentalism push that from her mind entirely?)
Replies: >>6255675
Anonymous ID: hzSf2kI9
6/9/2025, 8:41:29 AM No.6255447
>>6255386
>An-Yii, who’d originally intended to go back to New Goblintown… Is that still on the itinerary? (Or did Ayla’s mentalism push that from her mind entirely?)
Replies: >>6255675
Anonymous ID: iZlaHSA+
6/9/2025, 3:09:34 PM No.6255594
>>6255386
>Murbal, to compliment her wrk backtehre, and to ask what the deal is with her shield, anyway?
Replies: >>6255675
Anonymous ID: tW9f5JS9
6/9/2025, 4:55:15 PM No.6255629
>>6255386
>ZZ, to touch base and make plans for the hundun… And maybe to alleviate some of the guilt you feel from letting Ayla wash her brain?
It’s been some time.

Am >>6255335
Replies: >>6255675 >>6256124
RQM ID: LfzRDkDq
6/9/2025, 8:10:05 PM No.6255675
locked
locked
md5: ee925d124d714cdc9c59d4e30a9dbd5c🔍
>>6255410
>>6255434
>>6255447
>>6255594
>>6255629
[Well, bad news: I'm sick, and it screwed up my whole weekend, and made me miss work]

[Good news: locked and writing!]
Replies: >>6255701
ReptoidQM ID: LfzRDkDq
6/9/2025, 8:57:56 PM No.6255701
>>6255675
You are a little awkward about approaching An-Yii at first. After all, your last ‘one-on-one’ with her involved you peering into her troubled dreamscape, and beholding a melange of bitterness over her time in slavery, her guilt over the abortions and infanticides which she had necessarily (but messily) performed for the sake of the resource-limited gobs of New Goblintown and the Wastes, and her particular fears of… Well… YOU.

Which is all to say that you’re not really surprised when she jumps at the sound of your voice, and is hesitant to leave Dura’s side to come have a chat with you, alone.

(It still stings, though…)

She does it, though: An-Yii, always with one twitching eye towards the exit, follows you off to the outskirts of the group. You’re grateful, and especially glad because you intend to more than mend fences with your party-member.

“What do you want?” the goblin nurse asks bluntly.

“Well, uh… You know, I just thought I’d check in on ya.”

Your initial attempt at opening the conversation is lame, and you both know it. You cringe at your won vague evasiveness; Any-Yii cocks an eyebrow and taps a foot.

“I got stuff ta do, in case you ain’t noticed,” An-Yii says, glancing back to where Dura is still stirring a pot of slime.

You both watch the orc witch daintily prod the goopy admixture, only for her abundant black hair to frizzle and fluff out as hr body seizes. She pulls her hand back and very nearly sucks the singed tip of a finger before, thinking better of it, she wipes it off instead.

“Looks, like, real promisin’,” you say charitably.

An-Yii huffs and glares, taking offence. You shift to a new approach.

“I was just wonderin’… Like, why yer still here?”

An-Yii’s eyes widen, and she bares her misaligned, sharp little goblin teeth. You hold up both hands in an appeasing gesture that cuts off whatever scathingly-snarky reply she has just loaded up before she launches it.

“I jus’ meant, like, you were so keen on goin’ back ta New Goblintown! Ya know, bringin’ everyone better medicine ‘n shit? I’m glad yer here… We all are… But, like, are ya still plannin’ ta go back?”

(Or, more to the point though you cannot say so: how deep did Ayla’s brainwashing session go? Did it scrub her clean? If so… What does that mean for ZZ?)
Replies: >>6255702
ReptoidQM ID: LfzRDkDq
6/9/2025, 8:58:36 PM No.6255702
>>6255701
An-Yii is caught off-guard by the question, and seems to lose some of her bluster. She scratches at her chin and neck idly, looking away from you for a moment to think. Realizing she’s taken her gaze off of a dangerous and demonic entity, her eyes snap back with a wave of fear. You do your best to ignore it, and to not take offence, and eventually she musters a reply.

“I don’t know when,” she says. “I’m goin’ back. But… Until this new kit, I didn’t have shit ta bring ‘em. An’ until… Until this whole mess with the Ettercap ‘n the forge, maybe that woulda’ bin enough. But now?”

An-Yii’s eyes drift across the camp, not to Dura this time, but to Yeb-Uit. You sense a few flickers of feeling from her as she finds him: a tingly pang of lust between her legs, a constricted ball of repressed affection in her chest, and up high in her head… Hope.

“If I can bring some a what that forge’s got ta the gobs back home, well, that’d make all the other medicine I can give look like so much shit, ya know?”

“Ya wanna turn ‘em all… Like, inta nilbogs?”

“Nil-whats?” An-Yii looks back to you, tone sharp.

“Like, goblin backwards. Like ZZ, ‘n… I guess kidna like Yeb-Uit now?”

“They’re not the same,” An-Yii argues. “Zith-Zi’s a… She ain’t no proper goblin. I guess she was once, but look at ‘er.”

“That’s not fair!”

“Ain’t it?” An-Yii counters. “Ask her yerself, ‘n I bet she’d agree! She’s too good fer our shit. You think she’s ever goin’ back ta New Goblintown? Fat chance.”

You close your mouth and furrow your brow. You have nothing to say to that. You think she might even be right.

“But Yeb…” An’s voice turns faintly dreamy as her eyes find him again. “He’s just himself, but more, ya’ know? An’ it didn’t jus’ make him bigger, taller, or stronger, or even jus’ younger. You know what agin’ IS, Cara-Zi?”

“Carazzi,” you quietly correct, which only elicits a tut from An-Yii.

“Agin’,” she continues, “is the build-up of all the other aches ‘n pains ‘n diseases ‘n shit of yer life. All th’ stuff ya’ normally heal… or the illnesses that gobs’re usually just immune to. They all start stickin’, eatin’ away… ‘N after we went out inta that blizzard, Yeb was getting’ bad. I didn’t even know if he was gonna’… That he had a lot longer, ya’ know?”

(You resist the urge to ask how this factored into An-Yii’s decision to fuck him, but only just barely.)

“Now… Now I bet he’ll outlive half a’ New Goblintown,” An-Yii concludes. “Die healthier, too. He’s… He’s like if a goblin never had anythin’ bad happen to ‘im all his life. Just physically PERFECT.”

(You do have to admit: Yeb-Uit DOES look kind of hot, even if he ain’t exactly your type. You get it!)
Replies: >>6255703
ReptoidQM ID: LfzRDkDq
6/9/2025, 8:59:07 PM No.6255703
>>6255702
“So,” you hazard a guess, “you wanna bring the forge’s magic ta New Goblintown?”

An-Yii’s expression shifts slightly. Assuming you’ve guessed wrong, you try again:

“Oh! Or, wait, you wanna bring ‘em all ta the dungeon, right?”

An-Yii’s expression contorts further. Her eyes seem to go somewhat foggy, and she lowers her head into her hands with a groan. Worried for her, you take a step forwards and reach out with a hand, but she recoils and steps further away.

“An?” you whisper.

“I’m… I’m still thinkin’ about it,” she says vaguely. “I don’t really know what… What the best thing ta do would be.”

“Well,” you think aloud, “I don’t think we could move all the gem-eggs out there, ‘n even if we could, without that pyramid thingie I sabotaged, I don’t know how we’d run it…”

An-Yii grimaces.

“So I guess we’d have ta bring the goblins down here!” you conclude.

“We can’t,” An-Yii snaps.

Now it’s your turn to adopt a quizzical expression. “Why not?”

“We… We jus’ can’t, okay?!”

After that, An-Yii isn’t very open to further conversation. You know why, too: you could feel it shimmering within her, coiled up within her aura, pulling back and down upon all her initative.

Ayla’s psychic influence, telling her: don’t leave, don’t tell anyone, stay her, keep helping.

“Damn,” you murmur to yourself, equal parts impressed and worries.

You find yourself frequently stealing looks at ZZ—at HER aura—but without any query to prompt it, her energies look normal. When she interacts with Yeb-Uit, though, THEN you see it: a flicker of the same insidious influence, affecting her perception.

“Damn,” you say again, like a curse.

Yet you can’t bring yourself to confront her, let aloen to undo what has been done. Not yet.

‘Physically perfect,’ An-Yii had called Yeb-Uit—and she’d know since you sense her slip into his sleeping bag later that night, and then feel the rhythmic pulses of pleasure ripple the air with each muffled gas.

<WANT: 14>


You squirm with the psychic sensations, and also with the promise, the potential. Physical perfection? That could be you! And spiritual perfection, too. Just as soon as you’re done this mission, as soon as you have the hundun and hand it off to Ziwei Bo, as soon as Ayla’s finished her work…

“Just a little longer,” you promise the ache within.

Do you spend your night alone?
>Yes [+1 WANT]
>Actually, maybe, uh, it’s might be nice to check in on Dura…? [illicit romance, chance to reduce <WANT>]
>Maybe ZZ wants ta cuddle, like you used to? [holds <WANT> steady]
>Now seems like a good time to maybe commune with the Dark Gods… You know, get their take on all this? [???]
Replies: >>6255762 >>6255791 >>6255816 >>6256124 >>6256205
Anonymous ID: mrTMkLrc
6/9/2025, 10:29:55 PM No.6255762
>>6255703
>Actually, maybe, uh, it’s might be nice to check in on Dura…? [illicit romance, chance to reduce <WANT>]
Replies: >>6256312
Anonymous ID: hzSf2kI9
6/9/2025, 11:09:47 PM No.6255791
>>6255703
>Now seems like a good time to maybe commune with the Dark Gods… You know, get their take on all this? [???]
we didn't contact our boss(?) in a long time now
Replies: >>6256312
Anonymous ID: iZlaHSA+
6/9/2025, 11:47:27 PM No.6255816
>>6255703
>Now seems like a good time to maybe commune with the Dark Gods… You know, get their take on all this? [???]
Replies: >>6256312
Anonymous ID: JhLtF3mh
6/10/2025, 9:23:43 AM No.6256031
>Now seems like a good time to maybe commune with the Dark Gods… You know, get their take on all this? [???]
Replies: >>6256312
Anonymous ID: oLK9n23g
6/10/2025, 4:30:11 PM No.6256124
>>6255703
>Maybe ZZ wants ta cuddle, like you used to? [holds <WANT> steady]
The whole point of our quest is to be with Martyn. We’re not cheating on him.

Contacting the dark gods to tell them… what, exactly? A mage brainwashed our friends? The transformation egg? Neither of them we have on hand right now.

Am>>6255629
Replies: >>6256312 >>6256664
Anonymous ID: mrTMkLrc
6/10/2025, 8:41:21 PM No.6256205
>>6255703
I don’t mind
>Maybe ZZ wants ta cuddle, like you used to? [holds <WANT> steady]
But I was never on the Martyn train- he enables our worst tendencies to mold ourselves into something HE wants, not something WE want. He never accepted us for who we are, as we are.

Fuck him- go with someone else, or stay celibate.
Replies: >>6256312
RQM ID: LfzRDkDq
6/11/2025, 1:22:05 AM No.6256312
locked
locked
md5: 8edb40318601870a4493653f39747338🔍
>>6255762
>>6255791
>>6255816
>>6256031
>>6256124
>>6256205
[Locked and writing shortly!]
Replies: >>6256371
ReptoidQM ID: LfzRDkDq
6/11/2025, 2:48:02 AM No.6256371
>>6256312
It’s been a long while since you checked in with your, uh, OTHER teacher. Or your sensei’s sensei, you guess? Whatever you want to call him, the last time you checked in with The Nothic was before your party and the blueberries ended the Ettercap. At the time, you were peeved at the paranormal eyeball-monster, thinking he’d left you and everyone else for dead down in that dungeon… But as it turned out, he brought you Ayla, and all the opportunities that have arrived with her tutelage!

Maybe it’s time you say ‘thank you’?

Back at Sunset Lake, you’d have needed to go find somewhere private to commune with the enigmatic entity, speaking words of power and offering up a sacrifice. That still wouldn’t hurt, if you wanted to ask a favour but you don’t right now. Or, well, at least you aren’t sure what you would ask for. Mostly, you just want his (its?) input on your plans, for the hundun and beyond. For something so simple, the meditative techniques Ayla has taught you ought to suffice.

You slide into your sleeping bag, alone apart from Nermal’s clammy-yet-comforting presence snoozing at your side. You give them an affectionate pat glance at your newly slimy hand, and wipe it off on the side of your bag (the churned-up, dusty grass does you no good) before settling in, shutting your eyes, and drifting into dreaming…

No, not dreaming. The Dreamscape.
Replies: >>6256373
ReptoidQM ID: LfzRDkDq
6/11/2025, 2:48:57 AM No.6256373
Screenshot+2023-04-15+101832
Screenshot+2023-04-15+101832
md5: 0a740094c2ab36978dbd19121b216107🔍
>>6256371
When you open your eyes and behold it, the Dreamscape is not so different from the waking world. It is fuzzy, foggy, as if you were perceiving everything through a veil of tears induced by a stinging smoke. Your eyes don’t hurt here, though, and there are patches of brightness and of clarity when you sit up and look around you. Each bright spot is centred upon a sleeping companion: Zith-Zi, Murbal, Xoldur, Dura. You look towards An-Yii’s empty bag and decide it might be wise not to look towards Yeb-Uit’s—they, uh, still ain’t sleeping.

(Plus, gobs aren’t s’posed to have much connection to the Dreamscape anyway…)

Curiously, Nermal—like Hershy—has only a faint, ephemeral halo of light around their eyeless, feeler-faced noggin. As Ayla had explained it to you, it was a matter of xīn. Among Eastern cultivators, the Dreamscape was called Xīnjiè, and was regarded as both an aspect of the self and a spatial dimension—“like a demiplane,” she’d said, but you didn’t really understand what that meant, either.

What you took away was that it’s a sort of space-between-spaces or a layer of reality, not unlike where True Fey went when they ‘disappeared’ and became aethereal, except anyone (or anything) with sufficient xīn (which was something like imagination, aspiration, or self-awareness) can access it! Because animals live most in the material world and do not reflect deeply on the past or future, or have the same vivid imaginations as intelligent races, their connection is weak. Goblinoid races, with their ‘soulless’ nature and spell resistance, typically have an even more distant connection. But humans, elves, orcs, and all sorts of beastmen and such? Their unconscious selves drift into the periphery of the Dreamscape, when they sleep, and the interaction produces dreams!

“But those of us with one foot in the realm of aether—of immaterial spirit—can access it most easily and deliberately. Even MORESO, for those of us who cultivate our qi.”

You steal a glance at your sleeping body. In your sleep, your features drift and droop slightly, deprived of conscious control. Your jaw sags open, tusks protruding slightly for a thickened lower lip. Dull and grey in the Dreamscape, your rough-looking skin attests to the greenish pallor you must now possess. If your eyes were open, you bet they’d be aglow.

“Soon,” you whisper to yourself, as you reach down to stroke your face. When you see that your fingers again end in wicked, battle-ready meat hooks, you withdraw the gesture.

“So you are the new game-piece, upon my brother’s board?”
Replies: >>6256377
ReptoidQM ID: LfzRDkDq
6/11/2025, 2:54:07 AM No.6256377
>>6256373
Your head snaps up at the sound of the voice. It’s in your own head, so even as you cast your gaze hither and tither, you have no earthly (or dreamish) idea where to begin looking.

“Hello?” you hazard. “Uh… Is that you, um, Sensei Nothic?”

“Do I sound like the Nothic?” asks the voice, with a queer laugh like crackling fire, chittering vermin, or the rattle of a desert serpent’s tail. “Do I FEEL like the Nothic?”

“N-no,” you whisper.

You tremble at the sudden, oppressive pressure which closes in from every side. The luminous light of your dreaming friends is dimmed and refracted, as if by the translucent membranes of great wings. You are suffocated by the unwholesome heat of hundreds of beings breathing, in rhythm, confined somewhere without fresh air. Coils ensnare you—unseen, but as real as any possessed by the great red worm who you and your companions killed.

“What… Who ARE you?” you dare to ask.

“I am to the Nothic as the Nothic is to you,” answers the voice. “The one who made the Nothic is almost—ALMOST, but never quite—my equal. Perhaps that is why he sees fit to infringe upon my domain.”

You have no unholy idea what any of THAT is supposed to mean, and the unseen presence must sense as much, because with an indulgent rattle-hiss of laughter, it clarifies:

“I am a Goddess,” it (she?) says. “THE Goddess, for all others are pretenders, or dead, or exist in service to their mother—to ME.”

“Oh!” you say, feeling some relief. “Yer, like, a Dark God, then? Like the Nothic’s boss?”

“A TRUE God,” she corrects with an angry note of discord that makes you wince, like sharp nails scraping along the inside of your mind. “Did you not hear me, witling thing?!”

(You’re not so sure you like this Dark Goddess…)

“…Forgive me,” the Goddess says then, releasing her grip upon you, withdrawing her invisible and intangible claws from your being. “You are young. New to existence. One must make allowances. I, Mother of all Mothers, Queen of all Queens, ought to know that, oughtn’t I?”

“Uh,” you say, and stop there just to play it safe.

“See? You learn already. Such a respectful young one you are…”

Sensing an opening, and feeling a little more at ease now, you attempt to raise the obvious issue: “I was, ya know… Sort’ve tryin’ ta reach the Nothic.”

“And yet it is I who can answer you wounded heart, your curious mind, your <WANT>,” speaks the Goddess. “Who more than the Allmother knows a maiden’s heart? Who but the First Fleshweaver best understands the aches and pains of a body in flux? There is nothing my brother's pet can give you that I cannot.”
Replies: >>6256379
ReptoidQM ID: LfzRDkDq
6/11/2025, 2:54:37 AM No.6256379
>>6256377
You glance down at your sleeping body again, now hideously half-reverted to your true, (un)natural form.

“You would change your form, and thereby change your fate,” whispers the Goddess, voice intimately close, pressure now gently massaging your mind. “With strength of will, mastery of magic, and the stolen fire of the False Gods who unjustly occupy the Heavens, you and your sister would make yourselves anew, yes?”

Seeing no reason to lie—no chance to keep a secret from such an entity, you meekly nod.

“And my scheming brother… He would take advantage of this desire to make you do his dirty-work… To help him make a new race, to serve his purposes.”

(…Wait, what?)

“The goblin archer… You have seen what has become of him, yes?”

“Oh, you mean, Yeb-UIt? His horns, ‘n scales, ‘n… All that?”

“Indeed.” Another laugh. “And more, so much more. He is just the beginning, the crude first draft of a Grand Design in the making. Even for creations’ creation, sleeping alongside you, he has plans… Plans which he ought to have consulted upon with his dear sister.”

You blink, and look at Nermal, wetly snoring.

“From your friends—from your family—he would populate a people who would serve him. Who would share in his secrets… At least, those he designs to share.” The Goddess’ tone turns critical here. “But he has never understood the beauty of chaos, of nature, of pleasant surprise. So tightly does he seek to control the process that he would shape your bodies, your minds, forever… Never allowing them to evolve without interference, and making no allowance for my own plans, my other children. My Beholder brother has no appetite for the unexpected, nor for sharing, and he is not so subtle as he supposes himself.”

You feel a pang of fear, and can’t help but ask: “So yer gonna, like… Try ta stop him? A-an’ me?”

“Oh, no, little one!” coos the presence in your mind, taking you in an even-closer embrace which threatens to squeeze the sense from your soul. “I merely wish to help you be your own things, true, free, fully-realized!”

“Oh,” you say, and then feeling something else is expected: “Good!”

“All good things,” purrs the voiceless voice of the Dark Goddess. “To the truly faithful.”
Replies: >>6256382
ReptoidQM ID: LfzRDkDq
6/11/2025, 2:55:08 AM No.6256382
>>6256379
“Well, uh,” you clear your throat. “Maybe we could start with, you know…”

>The hundun: what does she know about it, and where is it?
>The magic items you found: what do they do, and how do you use them?
>The Path of the Pure Self… The Void Vessel… What will you become?
>Is there any power—any spell or ability—she can gift you to help in the hunt,a nd beyond?
>Martyn Meadowgrass… You love him, you think, but he’s been a little weird since the shirin incident. Can she show you his heart?
>Write-in

“And in return?”

“In return?” You begin to panic.

“Calm yourself, child,” says the Dark Goddess. “All things come at a price, whether we know it or not. Any so-called god who tells you otherwise is lying. But I will not take rapaciously of you. I am your ally… A mother to you, as all my children in Darkness.”

You will offer…
>The enchanted orc skull
>The magic spear
>The Patmo-Shokan armour
>Nermal
>Your loyalty [!!!]
>Your firstborn child [???]
>Write-in

Choose one boon for every offer you make. Write-ins are allowed, but may be modified or vetoed. Loyalty, Nermal, and the firstborn child count double, allowing two boons each
Replies: >>6256455 >>6256473 >>6256530 >>6256664
Anonymous ID: wGjcPIi3
6/11/2025, 5:26:29 AM No.6256455
>>6256382
>Martyn Meadowgrass… You love him, you think, but he’s been a little weird since the shirin incident. Can she show you his heart?
>Is there any power—any spell or ability—she can gift you to help in the hunt,a nd beyond?
>How do we KILL the Nothic, fuck that guy

>The enchanted orc skull
>The magic spear
>Nermal
>Your loyalty [!!!]
Last two are for Nothic killing since that's a big ask
Replies: >>6256473 >>6256837
Anonymous ID: hzSf2kI9
6/11/2025, 5:59:18 AM No.6256473
>>6256382
>The hundun: what does she know about it, and where is it? (2)
>The magic items you found: what do they do, and how do you use them? (3)
>The Path of the Pure Self… The Void Vessel… What will you become? (1)
order of importance

>The enchanted orc skull
>Your loyalty [!!!]

>>6256455
I don't think she'd kill the nothic
Replies: >>6256492 >>6256509 >>6256837
Anonymous ID: wGjcPIi3
6/11/2025, 6:32:38 AM No.6256492
>>6256473
Um I'm offering two double boons for it. That's a total of four (4) boons. Plus we'll never know if we don't ask. Don't forgot how hard he screwed us over with the Ettercap.
Replies: >>6256509
RQM ID: LfzRDkDq
6/11/2025, 7:02:40 AM No.6256509
>>6256492
>>6256473
[I'll allow it, with a roll for whether she'll go for it that will have a lower DC the more you offer.]
Anonymous ID: mrTMkLrc
6/11/2025, 8:08:36 AM No.6256530
>>6256382
>Is there any power—any spell or ability—she can gift you to help in the hunt,a nd beyond?
If we must choose
>Conditional Firstborn, and outright refuse Loyalty and Nermal
Look, I can maybe deal with the firstborn if we’re only the donor, not the carrier, and I’d even contemplate sacrificing an enemy baby or twelve just for the novelty, but I’m leery on loyalty even though it’s a freebie, and I’m definitely not sacrificing Nermal for questions we could find out by ourselves.

If that’s not on the table, sacrificing loot is preferable, but I’d rather CZ learn about her loot herself instead of destroying it.
Replies: >>6256837
Anonymous ID: nQHjikgu
6/11/2025, 6:14:56 PM No.6256664
>>6256382
>The hundun: what does she know about it, and where is it?
>The Path of the Pure Self… The Void Vessel… What will you become?

>The enchanted orc skull
>The magic spear
Sure, what the hell. We got this for “free”. Besides, spear and magic’s not much use if we’re in the wrong direction.

Am >>6256124
Replies: >>6256837 >>6256935
Anonymous ID: JhLtF3mh
6/11/2025, 11:33:13 PM No.6256799
>The hundun: what does she know about it, and where is it?
>The Path of the Pure Self… The Void Vessel… What will you become?

>The enchanted orc skull
>The magic spear
Replies: >>6256837
RQM ID: LfzRDkDq
6/12/2025, 1:28:15 AM No.6256837
locked
locked
md5: 9912c738bac9dd7fdeb5e4adb27f1bdc🔍
>>6256799
>>6256664
>>6256530
>>6256473
>>6256455
[Alright, locked and writing!]
Replies: >>6256864
ReptoidQM ID: LfzRDkDq
6/12/2025, 2:38:52 AM No.6256864
>>6256837

“Are those any good?”

You fight against the oppressive weight of this dark mother’s attention to lift an astral arm and to gesture towards your sleeping form, and to the pack and pike beside it: to both your new magical spear, and the enchanted orc skull, which you found in the centaur village. In response, you feel the spiritual pressure lesson, and take a deep breath of the aethereal ‘air’ of the Dreamscape; it has no physical effect, but you feel better for it.

“Hmmm… Yes, I think these will do nicely.”

“Then I got two questions,” you declare. “Uh, if that’s okay?”

“Speak, oh daughter of Darkness.”

You gulp, but press on… And first things first!

“How do we hutn a hundun?” You ask, then blanch. “W-wait, I mean, like, what Isa hundun? Or… Shit, we know what it is, but I mean, uh….”

“What do you take me for?” The pressure is upon you again, and less friendly than before. “I am no lesser shadow, no weakling being of acrid smoke and errant desire, to require riddles, and uphold Hellish contract-magic of exact terms. I am a Goddess!”

You buckle under the buffeting force of the unseen presence, the Dreamscape trembling around you, and the fog pressing in on every side and swirling inward as if to envelop and consume you… But it abates.

“I will answer all your questions about the creature,” soothes the Dark Goddess, “without trickery or guile.”

“Oh,” you say quietly.

“You are wise indeed to ask me, child,” she continues, “for that which you chase is a child of mine, also… Near and dear to me, a fruit of my own loins.”

You feel some trepidation at this, wodneirng if it’s really okay with her if you hunt what sounds to be her KID… But she goes on, so you guess it must be.

“The being which the weakling children of the False Gods call ‘Hùndùn’ is, in truth, the product of another hunt. I times long before the first dragon or elf, when the pretender-gods first saw fit to infect existence with their frailty and foolishness, all of creation was WAR… But not war as you know it, young one.”
Replies: >>6256866
ReptoidQM ID: LfzRDkDq
6/12/2025, 2:40:20 AM No.6256866
>>6256864
Before your eyes, a glowing dark appears—behaving like light, and yet distinctly other than light. It then expands into a ring of dark. Within the light, wine-dark flames plat upon one another in a tapestry of hues and colours, depicting all manner of creeping and crawling thing, primordial creeping beasts too alien in their anatomy to even be bugs. They scrape and grovel beneath great, shadowy silhouettes, whose own contours defy description and yet project a greatness and majesty these petty entities lack. The small and cowering things bow and scrape before the greater darknesses, who seem to bless them, destroy them, or reach down to puck them up and eat them like grubs, at their whim… Until all eyes turn upwards with the coming of a shining star, which explodes out like the very sun in the sky, and then grows still greater, to swallow up the purple-red tapestry.

“When the first great war was ended, life was changed… Warped and twisted from ancient days, in THEIR sickly image!”

The glow dissipates, leaving the crawling and creping things far fewer in number, but many now resembling in abstract the familiar forms you know today: something not quite mammal nor reptile; fish and squid and still stranger cousins; beetles and spiders and centipedes; and a few bipedal creatures which might, maybe, be goblinoid.

“We all worked with our own materials, our own means, materials, and magic, sticking stubbornly to our ways. At that time, only -I- had the vision to see what my brethren could not: that to win, we would need to steal from those thieves who had come to steal from US... To make their power OUR power, MY power!”

The forest of half-recognized entities parts to reveal a single creature, possibly bipedal, with a big head, long and sharp-tipped ears, and a halo of light, crouched in a grove and petting some primitive and long-extinct creature. The margins creep in towards the figure, who looks up in alarm and begins to flee, just in time for the rings to close in around it. The form twists, writhes, and dissolves into formless flame.

“I found one of them, alone… A son of the Sun and Moon, tending his so-called ‘garden’, and I took him into me as a mate… As a meal… As a source of something new.”

The ring pulses, and you lean in, breath held. You gasp when it explodes outwards and there, in the middle of it, is… An egg.

“…The hundun?” you guess.

The Dark Goddess chitters in amusement, and you feel a sensation like a pat upon the head.

“Very good. Yes, the first hundun—the first of my grand experiments in crating, from the soft and supple clay of a rival creation, something WORTHY of OUR world.”
Replies: >>6256868
ReptoidQM ID: LfzRDkDq
6/12/2025, 2:41:51 AM No.6256868
>>6256866
The egg—the hundun—splinters and shatters, limbs of a hundred types. Some end in hooves, others in wicked, barbed hooks, and still others in paws, claws, feet, hands, and strange tubules of purposes unknown to you.

“The hundun proved too delicate for my tendernesses. It broke, became… Unstable. A being of pure chaos, without predictable cycles or the capability for lasting growth, for it would revert or change far more quickly than it could accumulate experiences and iterate improvements.”

The hundun collapses in on itself, becoming a wobbling egg-shape again, rolling one way then the other, and then seeming to almost melt or deflate. You feel a pang of… Something. Recognition.

“But it was alive… And in time, life begat life again.”

From the one flattened egg pop up two, and then from those two four,a nd from those four eight, and so on and so forth.

“Eventually, the other and better races of the world which I and the others had developed came in to sweep away the primordial monsters of old…”

From the top of the shadow-play descend dragons, on great leather wings, to swash the ever multiplying eggs away in flame.

“…But a few yet persist, for in chaos, there is adaptation and opportunity.”

The dragons fly away, to the left and right, and back upwards. Eventually, a single small egg pops up from the bottom, and begins to roll away.

“That is what you now face, child: a monster of the most ancient order, a being with the makings of a demigod… If only it could focus. Alas, wisdom cannot take root in ever-shifting soil.”

“How do we find it?” you ask, worried anew at this description, for it sounds WELL beyond your usual paygrade. “How do we, uh, capture it?”

“It is a difficult thing, to predict where a being of madness will choose to be,” admits the Dark Goddess, “but begin by seeking that which it seeks: more madness. Where senses and sensations are warped and contorted, where inhibitions are abandoned, and where nature is rawest and planes practically touch… There, is the hundun drawn. And as to how to capture it… A net or pure order should suffice. A lattice of Law.”

You… Have no idea what that means, but you’re afraid to say so.

“Be careful that you do not let it escape, however,” warns the Goddess, “for without the spear—a weapon meant to mark a target, and forever thereafter find its flesh—you will have difficulty finding it again.”

Your eyes widen, and you begin to shout in protest and to turn towards your centaur spear… But your head is jerked back with no small violence by the Dark One.

“Deals with a Goddess are best not broken, cambion.”

You grit your teeth, but nod. At least now you (sort of?) have a starting point for how to lure the hundun out of hiding? You’ll just have to make sure you catch it on the first try.

“You had another question?”
Replies: >>6256869 >>6256935
ReptoidQM ID: LfzRDkDq
6/12/2025, 2:43:42 AM No.6256869
>>6256868
“R-right.” You recollect yourself, and ask her then: “So I’m, uh, going down this sorta cultivation path or whatever… The Path of the Pure Self… ‘N it’s s’posed ta end in something called The Void Vessel…”

You hesitate a moment, trying to think of how to frame and phrase the query, but… Well, she said she wasn’t going to play by demon technicality rules, right?

“What’m I gonna BECOME?”

“An intriguing avenue, young one. This path, it will excise all weaknesses of flesh and spirit, beyond the paltry modifications of one such as ‘Yeb-Uit’. It will turn the spark within you from a burning flame—something which consumes to grow, and grows to consume, ever hungrier, ever changing, like the hundun itself—into something… Cleaner. Colder. A hole in this world, this universe, which never hungers and yet cannot ever be fully sated.”

“What?!” You begin to panic. “I don’t want that! That sounds fuckin’ AWFUL! Uh, pardon my goblang.”

“Do not be so certain, little one.” The Dark Goddess seems amused at your thrashing, but ‘squeezes’ upon you from all sides to hold you still. “A perfect form housing such a hole, opening that deep blackness up to swallow that which offends? You’ll be far from a True God… But mightier than any mere mortal, in flesh and in spirit. That which swallows all, can BE all, can contain MULTITUDES.”

“…Yeah?”

A great sound and pressure descends upon you. You shrink beneath it, only belated recognizing it as a sigh.

“Your brother was much better acquainted with the True Faith,” she laments, “and I can see your education in the Dark Arcana is still incomplete. Suffice it to say that the forces of this world—this universe—will struggle to do you lasting harm, or to force you to be other than that which you desire to become. A pure body and mind are beyond poison, and that poison which others feed you will only deepen the darkness within… A darkness which, with practice, you can contain and control. But if you truly wish for light in that dark, ask the Nothic's student: your master, your cousin. She will gladly help… For, as ever, a price.”

“Suffice it ta say,” you repeat, pretending that makes any gods-damned sense.

The only thing you're sure of is that the 'help for a price' she's talking about must be Ayla's. But... What price? Isn't she already helping you, pretty much for free?

“Until such time, beware those who you might have treated with,” she tells you, “the totem’s protections are no more.”

You say aloud what you’ve been thinking all this time: “Huh??”

“Think on it, cambion. I have no use for a daughter who cannot help herself.”

“Hey, but, no! Wait!”
Replies: >>6256870 >>6256953
ReptoidQM ID: LfzRDkDq
6/12/2025, 2:44:18 AM No.6256870
>>6256869
No answer comes, though. You instead awake, corporeal and embodied once again. You paw yourself, feeling with mixed comfort and discomfort your demogoblin body in all its misshapen glory.

croak?

“It’s okay, Nermal,” you say. “Just… Jus’ a dream.”

You squeeze your eyes shut again, willing yourself to return to the NEW you: Carazzi Yosef, sprightly and pinkish and more-or-less female, give or take a few particulars. You slip your hairy ‘hooves’ into your boots, adjust your silvery Patmo-Shokan undersuit, and only then turn to your things.

The spar is gone.

You reach for your pack and rummage through it like a robber, only to find that, yep, the painted-up orc skull is gone, too.

You sigh, and hang your head. That was… Intense. And cryptic as shit. Are ALL gods like this, or just the Dark ones??

To judge by the sun above, it’s nearly noon. Having skulked and marched all through the night like proper gobbos, your Regiment friends are still snoozing, but they’ll be waking up soon. That afford you a little time to ruminate, though.

What is your plan to handle the hundun? How will you find or lure it, and how will you capture and contain it?

>Dunno [next update continues on with a random encounter roll as the party continues towards the mountain]
>You have an idea… [Write-in]

feel free to ask some questions for clarity, but I won't give away too much!
Replies: >>6256935 >>6256952
Anonymous ID: 52BCWNsM
6/12/2025, 4:40:04 AM No.6256935
>>6252996
> “Drinkin’,” he deduces, “‘n dancin’.”
You raise your eyebrows at this. You’d ask ‘are you sure?’, but cocky or not, you know Yeb well enough to know he wouldn’t waste your time if he wasn’t reasonably certain. The hundun, it seems, knows how to party.
“More ‘n just an animal, then,” An-Yii suggests.

>>6256868
>“but begin by seeking that which it seeks: more madness. Where senses and sensations are warped and contorted, where inhibitions are abandoned, and where nature is rawest and planes practically touch… There, is the hundun drawn. And as to how to capture it… A net or pure order should suffice. A lattice of Law.”

Wine. That’s probably what she meant by senses being warped. Wine. Shirin. Opium(if it exists here?). That’s probably where you’ll find him.

Where nature is rawest… well, that could mean anything, really.

A net of… order and law? If she means it literally, we don’t really have something like that. I guess we could steal another spear but I don’t think it will as easy as before. They lost a skull and a spear. Metaphorically it probably means taming an area. Setting up houses (huts?), a campfire, an outhouse, and other hallmarks of civilization.

>>6256870
>You have an idea… [Write-in]

First up, Yeb. Look for places that look different to the flatlands and hills we’re currently on. Waterfalls. Forests. Mountains. Caves.

Anyii and the orcs go with him, support him.

CZ and ZZ check back at the centaur camp on the off chance the hundun is somehow there, drinking their wine or sniffing shit or whatever.

Am >>6256664
Replies: >>6256953 >>6259080
Anonymous ID: wGjcPIi3
6/12/2025, 5:15:35 AM No.6256952
>>6256870
>You have an idea… [Write-in]
When we do locate it, we could try our hand at natural magic and draw some geometric diagrams as a prison?
We'd probably need Veigar or Ayla to even know how to do that though.
Replies: >>6257393
Anonymous ID: hzSf2kI9
6/12/2025, 5:17:22 AM No.6256953
>>6256869
>“Until such time, beware those who you might have treated with,” she tells you, “the totem’s protections are no more.”
now what did we have that could be considered a totem...
>>6256935
supporting. parties with alcohol/drugs are it's best targets but dunno about the net of order thing.
Replies: >>6257393 >>6257393
RQM ID: LfzRDkDq
6/13/2025, 1:46:07 AM No.6257393
>>6256953
>now what did we have that could be considered a totem...
[The now-absent decorated and enchanted orc skull.]

>>6256952
>>6256953
[Writing!]
Replies: >>6257435
ReptoidQM ID: LfzRDkDq
6/13/2025, 2:38:10 AM No.6257435
>>6257393
You are not entirely sure what ‘totem’ the Dark deity was speaking of, or what to do about a ‘net of order’ or ‘lattice of law’. As far as the totem goes, you suspect she maybe meant the skull you gave up you get that glimpse of things-to-come. Trying to picture what a literal law-net might be makes your head hurt, so you try thinking in metaphors for a while. Can you trap a hundun in a hut, a house, a village? They’re LIKE nets of, like, civilization, right?

What you’re more confident about, at least, is the means by which to lure out a hundun. A being of unbridled and urgent hedonism? Heh. Sadly, you can’t help but relate. And if that were you, well…


Replies: >>6257436
ReptoidQM ID: LfzRDkDq
6/13/2025, 2:39:16 AM No.6257436
>>6257435


You wake up to find an excited CZ looming over you. You startle slightly, but don’t even cry out. Though it’s been a few months since this stopped happening, you spent most of the couple years prior to that getting used to CZ being wedged next to you when you fall asleep and/or wake up; you’re used to this. You do frown, though, and push her face back a shove of your hand.

“What?” you bark, still groggy. “What is it? Ugh, it always feels the fuckin’ worst when we go ‘gainst my damn fairy bio-clock…”

“We gotta get it drunk!”

You look up at CZ, eye twitching, uncomprehending. What the FUCK is she talking about??

“The hundun!” she clarifies quickly, picking up on your confusion. “Or well, we gotta make it think it could GET drunk, if it came ta us! Really, like, what WE should do is get drunk OURSELVES. Or find someone who is, stake out their party? That’s less fun, though…”

“CZ,” you interrupt bluntly, “what th’ actual fuck are you talkin’ ‘bout?”
“I figured out that hunduns ’re draw ta things that intoxicate people! Ya know, like booze, shirin, poppyseed… Uh… I dunno, huffin’ centaur shit, whatever they do ‘round here for fun!”

“I dunno that centaur shit works like unicorn…” You smirk. “That was a hell’ve a time, huh?”

“Oh yeah, I think I remember that…” CZ scratches the top of her head as she tries to share in the pre-split memory of your early days, and the caravan you ‘n the other gobs knocked over for dried alchemical ingredients. “It doesn’t really matter, though… Like, we just need a way ta get lit ‘n crazy!”

“and how do you know this?” you probe.

CZ shrinks a little—like, actually, physically.

“Cara… Carazzi, where did you learn all a’ this?”

“…Around. Uh, secret mage methods?”

CZ is a fair liar, usually, ‘cause she’s a part of you and you’re a fine-ass liar yourself. But lying to you, directly? She’s less adept at that.

You sigh. You don’t push, though. Thinking about messing with what CZ and Ayla have got going feels intrusive, eve kind of RUDE, considering all that Ayla’s done for both your sister and Yeb-Uit, and may well soon do for you and your adventuring company moving forward.

“Well, fuckin’, okay. Did ya magic-up any other options that don’t involve either us bein’ half in th’ bag when it shows up, or surrounded by dumb ‘n drunk civvies?”

“Well, uh,” CZ scrambles, a little thrown off by your quick acquiescence. “We could look for somewhere real nature-y, somewhere more rugged than these flatlands are. Ya know, like the, uh… Well, the mountains we’re headed inta, I guess.”

“Right.”
Replies: >>6257437
ReptoidQM ID: LfzRDkDq
6/13/2025, 2:39:47 AM No.6257437
>>6257436
CZ winces at your clear disappointment and irritation. You feel a little bad, and rein it in a little. Honestly, the less sleepy you are, the less your head hurts, and the more you do begin to see the opportunity here. Maybe you could set some kinda trap?”

Which is when CZ tells you about the fact—SOMEHOW now known to your sorcerous sister—that you need some sort of ‘law lattice’ to trap a hundun.

“What, a regular old net ain’t good enough?” You throw up your hands. “What, a net ain’t ‘civilized’ enough? There a lot’ve fuckin’ woven, corded, weighted fuckin’ NETS out in the wild, are there?!”

CZ quails, and again you calm yourself. In gesture to CZ, you reach out uncertainly, and then grasp your shadow’s shoulder. She looks up.

“Hey,” you say, “look, good work, huh? Really. WHATEVER ya did, however you did it, this is good. If we’d just gone in without a plan, we coulda been lookin’ for weeks and found fuck-all. Or we woulda’ found it an’, not knowin’ ‘bout the whole order-net thing, we woulda got ourselves killed or lost it forever.”

CZ brightens, and leans into you hand, and then your body. You roll your eyes as she clings close to you, squeezing you in a hug.

(A hug which, eventually, you do return.)

“I really can’t figure out what the law-net even IS,” she confesses into your ear.

“Well, that’s what the Boss is here for, right?” you say, and pry her off of you so that you can get your armour back on. “Right, here’s what I’m feelin’…”


>You’ll press on to the mountains, seeking signs of civilization or at least of travellers’ revelry—or the hundun’s—and scouting the immediate surroundings for likely lairs in natural spaces nearby.

>You’ve got some booze in your rations. You’d been saving the good, strong stuff for after the after-adventure picnic, but you could bust it out early, get the party drunk and dancing, and then… Legitimately jut try a weighted net?
>>Actually, you have a more compelx trap in mind... [specify]

>Your Regiment will change directions for the nearest settlement which looks riotous and rowdy enough to draw out an alcoholic spirit-being. You’ll stake out there and see if the hundun crashes their party?
>>Specify: making yourself known to the villagers, or secretly? Drinking as well, or staying sober?

>Actually, does CZ have any of that green shirin? Taking that stuff one time let you plainly see the fairies around where Tips lives… Maybe you’ll seek out and seek aid from the local Fair Folk?

>Write-in
Replies: >>6257461 >>6257517 >>6257645
Anonymous ID: wGjcPIi3
6/13/2025, 3:39:34 AM No.6257461
>>6257437
>Actually, does CZ have any of that green shirin? Taking that stuff one time let you plainly see the fairies around where Tips lives… Maybe you’ll seek out and seek aid from the local Fair Folk?
The hardest drugs are always the answer
What if we get it so drunk it conks out and then draw a circle of binding around it?
Replies: >>6258921
Anonymous ID: hzSf2kI9
6/13/2025, 6:08:45 AM No.6257517
>>6257437
>Actually, does CZ have any of that green shirin? Taking that stuff one time let you plainly see the fairies around where Tips lives… Maybe you’ll seek out and seek aid from the local Fair Folk?
Replies: >>6258921
Anonymous ID: JhLtF3mh
6/13/2025, 10:35:07 AM No.6257645
>>6257437
>>Actually, does CZ have any of that green shirin? Taking that stuff one time let you plainly see the fairies around where Tips lives… Maybe you’ll seek out and seek aid from the local Fair Folk?
Wish we had Fred from scooby-gang with us for an elaborated trap involving Hieromancy
Replies: >>6258921
ReptoidQMonaphone !!L4pruCea+KoID: 50IeVUQd
6/13/2025, 9:32:06 PM No.6257760
[We'll likely be missing tonight's update, as I'm going to a comedy show with a bud of mine. See you tomorrow!]

[For now, [blue]let me know if you have any thoughts or questions on the hundun, the hunt arc, the eastern steppe, or the lore.[/blue] Thank you all for playing!]
Replies: >>6258002
Anonymous ID: hK3lMstw
6/14/2025, 6:10:07 AM No.6258002
>>6257760
Lmao he tried to use OP formatting options from a phone

Uuuuh
If we knew high school geometry, could we use it to trap the hundun?
Replies: >>6258245 >>6258921
RQM ID: LfzRDkDq
6/14/2025, 9:56:31 PM No.6258245
>>6258002
>Lmao he tried to use OP formatting options from a phone
[I was, perhaps, no firing on all cylinders, lol. Still not today, but for different reasons. Udpate will probably come in a little bit, after a nap.]

>If we knew high school geometry, could we use it to trap the hundun?
[While barely literate and not geniuses, both CZ and ZZ know enough practical adventuring and bandit "trade knowledge" to effectively know some geometry and whatnot, in the sense that a high-level athlete knows enough about arcs and angles to plan plays and aim shots. You could give something like that a go!]
RQM ID: LfzRDkDq
6/15/2025, 2:26:46 AM No.6258361
[No, sorry guys... Between hangover, exhaustion, and getting over my illness, I just cannot seem to write anything substantial today. I'm going to take today off too, and do my best tomorrow. Sorry all, but I don't want to half-ass a shirin trip update -- they're fun for me!]
Replies: >>6258362 >>6258654
Anonymous ID: nQHjikgu
6/15/2025, 2:27:37 AM No.6258362
>>6258361
It’s alright. Take your time.
Anonymous ID: vwfwUAC/
6/15/2025, 11:41:12 AM No.6258654
>>6258361
It's okay. With home work, wouldn't had time to read in last 2 days anway
RQM ID: LfzRDkDq
6/15/2025, 11:20:11 PM No.6258921
Rolled 9, 20, 5, 17, 9, 15, 14 = 89 (7d20)

>>6258002
>>6257461
>>6257517
>>6257645
[Alright, back at it. We're writing!]
Replies: >>6258922 >>6258934
RQM ID: LfzRDkDq
6/15/2025, 11:20:42 PM No.6258922
Rolled 8 + 1 (1d10 + 1)

>>6258921
Replies: >>6258934
ReptoidQM ID: LfzRDkDq
6/15/2025, 11:52:03 PM No.6258934
>>6258921
>>6258922
You mull over your options for a while as the rest of the Monstrous Regiment rouses and readies for the hike ahead. When no such march materializes, they variously express relief (An-Yii), impatience and frustration (Murbal), or an expectant acceptance (Yeb-Uit and Xoldur).

“Why no go? Fight! Hundun fight!”

You wave away Murbal’s pestering—and the more subtle questioning the others attempt—until you’ve settled upon a course of action. The rest of the party-members eventually busy themselves packing up camp or finish their other duties: Murbal is wrangled into sitting still long enough to finish getting slathered with soothing salve for her worm-inflicted burns by her fellow she-orc. Meanwhile, An-Yii collects, tests, and preserves the collected secretions of the thing, from its exterior and especially for a series of nodule-shaped organs which she and Ye-Buit are able to extract from shallow pits along the floppy red carcass and carefully squeeze out.

Success for Dura’s Potioncraft + Herbalism, using ingredients from An-yii’s fully-stocked kit: Murbal heals to full! 35/35 HP.

Critical success for An-Yii’s Medical roll to collect ingredients (despite DC 17 for outside specialty) Gained: 5 uses of death-worm venom!

If the hundun likes to party, well, you have means to make that happen. You could change course and find some locals to stake out or stay with… But after the centaur village, and knowing orcs are in the area, you’re not so sure you want the risk. You have your booze intended for a celebration upon the creature’s capture. That said, you don’t really want to waste it on a trap; the idea of fighting this mysterious, apparently highly-magical monster while plastered doesn’t strike you as especially wise either. Eventually, you hop down from the stunted boulder serving as your seat to ask:

“CZ! You still got some of that green shirin shit?”

“Huh? Oh, u-uh, yeah,a bit. Why?”

You grin. ‘A bit’ is perfect. It’s been years since you’ve partaken in any of this stuff, but back in the day, you did a bit of the powder with Tip—not Veigar, the REAL Tips—at his weird little Feycraft commune near Hawksong. It’s the sort of experience that sticks with a girl, and while you haven’t really been tempted to indulge again, one element stuck with you: its propensity to literally expand one’s perceptions to other dimensions of reality. You don’t need to fly high as a kite—you just need to get buzzed enough to catch fairies flying by on the periphery.

“You sure, ZZ?” asks CZ worriedly. “It’s, uh… It can be pretty intense.”

“I ‘member, and I can handle it.” You brush your sister’s well-meaning concern off with casual confidence. “Plus, I got you lot trip-sittin’.”
Replies: >>6258935
ReptoidQM ID: LfzRDkDq
6/15/2025, 11:52:34 PM No.6258935
>>6258934
There are some grumbles from the Regiment’s rank, though no revolt. Murbal (and Xoldur, though he’s a bit more patient about it) just wants to bust up more monsters, even after the worm incident. The gobs are naturally skeptical of what amounts to playing the role of ‘sober friend’ while you get blitzed.

“I do have enough for two’ve you, actually,” CZ says once she’s probed around in her paper parcel a little. “Could be good ta have some back-up that can see what you can?”

“Two’ve US?” You raise an eyebrow. “What you sayin’ you don’t wanna come with?”

“Oh, uh… No, I didn’t mean, like…”

She trails off, with evident uncertainty. In truth, you’re not sure who—if anyone—you would ‘bring along’ to meet any fairies. You decide to think on this as well, as you and the regiment continue on towards the mountains; having a plan now, you still want to be closer to lush nature—well, the sort of nature with trees, and waterfalls, and shit which attracts fairies—before you ingest the green ‘spice’.

The steppe rolls out before you, gold and dun and wind-whipped, but it doesn’t stay flat for long. By mid-day, the land’s shrugging off its yellow-green skin to reveal low ridges jutting like old and fire-blackened bones. Stubborn thickets of thorn and stunted willow crowd the gullies, and the ground bucks hard—no warning, just a sudden black jaw of mountain, stone serrated and bare, knifing up to scratch the sky. Even the air tastes different here, sharper, sap and cold mingling on your tongue as you walk.

“Aight!” You announce, stopping abruptly when your nose is properly tingling with latent Fey affinity. “This is the spot, fer sure.”

Who will you take shirin with?
>CZ
>An-Yii
>Yeb-Uit
>Dura
>Murbal
>Xoldur
>No one else

What will you have the others do?
>Scout the area for signs of the hundun (or other dangers)
>Sit tight and watch over you in case of physical danger
>Split up [specify who does what]
>Write-in
Replies: >>6258971 >>6259030 >>6259080 >>6259120 >>6259148 >>6259325
Anonymous ID: OM3DSJ0z
6/16/2025, 12:39:38 AM No.6258971
>>6258935
>Yeb-Uit
I think Yeb getting a little actualization in his knew Dokkaiebi body may be good for him, help him understand what changed within him, he can probably use magic now and didnt even think about it, could be good to help clear our Ayla charm bullshit too without poking at her directly
Replies: >>6259062 >>6259120 >>6259148 >>6259513
Anonymous ID: wGjcPIi3
6/16/2025, 2:33:22 AM No.6259030
>>6258935
>No one else
Save the second dose in case we need to try again

>Scout the area for signs of the hundun (or other dangers)
Replies: >>6259513
RQM ID: LfzRDkDq
6/16/2025, 3:27:09 AM No.6259062
>>6258971
[I think you missed part of the vote, anon.]
Anonymous ID: DiPyYuOr
6/16/2025, 3:53:20 AM No.6259080
>>6258935
>Yeb-Uit
He should be strong enough.

What will you have the others do?
>Scout the area for signs of the hundun (or other dangers)
CZ
>Sit tight and watch over you in case of physical danger
Everyone else

Am >>6256935
Replies: >>6259513 >>6260591
Anonymous ID: hzSf2kI9
6/16/2025, 5:44:44 AM No.6259120
>>6258935
>CZ
who else ?

>Scout the area for signs of the hundun (or other dangers)
>>6258971
you forgot the other vote, anon
Replies: >>6259513
Anonymous ID: ja7hwJK/
6/16/2025, 6:45:41 AM No.6259148
>>6258971
My bad yall, still me phoneposting,
>>6258935
>Scout the area for signs of the hundun (or other dangers)
Replies: >>6259513
Anonymous ID: EFFl+Mcs
6/16/2025, 7:07:33 PM No.6259325
>>6258935
>CZ
I prefer Cara, though I would support Murbal or Dura- an orc tripping balls sounds hilarious!

>Sit tight and watch over you in case of physical danger
Replies: >>6259513
RQM ID: LfzRDkDq
6/17/2025, 1:46:39 AM No.6259513
locked
locked
md5: 024f19e11eb49038485e36c13cbc4ef8🔍
>>6259325
>>6259148
>>6259120
>>6259080
>>6259030
>>6258971
[Alright, writing!]
Replies: >>6259529
ReptoidQM ID: LfzRDkDq
6/17/2025, 2:13:51 AM No.6259529
Rolled 5, 13, 17 = 35 (3d20)

>>6259513
You strut around the spot you’ve chosen. You eye the low squat trees with their grey bark. You run your fingers down the smooth black stones here and there, trying to ‘feel’ for any connection to the mountains above, or the deep earth of the Underdark. The others watch you but, for all your effort… Well, you ain’t exactly what one would call an observant acolyte of the True Fey. Seriously, how the fuck’s someone NORMAL supposed to know the best place to get ‘spiritually’ high off their gourd? You normally just pick somewhere without any cliffs to fall down!

The others are watching, though, so you play the part. Half of Bossing is confidence, after all.

Eventually, inspiration strikes in the form of distant trickling. You tilt your head and wiggle your ear about, listening for the sound of running water; identifying the source, you beckon the others and part some dried-and-curled brambles to reveal a mountain creek, its stoens worn smooth by ages of slow flow.

“So,” you announce, “me ‘n CZ are goin’ in.”

“Me?” CZ yelps. “Uh, well… That’s PROB’ly okay, since she’s dead ‘n all.”

You narrow your eyes. “Huh? Dead? Who’s dead?”

“N-nevermind,” CZ laughs nervously and avoids your eyes. “Like I said, it’s totally cool now!”

This does very little to put you at ease, but then again, you at least trust ‘Carazzi Yosef’ here not to put you in harm’s way. Whatever other magical madness she’s been up to is none of your concern—THAT is very much an Ayla problem, and you happily wash your hands of it.

“The rest of ya should do some scoutin’,” you tell the Regiment. “Make sure there’s no danger near here, then fan out—look for signs of the hundun, or anything else that might pass through these parts ‘n be of interest. Aight?”

The others sound off or signal their compliance, and set about their tasks. They check your immediate area for hazards and, finding none, move onto the wider search.

You and CZ, meanwhile, settle in on a small patch of flattish terrain beside the babbling brook. You lay your bare, pink legs before you; CZ folders hers up under her all criss-crossed.

“Why’re you all… Fancy?” You gesture towards your sister’s stance.

“Ayla says it helps align the chakras,” she replies sagely.

“What’s a ‘shock-raw’?”

“Uh.” CZ’s face pales as she panics at the pop-quiz. “Kinda like… Your aura’s flow, through your organs, and between you ‘n the world? I think?”

You snort and shake your head. Khoblis shit.

“…”

After a moment, you struggle your way into the same position.

“Okay,” you say, “go time.”
Replies: >>6259536
ReptoidQM ID: LfzRDkDq
6/17/2025, 2:26:23 AM No.6259536
Rolled 65 (1d100)

>>6259529
CZ produces her pouch again, doling out a small amount of greenish powder into your palm. You carefully cup it against the breeze as she does likewise.

“Ready?” she asks.

You quirk an eyebrow. CZ sounds more like SHE’S the one hesitating. In keeping with your bold leadership style and propensity to lead from the front, you lick the gritty powder from your hand. The sensation is unpleasant, but nothing worse than Wasteland cooking, which often gets sand from storms in it. After a few seconds, the ‘spice’s starts to fizzle, producing an acrid yet sweet taste upon your tongue, that creeps up into an offensive bitterness on the roof of your mouth and in your sinuses. You work your mouth and scrunch your noses against the assault, but quickly forget all about it as the sensation of the shirin continues to rise, and rise, and rise, up into your forehead, your messy bun, and finally up and out of you entirely.

“Heh, alright, I’m feelin’ it,” you admit. “CZ?”

CZ rolled 17 against her modified <WANT> DC to maintain control. Success!

“Y-yeah,” the demogoblin says with a nod, clutching at her body as if it might come undone. “I… I’m good. Totally, uh… Good.”

She seems to relax a little, you think, but in truth it’s tough to fully focus on her. Her shape seems… Hazy, somehow. When you don’t keep her dead-center in your vision, she seems to change in the periphery: different colours, different dimensions. You look at your own hand, and you see it’s not just her: YOU look a little weird, too. It’s as if you can see through your hand, when you let your eyes unfocus: within the pink, beneath the skin, you see bones of neon green, dirty with dust and stained in blood.

You feel your lunch start to come up, but force it down.

“ZZ?”

“Ain’t my first bad trip,” you remind the both of you. “Cmon, what now?”

“I think that’s kinda your department, right? I know about, like, demon-y shit, ‘n… Uh, well, not fairies, anyway.”

Not being much better informed-and without Veigar or Khorine here to help—you try to think back to what Tips always sued to do. After a moment, and with a faint flush to your face, you realize the answer.

“I… Think we gotta sing.”

“Sing?” CZ snickers.

“Yeah.”

Your shadow realizes you aren’t joking.

“But, uh… We can’t.”

“I know.”

“We can’t sing fer SHIT, ZZ!”

“I KNOW,” you repeat, grim-faced. “But we better try. If we fail, it’s gonna be bad.”

“How bad?” CZ asks quietly.

You meet her eyes levelly, and explain: “We’ll have ta dance.”

CZ makes a choking sound. There is a silence for a moment, and then both of you, in turn and quietly at first, try to simultaneously remember your Sylvantongue song-lyrics, and to project the power of the fairy music loudly enough o attract Fey attention without letting any of your friends hear just how tone-deaf the two halves of you really are.
Replies: >>6259557
ReptoidQM ID: LfzRDkDq
6/17/2025, 3:11:56 AM No.6259557
>>6259536
The good thing about doing this under the mind-altering effects of an intoxicating stimulant is that you quickly lose your self-consciousness. Without an audience in attendance, you forget your friends are nearby—forget that the Regiment even exists. There is only you, CZ, and the song.

Your two discordant voices rise in volume and in pitch, that lifting sensation returns. It starts down in your ass—your tailbone but also your bowel—and charts a course through your stomach and quaking, vibrating lungs and up out of your mouth, forcing your lips wider, rattling your teeth. CZ matches your energy, then exceeds it, seeming to rise without standing. You, in turn, charge ahead to outdo her, overpower her mangled melody with your own—charging ahead of her, rising above. The words are garbled, pronunciation haphazard, but eventually in doesn’t even matter: you’re both soaring upwards into the sky, like two shrieking falcons sparing above the steppe…

Or so it feels, even as logically, you KNOW your butt’s still planted by the trickling steppe stream.

You circle one another with your voices, tones rising and falling in opposition to one another. Though you don’t move, it almost IS a sort of dance, or maybe a duel: a jockeying to be heard, to lead the now-wordless duet of matching, then contrasting, cords. You don’t necessarily want to win, but you feel deep in your chest what you see plainly on CZ’s wavering features: neither of you wants to LOSE, either.

‘This is my song,’ you both sing without saying so with anything as simple as verse. ‘This is MY song. MY life. I love you, and you’re a part of me, but I am still whole. I am still real’

CZ’s song is deeper, harsher, darker. The high, sharp notes of almost joyous glee are manic; the undercurrent is abyssal, building stormclouds desperately shifting so as not to totally burst open the silver lining and let loose the typhoon. Your voice is clear and clarion: a war-horn blown by a warlord, brass-fronted impudence without shame or quarter. You see tears well up in CZ’s eyes as her voice starts to falter, to croak. With a start, you realize how sidetracked you’ve become, and how self-centred you’re being with… Whatever this is.

(Funny thing is, you somehow get the feeling CZ's thinking the exact same thing...)

You modulate your tone, lower your voice; she graciously does likewise. And when you find your balance, the midpoint of musical harmony where contrast becomes complement, you find yourself together, fingers entwined, embracing in the big blue sky.

Sisterly Bond increased. In ZZ’s company or when aided in some fashion by her, CZ’s <WANT> DCs are decreased by 8 once more.
Replies: >>6259560
ReptoidQM ID: LfzRDkDq
6/17/2025, 3:13:04 AM No.6259560
>>6259557

“Cara-Zi…”

“Zith-Zi… It’s Carazzi, okay?”

“…Carazzi, then. Okay.”

“ZZ... I'm sorry. For.... Before.”

“Huh? For what?”

“With... With Ayla, an' all that.”

“CZ, the fuck are you—”

Your ephemeral accord is interrupted, quite suddenly and startlingly, but woops and applause. Both your eyes and your sisters’ snap wide, and you look over one another’s shoulders. Around you in the open air of this illusory sky, you see them: gyrfalcons, white as your wolf-pelt save for smooth, stone-black eyes and hooked beaks of glimmering sun-gold. They circle around the two of you, sailing the current of your choir, eyes fixed upon the spectacle. The clapping, you realize, is the flapping of their wings, the rustling of flight-feathered; the whooping, their shrill, high cries.

And at the same time, when you force yourself to perceive them through the haze of your psychedelic spice, they stand there in a circle: slender males and females of a race little-larger than your own, with skin the grey-brown of dry steppe soil, thin hair like bleached-white scrub-grass, clad in feather-rimmed-cloaks. Their noses are short, but high, and hooked; their eyes, though almond-shaped like the local Men, are huge, and black as those of the Ettercap’s slain foundlings.

True Fey. You found them.

“…Now what?” CZ whispers.

Now that you’ve stopped singing, the fairy-hawks watch you expectantly—creeping closer, or swooping lower, depending how one perceives them. They make no move to strike at you, but nor do they speak. You feel a tingle in your gut that has nothing to do with any fairy affinity—it is the older feeling, ancestral to goblinkind and honed across nearly three decades of living a goblin’s life, of being prey before a predator.

>Greet them, and ask who (really WHAT) they are, exactly, and what purpose they serve here
>Welcome them to join your song, and offer them food and drink—build rapport, and wait for the rest of your party to return
>Ask them about the hundun, while you have the chance—where is it? Have they seen it? Can they help you catch it?
>Write-in
Replies: >>6259574 >>6259726 >>6259868
Anonymous ID: hzSf2kI9
6/17/2025, 3:32:54 AM No.6259574
>>6259560
>Ask them about the hundun, while you have the chance—where is it? Have they seen it? Can they help you catch it?
Replies: >>6260173
Anonymous ID: hK3lMstw
6/17/2025, 6:13:43 AM No.6259726
>>6259560
>Ask them about the hundun, while you have the chance—where is it? Have they seen it? Can they help you catch it?
CZ knows it's the spawn of a Dark God, so therefore the born enemy of these beings.
Replies: >>6260173
Anonymous ID: QQeHXzQu
6/17/2025, 3:46:16 PM No.6259868
>>6259560
>Welcome them to join your song, and offer them food and drink—build rapport, and wait for the rest of your party to return

Whenever Ez went to the hill to ask the fey for stuff. he always made sure to bring some sort of offering.

To not do so might be a breach of manners, and some fey curse people for bad manners.

me>>6255033
>>6248834
Replies: >>6260173
RQM ID: LfzRDkDq
6/18/2025, 1:35:54 AM No.6260173
>>6259574
>>6259726
>>6259868
[Locked and writing!]
Replies: >>6260184
ReptoidQM ID: LfzRDkDq
6/18/2025, 1:54:34 AM No.6260184
Rolled 11, 3, 17 = 31 (3d20)

>>6260173
You and Carazzi don’t take long to leap to action. Shirin-quickened minds flicker across your memories, possible strategies. To your surprise, it’s CZ who’s first to remember—and first to act—upon a mutual memory long latent. She scrambles over to one of your stowed packs, near enough to be within the circle; in your vision, it is the awkward flight of an awkward pheasant. When she comes back, ever under the watchful gaze of the gyr-fairies, she is carrying some of your foodstuffs: cheese, smoked meat, fresh fruit.

(Right, Tips always did bring goodies with him up to that old maple tree where he met HIS fairy-friends, didn’t he?)

Your doppelganger’s decision proves fortuitous: with eager shrieks—no, more musical than that, with piercing-high song—the fairies descend. For a moment you’re alarmed at the feeding frenzy, fearing they’ll pick your sister clean, and you stagger forward, half-falling, to free her from their clutches. When they disperse before you, though, CZ is none the worse for wear—simply knocked down and robbed of her offering. You help her up, and the two of you turn to see that the falcons are feasting upon the fine foodstuffs, like so many carrion-crows upon a freshly-fallen antelope.

“I, uh, think they like it?”

“They better,” you grouse. “It was expensive enough.”

“…Sorry.”

You reach out and give CZ a slap on the back, and shake your head. No need for apologies here: her strategy has kept them occupied, stopping the flighty and flighted fey from fleeing. Given the speed with which they’re consuming the food, though, you’d better talk fast.

“Hey!”

The gyrfalcons lift their beaks—red with berries, red with blood—as you approach.

“Zhah gaer sake jhinrae?”

You flinch at the squawk, unready for the rapid-fire elf-speak—or what sounds near-enough to it. You wrack your brain for the translation willing the spice to help you here, too.

(Damnit, Khorine really woulda been handy, for this bit...)

Linguistics roll, with a bonus for CZ's Mentalism!
Replies: >>6260208
ReptoidQM ID: LfzRDkDq
6/18/2025, 2:11:50 AM No.6260208
Rolled 4, 14 = 18 (2d20)

>>6260184
“Wait… sake… That ain’t Elven.”

“That’s rice wine,” CZ supplies eagerly. “Ayla mentioned that! Humies from Reddawn drink it!”

“Thirsty, are ya?” you ask the gyr-fairy. “Uh… Shit, I know this one. Xun dos ssinssrin ulu drital?”

“Siyo!” comes the chorus of cries, from many a stuffed-full mouth.

You grin. You’ve got this.

17: Success!

You don’t have any rice wine, but you have the regular Western sort, made from grapes farmed in the most southerly regions of the Northwest. These days, it’s pricier than it used to be, owing to the same southerly tensions which drew your boyfriend down to the borderlands, but this is a worthy cause. CZ fetches it from your bag and passes it to you, and you in turn hold it out. Immediately, the fairy-flock is upon you, laughing and singing with greedy gratitude. You don’t release you grasp on the bottle, though; rather, you pull it back from their grasping talons.

“First things first,” you tell the betrayed faces before you, “we need yer help. Xun dos zhaun l'hundun? Udos ph'lorith whol l'hundun.”

“Vel'bol zhah natha hundun?” replies one.

‘What is a hundun?’ Not a promising start…

“Belbau udossa l'jhinrae!” whines another, albeit with the same musicality as before, prompting the others to join him (?) acapella.

You pull back the bottle from the clustering creatures, giving them a glare. “You’ll get yer [ijhinrae when I get my answers! As for the hundun… Uh, l'hundun zhah saph natha jatha'la rewt klez nindel zhah retlah d'da'uren, lu'ol zhah ushdui.”

It’s not your best translation-job, admittedly, but ‘big crazy thing full of legs’ is about as near as you can manage with your fey vocabulary.

“Tell ‘em it’s, like, the child’ve a Dark god,” CZ suggests in a whisper. “Fairies HATE Dark Gods, right?”

“Ol zhah l'dalhar d'verin,” you say, hoping it’s close enough.

Neither Zi Sister has any diplomatic skills, but I'll allow 2d20 for the combined effort, and the DC is reduced to 14 thanks to your food and drink on offer.
Replies: >>6260218 >>6260219
ReptoidQM ID: LfzRDkDq
6/18/2025, 2:28:59 AM No.6260218
>>6260208
14: just BARELY a success, but a success nonetheless!

The steppe-fairies squawk and sing back and forth, talking too quickly for you to pick up much of anything. Their dialect is tricky, too—it’s either older than that of the Sylvan Elves like Tips’ folk, or too far-removed and foreign for you to easily parse. Eventually, though, one cries out:

“L'Nausura Valshar!”

“L'Nausura Valshar!” the others agree, and begin to sing:

“L'Nausura Valshar! L'Nausura Valshar! Verve xal uk lgos! Nau ofil'nisha, nau vloriss! Nau elamshinae, nau mala! L'Nausura Valshar! Rewt lu'loff'ta! Biu xuz'eh c'brisa!”

Once more, you and your shadow-sister are at the centre of a whorl of wings and winged words.

“They don’t FEEL scared or angry,” CZ notes quietly.

“They ain’t,” you mutter back. “L'Nausura Valshar… I’m not for sure on the ‘xact wordin’, but I think it means somethin’ like ‘the naked king’.”

You have a sinking feeling in your stomach now. Maybe it’s the shirin starting to wear off. Maybe the realization is sobering you up early: these True Fey ain’t exactly ‘Seelie’.

“Xun dos daewl ulu valm l'gotareshtsh d'L'Nausura Valshar?” asks a gyr-fairy, small mouth turned upwards in a closed-mouth smile, bobbing and bowing her (?) head and extending her hands. “Dosst jhinrae orn tlu z'lonzic. Bwael jhinrae orn morfeth l'Valshar alure! Natha bwael alure!”

“Natha waele alure!” agree the other fey. “Natha loff'ta alure! Natha elghinyrrok alure!”

“What’re they sayin’?” CZ asks.

“They’re offerin’ ta take us to their naked king,” you translate. “To take us to the hundun, in exchange for our wine.”

You’re still buzzing with the shirin, albeit at a lower level than before. You can perceive the world nearly normally… When you force yourself to, when you focus. The edges are still trembling, though, and things that aren’t quite real in a material sense keep creeping in—like these Unseelie Fey, but also flickers of faces from your past, from your dreams.

>Go with the fairies
>Refuse the offer
>Try to stall the fairies until your friends return
>Try to capture one of the fairies, and frighten the rest away
>Write-in
ReptoidQM ID: LfzRDkDq
6/18/2025, 2:30:15 AM No.6260219
>>6260208
14: just BARELY a success, but a success nonetheless!

The steppe-fairies squawk and sing back and forth, talking too quickly for you to pick up much of anything. Their dialect is tricky, too—it’s either older than that of the Sylvan Elves like Tips’ folk, or too far-removed and foreign for you to easily parse. Eventually, though, one cries out:

“L'Nausura Valshar!”

“L'Nausura Valshar!” the others agree, and begin to sing:

“L'Nausura Valshar! L'Nausura Valshar! Verve xal uk lgos! Nau ofil'nisha, nau vloriss! Nau elamshinae, nau mala! L'Nausura Valshar! Rewt lu'loff'ta! Biu xuz'eh c'brisa!”

Once more, you and your shadow-sister are at the centre of a whorl of wings and winged words.

“They don’t FEEL scared or angry,” CZ notes quietly.

“They ain’t,” you mutter back. “L'Nausura Valshar… I’m not for sure on the ‘xact wordin’, but I think it means somethin’ like ‘the naked king’.”

You have a sinking feeling in your stomach now. Maybe it’s the shirin starting to wear off. Maybe the realization is sobering you up early: these True Fey ain’t exactly ‘Seelie’.

“Xun dos daewl ulu valm l'gotareshtsh d'L'Nausura Valshar?” asks a gyr-fairy, small mouth turned upwards in a closed-mouth smile, bobbing and bowing her (?) head and extending her hands. “Dosst jhinrae orn tlu z'lonzic. Bwael jhinrae orn morfeth l'Valshar alure! Natha bwael alure!”

“Natha waele alure!” agree the other fey. “Natha loff'ta alure! Natha elghinyrrok alure!”

“What’re they sayin’?” CZ asks.

“They’re offerin’ ta take us to their naked king,” you translate. “Ta take us ta the hundun, in exchange for our wine.”

You’re still buzzing with the shirin, albeit at a lower level than before. You can perceive the world nearly normally… When you force yourself to, when you focus. The edges are still trembling, though, and things that aren’t quite real in a material sense keep creeping in—like these Unseelie Fey, but also flickers of faces from your past, from your dreams.

>Go with the fairies
>Refuse the offer
>Try to stall the fairies until your friends return
>Try to capture one of the fairies, and frighten the rest away
>Write-in
Replies: >>6260292 >>6260358 >>6260492 >>6260591
Anonymous ID: wGjcPIi3
6/18/2025, 4:20:57 AM No.6260292
>>6260219
>Go with the fairies
Fuck it we ball
Replies: >>6260919
Anonymous ID: hzSf2kI9
6/18/2025, 5:25:10 AM No.6260358
>>6260219
>Go with the fairies
go big or go home
Replies: >>6260919
Anonymous ID: vwfwUAC/
6/18/2025, 9:44:51 AM No.6260492
>>6260219
>>Try to stall the fairies until your friends return
this is the true go big or go home vote lads
Replies: >>6260919
Anonymous ID: 5Kl4d4sP
6/18/2025, 5:09:40 PM No.6260591
>>6260219
Does the party have anymore wine? If they do, make a counter offer: we’ll get more wine if you allow us to gather our friends.

If not,
>Go with the fairies
We’re not getting another shot at this. All the good wine, good food gone. Lattice of law, shit, I guess that has to be metaphorical.

Am >>6259080
Replies: >>6260658 >>6260919 >>6261013
RQM !!L4pruCea+KoID: ee482jrK
6/18/2025, 8:11:56 PM No.6260658
>>6260591
[You have more food and wine. CZ gave them her rations, and ZZ offerr them one of two bottles.]
RQM ID: LfzRDkDq
6/19/2025, 2:06:36 AM No.6260919
>>6260292
>>6260358
>>6260492
>>6260591
[Locked & writing!]
ReptoidQM ID: LfzRDkDq
6/19/2025, 2:17:58 AM No.6260927
Rolled 9, 5 = 14 (2d20)

“Alright,” you say, to a chorus of cheers from the beak-nosed fair folk. “But!”

The cheers abates a little as one of the black-eyed, feather-clad steppe-dwellers holds up a hand, and beckons for you to continue. You nod to CZ, who takes a moment to pick up your meaning; when she does, she hurries to the bags and reaches around inside until, to another rising cheer, she produces a second bottle. The fairies snatch it from her, while the one who held up their hand now greedily reaches for your own. You prise it away, and shake your head; the beatific smile becomes a furrow-browed frown.

“We have friends. Abbilen. Xun dos kampi'un? We want to bring our abbilen.”

You have only two bottles of wine, and you’ve already lost enough food to necessitate a tightening-of-belts in the near future, if CZ’s going to eat for more than another couple days. You had—have—more back at base, but there’s always a trade-off to bringing way more food than you think you’ll need on an adventure. Too little, and you go hungry; too much, and you’re sluggish and slow under its weight. Sometimes, it seems like no matter what choice you make in that regard, it's the wrong one. Well, this time nobody can blame you—who would have predicted hungry bird-beggars?

You just hope they’ll take the bait.
Replies: >>6260945
ReptoidQM ID: LfzRDkDq
6/19/2025, 2:48:58 AM No.6260945
zith-zi by draw_with_genie
zith-zi by draw_with_genie
md5: fe926982abeca326e402a565e18507eb🔍
>>6260927
9 and 5 for the diplomatic effort: failure

The fairy shakes its head, looking genuinely apologetic… Or, at least regretful at losing the wine. TO its credit, it does release its grip, rather than trying to pilfer it from you anyway.

iTangisto zhah ghil, the gyr-fairy explains. “Ugul ssussun lu'ust ssussun ph'vel'drav l'i'dol zhah pahntar, lu'kar'et zhah mih. Udos shlubnaut kyorl.”

It’s talking a bit too fast, and with too complex a vocabulary, for you to properly parse the fey phrases. Say what you will about rocs, but their simple language, spoken in short and blunt statements, is much easier on a novice like yourself. You get the gist, though: no can do, because… Uhh, something about not being able to wait until night falls? The sun is starting to set, you suppose. Maybe these weirdos have a curfew? Make sense, given how attuned their kind—YOUR kind, at least in this regard-are to natural cycles.

“ZZ?” Carazzi whispers.

“Let’s do it,” you sigh. “Go big or go home.”

“I’d, like, rather do both,” CZ says with a strained laugh.

(You, too…)

Upon your agreement, the fairies whoop and cry out, and launch themselves skyward. For a second, you strain to understand what’s happened. Have they genuinely flown away, as birds of prey? Or is it a trick of the shirin, as they travel by foot? It’s only when CZ taps the Patmo-Shokan bauble upon her belt—the so-called ‘float-SAM’—that you understand they have literally taken wing, using their feather ‘cloaks’ to soar. CZ reaches out to you, and you take her hand in yours. Your shadow weaves and wobble gracelessly after them, towards the setting sun and the high mountains, while YOU ironically follow in HER wake.

“Couldn’t’ve used this thing before?” you can’t help but question.

“I ain’t super good with it,” CZ admits, which seems true enough. “An’, like… I dunno’ how long it lasts between recharges?”

Suddenly, you very much wish to be back on the ground.

Replies: >>6260946
ReptoidQM ID: LfzRDkDq
6/19/2025, 2:49:33 AM No.6260946
>>6260945


Zith-Zi’s grip on your hand tightens, and then her other hand finds your wrist and clutches so tightly that you worry the circulation will be cut off… Though, technically, you can probably just grow a new wrist if worse comes to worst. That takes a while, though, and you don’t know how soon you’re be needing both hands to do kung fu.

The black stone of the mountains is less shiny and smooth as you approach, and less black besides—its is marred and greyed by untold ages of wind, rain, and snow. Today, it is clear save for a few clinging clouds, which thin and part as you pass by them. You think to touch them, to even enter them—

“C-c-cold! CZ, what the fuck?!”

“Woops! Hehe… Pretty brisk, huh?”

—But you quickly discover why the falcon-fairies steer clear of them. You focus on following their flight path, trying not to be too envious of how they swoop and screech joyously in their wild, whiplash fly-bys. It feels like mockery, but might be merely mirth; True Fey are a little harder to get a bead on with your mentalism, being so alien.

(Or maybe it’s the shirin? You’re still a little tingly… Though there’s no sign of Irinnile, your Hellish ‘ancestor’, which is probably good! Eitehr it’s the lower dose, or what’s left of her ego is really and truly dead and gone.)

There are flat places here and there, amidst the sable spikes of stone which spear the splendid sunset sky. Grey plateaus and sparse-growing groves exist here, while rushing waterfalls and pooling, frost-rimmed pools trace an unseen trail through the ancient rock; you catch only the little glimpses of hidden life which dare surface.

(The shirin speaks to you, stimulates your spiritual senses; you know there is more, within, like the golden yolk within a thick-shelled and half-smashed egg.)

Sure enough, that is where your journey leads you: to the hidden yolk. The gyrfalcons cease their flight and fall into a slow circle, which you tardily take your place within. Beneath you is a crack in this egg of earth, and within you sense magical most powerful, and ancient. They do not make to descend, though, instead raising their voices in song:

“L'Nausura Valshar! L'Nausura Valshar! Verve xal uk lgos! Nau ofil'nisha, nau vloriss! Nau elamshinae, nau mala! L'Nausura Valshar! Rewt lu'loff'ta! Biu xuz'eh c'brisa!”

You feel excitement and unease at the words, though you do not understand them. You know the phrases well enough, thanks to ZZ. You know they’re calling to their king, dwelling within the cave, to come out and hold his queer court.

The hundun will soon be here.

What do you do?
>You and ZZ should probably ask them about their king… [specify a question]
>Land and let ZZ down—it’s time to set a trap [how?]
>Join in the song, as best you can—sing along, add some <Charm>, and try to make a friend of your foe (for now)!
>Write-in
Replies: >>6261010
Anonymous ID: hK3lMstw
6/19/2025, 4:11:19 AM No.6261010
>>6260946
>Join in the song, as best you can—sing along, add some <Charm>, and try to make a friend of your foe (for now)!
We can draw some sick ass circles later
Replies: >>6261013 >>6261089 >>6261585
Anonymous ID: QibHl26l
6/19/2025, 4:20:59 AM No.6261013
>>6261010
+1

am >>6260591
Replies: >>6261585 >>6261764
Anonymous ID: Z6YfIUrZ
6/19/2025, 5:48:26 AM No.6261089
>>6261010
>+1
Replies: >>6261585
RQM ID: LfzRDkDq
6/20/2025, 1:09:27 AM No.6261585
>>6261010
>>6261013
>>6261089
[Hm, a bit of a slowdown in participation. Nevertheless, locked and writing!]
Replies: >>6261628 >>6261629
ReptoidQM ID: LfzRDkDq
6/20/2025, 2:13:11 AM No.6261628
>>6261585
You look to ZZ for a cue as to how to proceed, but alas she seems as lost as you. Is she paralyzed by indecision? Disoriented by the swimming colours and shifting perceptions triggered by the lingering spice in her system? Whatever’s the matter, it’s up to you. Without a trap to spring—what net of order or lattice of law can you employ here, anyway??—you do the only thing you can:

You sing.

“El now-sure a val-sure! El now-sure a val-sure! Verve sal oook leg-oss!”

The fairies falter, several turning their heads and tilting their wings to orbit around you. You feel their attention upon you, and all at once it makes you self-conscious and encourages you; you can feel their judgement, and though it is far from a flattering one, it is also attention…

And more than the feathered fair folk, youc an feel the attention of another, as well.

“No awful-nisha, no vlar-iss!” you continue to keen. “No e-lamb-shiny, no mah-lah! El now-sure a val-sure!”

You’re butchering it—you can tell. The overwhelming feeling from the fey is confusion, following by embarrassment as some among them begin to understand that you are attempting to ape their acoustics…

But within its hidey-hole, the hundun halts, and listens.


This is the final push now. Zith-Zi is staring at you, dumfounded. As you add the element of <Charm>, extending your aura to those around you—to the hidden hund—she understands. A smile spreads, and she joins in with your cacophony, properly-improper, deliberately incoherent.

”Rote loo-loff-tah!”

“Boo zoos-eh see-breeza!”

CZ’s MP: 2/3

By the end, the gyrfalcon fairies are flapping their wings in applause, laughing like the cawing of crows and screeching of falcons. Above them all, though, comes a booming like thunder—a rumbling roar that drowns them all out, and smothers even your song. You flinch, and scramble to shift your airborne stance into something combat-worthy; ZZ reaches for her scimitar, before thinking better of it and going for her rad-saber. Your eyes flit back to the cavern, the patch of deeper shadow in the not-quite-black, and they widen to find it full.
ReptoidQM ID: LfzRDkDq
6/20/2025, 2:14:21 AM No.6261629
>>6261585
You look to ZZ for a cue as to how to proceed, but alas she seems as lost as you. Is she paralyzed by indecision? Disoriented by the swimming colours and shifting perceptions triggered by the lingering spice in her system? Whatever’s the matter, it’s up to you. Without a trap to spring—what net of order or lattice of law can you employ here, anyway??—you do the only thing you can:

You sing.

“El now-sure a val-sure! El now-sure a val-sure! Verve sal oook leg-oss!”

The fairies falter, several turning their heads and tilting their wings to orbit around you. You feel their attention upon you, and all at once it makes you self-conscious and encourages you; you can feel their judgement, and though it is far from a flattering one, it is also attention…

And more than the feathered fair folk, youc an feel the attention of another, as well.

“No awful-nisha, no vlar-iss!” you continue to keen. “No e-lamb-shiny, no mah-lah! El now-sure a val-sure!”

You’re butchering it—you can tell. The overwhelming feeling from the fey is confusion, following by embarrassment as some among them begin to understand that you are attempting to ape their acoustics…

But within its hidey-hole, the hundun halts, and listens.

This is the final push now. Zith-Zi is staring at you, dumfounded. As you add the element of <Charm>, extending your aura to those around you—to the hidden hund—she understands. A smile spreads, and she joins in with your cacophony, properly-improper, deliberately incoherent.

”Rote loo-loff-tah!”

“Boo zoos-eh see-breeza!”

CZ’s MP: 2/3

By the end, the gyrfalcon fairies are flapping their wings in applause, laughing like the cawing of crows and screeching of falcons. Above them all, though, comes a booming like thunder—a rumbling roar that drowns them all out, and smothers even your song. You flinch, and scramble to shift your airborne stance into something combat-worthy; ZZ reaches for her scimitar, before thinking better of it and going for her rad-saber. Your eyes flit back to the cavern, the patch of deeper shadow in the not-quite-black, and they widen to find it full.
Replies: >>6261630
ReptoidQM ID: LfzRDkDq
6/20/2025, 2:16:12 AM No.6261630
figure
figure
md5: ed6f05111e34724a53224ecb25cf1aee🔍
>>6261629
It begins like a bubble, blown by the stony ‘lips’ of the service, filled with the earth’s own breath. A faded memory from your (well, Zith-Zi’s) youth comes back to you: traders from the Southlands, chewing sap-based substances and expanding like this. This one doesn’t pop, though, nor is it the off-white you remember; rather, what grows and grows, stretches and flows, is the pinkish-yellow of a northerly human’s skin. As it swells out of the crevice, you can even make out pores upon its surface, though nothing else: no eyes, no ears, no mouth, nor anything else. Eventually, the expansion stops, and it pops out, like a wad of featureless flesh.

It is roughly the shape of a potato. It is roughly the size of a warhorse.

“I think that’s our mark,” you note quietly.

“No shit, CZ,” your dangling sister comments.

The rolling thunder is coming rom the amorphous blob, which ripples and rolls. It wobbles to an for within the great dish of stone which forms the ledge of its cave, very nearly toppling from its perch once or twice. The fairies cry out as if in fear when it precariously perches at the edge, only to sing out in delight when it extends a pair of pig-hoofed legs, to push it back. Eventually, the hundun’s meandering orbit brings it to a stationary spot, and the thunderous rumble dies down until—in its new quietude—you recognize it for what it is:

Laughter.

“Very good! VEEEERY good!”

The words come directly into your mind, like those of the Nothic… Or, you suppose, those the Dark Goddess who spawned this thing’s ancient ancestors in antiquity.

“L'Nausura Valshar!” cry the fairy court, and begin to wheel around the great blob.

The hundun reaches out, extending tentacle-like protrusions which—at their extremity—grow hair, and develop texture and colour not its own. It offers benedictions, joyously received, with humanoid hands, with tiger paws, and with bird talons like the steppe-fairies’ own.

“My friends! My countrymen! Lend me your ears?”

“Nau!” they cry, in grinning refusal.

“No?” the hundun rumbles, angry in voice but not in emotion—not in what you feel roiling off it in waves, which is rather more jolly. “Then I guess I’ll just have to find my own!”

All at once, one ear sprouts up, then another, then another and another, like pimples upon the great round surface of the void organism: donkey ears, cat ears, dog ears, human ears, elf ears, GOBLIN ears, and the ears of a dozen other species you couldn’t catalogue if you had Martyn and a month to do so. The gyr-fairies shriek in delight at the routine, which seems almost practiced.
Replies: >>6261632
ReptoidQM ID: LfzRDkDq
6/20/2025, 2:16:56 AM No.6261632
>>6261630
“Better that I have the ears, anyway,” the hundun decides, and tilts them all towards its audience. “After all, none of YOU ever listen!”

More laughter erupts, and a chorus of what you take for agreement. The spectacle has an air of routine, about it, like they've done this same shtick many a time. You look down at ZZ, who is watching the whole performance with narrowed eyes and an ambivalent expression.

“Well then, while I have ears to hear you, why don’t you tell me… What will we do, this wondrous evening, oh caterwauling courtiers of my little kingdom on the prairie?”

“Udos zhal eatsbideceb!” shout the fairies. “Udos zhal inbal jivvin!”

You look down at ZZ, who translates: “They say it’s party-time.”

(Well, THAT doesn’t sound so bad…)

“And what sort of fun shall we partake in, little parakeets?”

”Udos zhal golhyrr l'dhynen! Udos zhal la'xero l'dhynen!” the fairy-court replies. “Udos zhal morfeth l'dhynen alure! Udos zhal morfeth l'dhynen ul'nusst!”

Again, you look to your other half, whose lips form a line. She shakes her head. You can tell by her aura, and the wrinkling of her brow, that she didn’t understand it all, but it’s clear she didn’t like what she heard.

(So… Not a GOOD kinda party, then.)

“But I have been rude! Oh so rude!” The hunduns attention turns to you, ears withdrawing as suddenly, without warning a dozen mismatched eyes are focused upon the two of you, hovering there in open air. ”Forgive me, my guests. You came a-caroling, singing so wonderfully badly and beautifully, and I have not introduced myself. And I still won’t—I have no name, you seen! But these little bridies call me the Naked Emperor, for you see, I can never quite find clothes that fit. Nor a body, for that matter!”

The hundun’s joviality seems to settle down, just a little bit, as it regards the pair of you with renewed scrutiny—you, especially.

“I see you know a little of that, yourself, hm?”

“Uh,” you say, startled. “Y-yeah, I guess so?”

“Such a wonderful thing, isn’t it?” asks the Naked Emperor sadly, and then ore cheerful again: “Such a terrible, awful, no-good thing, isn’t it?”

“Fucker’s nuts,” you hear ZZ mutter.
Replies: >>6261633
ReptoidQM ID: LfzRDkDq
6/20/2025, 2:17:38 AM No.6261633
>>6261632
You worry for a moment that the hundun will take offence, but the fat blob shows no signs of having heard her. Instead, it asks you:

“So what fun shall we have? Shall we chase the travelers upon the road? Knock down the buildings of those who raise them? Imitate and immolate the animals of the mountain? Steal sake, and dance naked until we fall sick? Play at riddles, and kill the first one to fail? Or do you know another game—a funnier game, a foreign game, fresh and unfamiliar? Oh, I do so love newness and novelty!”

You have to agree with Zith-Zi’s diagnosis… But moreover, you need an answer, and fast. This thing may have no mouth, but it talks at a mile a minute, and you get the sense that this Naked Emperor isn’t one to wait long for a response.

What will you do?
>Pick a game [which one?]
>Propose your own [specify]
>Attack [got a strategy?]
>Ask something [what?]
>Write-in
Replies: >>6261716 >>6261764 >>6261840
Anonymous ID: wGjcPIi3
6/20/2025, 4:33:58 AM No.6261716
>>6261633
>Pick a game [which one?]
Stealing sake and dancing naked until we (or just they) fell sick was our original plan, I'll go with that unless I can think up something better.

Knocking down buildings was tempting too since to do so we'd have to get close to orderly buildings, but unless we ambushed the hundun right at the start the buildings would be destroyed and the environment would be more chaotic.

The riddles one also sounds fun
Replies: >>6262215
Anonymous ID: 99yyuPIU
6/20/2025, 5:35:18 AM No.6261764
>>6261633
>Pick a game
“Steal sake, and dance naked until we fall sick”

That’s probably the best one out there. Get him while he’s asleep. Chasing travelers might be another good one but we’re not as invulnerable as the hundun is.

Am >>6261013
Replies: >>6261886 >>6262215
Anonymous ID: vwfwUAC/
6/20/2025, 9:03:38 AM No.6261840
>>6261633
>>Propose your own [specify]
Alright lads this is how we trap it - by making it make its own order net and sit in the middle of it.
Replies: >>6261866 >>6262215
Anonymous ID: Z6YfIUrZ
6/20/2025, 10:28:25 AM No.6261866
>>6261840
and how would we do that ?
Replies: >>6261871
Anonymous ID: vwfwUAC/
6/20/2025, 10:36:42 AM No.6261871
>>6261866
disguise it as a game of course. Attempt to make the chaos-being to generate ordered biomass or something.
"Let's see who can make the most regular rope!"
"Let's weave it in perfect squared net!"
Replies: >>6261886 >>6261891 >>6261971
Anonymous ID: +tYerYzq
6/20/2025, 11:29:38 AM No.6261886
>>6261871
What the hell, sure. I guess you could make rope out of vines and whatnot.

Am >>6261764
Replies: >>6262215 >>6262494
Anonymous ID: G0aJ/IJV
6/20/2025, 11:49:56 AM No.6261891
>>6261871
I thought you said “rectangular” rope. That’s probably less obvious.
Replies: >>6261893
Anonymous ID: vwfwUAC/
6/20/2025, 11:51:33 AM No.6261893
>>6261891
We can try to make him spider-shit a square rope. That could be a way to disguise our intents even more.
Anonymous ID: o/oj0z/N
6/20/2025, 5:35:59 PM No.6261971
>>6261871
I did think about that but felt like the hundun would call those suggestions lame and refuse
Replies: >>6262036
Anonymous ID: vwfwUAC/
6/20/2025, 9:27:53 PM No.6262036
>>6261971
would depend on the roll. We're primed for a bullshit crit anyway
RQM ID: LfzRDkDq
6/21/2025, 2:03:58 AM No.6262215
>>6261886
>>6261840
>>6261764
>>6261716
[Hmm... Alright, I can work with this. Locked and writing!]
Replies: >>6262249
ReptoidQM ID: LfzRDkDq
6/21/2025, 3:11:57 AM No.6262249
>>6262215
“Well, uh… We’re pretty good at stealin’,” you volunteer. “An’ we’re REAL good at drinkin’!”

“CZ…”

”Better than we?” Asks the hundun, leaning—nay, LOOMING—forward, extending a ‘head’ of its amophorous material without a matching head. “Better than ME?”

The fairies jeer at that notion, though their smiles are back, and they demeanour seems lively. This objection is less genuine—they welcome the challenge, or at least the revelry and rice-wine. You lean into it:

“Well, like, there’s only one way ta find out, right?”

“Wrong!” The hundun announces this happily, withdrawing once more into a round and jiggling blob. “There are so, so many ways to learn a thing, to know a thing, to think a thing. Too many! Too, too, TOO many! Oh no, oh no, it will not do… Let us do yours, instead.”

To the whole assembly, the Naked Emperor of the Steppe announces: “Let us steal sake, and sip, and sup, and spin, and spew! Our new guests”

The fairies are ecstatic at this, and immediately spiral about in complicated, interweaving figure-eight formations that eventually file out in smaller groups, spilling down from the mountain like one more waterfall. Even an envious entity like you don’t envy the people that they—and you, you guess?—will soon come crashing down upon, down on the plains. When the hundun’s shaking, vibrating form erupts into six huge and mismatched wings of its own to floppily fly after them, this feeling intensifies.

But you follow, too, nearly as unsteady as the hundun and only a fraction as fast as its reckless flight-path.

“CZ, are YOU fuckin’ nuts, TOO?!”

“ZZ…”

“That tub a’ lard’s gotta be heavier than our whole party! We can’t fuckin’ OUTDRINK ‘im!”

“I panicked!” you admit. “I figure, like, this’ll distract ‘em, keep ‘em busy… Maybe at least weaken the hundun, right? Soften it up?”

ZZ’s irritation ebbs, as she considers this angle. “We could pitch another game, ta get ‘im when he’s hammered…”

“Right!” you chime in cheerily. “Somethin’ that’ll get him in a nice orderly, uh, law-net or whatever!”
Replies: >>6262250
ReptoidQM ID: LfzRDkDq
6/21/2025, 3:12:32 AM No.6262250
>>6262249
The hundun’s horde of falcon-faced fair folk dip low when they find a road. Chirping and chattering amongst themselves, they fan out from there, following each path in a different direction in small groups. You recognize the behaviour, even if you don’t really get the lingo: they’re scouting, seeking a target before regrouping. You’d think they were going to go ge tthe sake themselves, maybe, except that the hundun stays put: it tumbles out of the sky with a splat, before sucking in its great gut and retracting its wings, to wobble at the crossroads.

“The crossroads, the middle,. The nexus, a fiddle! One should always fiddle at a crossroad. Fiddlesticks, I lost my lute. However shall I strum? Perhaps… perhaps I’ll loot a lute! Ha, what fun. How sad, how sad…”

You ignore the mad ‘king’ and its ramblings, setting ZZ down before lowering your own booted feet back to rest upon the earth once more.

“I think I thought of somethin’,” you tell your sister, for you’ve been contemplating how to ensnare the hundun throughout the whole unsteady descend from the Emperor’s mountain cave.

“Aight,” says ZIth-Zi, and nods. “He likes you. Give it a go.”

You gulp, and approach the mass of meat. The hundun doesn’t turn towards you, but instead simply leans, and manifests a half-dozen half-formed organelles to observe you.

“You come with a question. A statement. A scheme?”

Your eyes widen.

“I do so love schemes!” the hundun announces. “I’m a scheme myself, on my mother’s side! Or was it my father? I feel as if I had at least one of those, once…”

“I was jus’ thinkin’, ya know, that maybe ne game might not be enough, once we get partyin’?”

“Of course, of course not, of course of course,” the hundun agrees, or maybe disagrees? “It’s always been enough in the past, but nothing’s ever enough in the future, and in the present who can say what anyone even wants? Not me! I want not, and am not wanted, and yet everyone wants and WANTS anyways! It’s so confusing, so fun, so tragic. Don’t you agree?”

“…Uh…”

“But I prattle on! I do, I don’t, it’s all very important! Forget all that, though—tell me about your idea! Is your idea important, or fun, or wantful?”

“W-well, I was thinkin’ that I know some games involvin’, like, ropes?”

“Oooh?” The hundun seems intrigued. “I’ve heard of some of those—with feathers to tickle, and hot wax, and paddles? I confess, I never much understood them. Maybe if I make the right parts…”
Replies: >>6262253
ReptoidQM ID: LfzRDkDq
6/21/2025, 3:14:41 AM No.6262253
oh my
oh my
md5: 45cea6be40adf0d17de9ab53b5a7a297🔍
>>6262250
Your eyes bug out at the assortment of ‘parts’ which erupt like a lewd cornucopia of poles and holes all across the hundun’s surface: enough to impregnate, or be impregnated by, a small army. You feel something stir in your lower body, though whether it’s arousal or revulsion or both is… Surprisingly tough to tell.

“Holy fuckin’ HELLS,” ZZ says behind you.

“That’s not, like, EXACTLY what I had in mind,” you admit in an awed murmur.

Half the erotic armory wilts, and withdraws; the orifices seal, and reshape once more into eyes and ears.

“Just as well, though of course I’m very disappointed to be relieved. I don’t know what most of those DO, exactly! What was your game? How do we play?”

“Well… Maybe we can, like, see who can make the most regular rope!”

“Regular? Like a rectangle?”

You blink, confused. Before you can correct the creature, though, its extremities recoil once more, and its newly smooth surface churns and turns choppy like a sea. Eventually, a single great sphincter—maybe a mouth, maybe something else—opens up, taking up half the hundun’s body. An enormous whale of a tongue flops forth, unfurling like a carpet, and it expunges onto the steppe soil a single, knotted rope of organs, tied off in nodule-covered knots to form, well, a rectangle.

You and ZZ both stare at the squirming mess of, seemingly, still-living internal tissues until it geos still. You look up, meeting each other’s eyes, and then the hundun asks:

“Am I playing the game right? Or wrong? And more importantly, do I win, and WHAT do I win?”

You have NO idea how to answer a thing like THAT, so it’s just as well that the gyr-fairies return—or some of them, and announce:

“Udos inbal muth mina! L'rivvin vel'uss morfeth l'sake jhinrae”

“Oh joy! And sorrow. But better to find the joy, I always say! Isn’t that right, birdies? Come, guests!”

Saved from having to find a way to replicate the hundun’s unsettling feat, you instead follow the rolling oblong Emperor and his singing, dancing horde of harriers.

“They’re pretty loud, fer thieves,” you note.

“Humies can’t see or hear fairies-not proper ones, not when they don’t wanna be seen or heard,” explains Zith-Zi.

“Oh,” you say, “right. But what about the hundun?”

“What about ‘im?” ZZ asks grimly. “Once that thing rolls in there, what the fuck is anyone s’posed ta do?”

“Oh,” you say, “right…”
Replies: >>6262255 >>6262350 >>6262382 >>6262420
ReptoidQM ID: LfzRDkDq
6/21/2025, 3:15:12 AM No.6262255
>>6262253
The road leads your roving band to a village of low-slung dwellings, thatch and sunbaked clay lending the village a weathered appearance. Unlike the centaur settlement, the buildings here are smaller, narrower and taller, and brocaded by a barrier—a wooden wall, with lower reed-matted fences around it to keep in animals, and to keep out the likes of you. In the evening’s low light, the torches places along the wall flicker like early-arriving stars.

The fairies giggle as they lead you and your sister closer, to spy upon the humans here. Behind their simple defences, the villagers move with quiet concentration among wide-mouthed are sunk halfway into the soil, their surfaces lacquered with the shine of moonlit condensation. They burble quietly with steaming mash, tended by young, Easterling women and bent-over old men; they stir the contents with wooden paddles, singing low and soft songs. The tang of fermenting grain bleeds into the air: sweet at first, then sharp and heady.

Stalks of wild millet and rice are strung on wooden racks to be sun-cured by day; now, they hang limp and forgotten in the gloom, and you and ZZ squat among them. Once you’ve observed long enough, you pull back, to where the fairies hover like a halo around their strange, semi-spherical monarch.

“We really doin’ this?” you ask ZZ.

Your sister’s face shifts, and she chews her cheek. This would hardly be the first settlement you raided and robbed… But those days are long behind you, so far behind you that you and she were still one and the same. Since the split—no, since Tips found you and brought you out of the Wastes—you’ve been more or less on the straight-and-narrow.

>You will join in a raid on the humans, to make mayhem, steal sake, and tire out the fairies and the hundun, and maybe create an opportunity to ensnare the hundun among the houses
>It would be “more fun”—or so you’ll propose it—to sneak in and see who can steal the most sake without being seen! That’s a fun game (that is less likely to get anyone caught, hurt, or killed)
>You changed your mind, you’ll have no part of this! Instead, you propose… [what?]
>Write-in
Replies: >>6262350 >>6262494
Anonymous ID: Z6YfIUrZ
6/21/2025, 5:42:47 AM No.6262350
>>6262253
noble phantasm: gates of sodoma
>>6262255
>It would be “more fun”—or so you’ll propose it—to sneak in and see who can steal the most sake without being seen! That’s a fun game (that is less likely to get anyone caught, hurt, or killed)
Replies: >>6262728
Anonymous ID: hK3lMstw
6/21/2025, 6:20:28 AM No.6262382
>>6262253
Good lord that pic
Very fitting for the lewd hundun

>It would be “more fun”—or so you’ll propose it—to sneak in and see who can steal the most sake without being seen! That’s a fun game (that is less likely to get anyone caught, hurt, or killed)
This one might work out better, the less disturbance we cause the less chaos for the hundun to feel at home in
Replies: >>6262728
Anonymous ID: vwfwUAC/
6/21/2025, 7:51:17 AM No.6262420
>>6262253
Image doesn't work anymore.
I"m as sad as relieved.


>It would be “more fun”—or so you’ll propose it—to sneak in and see who can steal the most sake without being seen! That’s a fun game (that is less likely to get anyone caught, hurt, or killed)
Replies: >>6262722 >>6262728
Anonymous ID: 5Kl4d4sP
6/21/2025, 11:45:40 AM No.6262494
>>6262255
>It would be “more fun”—or so you’ll propose it—to sneak in and see who can steal the most sake without being seen! That’s a fun game (that is less likely to get anyone caught, hurt, or killed)

Am >>6261886
Replies: >>6262728 >>6263128
RQM ID: LfzRDkDq
6/21/2025, 8:01:53 PM No.6262722
tumblr_o0vissOQ8v1v3mgu9o5_250
tumblr_o0vissOQ8v1v3mgu9o5_250
md5: 0c94de1fa956be93c8aae6ace28e512b🔍
>>6262420
>Image doesn't work anymore.
ReptoidQM ID: LfzRDkDq
6/21/2025, 8:17:38 PM No.6262728
>>6262494
>>6262420
>>6262382
>>6262350
“Hey, uh, Emperor?”

“Please, please, call me ‘The Naked Emperor’. All my friends do so! Or call me naught at all, for I hate to be perceived. I annihilate almost anyone who does so for any length of time. I guess one could say I’m quite, quite shy…”

Zith-Zi flinches a little at that, and casts you a meaningful look, but doesn’t question it. Perhaps correctly, she intuits that there would be no point. This declaration of danger does seem to reaffirm her decision, though.

“Wouldn’t it be a lot more fun if we made, like, a proper competition outta this?”

“Ooooh? How so?”

“We could sneak in!” you interject, picking up what your other half is putting down. “Me ‘n ZZ… Uh, that’s us two… We could creep on in there, ‘n so could the fairies, ‘n see who can steal the most sake without bein’ seen!”

The hundun’s roiling and rippling flesh slows its motion for a moment, collapsing and curling like a wrinkling brow. The great formless flesh-blob even seems to shrink, slightly, as it cocnentrates.

“That does sound less than riotus,” it notes thoughtfully. “and yet, oh so novel! So fun! But how am I to play?”

“Oh, damn, guess you can’t,” ZZ quickly says with poorly-performed faux-disappointment. “On account a’ being so fat ‘n all.”

Just like with you, the morality of the man—or elf-man—who recreated her has rubbed off upon Zith-Zi. You felt the same pang of goodly morality that she did, of course: Tips’ good influence, affirming the need to keep this mad monster’s spontaneously-generated limbs (or, uh, OTHER organs) off of the hapless humans. But will it take the bait?

“Oh well!” The hundun seems remarkably unbothered. “It would be most selfish of me, most selfish indeed, to keep my friends from frolicking! Go froth, have fun!”

You and ZZ breath a simultaneous sigh of relief. It worked!

“…And I, as The Selfish Emperor, will appoint myself a Master of Ceremonies for this game, to cast judgement! Reward and punish!”

You both tense up as one, too.

“…Whaddaya mean by that?” asks ZZ.

“You said yourself: this shall be a competition. And to the winner, I will give a great gift of their own choosing.”

“Ya said somethin’ ‘bout punishment, too?” you inquire anxiously.

“Oh, yes, very much yes,” says the hundun sadly. “I’m afraid that’s how the game is played, ever since I invented it.”

“B-but we’re the one’s who—!”
Replies: >>6262731
ReptoidQM ID: LfzRDkDq
6/21/2025, 8:18:17 PM No.6262731
character sheet both cz and zz
character sheet both cz and zz
md5: 32a1fc466955f54dff9af18d2b7cb012🔍
>>6262728
Zith-Zi’s objection is drowned out as the fairies—including those trickling in from the other roadways now—cheer for this proclamation from their crazed king. From among their number—only a dozen-and-a-half, by your count—still fewer join the game. Others hang back, either uninterested, or cogent enough to fear the proposed punishment. As four fairies swoop towards the fields and fermentation-pots, the game is afoot, though.

And at least one of you must play.

Who will participate in the game?
>Zith-Zi
>Carazzi
>Both, as a team

Of course, the Fair Folk have unfair advantage: as Zith-Zi said, they can neither be seen nor heard by most humans, unless they so desire it. Even an elven mage may struggle, without—for instance—shirin in her system, or <Fairie Fire> to see them by. But you and your sister are both Material girls. To win this—to get a hundun’s boon and avoid its mysterious penance –you’ll need an edge.

What’s your strategy?
>Write-in
I strongly advise considering your character sheet...
Replies: >>6262804 >>6263128
Anonymous ID: wGjcPIi3
6/21/2025, 10:31:24 PM No.6262804
>>6262731
>Carazzi
She’s got all the stealth skills

>you and your sister are both Material girls
And we’re living in a Material world

As for strategy uuuuh
I feel like we’d have more familiarity with where the booze is stored, so we could grab it faster

Other than that, perhaps there’s a way to sabotage the competition?

CZ also has mentalism, she could use that to alert the targets of the Fair Folk

We also better double check that since there’s a ton of them and one of us that the total stolen will be judged proportionally.
Replies: >>6263087 >>6264206
Anonymous ID: Z6YfIUrZ
6/22/2025, 4:04:13 AM No.6263087
>>6262804
>+1
Replies: >>6264206
Anonymous ID: 5Kl4d4sP
6/22/2025, 5:17:33 AM No.6263128
>>6262731
>Both, as a team

CZ can sneak around more easily than ZZ. ZZ can use her thief tools to lock, jam, and unlock the doors that need them. Fairies can’t be seen or heard, but they still need to carry the booze out of there.

Am >>6262494
Replies: >>6264206 >>6264917
RQM ID: LfzRDkDq
6/23/2025, 3:58:24 AM No.6263785
[Hey anons! Sorry for the delay, but next update will probably be tomorrow. This weekend has been fun, but has burned me out a little.]
Replies: >>6263809
Anonymous ID: Z6YfIUrZ
6/23/2025, 4:37:31 AM No.6263809
>>6263785
no problems
RQM ID: bEkCaPf4
6/23/2025, 6:42:21 PM No.6264047
[If anyone has any questions or comments about the arc so far, feel free to drop 'em here! I am curious how people are enjoying the hundun, its attendants, and its arc?]
Replies: >>6264313
RQM ID: LfzRDkDq
6/24/2025, 1:33:01 AM No.6264206
>>6262804
>>6263087
>>6263128
[Locked and writing!]
Replies: >>6264246
ReptoidQM ID: LfzRDkDq
6/24/2025, 2:51:42 AM No.6264246
>>6264206
“I’ll do it!”

ZZ gives you a skeptical look, which you try not to take too personally.

“I know I haven’t had, like, the GREATEST huntin’ record or whatever,” you admit, “but this is diff’rent! This is STEALIN’, ‘n I did GREAT at that! ‘Member, with the centaurs?”

“Yeah,” ZZ allows, then a strange look crosses her face. “Hey, where’d that sepat ya got end up, anyway?”

“Well, uh… H-hey, look, the fairies are getting’ ahead’ve us!”

You know that she knows that YOU are up to soemthing. Whatever she thinks she knows, though, Zith-Zi but doesn’t press. Instead, she sighs, hanging her head and placing her hands on her hips in frustration.

“Alright, fine, whatever,” she says. “But ain’t there a lot more’ve ‘em?”

“The game is every individual for their own self,” the hundun declares, making you both jump. “Unless it isn’t.”

ZZ rubs her head at that, and shoots the formless entity a fearsome glare that it—of course—doesn’t even seem to register. “The fuck is THAT s’posed ta mean??”

“If friends wish to share their spoils, who am I to stop them?”

“Uh, their king?”

“Oh, yes! I suppose I am, amen’t I? Curious…”

After a few seconds of staring and waiting, it becomes clear that the hundun doesn’t seem inclined to elaborate upon that idea. Given it’s lack of face and muddled mind, you get the feeling that it might have simply forgotten all about it. Knowing that the falcon-fairies might team up and pool their booze, you begin to panic, and turn to your sister with hopeful expression. ZZ thinks it over, and then shakes her head.

“Nah, yer right,” she concedes. “Yer the steakier one. You got more magic, too. I’ll only slow ya down.”

“Yeah?” you say, feeling less confident now.

“Just listen, ‘kay? If I remember right, fairies can usually go through solid stuff, but not th’ ground… ‘N they can’t make objects they touch invisible or, uh… You know, whatever that word is for when ya can’t touch ‘em. So if you can jam ‘n lock the doors, maybe you can keep ‘em out, make it harder for ‘em…”

“…Then even if they can’t see the fairies, they’ll see the booze!” You grin. “Good idea, ZZ!”

“Ha! Like I ever have any other kind,” she say with no small smugness, and slaps you on the back. “You go this. Now get that ass shakin’, CZ! Move it!”

As so you do. You jump to it, scrambling down to towards the village and hauling yourself over the fence, to steal some sake and score some points towards this mysterious boon.
Replies: >>6264247
ReptoidQM ID: LfzRDkDq
6/24/2025, 2:52:13 AM No.6264247
Rolled 16, 17 = 33 (2d20)

>>6264246
Once over the first hurdle, you see how far behind you’ve really fallen: while you’re crouched and hidden, skulking past the humans who you first peeped tending the vats, you see the bord-form fairies flitting from building to building. Though they look like birds, they readily pass through the roofs rather than landing upon them, checking the buildings for signs of the prized liquor. You wince at the speed of their survey, knowing that it won’t be long at all before they find the main storehouse—probably somewhere central, since rice-winer production seems to be key to this village’s economy, based on the sheer scale of production. True to Zith-Zi’s prediction, though, they still steer mostly clear of the human population, and they don’t even try to take anything from the bubbling, cloth-covered vats which the workers are tending to—too much risk of being caught in the act.

Well, maybe that’s exactly what you want.

You remember ZZ’s suggestion: you could sabotage the gyr-fairies efforts by beating them to the punch, and sealing the main storage building.

Or, wait… You have an even better idea!

Grinning wickedly and your clever idea, you creep closer to those humans tending to the vat. Your mentalism isn’t as powerful as Ayla’s—you’ve been focused more on physical and alchemical aptitude over mind-stuff, and you can’t cast a powerful suggestion spell from far away, or across a wide area, or anything else like that. No, your spellcraft requires you be up close and personal.

Luckily, you spot a perfect mark: a little old lady, seemingly taking a break from laboring alone near and open-sided lean-to with a big clay stove. Its shape, sweet scent attests to its use, which must be to steam and soften up the grain before it goes into the half-buried vats. Her wooden paddle is leaning against the side of the small structure, while she cools herself off with a fan of woven straw… And so tired is the sweaty old biddy that she doesn’t seem to be paying the world around here any heed at all.

Rolling concealment...
Replies: >>6264248
ReptoidQM ID: LfzRDkDq
6/24/2025, 2:53:36 AM No.6264248
Rolled 20, 3 = 23 (2d20)

>>6264247
Success! Rolling Mentalism...
Replies: >>6264257 >>6264258
ReptoidQM ID: LfzRDkDq
6/24/2025, 3:14:19 AM No.6264257
>>6264248
It’s child’s play to get in close to such a mark. Hells, you get close enough to touch her—and you do so, too! Just a little tap on the shoulder, enough for her half-closed eyes to register your own glowing gaze… And to fall prey to the <Charm> which lies behind them.

“Hey, lady. I think I hear somethin’ weird goin’ on by the storehouse. Somethin’s getting at the booze!”

Critical success!

CZ: 1/3 MP left

The woman might not understand your language, but she doesn’t need to: you implant the suggestion directly in her mind. It doesn’t even matter that she’s never seen you before in her life, or that even in your modified form you appear to be a short, pointy-eared foreigner: she cries out in unintelligible alarm, drawing the attention of her fellow villagers. They take a break from their own toil to jabber back and forth with the elderly human, while you fall back into the stretching shadow of early evening. With growing delight at the mischief you’ve made, you watch them start off towards what must be the main storehouse.

(Ha! Good luck gettin’ any sake out of there without being spotted now, ya’ black-eyed Unseelie suckers!)

You turn your attention eagerly to the abandoned vats, but your glee is sadly short-lived. You’re disappointed to see they haven’t been left wholly unattended: granny grabbed all the old men, but left a few of the young women to attend to the most urgent vats in their absence

“Fuck…”

You don’t have a ton of magic left, but you DO still have a few tricks up your sleeve. You could try another <Charm>, of course, though targeting the two of them at once would be difficult, and if you didn’t move fast you’d be left scrambling to explain yourself—and in another language!—to the rest of the locals…

But then again, <Charm> isn’t the only spell you know, is it? <Fear>, coupled with your natural form might be enough to scare them off… Or you could even just try to knock ‘em out!

Or… Wait a minute, there’s no way ALL the rice-wine is here or in the main storehouse, right? People drink the stuff! Now that the fairies and villagers are largely occupied, maybe you could crawl in the windows and snatch some sake up while everyone’s distracted?

What to do, what to do…
>Approach the two girls and try to charm them into helping you load up a bunch of sake
[Higher DC]
>Scare them off (or knock them out) and grab what you can from the field of fermentation vats
[Lower DC, but risky in the sense that you may attract attention depending how it goes]
>Avoid them entirely and check out the houses in hopes of finding a personal store somewhere
[Percentage roll to see what you find, but avoids immediate danger]
>Write-in
ReptoidQM ID: LfzRDkDq
6/24/2025, 3:15:06 AM No.6264258
>>6264248
It’s child’s play to get in close to such a mark. Hells, you get close enough to touch her—and you do so, too! Just a little tap on the shoulder, enough for her half-closed eyes to register your own glowing gaze… And to fall prey to the <Charm> which lies behind them.

“Hey, lady. I think I heard somethin’ weird goin’ on by the storehouse. Somethin’s gettin' at the booze!”

Critical success!

CZ: 1/3 MP left

The woman might not understand your language, but she doesn’t need to: you implant the suggestion directly in her mind. It doesn’t even matter that she’s never seen you before in her life, or that even in your modified form you appear to be a short, pointy-eared foreigner: she cries out in unintelligible alarm, drawing the attention of her fellow villagers. They take a break from their own toil to jabber back and forth with the elderly human, while you fall back into the stretching shadow of early evening. With growing delight at the mischief you’ve made, you watch them start off towards what must be the main storehouse.

(Ha! Good luck gettin’ any sake out of there without being spotted now, ya’ black-eyed Unseelie suckers!)

You turn your attention eagerly to the abandoned vats, but your glee is sadly short-lived. You’re disappointed to see they haven’t been left wholly unattended: granny grabbed all the old men, but left a few of the young women to attend to the most urgent vats in their absence

“Fuck…”

You don’t have a ton of magic left, but you DO still have a few tricks up your sleeve. You could try another <Charm>, of course, though targeting the two of them at once would be difficult, and if you didn’t move fast you’d be left scrambling to explain yourself—and in another language!—to the rest of the locals…

But then again, <Charm> isn’t the only spell you know, is it? <Fear>, coupled with your natural form might be enough to scare them off… Or you could even just try to knock ‘em out!

Or… Wait a minute, there’s no way ALL the rice-wine is here or in the main storehouse, right? People drink the stuff! Now that the fairies and villagers are largely occupied, maybe you could crawl in the windows and snatch some sake up while everyone’s distracted?

What to do, what to do…
>Approach the two girls and try to charm them into helping you load up a bunch of sake
[Higher DC]
>Scare them off (or knock them out) and grab what you can from the field of fermentation vats
[Lower DC, but risky in the sense that you may attract attention depending how it goes]
>Avoid them entirely and check out the houses in hopes of finding a personal store somewhere
[Percentage roll to see what you find, but avoids immediate danger]
>Write-in
Replies: >>6264313 >>6264351
Anonymous ID: hK3lMstw
6/24/2025, 5:43:47 AM No.6264313
>>6264047
Have any of our ideas about the Law Net been at all close to the mark? I feel like there's a lot of blind guessing and regret we didn't bring a mage.

I think the hundun is cool, it's definitely not the weird simple beast I was expecting but almost something like the Ettercap. I'm not sure this mission is ethical :(

>>6264258
>Avoid them entirely and check out the houses in hopes of finding a personal store somewhere
We can gather some booze up and see how the fey deal with our trickery.
Replies: >>6264358 >>6264772
Anonymous ID: Z6YfIUrZ
6/24/2025, 6:54:09 AM No.6264351
>>6264258
>Avoid them entirely and check out the houses in hopes of finding a personal store somewhere
Replies: >>6264772
RQM ID: LfzRDkDq
6/24/2025, 7:01:41 AM No.6264358
>>6264313
Have any of our ideas about the Law Net been at all close to the mark?
[Some are pretty close, and might even work! All I'll say is it need not be a physical object, though some would do the trick. A literal magic net blessed by the Lawful Good Gods would work, but there are many methods that need no magic at all.]
Replies: >>6264369
Anonymous ID: vwfwUAC/
6/24/2025, 7:15:36 AM No.6264369
>>6264358
I'm still sad the idea about getting the Hundun to trap itself didn't worked out

>Avoid them entirely and check out the houses in hopes of finding a personal store somewhere
Replies: >>6264772 >>6265678
RQM ID: LfzRDkDq
6/25/2025, 1:31:44 AM No.6264772
>>6264369
[Never say never, anon...]

>>6264351
>>6264313
[Locked and writing!]
Replies: >>6264785
ReptoidQM ID: LfzRDkDq
6/25/2025, 1:50:33 AM No.6264785
Rolled 30, 76 = 106 (2d100)

>>6264772
>River’s
You don’t really want to risk a confrontation that could get you—or, secondarily but not negligibly, any local humies—hurt. In fact, even if you don’t exactly live around here, you’d rather nobody ever knew you were here. That wrinkly old-time you talked to won’t remember much of anything, not with the charm-job you did on her, but if people start lining up multiple accounts of anomalous events or missing time, there’s a non-trivial chance of them figuring out that you were behind all this. Every half-decent adventurer (and former bandit, for that matter) knows it doesn’t do to go making enemies unnecessarily.

Instead of approaching the two girls as they slow down and slack, then, you wait for their conversation to hold their attention long enough to slip past them and into—as you assess it—the nicest-looking yurt on the prairie. The thick panels of felted and dyed fur and painted geometric sun on the roof might not scream ‘prosperity’ to someone from a city like River’s Mouth or Hawksong, but it’s a good sight fancier than its neighbours, and its genuine cedar door attests to a desire to keep something—the family? their property?—safe and secure.

Yeah, if anyone around here’s got a makeshift wine cellar, it’s these guys.

Reaching out with fingers that extend subtly to claws, you pry and peel some of the colourful felt. You bite back a swear of irritation to see a lattice of roots underlaying it and, after a quick peek over your shoulder to make sure nobody’s taken notice, you continue peeling it back until—YES!—you find a sort of insulated curtain-flap built into the insulative covering. Like a rat, you half-burrow, half-crawl through the layers and up the wall, and in through the hidden egress…


Chance time! First 1d100 is to see what difficulties you encounter.

1-5: Someone's home, and awake (on a 1, they're armed and daangerous)
6-15: Guard dog, awake
16-25: Guard dog, asleep
26-100: There's nobody home, coast is clear!

Second 1d100 is for the quality/quantity of your find...
Replies: >>6264824
ReptoidQM ID: LfzRDkDq
6/25/2025, 2:41:48 AM No.6264824
>>6264785
You land, cat-like as you can in your Patmo-Shokan boglin boots, and immediately crouch low on instinct. It takes merely a moment for your eyes to adjust to the darkness of the home’s interior. In the monochrome of goblin darkvision, you cast your eyes about, and promptly relax.

30: Nobody’s home!

Standing up straight to creep more casually, you explore the slightly-more-than-humble abode. At the centre is a hearth: low, clay-lined, extinguished for the moment but still playing host to a copper cauldron upon an iron tripod, and smelling of (if you had to take an educated guess) meat-porridge of some sort. To its left—the right of the regular, lawful entrance-point—is some sort of sleeping area with a pair of rolled-up mattresses made of even more gaudily-embroidered feltwork, stylized with stylized sheaves of golden grain beneath a bluish ‘sky’. And to the right of the door, opposite the ‘bedroom’…

“A-ha! Jackpot…”

There’s what your looking for: stacked storage bins of woven wickerwork! You beeline it to the baskets and immediately topple them over, upending them to crawl half-inside and extract the prized possessions therein.

76…

You pull out and huck aside one ‘treasure’ after another. There’s a smelly brick of condensed and ground up leaves—tea, you take it—wrapped in a silken handkerchief. Bundled saffron, a palm-sized mirror, and a lacquered scroll-case containing scribbled bamboo parchment accompany it. More impressive and valuable are a pair of silver-inlaid stirrup-plates—the kind some steppe-nomad might take out for special occasions, but ill-suited to daily life. It’s all reasonably valuable stuff, probably worth about 20 points taken together… But it’s not what you’re here for.

“Fuck!”

You’ve nearly given up hope of finding a secret cache of sake when, turning to make your escape, your eyes find something you’d totally missed on the way in. Right next to where you landed, opposite the entrance and beneath the window so that it can catch the light of sun or moon when the curtain is rolled up, is a shrine. Goblins are a fundamentally irreligious race—your demogoblin dabbling with the Dark Gods aside—but it doesn’t take a cleric to recognize what you’re looking at. A little mini pagoda has been constructed, with a gauzy veil of thin silk surrounding the silhouette of a human—or humanoid—figure. Before the veiled effigy are placed three bowls: one containing a small amount of milk, another hosting grains of race and sprigs of wild herbs, and a third—yep, the sniff confirms it!—containing rice-wine!

“Heh heh heh…”
Replies: >>6264825 >>6264917
ReptoidQM ID: LfzRDkDq
6/25/2025, 2:42:19 AM No.6264825
>>6264824
Having found a sip of the stuff, you quickly deduce that the wicker basket beside the shrine must serve a related purpose. Popping it open, you find rice and barley at first; parting and sifting through it with groping fingers, you eventually find the neck of a clay bottle. With a grunt, you haul it up and out, spilling more of the grain in the process. You grin when yous ee it and, popping the stopper out to give it a sniff as you did the shrine.

... is a Success!

“Sake!”

You practically dance in celebration. You’re no expert, but the jug is heavy, and the smell was strong: you bet this is the good shit! And sure, it might not be more than a whole host of fair folk could get, working together, but with the gyr-fairies undermined by your earlier efforts, this might be LITERALLY the only alcohol anyone snags this evening. If so, you’ll win by default!

As you make to leave the way you came, though, something occurs to you…

“A net of pure order should suffice… A lattice of Law…”

Your eyes land once more upon the shrine. Unlike True Fey and their mortal kindred—elves, beastfolk, those guys—HUMANS don’t worship the so-called ‘Chaotic Good’ Gods of Freedom… Well, not usually. Rather, it’s more common for them to worship those who you’ve heard variously described as ‘The Order of High Heaven’ or ‘The Lords of Law’.

“Law ‘n order…”

A part of you wonder if this might be the key to handling the hundun. It totally could, right?

…But another part of you, the part of you born and bred oh so VERY far from anything one would describe as ‘High Heaven’, makes you fear how they’d react to a home-invading cambion demogoblin petitioning someone else’s shrine.

(And honestly, this hundun… Is it even, like, ETHICAL to hunt and capture it, like you were planning? Sure, it seems weird, even dangerous… But so are you, right? And it’s been rpetty cool with you and ZZ, ever since you were introduced…)

What do you do? Choose as many as you’d like
>Take the rice-wine and leave
>Steal the other valuables
>Petition the shrine’s deity for aid
>Smash and desecrate the shrine, and petition the Dark Gods again, instead
>Write-in
Replies: >>6264878 >>6264887 >>6264906 >>6264917
Anonymous ID: kgl6RPCf
6/25/2025, 4:31:24 AM No.6264878
>>6264825
The undead alchemist gave us the task, to hunt down and capture the hundun. Because Alya had no cash for his cultivation drugs.

But how expensive are the eastern liches cultivation drugs anyway? how many points of wealth would be required to buy them outright assuming we failed to capture and sell of the hundun?
Replies: >>6264888
Anonymous ID: wGjcPIi3
6/25/2025, 4:45:47 AM No.6264887
>>6264825
>Take the rice-wine and leave
We're gonna draw some fucking circles and they're gonna fucking work
Replies: >>6265271
RQM ID: LfzRDkDq
6/25/2025, 4:46:51 AM No.6264888
>>6264878
>But how expensive are the eastern liches cultivation drugs anyway? how many points of wealth would be required to buy them outright assuming we failed to capture and sell of the hundun?
[Unfortunately, as CZ went alone and has no ranks in Merchantilism or related skills, she can't really be sure. However, you can safely assume it is in excess of 100 points for one dose.]
Anonymous ID: Z6YfIUrZ
6/25/2025, 5:33:05 AM No.6264906
>>6264825
>Take the rice-wine and leave
we're gonna be smitten for worshipping the dark gods.
Replies: >>6265271
Anonymous ID: 8x2uMOif
6/25/2025, 5:48:32 AM No.6264917
>>6264825
>Take the rice-wine
>>6264824
>A little mini pagoda has been constructed, with a gauzy veil of thin silk surrounding the silhouette of a human—or humanoid—figure. Before the veiled effigy are placed three bowls: one containing a small amount of milk, another hosting grains of race and sprigs of wild herbs, and a third—yep, the sniff confirms it!—containing rice-wine!
Take the effigy, too. It might be useful. Any hint of civility, order, and what not.

Honestly, its probably easier to capture the hundun if we lure it into the settlement but we pocket this just in case that doesn’t work.

Am >>6263128
Replies: >>6265271 >>6265677 >>6267814
Anonymous ID: vwfwUAC/
6/25/2025, 8:08:59 AM No.6264983
>Take the rice-wine and leave
>Steal the other valuables
Replies: >>6265271
RQM ID: LfzRDkDq
6/26/2025, 1:19:57 AM No.6265271
locked
locked
md5: abdecab26a77c2d883f6a598c6ef8d61🔍
>>6264983
>>6264917
>>6264906
>>6264887
[Right, looks as if we only have consensus for the sake. I'll start writing ASAP!]
Replies: >>6265308
ReptoidQM ID: LfzRDkDq
6/26/2025, 2:39:40 AM No.6265308
Rolled 1 (1d100)

>>6265271
Your eyes flit between the valuables and the shrine. More trade goods are always handy on the road, and could keep you and the Regiment sitting pretty back at the dungeon for some time… Maybe even get you started on a means to purchase the pills for cultivation without all the hassle of hauling the hundun back to Ziwei Bo in River’s Mouth! And if you ARE going to wrangle the deranged descendant of some kind of demigod, well, any aspect of cosmic law can only help, right?

(…Unless you get your ass smitten—is it smitten? smote?—for all your Dark dealings…)

You opt to let the divine statuette stay put right where it is, to play it safe. And as for the tea, the mirror, the silver plates… While you have no real MORAL compunction against swiping them, it’s also obviously not going to be enough to get you the pills, and carrying all that stuff out of here can only impede your escape. Too much risk, too little reward.

With only the rice-wine, it’s much easier to squirm your way up the wall and through the window. You land on your ass, but between your armour and your natural cushioning, that’s not so bad, and you’re back up on your feet pretty quickly. You look around as soon as you’re out of the yurt, creeping around the outer wall to see how things are faring with the fairies over by the storehouse…

1d100 for the gyr-fairies! Their base DC was 20, with every 20 points above that netting them a big bottle of sake! However, since CZ sicced the townsfolk on them, and with a Nat 20 no less, that base DC was increased to 60! Let’s see how they did…
Replies: >>6265326 >>6265333
Anonymous ID: t6H8c5Ld
6/26/2025, 2:48:31 AM No.6265318
Ripbozo
Replies: >>6265333
Anonymous ID: hK3lMstw
6/26/2025, 3:01:16 AM No.6265326
>>6265308
LMAO
They all got caught
Replies: >>6265333
ReptoidQM ID: LfzRDkDq
6/26/2025, 3:11:11 AM No.6265333
>>6265308
>>6265318
>>6265326
You’re a little shocked at what you see. You’d hoped to sabotage your competition, but what you’d been expecting was only inconvenience—that all these eyes on the birdlike Unseelie would prevent them absconding unseen. Well, they’ve certainly been seen…

1, CRITICAL failure!

…And more than that, they’ve been CAUGHT somehow.

“Woah!”

With bugged-out eyes, you behold the downfall of the four fairies who’d chosen to participate in this playful plunder. The local humans, who you’d taken for hapless victims, are evidently more competent—more DANGEROUS—than your cursory casing of their homestead had led you to believe.

The old woman you’d spoken with stands amongst many of her kinfolk, lingering behind several well-muscled men whose narrow eyes and steady hands aim arrows from recurved bows at the black-eyed, beak-nosed booze-bandits. Still others muster polearms with sword-like, serrated blades, with which they prod the True Fey. The star of the show, though—and the evident source of the fairies’ helplessness—is a middle-aged, stern-faced woman.

The woman is wearing a tall, red hat decorated with feathers and rimmed in gold, and clad in a wide-sleeved saffron robe. In one hand she holds a copper-clad staff, and in the other a simple drum of tanned hide, studded with what look like shells and coinage. She beats the latter with the former, in time with a deep and throaty gargle of a chant. The sound of it makes your ears twitch, you spine tingle, and your sphincter tighten. You don’t know the words, but you recognize the aura which accompanies them: that of divine invocation, of channeled extraplanar energies—of prayer.

(Damn… they don’t just have shrines here. They’ve got a motherfucking CLERIC!)

Each time the gyr-fairies try to affect their glamour—to disguise their nature and become mundane birds or to disappear entirely—the effort flickers and fails. When they try to take wing, some force unseen pulls them back to Earth, where they collapse and convulse in impotent agony, in time with the beating drum.
(But, on the bright side, nobody seems to have noticed you… Yet.)

What will you do?
>Escape on your own, while everyone’s distracted
>Sneak-attack the cleric, interceding to save them
>Approach the townsfolk directly, to request their help wit your hundun problem
>Alert ZZ, the hundun, and the remainder of the fairies, and attempt to stage a rescue mission
>Write-in
Replies: >>6265346 >>6265373 >>6265677
RQM ID: LfzRDkDq
6/26/2025, 3:19:05 AM No.6265336
1de2406e59abd0e83f8281873690a779
1de2406e59abd0e83f8281873690a779
md5: b781976d873101840d33372518e090d7🔍
[And an AI slop image, just for illustrative purposes.]
Replies: >>6265490
Anonymous ID: hK3lMstw
6/26/2025, 3:50:30 AM No.6265346
>>6265333
>Escape on your own, while everyone’s distracted
We should send ZZ in to talk to the cleric, she might pick up on our demonic nature.
Replies: >>6265373 >>6265947
Anonymous ID: Z6YfIUrZ
6/26/2025, 4:32:27 AM No.6265373
>>6265333
>Escape on your own, while everyone’s distracted
not a good day for the fairies
>>6265346
this
Replies: >>6265947
Anonymous ID: UcOHSure
6/26/2025, 9:05:32 AM No.6265490
>>6265336
Pretty woman.
>Escape on your own, while everyone’s distracted
Sucks to suck unseelie (lmao)
Replies: >>6265678 >>6265947
Anonymous ID: t6H8c5Ld
6/26/2025, 6:58:51 PM No.6265677
>>6265333
>Escape on your own, while everyone’s distracted
Saving them’s not gonna work. We literally have the evidence of our theft with us.

Am >>6264917
Replies: >>6265947
Anonymous ID: UcOHSure
6/26/2025, 7:01:31 PM No.6265678
>>6265490
am >>6264369
RQM ID: LfzRDkDq
6/27/2025, 2:35:02 AM No.6265947
>>6265677
>>6265490
>>6265373
>>6265346
[Seems unanimous sort of, so let's get to writing!]
Replies: >>6265967
ReptoidQM ID: LfzRDkDq
6/27/2025, 3:11:38 AM No.6265967
Rolled 20, 5 = 25 (2d20)

...Starting NOW. Sorry, briefly waylaid.

>>6265947
You stifle a laugh. It’s a guilty chuckle, at least, sort of, kind of. You feel bad for them—you do!—but not THAT bad. They’re your competition, and even if they weren’t, every thief ought to be prepared for the consequences of being caught. If anything, you mostly feel bad they got caught by a CLERIC, which might mean all kinds of nasty fates in store for them…

But hey, better them than you!
Replies: >>6265975
ReptoidQM ID: LfzRDkDq
6/27/2025, 3:35:27 AM No.6265975
>>6265967

You take advantage of the distraction they present to sneak away with your own prize. Even the few humans who haven’t joined the throng have heard the news of mysterious spirits invading their hamlet, and none of them pay you the least attention as you rustle your way through their fields of grain, haul yourself up and over the fence, and make your great escape.

20: critical success! Nobody has the slightest inkling that you were ever there.

Once you’re free and clear, it’s mad dash the rest of the way back. It takes everything in your power not to whoop for joy, your lingering guilt and fear of capture giving way t the simple joy of a heist well-executed and safely behind you.

By now, sunset ahs given way to the faded blue of nighttime, and the dim silver glow of the three-quarter moon hanging in the sky above. The soft shadows it casts softly illuminate and lend subtle colour to the massive lump of flesh which awaits you in the crossroads, attended to by cheerfully-chattering fairies and your sister. Zith-Zi notices you first, for course, and waves you over; you hold your clay jug aloft in response. Even the fairies cheer at that, despite you being in direct competition to their kindred. Good sports, these particular Unseelie—not like the Ettercap at all!

“Well well,” bellows the hundun, “we have our first returnee! But first is sometimes last. Only a single jug of sake?”

“Uh, well, yeah,” you admit abashedly, “but it’s good shit! Hoenst! Give it a whiff!”

You uncork the container and the gyr-fairies gather round you. Your sister is a bit more reserved, but whether out of her own fondness of alcohol or the anxious energy brought on by shirin, she joined them, take a deep whiff. Even the hundun joins in, materializing a long and winding coil of wrinkly rope that terminates in two nostrils, and using this organx hose to reach past its courtiers to enjoy the intoxicating aroma of your pilfered rice-wine.

“Oh my,” it moans with a shudder, reluctantly pulling back its proboscis. “That IS a fine brew… POTENT. But the game was one of quantity, not quality. And end-results, not expediency! We must await the others, before we enjoy the spoils of victory and defeat. Isn’t it so?”

“Weeeelllll… About that?”

All attention turns to you then, most especially the arched eyebrows and calculating expression of your sister. You explain what you espied: the four fairies who’d meant to best you, instead bested by Men and bound to the ground by Lawful Good clerical spellcraft.

“Oh woe! Oh misery!” laments the hundun, to a chorus of wailing sympathy from those fairies who remain. “Oh most holy blasphemy! Oh loss, of grief!”
Replies: >>6265976
ReptoidQM ID: LfzRDkDq
6/27/2025, 3:37:20 AM No.6265976
>>6265975
“Y-yeah,” you say, not sure you feel quite THAT bad, but VERY glad you didn’t tell anyone the part you played in getting them grabbed. “‘S, like, a TOTAL shame.”

“Shameful indeed,” the hundun agrees. “Though it does mean more rice-wine for the rest of us… And no need for me to imagine a punishment! That’s good. Grand, even! It is so very difficult to focus my mind upon a single thing, you see. I’d imagined a hundred punishments, a thousand… But with only a winner, and no losers to lay my judgment upon, we can focus on the boon! So much easier this way, don’t you think?”

The gyr-falcon fairies who yet make up the so-called court of the unofficial Emperor exchange worried, wordless looks. It doesn’t take an empath to understand that they aren’t convinced. Even without empathy, you can understand why: as you understand it, spirit-beings like True Fey don’t really reproduce like mortals do. You don’t know if they ever make ‘cambions’ of their own, like a demon can do, but they pure-bred sort are rare for good reason: as Tips told it, and Ayla elaborated, such beings are divine creations, truly unaging and undying unless slain, but necessarily finite in number unless their gods see fit to create more of them…

And the so-called Seelie Fey of the Chaotic Good gods’ loyal forces, up high in the heavens, aren’t exactly going to be making any more Unseelie-inclined beaky bandits to part with oblong abominations on the steppe anytime soon, are they?

The vague sense of unease—of responsibility—creeps in anew. You look to ZZ for guidance. Your other half—your BETETR half—looks back. She frowns, crosses her arms, taps her foot, and looks away in thought. After a moment, she turns to the hundun, and she says….

>ZZ will go see about setting the captive fairies free
>She knows just the place to celebrate—and has some friends she’d like to invite
>Write-in

This is also a good time to discuss your plans: have you formulated a strategy for how to entrap the hundun? Do you still intend to? if you're pitching a write-in, I encourage you to include it. if you no longer want to hunt and capture 'The Naked Emperor', what do you plan to do? This isn't a binding vote yet, but any input will be integrated into the next post(s).
Replies: >>6265982
Anonymous ID: wGjcPIi3
6/27/2025, 4:00:06 AM No.6265982
>>6265976
>She knows just the place to celebrate—and has some friends she’d like to invite
Ok so here's what we can do
We get the rest of our crew over here and get the party going, then ZZ sneaks off under the cover of more numbers to recruit the shaman to help us draw nice hundun binding circles after it conks out
Maybe even get the birdies on our side by negotiating their release in exchange for never raiding this village again or something
Replies: >>6265996 >>6266095 >>6266794
Anonymous ID: Z6YfIUrZ
6/27/2025, 4:51:50 AM No.6265996
>>6265982
>+1
good idea, anon
Replies: >>6266794
Anonymous ID: UcOHSure
6/27/2025, 8:10:00 AM No.6266095
>>6265982
+1
Replies: >>6266794
RQM !!L4pruCea+KoID: WMRYCupq
6/28/2025, 12:55:28 AM No.6266451
[I'll interpret this as people being in favour of capturing the hundun still, with the aid of the local cleric, since it's so universal! I'll leave this open for discussion until later tonight ir earky tomorrow, though; I have plans this evening.]
RQM ID: LfzRDkDq
6/28/2025, 5:08:06 PM No.6266794
>>6265982
>>6265996
>>6266095
[it was a fun night! Writing now.]
Replies: >>6267020
Reptoid ID: LfzRDkDq
6/28/2025, 6:01:28 PM No.6266815
“Well, no helpin’ ‘em now. But hey, if you f—uh, FAIRIES are down for it, I know just the place ta do our celebratin’… An’ I got some friends who’re real fun.”

You look to your sister questioningly. ZZ gives you only a quick head-shake in response—a cue to keep your mouth shut and to fall in line. In the rippling of her aura, your recognize a plan fomenting. You nod, and allow her to do the talking—calming the distraught gyr-fairies down, and getting the hundun on-board.

Replies: >>6266818 >>6266821
Reptoid ID: LfzRDkDq
6/28/2025, 6:02:46 PM No.6266818
>>6266815


It doesn’t take long for you[/red[ to convince The Naked Emperor and his sycophantic hangers-on to skip the rescue party for a drinking party, instead. The hundun seems eager to imbibe (which you make a mental note of, confirming its alcoholic tendencies), and its company of renegade fairies are loathe to oppose it. You note the latter, also: the bloated ball f flesh seems amiable enough, but it’s dropped enough hints to leave an impression of grave danger, lurking beneath the surface like so many—ahem—IMPLEMENTS it unveiled earlier.

Under cover of night, you and the hundun’s court fly back to the mountain grove where they first picked you up. Well, Carazzi does the flying for you, but same difference; probably for the best, even, since you’re pretty tuckered out. CZ is listing, too, wobbling more than she was before, but you are genuinely exhausted. Between the comedown from the shirin and your natural feytouched affinity for natural cycles, you’re sleepy as shit. It makes you wonder how the gyr-falcon fairies manage it…

CZ and ZZ both suffer exhaustion penalties until rested; their DCs are increased by 1, and most rolls against them have their DC lowered by 1

When you all find the spot where you set off from, you find Dura there, alone except for Nermal. Most of you fly near-silently, but the discordant beating of the hundun’s mismatched wings must alert the witchy, greyfaced girl: she parts to curtain of her thick black hair to peer up at you, and her wofish eyes widen. To her credit, Dura doesn’t panic: she just stands up, grabs for her staff, and steps back to allow you all a landing pad.

“Fuh-rendh?” she asks in her guttural, stuttering Common, sounding very much like she doubts that.

“Yeah, they’re cool,” you answer.

Silent confusion follows. The young orc’s one visible eye darts about, searching. Belatedly, you understand why: Dura may be a ziran mystic, but she is no follower of Feycraft, nor the spawn of that art as you are, and she is not affected by shirin either. She can’t see them—only the hundun, which must be alarming enough as is.

“Uh, guys? L'cretok shlubnaut kyorl dos.”

The steppe-fey giggle at your pronunciation, but by the way Dura jumps back, you assume they’ve rectified the situation. Again, you have to give the girl some points for not screaming or swearing. Orcs really ARE built different, huh?
Reptoid ID: LfzRDkDq
6/28/2025, 6:03:40 PM No.6266821
>>6266815


It doesn’t take long for you to convince The Naked Emperor and his sycophantic hangers-on to skip the rescue party for a drinking party, instead. The hundun seems eager to imbibe (which you make a mental note of, confirming its alcoholic tendencies), and its company of renegade fairies are loathe to oppose it. You note the latter, also: the bloated ball f flesh seems amiable enough, but it’s dropped enough hints to leave an impression of grave danger, lurking beneath the surface like so many—ahem—IMPLEMENTS it unveiled earlier.

Under cover of night, you and the hundun’s court fly back to the mountain grove where they first picked you up. Well, Carazzi does the flying for you, but same difference; probably for the best, even, since you’re pretty tuckered out. CZ is listing, too, wobbling more than she was before, but you are genuinely exhausted. Between the comedown from the shirin and your natural feytouched affinity for natural cycles, you’re sleepy as shit. It makes you wonder how the gyr-falcon fairies manage it…

CZ and ZZ both suffer exhaustion penalties until rested; their DCs are increased by 1, and most rolls against them have their DC lowered by 1

When you all find the spot where you set off from, you find Dura there, alone except for Nermal. Most of you fly near-silently, but the discordant beating of the hundun’s mismatched wings must alert the witchy, greyfaced girl: she parts to curtain of her thick black hair to peer up at you, and her wofish eyes widen. To her credit, Dura doesn’t panic: she just stands up, grabs for her staff, and steps back to allow you all a landing pad.

“Fuh-rendh?” she asks in her guttural, stuttering Common, sounding very much like she doubts that.

“Yeah, they’re cool,” you answer.

Silent confusion follows. The young orc’s one visible eye darts about, searching. Belatedly, you understand why: Dura may be a ziran mystic, but she is no follower of Feycraft, nor the spawn of that art as you are, and she is not affected by shirin either. She can’t see them—only the hundun, which must be alarming enough as is.

“Uh, guys? L'cretok shlubnaut kyorl dos.”

The steppe-fey giggle at your pronunciation, but by the way Dura jumps back, you assume they’ve rectified the situation. Again, you have to give the girl some points for not screaming or swearing. Orcs really ARE built different, huh?
Replies: >>6266822
Reptoid ID: LfzRDkDq
6/28/2025, 6:04:10 PM No.6266822
>>6266821
You let Carazzi get the group settled, and task her with keeping the hundun out of the liquor until you say so. She seems to make a game of it—keep-away, to be specific—with the hundun reaching out with all sorts of pincers, tendrils, and other temporary protrusions to try to nab the clay bottle. Your sister’s strange cave-drake helps her out, and the fairies join in, too; even with all of them participating as a single team, the Naked Emperor puts up quite the fight.

You watch with grim expression, analyzing your quarry’s capabilities. Then, you nod your head to signal Dura and take her aside.

“Where are the others?” you ask.

“They look for you,” she says. “You and Cara, go away. No find… Worry, caught.”

You sigh and nod. It makes sense, and you guess you’re grateful that the Monstrous Regiment didn’t cut and run when they came back to find only your packs and Nermal left behind by your little sidequest… But then again, without a certain magically-attuned scroll which you’ve tucked between your tits, they’ve got no way to signal Ayla to bring them back hoem, so that probably plays a part, too.

“Plan?” asks Dura quietly, nodding back towards the happy campers playing their game—towards the hundun, and the immortal company it has accumulated.

“Yeah, I got a plan,” you answer. “For now, that plan’s keepin’ ‘em busy, getting’ the party started ‘til the others show up.”

“Then?” Dura presses.

You frown, unsure how much to say with so many unfriendly ears around—not even counting the dozen-or-so more the hundun can produce on a whim.

“Just tell the Regiment ta be ready,” you whisper. “When everyone’s occupied, I’m gonna go sneak off…I think there might be a humie chick, back where we were at, who can help us out.”

Dura nods along, seemingly following enough of your speech to understand the assignment. You’re grateful all over for those magic (and language) lessons she’s been doing with Ayla and CZ. Your Orctongue isn’t awful, but it always leaves you feeling like your gargled rocks—Common is worlds easier.

Dura heads out to collect the crew, and update them on the situation. You’d worry for her safety but, well… She’s an orc, right? And aside from that, all he most dangerous denizens of the mountain are currently cracking open the sake with your shadow-self sister.

And speaking of that, you need to borrow something from CZ…
Replies: >>6266824
Reptoid ID: LfzRDkDq
6/28/2025, 6:04:41 PM No.6266824
>>6266822
“So what ya do is ya tap th’ rune ‘n then ya say the dwarf word for ‘rise’, but, like, ya say it all fucky-like, ‘cause of how the blueberries don’t speak proper modern Dwarven, ‘n then ya jus sort’ve… lean? Like, tilt the way yaw anna go? ‘n if ya wanna rise higher, touch th’ top’ve it ‘n say ‘rise’ again, or ‘fall’ an’ touch the bottom ta go down.”

“Got it.” You affix the Patmo-Shokan floatation device to your belt. “I’ll be right back.”

“Be careful,” CZ cautions you. “Ya might not be … Ya know, like me… But humies ain’t big on gobs, neither, ya know?”

“Good thing I’m a nilbog,” you say with a smirk.

“Still…” CZ frowns. “You sure that cleric lady’ll help us out?”

“I got this. Jus’ keep ‘em busy, keep everyone sharp ‘n sober enough ta act, ‘n don’t let ‘em leave.”

“Aight, ZZ. You can count on me!”

Do you have any other instructions for CZ?
>Write-in if so
>No

What is your plan upon arriving back at the rice-farmers’ village?
>Cast yourself as a fellow foe of the Unseelie gyr-fairies and their Dark master
>Negotiate for the captive fairies’ release, claiming they were acting under the hundun’s coercion
>This is a fact-finding mission, first: you want to know what god these yokels serve, what they know about the hundun and its crew, and what they can do, and what their price is to assist you
>Write-in
>Actually, you have a better plan... [write-in]
Replies: >>6267016
Anonymous ID: wGjcPIi3
6/28/2025, 10:53:21 PM No.6267016
>>6266824
>This is a fact-finding mission, first: you want to know what god these yokels serve, what they know about the hundun and its crew, and what they can do, and what their price is to assist you
We'd like to negotiate for the fairies but if the townsfolk REALLY hate them we might need to give up on that idea. Ideally we'll pivot to
>Negotiate for the captive fairies’ release, claiming they were acting under the hundun’s coercion
Replies: >>6267097 >>6267268 >>6267404
Anonymous ID: UcOHSure
6/28/2025, 11:00:06 PM No.6267020
>>6266794
Glad you had fun RQM!
It's late here; will read and vote tomorrow
Anonymous ID: Z6YfIUrZ
6/29/2025, 1:53:33 AM No.6267097
>>6267016
>+1
Replies: >>6267404
Anonymous ID: UcOHSure
6/29/2025, 9:32:14 AM No.6267268
>>6267016
+1
Replies: >>6267404
RQM ID: LfzRDkDq
6/29/2025, 6:36:50 PM No.6267404
>>6267016
>>6267097
>>6267268
[Locked and writing!]
Replies: >>6267428 >>6267429
ReptoidQM ID: LfzRDkDq
6/29/2025, 7:21:38 PM No.6267428
>>6267404
You feel (reasonably) confident placing your trust in CZ (well, with the others’ assistance) to keep things under control here. Not wanting to attract undue attention or to fumble about for an alibi, you don’t depart immediately; rather you mingle and drink with the fairies, though you take measured sips of your own rice-wine—

(Whew, that IS good shit! Rice-WINE? More like rice-WHISKEY!)

—to avoid compounding your fading shirin buzz with booze. Only when Dura returns with Yeb-Uit, An-Yii, Xoldur, and Murbal do you give them a nod. Dura’s surely brought them up to speed, because rather than freaking out about the hundun and its attendants, they awkwardly make nice, and join the festivities.

“Now that we got everyone here, uh… Like, let the games begin! Right?”

“Oh ho! Games? Plural? Multiple? I thought we were to drink and dance, and spin untilw e fall down?”

“We can do all a’ that, but Dura’s got some good ‘medicine’, too… ‘N I was thinking, like, uh… Maybe a tug-o-war or soemthin’?”

“A war? How delightful! Rarely do my own parties escalate beyond a mere skirmish! You are a most generous host, MOST kind, to sew such widespread violence for my sake.”

“Uh… Yeah, sure. It’s, uh, somethin’ like that. Here, you’ll see…”

Once the hundun’s attention is occupied, and thus that of its overeager attendants as well, you exchange a last look with CZ and slink away. Once you’re out of eyesight of the gyr-fairies, you begin to fiddle with the ‘float-SAM’ Carazzi provided you. The little metal ovoid levitates you without much difficulty, but it takes a lot of kicking your legs and twisting your body to maintain your balance, and each tilt sends you sailing in a different direction.

croak…

“Well, not all’ve us were born with fuckin’ wings, aight?!”

Hershy huffs, and flaps the wings he WAS born with to launch himself off of the unstable platform which you’ve become. He flits and flaps about you, watching with confusion as you get your bearings—or, well, at least the basics. You wouldn’t exactly say you’ve MASTERED the magical device’s functions, but you’re good enough to get where you’re going with some struggle… And that’s still faster than backtracking on foot, so that will have to do.
ReptoidQM ID: LfzRDkDq
6/29/2025, 7:22:23 PM No.6267429
>>6267404
You feel (reasonably) confident placing your trust in CZ (well, with the others’ assistance) to keep things under control here. Not wanting to attract undue attention or to fumble about for an alibi, you don’t depart immediately; rather you mingle and drink with the fairies, though you take measured sips of your own rice-wine—

(Whew, that IS good shit! Rice-WINE? More like rice-WHISKEY!)

—to avoid compounding your fading shirin buzz with booze. Only when Dura returns with Yeb-Uit, An-Yii, Xoldur, and Murbal do you give them a nod. Dura’s surely brought them up to speed, because rather than freaking out about the hundun and its attendants, they awkwardly make nice, and join the festivities.

“Now that we got everyone here, uh… Like, let the games begin! Right?”

“Oh ho! Games? Plural? Multiple? I thought we were to drink and dance, and spin untilw e fall down?”

“We can do all a’ that, but Dura’s got some good ‘medicine’, too… ‘N I was thinking, like, uh… Maybe a tug-o-war or soemthin’?”

“A war? How delightful! Rarely do my own parties escalate beyond a mere skirmish! You are a most generous host, MOST kind, to sew such widespread violence for my sake.”

“Uh… Yeah, sure. It’s, uh, somethin’ like that. Here, you’ll see…”

Once the hundun’s attention is occupied, and thus that of its overeager attendants as well, you exchange a last look with CZ and slink away. Once you’re out of eyesight of the gyr-fairies, you begin to fiddle with the ‘float-SAM’ Carazzi provided you. The little metal ovoid levitates you without much difficulty, but it takes a lot of kicking your legs and twisting your body to maintain your balance, and each tilt sends you sailing ina different direction.

croak…

“Well, not all’ve us were born with fuckin’ wings, aight?!”

Hershy huffs, and flaps the wings he WAS born with to launch himself off of the unstable platform which you’ve become. He flits and flaps about you, watching with confusion as you get your bearings—or, well, at least the basics. You wouldn’t exactly say you’ve MASTERED the magical device’s functions, but you’re good enough to get where you’re going with some struggle… And that’s still faster than backtracking on foot, so that will have to do.
Replies: >>6267430
ReptoidQM ID: LfzRDkDq
6/29/2025, 7:23:12 PM No.6267430
Rolled 1, 18 = 19 (2d20)

>>6267429
You wobble and weave through the deep blue sky, beneath the mostly-full moon, watching by stars which twinkle with what feels like mocking mirth. You wind you way over the roads, following them through uncultivated fields of grass until the land dips low again, and wild grain turns to human-cultivated rice. Only then do you dare speak the Proto-Dwarven word for ‘descend’—

“WOAH! Ahh! FuckshitFUCK!”

—or maybe ‘fall’ WAS the more accurate translation. You catch yourself by screaming ‘rise’ again right before you smack face-first into the turf, catching yourself inches from the earth.

“…{Fall}.”

With a soft thump, you drop the last few inches onto your belly, where you lay for a moment, appreciating the firmness of ground as you never have before. A moment later, you feel the weight of your feathered drake companion settle upon your back and ass, and pad up your spine until Hershy’s side, froggy face is looking down at you.

croak?

“Yeah yeah yeah… ust gimme a sec, will ya?”

You recollect yourself, standing up and brushing off your bejewelled winter-wolf pelt for the sake of first impressions. You take a breath, reclaim the confidence that makes bitch into Boss, and start towards the settlement just up the road. Hershy flies after you, and when you stop at the ate in their fence, he lands in his familiar spot upon your shoulder.

“Think they speak Eastern Common?”

croak

“Yeah, I hope so, too.”

You always used to talk to Hershy like this, when you and eh were alone. It’s been a while since you did… Which, you realize, just goes to show how long it’s been since you were really ALONE, without Tip and CZ, or yours and James Efron’s adventuring parties, or the gobs of New Goblintown, or the Monstrous Regiment. And now you’re not just ALONE alone, but in potentially-hostile territory with a bunch of foreign humies, including some god-bothering cleric. It goes against every goblinoid instinct to stroll on in there and announce yourself, like you’re practically ASKING for a lynching…

But then, you’re not a goblin anymore, are you?

Humanoid Empathy: ZZ’s DCs when negotiating with ‘civilized races; like Man are reduced!

Rather than clambering over or under the fence, you step right up to it and shout, in the best Eastern Common you can manage:

“Hey! I am here to see the cleric who captured the fairy thieves earlier today!”

Rolling Linguistics, DC 14...
Replies: >>6267474
ReptoidQM ID: LfzRDkDq
6/29/2025, 8:20:09 PM No.6267474
>>6267430
The humans who approach, torches in hand for their squinting, day-adapted eyes, stop well short of you, and they certainly do not open the gate. You catch yourself tapping your foot impatiently.

“C’mon… Didn’t ya hear me? DO you yok—folks not speak Common, or what?”

“We understand you,” says a young man of the village, “but what ARE you?”

“What I am is a long story,” you say, “but what I’m here for it to help… And to get some help, I guess. You gonna let me in, or what?”

The villagers exchange uncertain looks. You may not be anything as obviously ‘monstrous’ as an orc or goblin, but these are people who’ve just been invaded by supernatural bandits, and they’re still wary. You, with your unfamiliar appearance, hot pink skin, intimidating lupine accoutrement, and (probably pretty subtle, thank you very much) foreign accent? You’re giving them pause.

“Look, jus’… Just bring me to your cleric, wouldja? The lady with the golden robes and the red hat, and the drum?”

That gets them whispering excitedly amongst themselves: you know their holy-woman, somehow! Granetd, it’s only from CZ’s description and you’ve never met the priestess before—you don’t even know what god she’s doing clerical duty FOR—but it seems to be good enough to get you in. An older man with a stern expression and bushy eyebrows opens the gate, watching you warily the whole time.

Rolled a 1…

Hershy makes a rattling sound, and he flinches, and reaches for a sickle on his belt. Your own hand slips subtly towards your scimitar.

“…”

“…”

… and an 18. Pass!

The old male thinks better of it, bowing his head slightly and beckoning you along. You follow, drawing attention from the already-shaken rice-farmers and their family every step of the way. They guide you to the centre of their village; well, maybe not in terms of layout, but in terms of local importance, if you were to judge. There’s a big fuck-off statue of a humanoid lady dancing atop a stylized sea of wheat, anyway, and rice and more bottles of [i[sake[/i] have been assembled there, placed like offerings.

Amongst the offerings are the iron-shackled, hangdog fairies who fumbled their robbery, and the human cleric in her yellow fabric with her tall, feathered hat.

“You know of me?” she asks, her narrow Easterling eyes narrowing yet further in suspicion.

“Well, I know OF ya,” you say noncommittally, looking up from the fairies. “You top dog here?”

“I am Zahida, daughter of the Headman Ildar, Virgin of Noyvana Baytagun.”
Replies: >>6267477
ReptoidQM ID: LfzRDkDq
6/29/2025, 8:22:15 PM No.6267477
>>6267474
You arch an eyebrow at that title. Noyvana Baytagun must be the goddess depicted in the statue, then… But ‘virgin’? Weird flex, to brag about something you DIDN’T do… But humies and their gods are weird that way, sometimes.

“I’m from out West,” you half-lie. “We don’t have a Noyvana Baytagun, or any virgins of her out that way. What’s her deal?”

“She is She Who Grows, and whose growth is that of noble abundance, for those who maintain her ways and honour her seasonal rites.”

Farming goddess then, eh? You appraise the statue again, with closer attention to detail. The adornments are all oriental-like, unfamiliar to the iconography of the Lawful Good gods you’re used to seeing in the area around Hawksong, but there are some similarities to a popular agricultural goddess from the Northwest—‘Antheme’, you think it was? You ask if there’s any relation.

“Antheme is another of her names,” agrees the cleric Zahida, and she seems to take some comfort in your recognition.

You refrain from tell her you’re an atheist, without any interest in praising any gods Above or Below. Goblins generally are, since no deities seem to take any interest in them… But you’re not exactly keen to get into your origins. Instead, you od to the fairies, and ask:

“I hear these assholes tried to loot your storehouse?”

Zahida’s eyes widen, perhaps wondering how a strange demihuman heard of this, and she nods.

“They were spotted in the form of falcons, and might well have been overlooked, but an old woman was visited by a spirit of the fields—an emissary of Noyvana, maybe—who warned her of the plot. Blessed be The Lady of Tender Shoots, who enables the bounty, teaches the ways to make grain into wine, and protects our plenty!”

Zahida belts the last bit out loud, and receives an out-of-sync chorus of agreement from the villagers who are milling about, watching your discussion with curiosity. You try to ignore the gawkers, and to focus on the cleric.

“So this rice-wine’s pretty important to ya, huh?”

“The rice is vital to our lives,” Zahida says sagely. “As it grows, so we grow. From it comes nutrition, energy to work. In its distillation, we produce the sacred sake, for blessings, for festivals, and to trade for all else we need. All these, She Who Grows gives us. Blessed is She!”

Again, the villagers agree. You try not to cringe or sneer, setting your upbringing aside for a moment. After all, you’re here to ask for their help.
Replies: >>6267479
ReptoidQM ID: LfzRDkDq
6/29/2025, 8:23:03 PM No.6267479
>>6267477
“So whaddaya got in store for these thieves?”

To their credit, the captured gyr-fairies don’t shout out, let alone point out who you are, or ask directly for your help. Truth be told, you’re not sure they’re capable: bound by divine magic and cold iron, their feathers are falling out, their eyes’ lustre is lost, and they look centuries older than when you last saw them. They watch you, listen to you, but their gaunt and grey faces do not show a great deal of hope. You soon understand why.

“These unclean spirits are the yel iyesi of the Wild Ones, the Gods Without Civilization,” Zahida frowns, looking at the gyr-falcon fairies. “Theya re fallen ones, but not demons. Worse than demons: they were of the Light, and then turned away from it, to pursue drunkenness and debauchery. They must be punished, but their punishment is outside of my hands.”

“So… You’re letting ‘em go, then, or what?”

Zahida shakes her head.

“We will make them recant their wickedness,” she explains, “and then <Banish> them back to their creators, to suffer their punishment.”

In their own tongue, you hear one of the fairies mutter: “Foolish mortals… Our true mother has abandoned us. Holy Luna has no queen, only false pretenders to the empty throne. You send us to be imprisoned, awaiting the judgment of a mad goddess which will never come.”

(Huh? You almost want to ask about that, but then again, fairy family ain’t your strong suit, and you're no theologian, but you DO recall Tips talking about some sort of... Holy city on the moon, where HE almost got imprisoned, one time...)

Out loud, you ask: “And what if I were to tell ya these lot were just doin’ the bidding of a bigger bad-guy… Bein’ forced to steal for the sake of a more serious threat?”

A hush falls over the murmuring mob of humans, and Zahida’s grey eyes go hard.

“Tell me,” she commands, and only belatedly adds: “Please, honoured guest. And please, what is your name?”

“Zena,” you offer without hesitation, “and lemme’ tell you all about the hundun…”
Replies: >>6267480
ReptoidQM ID: LfzRDkDq
6/29/2025, 8:23:33 PM No.6267480
>>6267479
And so you do, sort of. You leave out the big about being sort of de facto in league with the fairies Naked Emperor, at least so far as the raid was concerned. You even try to paint the fairies in a better light, if only as part of a gambit to get their friends to stay out of your hundun hunt in exchange for saving them.

(Hey, it’s easier than fighting 18 immortal bird-bastards immune to mundane weapons, right?)

Zahida listens along, looking increasingly concerned.

“We have heard tales of a great, shapeless monster which attacks travellers in the night, stealing ‘tribute’ from them or subjecting them to strange demands for its own amusement,” she admits. “This is the thing you call ‘hundun’, then… And you say these yel iyesi are subject to its whims, against their will?”

“Yeah, pretty much,” you say with a shrug. “We’ve been huntin’ it, an’ that’s what we figure.”

You try to ignore the hard, black-eyes stares of the captured fairies. They don’t contradict you, but you also aren’t exactly getting vibes of gratitude from them. Rather, you think they seem surprisingly upset for people whose captured asses you’re trying to pull out of the fire. Do they really like the hundun that much?

“Even so…” Zahida sighs. “Even so, these spirits are renegades to the Good Gods, traitors and deserters. They have much else to be punished for. But I thank you, Zena… Thanks to you, we know what to prepare for, and to ward against.”

You cross your arms and frown at that. Bringing back those freed fairies could really be to your advantage, but only if they WANT the rescue, and can be convinced to allow—even support—your capture of their fat, crazy king. For that matter, Zahida seems to be missing your hint, or else actively playing dumb: she’s talking about defensive measures for her little farming town, rather than coming on your hunt.

What will you do about the fairies?
>Ask to talk to them alone—you’ll get them to recant, and even to redeem themselves
>Insist on freeing the fairies to aid in your mission—you’ll take responsibility for their actions
>Fuck it, let these immortal assholes do their tiem in fairy-jail—ain’t your problem
>Write-in

And what about Zahida? You’re here for her aid…
>Try to convince her to come with you—you need her clerical capabilities!
>If she won’t come with you, can she at least offer a blessing, advice, or enchanted item, to help you in your quest? You’ll tell her about the ‘lattice of law’ or whatever…
>Well, if she’s protecting and warding the village… Maybe the village itself can serve as a trap?
>Write-in
Replies: >>6267490 >>6267790 >>6267814
Anonymous ID: wGjcPIi3
6/29/2025, 8:33:37 PM No.6267490
>>6267480
>Ask to talk to them alone—you’ll get them to recant, and even to redeem themselves
See what their deal is
The rest seemed intimidated by the hundun so why're they looking mad?

>If she won’t come with you, can she at least offer a blessing, advice, or enchanted item, to help you in your quest? You’ll tell her about the ‘lattice of law’ or whatever…
Replies: >>6267768 >>6267965
Anonymous ID: Z6YfIUrZ
6/30/2025, 9:09:06 AM No.6267768
>>6267490
>+1
strange indeed. maybe some sense of loyalty ?
Replies: >>6267965
Anonymous ID: UcOHSure
6/30/2025, 10:39:20 AM No.6267790
>>6267480
>>Ask to talk to them alone—you’ll get them to recant, and even to redeem themselves
>If she won’t come with you, can she at least offer a blessing, advice, or enchanted item, to help you in your quest? You’ll tell her about the ‘lattice of law’ or whatever…
Replies: >>6267965
Anonymous ID: Dywwxkpl
6/30/2025, 11:58:46 AM No.6267814
>>6267480
>Fuck it, let these immortal assholes do their tiem in fairy-jail—ain’t your problem
They’re not budging on this issue. Cuts down on the resistance, too.

>Try to convince her to come with you—you need her clerical capabilities!
Plan A
>If she won’t come with you, can she at least offer a blessing, advice, or enchanted item, to help you in your quest? You’ll tell her about the ‘lattice of law’ or whatever…
Plan B
>Well, if she’s protecting and warding the village… Maybe the village itself can serve as a trap?
Plan C

I think our company can serve as a good enough “lattice of law”. We just need some guidance.

Am >>6264917
Replies: >>6267965 >>6268285
RQM ID: LfzRDkDq
6/30/2025, 8:04:16 PM No.6267965
>>6267490
>>6267768
>>6267790
>>6267814
[Alright, locked and writing! Right after I make myself a coffee.]
Replies: >>6267989
ReptoidQM ID: LfzRDkDq
6/30/2025, 9:07:37 PM No.6267989
>>6267965
You are frustrated, to say the least, but time’s a-wasting. Every moment spent here is a moment where the liquor could be running low back at camp, or where something else could be going sideways. You NEED to get back, and if Zahida won’t come with, then the least she can do is offer you some material aid. After all, this is HER region, HR village under attack, and YOU’RE the one who’s offering to solve that problem all heroic-like. And you’re not afraid to say as much, either!

“…This is true,” Zahida concedes. “What can we do to aid you?”

“Well, we’re s’posed to catch this thing in a… Uh, well, I’m not sure how ta translate it exactly, but some kind of, uh… fǎwǎng?”

“Where have you learned of this?” Zahida asks.

“Not important.” You wave the question away, since you don’t know the answer yourself, and the source you suspect isn’t exactly Good God-friendly. “You got anything like that?”

The human cleric seemingly taken aback by your sudden directness, as are her people: they whisper with newly-wary tone. You twitch your ear subtly towards the murmuration, and frown at what you hear:

“…does think she is?”

“…strange foreigner… never seen her kind before…”

“…one of the iye herself…”

“…comes here, knowing too much, and wants us to give her things we could sue tod efend ourselves.”

You turn your attention back to Zahida, and find the priestess staring back, assessing you even as you assess the situation. Her face is a mixed bag: sympathetic, you think, but also skeptical. She sure hasn’t volunteered anything yet. You’re not a mood-reader like CZ, but when she opens her mouth to speak, you already know the answer before you hear it:

“I will gladly pray to the Celestial Court for the Gods Above to intercede and aid you, but anything we have which COULD provide defences against such a creature, we must keep for ourselves.”

Luckily, you’ve already formulated a counter-offer:

“What if I can get these fairies here—these, uh, ‘yel iyesi’—to change sides?” Youa sk. “To help? Ya know… Get ‘em to recant, and even to… I dunno, redeem themselves? Help ya out, make up for what they’ve done?”

The human villagers are more excited at this prospect, and Zahida’s own expression shifts to one of surprise, and consideration.

“Help us in what way?”

You stand up abruptly, and point a thumb to your chest with a smirk.

“Leave that to me.”
Replies: >>6267990
ReptoidQM ID: LfzRDkDq
6/30/2025, 9:08:08 PM No.6267990
>>6267989
The cleric rejoins an aged and bent man, whom you take for her father. At the head of the curious crowd, they watch as you approach the defeated fairies who failed in their game of casual banditry. Despite this—despite being abandoned by their Naked Emperor and despite the fearful misgivings of their fellow Fair Folk, they still seem weirdly loyal to the hundun. You want to know why that is.

“The Emperor is entertaining,” comes the answer.

“…Huh?”

The gyr-fairy (or yel iyesi, or whatever) who spoke up shakes their head and sneers. You’ve half a mind to kick him/her in his/her Unseelie teeth, but instead you do your best diplomat routine and ‘politely’ demand they elaborate upon that point.

“You would not understand,” the falcon-fairy says. “You are so briefly-lived, and young even for your kind.”

(Heh, young? Well, not necessarily for a gob in her early thirties, but you sure LOOK it now as a nilbog, and you can’t help but puff up a little at the compliment...)

“We are old, older than your parents, grandparents, great-grandparents,” explains the fairy. “The wonders which existed in ancient days are gone, rotted, rusted, forsaken and buried. The joys of Heaven are lost to us.”

“Well, then I guess moon-jail’s good news, huh?” You place your hands on your hips. “But if I heard yer little friend there correctly, you ain’t too excited ‘bout THAT, neither.”

“Little?” the fairy who you indicated objects. “I am taller than you are!”

You wave away this technicality, and await an answer. Eventually, a third speaks up.

“The ancient wars diminished their splendour, and the fall of our Queen, our Holy Mother—”

The fairies all cringe, hiss, and wail, as if in physical pain. You take a step back and reach for your rad-saber, unsure what’s happening. Behind you, the rattling of metal and rustling of fabrics attest to the humans doing likewise, but you signal for them to hold off.

“The energies of the Heavenly Bodies are cold comfort now,” explains the first fairy to speak up. “We are barred from the sacred Feywood, above and beyond them. There is no place for us. Not there, not here. Nowhere. Among our own kin, we are denied communion, incapable of attunement. We are alone, and without home.”
Replies: >>6267993
ReptoidQM ID: LfzRDkDq
6/30/2025, 9:12:27 PM No.6267993
>>6267990
You begin to understand, at least a little. These old-ass fairies are bored, listless, unhappy, maybe lonely. They resent the absence of energies, sensations, and experiences that are perhaps beyond your understanding, and life on Earth—on the material plane—has left them unsatisfied. Some shake-up from ancient days has made it so even going home can’t fill whatever void is eating away at them, and so they turned to the hundun—crazy, chaotic, dangerous but always novel—to give them some semblance of purpose, and to provide them amusement and a sense of communal purpose.

You wonder if a similar story is what led to the horror of the Ettercap who you slew to take control of the dungeon? She, too, was an immortal whose purpose had passed er by, who creators had forsaken her, and whose lonely and empty existence had led her to derangement.

These gyr-fairies aren’t so far-gone, though, right? And recalling the Ettercap gives you an idea...

“What if I could give ya another purpose?” you say. “Another source of… Uhh, light ‘n shit? A way to ‘attune’?”

That piques their interest immediately. Their faces turn upward, and you swear you see the twinkling of stars—of hope—in those big, black eyes as you tell them just a little of Patmo-Shoka, of the boglins’ forge of flesh and soul, and of what it is purportedly capable of doing. You keep some specifics to yourself, and fumble vaguely through the technical arcana of it all when they press for particulars, but even so they are excited.

“You would do this for us?” one of the steppe Unseelie asks, wonderingly.

>Yes, but they’ll have to serve the Monstrous Regiment
[Possibly gain long-term fairy servants, if you succeed… Though admittedly, ones that may not be entirely trustworthy or easy to manage]

>Yes, but they must then become protectors and servants of this village
[Gain the aid and support of the village, Zahida, and the goddess whom they call Noyvana]

>Yes, but it’s a lie—The Ettercap used the forge for pretty twisted purposes, and who knows what these ones will do?
[You’ll need to deal with the fairies after you’re done with the hundun… And if they see through your bluff, maybe sooner than that.]

>Nah, these guys are too dangerous and untrustworthy. Leave them to their fate.

>Write-in
Replies: >>6268023 >>6268067 >>6268103 >>6268269
Anonymous ID: iNquNoRE
6/30/2025, 10:38:54 PM No.6268023
>>6267993
>Yes, but they’ll have to serve the Monstrous Regiment- and the Zi sisters especially
Finally, Cara got some rizz goin’!
Replies: >>6268238 >>6268285 >>6268334 >>6268334
Anonymous ID: Z6YfIUrZ
7/1/2025, 12:20:37 AM No.6268067
>>6267993
>Yes, but they must then become protectors and servants of this village
Replies: >>6268238 >>6268334 >>6268334
Anonymous ID: hK3lMstw
7/1/2025, 2:01:27 AM No.6268103
>>6267993
>Yes, but they must then become protectors and servants of this village
The village will do its best to hold entertaining festivals for them at least annually too.
Replies: >>6268238 >>6268334 >>6268334
RQM ID: LfzRDkDq
7/1/2025, 7:08:03 AM No.6268221
Rolled 1, 3, 18, 3 = 25 (4d20)
Replies: >>6268227 >>6268229
Anonymous ID: Z6YfIUrZ
7/1/2025, 7:28:56 AM No.6268227
>>6268221
late night doot ? nice
Replies: >>6268238
Anonymous ID: mrTMkLrc
7/1/2025, 7:33:05 AM No.6268229
>>6268221
And to think I was just about to vote for the Monstrous Regiment lol
Replies: >>6268238 >>6268334
RQM ID: LfzRDkDq
7/1/2025, 8:20:15 AM No.6268238
>>6268229
[Ah dang. Well, you still can. The vote will hold either way. I'll just save the update for tomorrow, to see if we get a tie-breaker. I'm glad to see the player-base filtering back, and wouldn't want to discourage it.]

>>6268227
>>6268103
>>6268067
>>6268023
[We'll update tomorrow morning or evening, depending on if we get a tiebreaker and/or if I have to rewrite part of the update I just finished drafting, lol.]
Anonymous ID: UcOHSure
7/1/2025, 11:25:09 AM No.6268269
>>6267993
Yes, and write in
We KNOW a guy that can perform rite of attunement
then we can attune them to our forge or right here, as they prefer themsefl.
Replies: >>6268334
Anonymous ID: k2agZrSc
7/1/2025, 12:42:26 PM No.6268285
>>6268023
+1
CZ and ZZ in particular. We don’t know how long the regiment will last. CZ’s getting pretty good at achieving enlightenment or something like that

Am >>6267814
Replies: >>6268334 >>6268936
ReptoidQM ID: LfzRDkDq
7/1/2025, 4:03:30 PM No.6268334
>>6268285
>>6268269
>>6268229
>>6268103
>>6268067
>>6268023
>>6268103
>>6268067
>>6268023
“Not for you.”

The blunt reply, even spoken in the frilly and delicate fairy-talk the Unseelie captives can converse in, plainly shocks them. Good—you want them to understand the expectations here. Leaning over them with hands on hips, you set the terms on offer in similarly-undecorated language, even switching to Eastern Common to ensure everyone present gets the gist:

“You’ll all be workin’ for me—me ‘n my sister, and our party.”

“What?”

“Why should we?”

“To serve these ephemeral creatures of wetted earth?!”

One of them looks to you with more understanding, more curiosity: the fourth, the one who had hardly spoken so far. She—you’re pretty confident this one’s a girl, by how the plumage puffs out at the chest—asks:

“What would you have us do?”

“Well first thing’s firs: we take down your old boss,” you say. “I’m not the one who can ban ya back to the moon, ya know? Ta make up with the ones who ya wronged. I ain’t the one ya tried ta rob, or that you’ve been helping the hundun harass. I’m just here…”

(You’re just here to do your job. To help your sister. To maybe, just maybe, make something more of yourself and your Regiment, too. This is all just a means to an end. It’s easy to get yourself entangled in local bullshit, but that ain’t your purpose here.)

“…I’m just here to help all’ve ya,” you finish out loud, trying to sound like you believe it.

18 for Leadership roll: success!

Luckily, even if You don’t believe what you’re saying, everyone else does. And in truth, it’s not a lie, not entirely: this WILL help the local humies, to whom the hundun IS a very real threat. It very well COULD help battle back the immortal ennui of the gyr-fairy flock. And it WILL, for absolute certain, help CZ get herself all fixed up by the forge. Even not knowing that last bit, the headman and his divinely-inclined daughter are impressed once you fully communicate to them what you’ve done.

“Tarygöl is grateful,” Headman Ildar tells you as he clasps both your hands in his larger and much, much wrinklier ones.

“Heh, well, anything fer Terrygold,” you say with a shrug, having just learned this Podunk booze-burg’s name, and then look to Ildar’s daughter.

Zahida nods her assent, and her father steps back so you two can talk shop.

“You are a skillful negotiator with the spirits,” she compliments you, bowing her hand as she likewise takes your hands in hers. “Your magic is very powerful. And your intentions… They SEEM to be good.”
Replies: >>6268336
ReptoidQM ID: LfzRDkDq
7/1/2025, 4:04:01 PM No.6268336
>>6268334
Your smile stiffens a little as she appraises you in tandem with those last words, and her grip tightens. Your muscles tense as she mumbles words that make the air tremble and twist around you—magic, another invocation of Heavenly-provided powers. You force yourself not to panic, though, for you don’t detect any hostile intentions despite this, and soon enough the pulse of power passes over and through you, and back to Zahida. The holy virgin releases your limbs, which you rub the feeling back into. You glare at her, she nods with a demure smile, satisfied.

“You spoke truly.”

(…Did this bitch just do some kind of anti-liar spell on you??)

“As such, Father speaks truly. Tarygöl, and I most of all, we wish you luck in your hunt ahead.”

(…Huh. Well, at least you passed the test?)

Zahida dips her head in a small bow, and then makes you an offer: “Befroe you go, let me tell you a story, of our faith. It may serve you well, in the trial ahead.”

“h yeah? It may, may it?” you say, trying to hide your lack of enthusiasm.

“Our village was founded in accordance with the teachings of the goddess to whom our people are dearly devoted: Nöyväńa, who sews seeds and manages marriage and marital duties. It is also devoted to her consort Alımhan, through her: he who oversees to the crafting of goods, their transport, and exchange.”

“‘Kay…” So, a fertility goddess and her hubby, who does merchant stuff? What is this priestess getting at?

“Their authority over such spheres is sacrosanct. A marriage or deal agreed to and officiated under it is bound by The Law of Heaven. The Celestial Court understood that freedom is not Good by nature, just as it is not Evil. Goodness is obligation, made mutual, binding men and women to their word and to one another. Good is ritual repeated, until it is tradition, rooted in Good reason and Good feeling, to bar the wicked entry and to prevent vice and sin from fermenting into an Evil within.”

“Like a lattice of laws,” you conclude, eventually.

(A contract… A fuckin’ contract, like you’re some kinda demon-wrangler, or a DWARF. Ugh… But if that’s what it takes, that’s what it takes, you guess?)

You thank the humans or Terrygold for their aid. Then, seen off by Zahida and her people, you and the Celestially contract-bound (and hopefully properly incentivized) gyr-fairies take flight, to return to the party you earlier dipped out of.

Replies: >>6268338
ReptoidQM ID: LfzRDkDq
7/1/2025, 4:04:33 PM No.6268338
>>6268336


You have never really hosted a party before, and you’re not sure you like it. Granted, that might be because this party is full of drunken fairies, a big scary blob-monster, and all your actual friends here are awkwardly attempting to conceal their true motives as they bide time to capture the other half of the guest-list… Suffice it to say, you prefer picnics.

You have several ideas for party activities, which you go through one by one. There’s guessing games and riddles, there’s throwing-of-bones and other games of chance, and the recounting of braggadocious stories. Normally-quiet Yeb-Uit actually excels at the latter, to your surprise, spinning embellished accounts of Sunset Lake and the battle against the Ettercap which even captivate you—and you were there! Dura spices things up with some chewable root she passes around; not so potent as shirin, it still helps to balance out the woozy weariness brought on by your fading high and the free-flowing alcohol.

After a while, it’s actually kinda fun!

The gyr-falcon fairies are Unseelie malcontents, but that’s not SO bad. For all their unintelligible fairy fancy-talk and long lives, they really don’t seem SO so different to the goblins you’ve been living with for the last few years beneath Bloodrise, or the orcs of the Steelwood in some ways. They seem to be driven more by boredom than desperation, but they’re also a little less bloody-minded.

But then there’s the hundun.
Replies: >>6268339
ReptoidQM ID: LfzRDkDq
7/1/2025, 4:05:03 PM No.6268339
>>6268338
“When we play this… Tug-of-rope… What becomes of the losing team?”

“Well, like… They feel like dumb losers, I guess?”

“And then they are consumed? In whole, in part?”

“Wh-what?! No! Who told you that??”

“I made it up,” the hundun answers cheerfully. “But if we wanted t play more games afterwards, maybe we could whip them with the rope we played with, instead? Or tie them up and dangle them from something?”

“WHY?”

“It’s more fun that way,” explains the hundun. “People play better and with more passion when there is something at stake.”

You eventually manage to dissuade the hundun from ‘consuming’ anyone, at least, though His Nudie Highness still insists on some kind of consequence for the loser in any sort of tug-of-war.

“It’s not really gonna be fair anyway, though,” you point out. “Yer HUGE compared to us!”

“This is true, and good,” the hundun says sadly. “Life isn’t fair. We are all made and unmade against our will, in ways we never asked to be, and some of us are made worse than others are.”

The sorrow in the big flesh-potato’s psychically-broadcast ‘voice’ is poignant, and it stirs something inside of you. How many times have you felt that same ache that now infuses the hundun’s words: of being constructed wrong, forced against your will into a life and a form you never chose?

“Should not those who suffer such a fate take their advantages where they can?” The Naked Emperor asks. “Should not those abnormal aristocrats of the fringe have their fun, and lord over what petty fiefdoms their failed state affords them? Enoy the pleasures they’re permitted?”

Your mouth is dry, suddenly. You take another swig of sake to fix that. it doesn’t help. Does this meat-egg monster from the Far East actually… Get it, get YOU?

“Oh, but actually, I just remembered: YOU invented this game, didn’t you? Not me. Oh, silly me! I have such trouble remembering what order things happened in, where one things starts and another ends. I do apologize. Like Good and Evil, or Life and Death, or You and I… Remind me, how was the game meant to go?”

>The tug-of-war will be the hundun against the whole Monstrous Regiment
>The tug of war will be the hundun against a single member of the Regiment [who?]
>Write-in
Replies: >>6268356 >>6268497 >>6268622
Anonymous ID: UcOHSure
7/1/2025, 4:58:29 PM No.6268356
>>6268339
>>The tug of war will be the hundun against a single member of the Regiment [who?]
Let's try to drag while ZZ comes back.
Let's put Xoldur to the task (sucks to sucks bro)

Quite sad my rite of attunement proposal flopped; but such is life.
Replies: >>6268376 >>6268478 >>6268497 >>6268634
RQMonaphone !!L4pruCea+KoID: q4LodZ3k
7/1/2025, 6:08:35 PM No.6268376
>>6268356
[Sprry, perhaps my rewrite was unclear: they will be attuned, using the forge and Veigar and Ayla's magical understanding, to bind them to the susters and their dungeon... But you can't do that 'til you get back home.]
Anonymous ID: mrTMkLrc
7/1/2025, 10:17:04 PM No.6268478
>>6268356
Support

I’m happy it went through- it reminds me of Lappland becoming the ‘Alpha’ of a pack of wolf spirits even though she’s mortal. Arknights got some bangin’ stories btw, even if it’s a Chinese Gotcha.
Replies: >>6268634
Anonymous ID: Z6YfIUrZ
7/1/2025, 10:58:31 PM No.6268497
>>6268339
>Your mouth is dry, suddenly. You take another swig of sake to fix that. it doesn’t help. Does this meat-egg monster from the Far East actually… Get it, get YOU?
makes sense, all things considered
>>6268356
>+1
Replies: >>6268634
Anonymous ID: wGjcPIi3
7/2/2025, 2:18:20 AM No.6268622
>>6268339
>The tug-of-war will be the hundun against the whole Monstrous Regiment
Loser enters into a contract to be taken east and chopped up into alchemical ingredients

These harsh punishments and willingness to kill random townsfolk earlier during the game suggestions sure do quiet my ethical concerns.
Replies: >>6268634
RQM ID: LfzRDkDq
7/2/2025, 2:33:07 AM No.6268634
>>6268622
>>6268497
>>6268478
>>6268356
[Locked and loaded, writing ASAP!]
Replies: >>6268648
ReptoidQM ID: LfzRDkDq
7/2/2025, 3:05:22 AM No.6268648
>>6268634
“Well, there ain’t no eatin’ anyone, no matter who wins,” you assert. “Got it?”

“Ah, yes yes…”

Unfortunately, that also means no making a bet with the hundun to get chopped up and sold for alchemical ingredients if it loses, but… Well, you’re sorta doubtful it’s gonna lose!

“Apart from that…” You trail off, scratching your head and thinking it over.

The hundun’s distinct lack of concern for mortal lives make you feel a little bit better about its ultimate, grisly fate… But you can’t lie, its words still echo in your soul, and strike a strange cord. More than sympathy, though, your consideration is tactical: you’ve been tasked with keeping the big blob distracted and drunk until ZZ gets back with back-up! Right now, well, maybe that means feeding it a win, even if you don’t LITERALLy feed it a loser.

“We can do it one v one, though,” you say, reaching out to slap the flank of the big old ball in what you hope is a friendly fashion. “Letcha’ flex that muscle that th’ Dark Gods gave ya, huh?”

The Naked Emperor jiggles with the impact for a moment, evincing little muscle at all. As it rolls up to the position you indicate, though, its sheer mass mashes sticks and stones into the hard ground, and you’ve seen what kind of appendages it can assemble.

“Hoo hoo hoo… Who? Who? Who will be my partner, my opposite, my rope-mate?”

“Uhh.” You look around frantically, and then settle upon the tallest target. “Xoldur! How ‘bout you?”

Xoldur’s sunken eyes flit between you and the Naked Emperor. His heavy brow furrows in thought. You wince a little, already rethinking the decision—Murbal’s the stronger of the two half-orcs, even if Xoldur is the taller sibling. He’s long learned to listen to you, though, and he has his pride as a male of his race on the line, and as a chieftain’s son. Now that he’s been singled out, there’s no going back.
Replies: >>6268649
ReptoidQM ID: LfzRDkDq
7/2/2025, 3:07:16 AM No.6268649
Rolled 6, 15, 15, 9, 12, 12, 14 = 83 (7d20)

>>6268648
The gyr-fairies single gay ballads to the imminent triumph of their weird, mutant monster-sovereign. Buoyed by booze, your own side does likewise for XOldur, albeit a lot less tunefully. An-Yii has one arm around Yeb-Uit’s side, hanging off and swaying a half-full cup in time. You’re pretty sure Murbal is belting out a mocking parody, but your understanding of Orctongue isn’t quite good enough to say for sure; you can only judge by her shit-eating grin, and her brother’s twitching forehead vein. Dura and you take one end of the rope each, and carry it to each of the competitors: she to her tribal champion, and you to your unknowing foe.

“Good luck,” you say, because it feels like you ought to.

“Oh luck, oh luck!” The hundun sings happily, in tune with its entourage. “Oh chance, oh fate! But alas, I am luckless…”

Suddenly, the entire ‘front’ of the hundun surges forwards, with such violence that you brace yourself for impact. Rather than a tackle, though, the attack is a grapple, and upon your rope rather than you. A full half of the hundun reshapes itself into a single, beefy arm, grey as an orc’s but the size of Xoldur’s whole body.

“…So let Mister Xoldur have the luck today! I am a generous king, aren’t I?”

To his credit, though his eyes bug out, your sister’s half-orc sword-student doesn’t flinch, nor flee. Rather, he takes hold of his rope, even as the gyr-fairies jeer. His sister’s own mockery falls silent, though to gauge by her forward lean and eager aura, it may be more out of excitement to see what happens next.

“Ready… Steady… Go!”

Rolling 2d20 for Xoldur’s Athletics, versus 5d20 for the Naked Emperor’s Shapeshifting + Strength. If Xoldur loses by more than 2 points, he will sustain a lasting injury requiring medical attention and rest to remove the penalties. If there is an unfavorable critical...
He'll lose a limb.
Replies: >>6268658 >>6268664
Anonymous ID: wGjcPIi3
7/2/2025, 3:29:06 AM No.6268658
>>6268649
Lmao he tied
Xoldur holding his own vs an arm the size of him
Replies: >>6268664
ReptoidQM ID: LfzRDkDq
7/2/2025, 3:36:16 AM No.6268664
>>6268649
>>6268658
As soon as you shout the final phrase, Xoldur wrenches on his side of the rope. The hundun continues to hold its own, showing no indication that it has understood that the contest ahs begun. Its weight and grip-strength are such that the half-orc stands little chance, but you’re not sure that’s why the Naked Emperor is so indifferent.

“…That means start,” you clarify.

“Oh should I? Shall I? I think I shall!”

Xoldur is suddenly hauled forwards several steps by a single pull upon the rope between them. Yeb-Uit grimaces, and as some of the rope slides through his grip, An-Yi wicnes.

“Guess ‘m gonna be treatin’ rope burn,” she says, slurring a little. “If ‘m lucky…”

But Xoldur isn’t out yet. The fairies flit about him, cackling and caroling, but he ignores them. Instead, he looks around until, spying a rock, embedded deeply in the dirt, he braces his boot against it. He juts out his jaw, exaggerating the slight underbite inherited from his father. His already-bulging muscles flex harder, pushing his veins up like twitching caterpillars. His eyes seem almost to flash with a fury, and he vibrates with the effort to hold his ground.

“Oh my… Such apssioN! Was I wrong? Was I right? Maybe there’s passion enough, without penalty…”

“WAAAAAAAAAGH!” replies Xoldur.

The half-orc throws all he has into the contest of arms. It takes both of his arms to the hundun’s one, and something to brace against; it takes highborn pride, and savage strength, barbarian’s rage and sheer human grit…

15 vs. 15

…But damnit, he’s doing it!

“He’s really fuckin’ DOIN’ IT!” you shout aloud, unable to hide your own excitement. “I can’t fuckin’ believe it! GO XOLDUR! GOOOOO!”

Bit by bit, the hundun is hauled inwards, towards the centre of the space you’ve designated for the tug-of-war. It leans backwards against the half-orc’s force, and oldur slips from the stone, but plants his heels and hauls himself backwards a step. Neither gives quarter, and both give ground, until finally…

TIE!

…They meet in the middle, each of their hands clasping the rope adjacent to one another.

You and Dura both rush to Xoldur, and a moment later, even Murbal is there, hauling her sweating, shuddering brother up.

“Kookar!” she shouts, holding his arm up in spite of his wordless growl of protest. “Xoldur Kookar!”

You see a flicker of pride flicker across the male half-orc’s face—not the pride of being a ‘kookar’, whatever that is, but of earning his sibling’s respect. Well, if you can relate to the hundun’s plight, you can relate to THAT emotion just as much.

<WANT: 15>
Replies: >>6268665
ReptoidQM ID: LfzRDkDq
7/2/2025, 3:36:50 AM No.6268665
>>6268664
I’m not sure he’s a champion,” the hundun corrects Murbal. “Or, wait… Am I a champion, also? Hundun Kookar?”

“Hundun Kookar!” the winged fey agree.

More alcohol flows in the wake of the little war. Still others try their hand at the contest of strength, though none are bold enough to go against the hundun—well, except Murbal, but Xoldur flatly disallows his sister’s participation, even as An-Yii fumblingly checks him for injuries and salves his sword-hand.

“Oh, such fun! Such dalliance! Such drama, and struggle, and with unexpected outcomes! What more could one want?”

“Glad yer havin’ fun, big guy,” you say, and you mean it… If only because it means you’re doing your job well as host and distraction.

“What next? What next? What joy? What sorrow? Oh, do tell me, please!”

“Oh,” you say, and scramble to come up with something. “Uhh…”

“How about a dance?”

Before you can reply, the fairies are already chirping off, singing songs and dancing through the air.

“Each of us can dance, until one of us can dance no longer—until we fall, or vomit, or expire! Doesn’t that sound delightful?”

“I thought we were over the whole penalty thing?” you point out.

“Penalty? Oh, no no, that is not a penalty, Miss Yosef. It is simply the way the game is played. Rewards and punishments come afterwards.

“Miss Yosef?” You heart flutters a little at the sound of that. “Hey, wait, when did I tell ya my name… And what, you mean there WILL still be a punishment?”

“Oh, of course, of course! But since you are the Master of Ceremonies, you can decide it! Or half of it, perhaps? Punishment, or one reward. The other will be my choice—I did invent dancing, after all! That, I remember MOST clearly!”

You blink. Wait… Could you really? Would it be that easy? Can you just… Make that bet, that whoever loses gives their body over to the winner?

But then again… Fuck, what if your side LOSES?

>Dance with the hundun
>Have someone else do so [who?]
>Decline the dance

If you accept, or have someone else accept…
>Go with your gut—the reward is getting ownership of the loser, and the punishment is being owned by the winner
>Choose a reward [what do you want?]
>Choose a punishment [what will you inflict?]
Replies: >>6268681 >>6268685 >>6268710
Anonymous ID: wGjcPIi3
7/2/2025, 3:49:12 AM No.6268681
>>6268665
>Dance with the hundun
>Loser accompanies the winner to a destination of their choice
Seems like a much easier sell
Replies: >>6268685 >>6268792 >>6269108
Anonymous ID: wGjcPIi3
7/2/2025, 3:56:46 AM No.6268685
>>6268665
>>6268681
As an addendum try and phrase it in a "travel together for fun to new and exciting places" way.
Instead of the "we're leading you to your death" way.
Replies: >>6268792 >>6268936 >>6269108
Anonymous ID: Z6YfIUrZ
7/2/2025, 4:57:54 AM No.6268710
>>6268665
>Dance with the hundun
our time to shine

>Go with your gut—the reward is getting ownership of the loser, and the punishment is being owned by the winner
Replies: >>6269108
Anonymous ID: UcOHSure
7/2/2025, 8:13:30 AM No.6268792
>>6268681
>>6268685
Supportin
Replies: >>6269108
Anonymous ID: Ycb4nJ93
7/2/2025, 6:53:18 PM No.6268936
>>6268685
Sure. Sounds good. Supporting.

Am >>6268285
Replies: >>6269108 >>6269160
RQM ID: LfzRDkDq
7/3/2025, 2:04:20 AM No.6269108
>>6268681
>>6268685
>>6268710
>>6268792
>>6268936
[Locked and writing!]
Replies: >>6269122 >>6269125
ReptoidQM ID: LfzRDkDq
7/3/2025, 2:42:32 AM No.6269122
>>6269108
‘Nothing ventured, nothing gained.’ That’s a dwarf saying, but they aren’t wrong. ‘You miss every shot you don’t take,’ you’re heard elves say. Goblins have something similar, too:

“Fuck it, we ball.”

“Hmm?”

“Oh! I said that out loud, huh?” You cringe. “It’s just a thing that… You know, it doesn’t matter. Yeah, let’s dance!”

“Splendid! Delightful! Bold! Brash! A tragedy in the making!”

“Tragedy?” You laugh nervously, worried that the eyeless lump has nevertheless seen right through you. “No tragedy here! Hells Below, I think I got just the thing ta make sure we both come outta this winners.”

“But that is NOT how the game is played,” the Naked Emperor protests.

“Hey, don’t sweat it, big guy!” You say with a forced grin, and extend your hand. “Howzabout this, huh? Loser goes with the winner, wherever they want, no questions asked.”

“But what if you win,a nd pick somewhere altogether PLEASANT? What if -I- do so?” The hundun sounds genuinely distressed at the possibility it might, accidentally, pick somewhere too fun. “Then there are no stakes at all!”

You open your mouth, almost blurting out that the hundun need not worry about that—after all, if YOU win, you seriously doubt the chaos-clump here is going to like what you have in mind for its first and final holiday getaway. Seeing the void-black eyes of your dance-partner’s fairy friends, though, you think better of it.

“‘Least it’ll be new ‘n exciting either way,” you say instead, “right?”

“Novelty is so very scary, in it’s own way,” the Emperor agrees, sounding a little more cheerful at that notion. “Miss Yosef, you truly are a most excellent hostess, I must say.”

You giggle nervously at the praise, unsure how to take it and wondering all over again where it got that name. Can a hundun read thoughts? If so, does it know what you have planned? Probably not, right? You usually can feel when someone’s rummaging around in your aura like that… But it doesn’t matter. Not now. You’ve committed!

(And just imagine if you manage to capture the hundun all on your own, without getting any Regiment members hurt, or even needing ZZ’s help? She’ll be so proud of you!)

You’re startled out of your thoughts by the great mass of meat moving towards you again, this time in a crude imitation of a bow. It reaches out with a half-formed limb, ending in a lumpy sort of fist, from which sprout a mismatched assemblage of fingers and toes.

“Shall we?”

You nod. Yput your best foot forward, extend your arm to the hundun, and hold out your hand.

“Uh yeah! Like… Let’s boogie!”
ReptoidQM ID: LfzRDkDq
7/3/2025, 2:44:01 AM No.6269125
>>6269108

‘Nothing ventured, nothing gained.’ That’s a dwarf saying, but they aren’t wrong. ‘You miss every shot you don’t take,’ you’re heard elves say. Goblins have something similar, too:

“Fuck it, we ball.”

“Hmm?”

“Oh! I said that out loud, huh?” You cringe. “It’s just a thing that… You know, it doesn’t matter. Yeah, let’s dance!”

“Splendid! Delightful! Bold! Brash! A tragedy in the making!”

“Tragedy?” You laugh nervously, worried that the eyeless lump has nevertheless seen right through you. “No tragedy here! Hells Below, I think I got just the thing ta make sure we both come outta this winners.”

“But that is NOT how the game is played,” the Naked Emperor protests.

“Hey, don’t sweat it, big guy!” You say with a forced grin, and extend your hand. “Howzabout this, huh? Loser goes with the winner, wherever they want, no questions asked.”

“But what if you win,a nd pick somewhere altogether PLEASANT? What if -I- do so?” The hundun sounds genuinely distressed at the possibility it might, accidentally, pick somewhere too fun. “Then there are no stakes at all!”

You open your mouth, almost blurting out that the hundun need not worry about that—after all, if YOU win, you seriously doubt the chaos-clump here is going to like what you have in mind for its first and final holiday getaway. Seeing the void-black eyes of your dance-partner’s fairy friends, though, you think better of it.

“‘Least it’ll be new ‘n exciting either way,” you say instead, “right?”

“Novelty is so very scary, in it’s own way,” the Emperor agrees, sounding a little more cheerful at that notion. “Miss Yosef, you truly are a most excellent hostess, I must say.”

You giggle nervously at the praise, unsure how to take it and wondering all over again where it got that name. Can a hundun read thoughts? If so, does it know what you have planned? Probably not, right? You usually can feel when someone’s rummaging around in your aura like that… But it doesn’t matter. Not now. You’ve committed!

(And just imagine if you manage to capture the hundun all on your own, without getting any Regiment members hurt, or even needing ZZ’s help? She’ll be so proud of you!)

You’re startled out of your thoughts by the great mass of meat moving towards you again, this time in a crude imitation of a bow. It reaches out with a half-formed limb, ending in a lumpy sort of fist, from which sprout a mismatched assemblage of fingers and toes.

“Shall we?”

You nod. You put your best foot forward, extend your arm to the hundun, and hold out your hand.

“Uh yeah! Like… Let’s boogie!”
Replies: >>6269127
ReptoidQM ID: LfzRDkDq
7/3/2025, 2:44:57 AM No.6269127
>>6269125
The hundun’s makeshift manipulator unexpectedly seizes your own digits, intertwining with them to haul you into its orbit. You cry out in shock, and several members of the Monstrous Regiment move forward, only to be blocked by tittering Unseelie. Your body locks up in fear, ready to fight or to flee, but your rigidity serves you ill: the Naked Emperor is so much stronger than you that it moves you about like a mannequin, spinning you round and round as it rotates you about its globular body, until you are positioned in front of it… Or are you behind it? Either way, it seems pleased with your new position.

“A most excellent pirouette, Miss Yosef,” compliments the crazed quasi-king, sounding genuine. “I am most unlucky, MOST most unlucky indeed, to have such a wonderful young woman to dance with.”

“Ya are?” you blink, and feel your face flush slightly at the unaccustomed compliment and all the ‘Miss Yosefs’ going around. “I am?”

“Oh yes, quite so,” the hundun says, more sadly now. “But I cannot go easy upon you now, you must understand. It would be most boring if I did, and not at all fair.”

“…But life ain’t fair,” you point out. “ya said so yerself.”

“Exactly right, Miss Yosef…”

As the hundun’s psychic ‘voice’ rings out, its body quivers. The lump collapses inwards as it rises upwards, higher and higher and higher. Your eyes follow it up, and widen in surprise as the bizarre beast brachiates out from its uppermost point into a tentacular tree, a waving whorl of whip-like limbs atop a trunk. That ‘trunk’ sprouts roots, and roots become legs: human-like legs, and hooves, and padding paws, and many more such extremities…

And as the gyr-fairies begin to keen, and then to cry out in melodious song, to clap their hands and stomp their feet, the fourteen-or-fifteen feet of the hundun stomp also, and step, and move in surprising sync. All the while, it’s upper body moves in sinuous and serpentine fashion, counter to its lower body’s tilt.

“…and for that, I do apologize.”

“Oh fuck,” you say, because to your great surprise and growing dread, THE HUNDUN CAN ACTUALLY DANCE.
Replies: >>6269128
ReptoidQM ID: LfzRDkDq
7/3/2025, 2:46:48 AM No.6269128
>>6269127
The hundun will roll 3d20 to dance against Carazzi, for its Shapeshifting skill; strength won’t help it hear, but shapeshifting can both make it both a better dancer and keep it from toppling over as exhaustion approaches by catching itself with its many limbs.

Carazzi has no actual useful skill for this, meaning she would normally contest it with 1d20, and her roll would be treated as 1 lower than normal due to being untrained.

What will you do? You can choose multiple.
>Dance normally, and hope for the best [1d20, keep your MP]
>Use your shapeshifting skills to try to match the hundun [costs 1 MP, adds +2 dice to your pool and removes penalty]
>Try to sabotage the hundun with mentalism [Adds 2 more dice with an unknown DC, failure may have consequences, costs 1 MP]
>Use Monstrous Regeneration to steady your sake-filled stomach [costs 1 MP, adds no dice but removes the penalty for lack of skill]
>Write-in [make it clever]
Replies: >>6269160 >>6269185 >>6269230 >>6269270
Anonymous ID: Z67LB6hN
7/3/2025, 3:57:24 AM No.6269160
>>6269128
>Use your shapeshifting skills to try to match the hundun [costs 1 MP, adds +2 dice to your pool and removes penalty]
Even the odds. Or try to, at least.
Am >>6268936
Replies: >>6269536 >>6270159
Anonymous ID: Z6YfIUrZ
7/3/2025, 5:01:55 AM No.6269185
>>6269128
>Use your shapeshifting skills to try to match the hundun [costs 1 MP, adds +2 dice to your pool and removes penalty]
alright, we can't match a 3d20 without this.
Replies: >>6269536
Anonymous ID: /Xy+l6s1
7/3/2025, 6:55:31 AM No.6269230
>>6269128
>Use your shapeshifting skills to try to match the hundun [costs 1 MP, adds +2 dice to your pool and removes penalty]
Don’t think we’ll be able to pull off another lucky roll like Xoldur did
Replies: >>6269536
DrDragonfagQM !2gxW5JDLScID: UcOHSure
7/3/2025, 8:07:20 AM No.6269270
>>6269128
>>Use your shapeshifting skills to try to match the hundun [costs 1 MP, adds +2 dice to your pool and removes penalty]
Replies: >>6269536
ReptoidQM ID: LfzRDkDq
7/4/2025, 1:42:16 AM No.6269536
>>6269270
>>6269230
>>6269185
>>6269160
You’re not much of a dancer. Someone (or, less charitably, something) like you has never really had much cause to dance. The humans and goblins with whom you’ve shared space have long been wary of you, and even now that you can be pretty and suppress the urges which the act can awaken… Well, you’ve been busy, and so has the rest of the Regiment! And as for what the hundun is doing? Even a skilled master of the art would struggle match the genuine grace of its shifting shape.

But then, you’re actually something of a shapeshifter yourself!

You step up to the hundun, swaying a little awkwardly at first. You place one foot before you, and pull it back. You try to follow your opponent’s lead, but your limbs aren’t made for this—too short, too stiff, the balance all wrong. You try a turn and nearly trip over your own feet. The ground feels sticky, your hands clammy. The fairies giggle. Your face flushes, but in embarrassment and in excitement. All eyes are upon you, friend and foe alike! Your skin tingles with the sensation of their gaze, their liquor-unlocked emotion. It’s almost too much, as you begin to shift your hips, bob your head and shoulders. Yeb-Uit woops, and Murbal begins to bang her shield, until even the more stoic orcs and AN-YII are clapping. The latter is shocking enough that you nearly stumble again… But you don’t. You focus, not on the crowd, but on the task at hand, and the hundun across from you.

You ground yourself, and begin to go through the stances and motions which your sensei, Ayla, taught you.

“Repel-the-monkey,” you begin, pushing hand out and raising one leg, and then open your balled fists and splay your fingers. “Cloud-hands!”

MP: 1/3
Replies: >>6269537
ReptoidQM ID: LfzRDkDq
7/4/2025, 1:42:46 AM No.6269537
Rolled 18, 8, 8 = 34 (3d20)

>>6269536

“Single-whip.” You pull one arm back and sweeping down with the other, you will the bones to loosen, soften, until it truly IS a whip-like appendage, which elicits a gasp from those who’ve not yet seen you at your most fluid.

“Brush-knee and push… Step!” You swing the whip -like limb low, slam down your raised leg, and sue that to push off into a leap and twirl, spinning your extending whip-arm ribbon-like around you.

You land with your back to the hundun, kneeling, arms loose at your side, you will the serpent-arm to slither back to some semblance of nearly-gnomish normalcy, though it doesn’t stay there long. Already, your facial muscles are flexing, contorting, upper lip splitting and reshaping, burning stripes of heat streaking across your finely-formed features.

Your arms turn taloned, clawed, and you wheel around to face your foe—your partner, your prey.

“Embrace-the-tiger.”

It’s nearly impossible to know what the blob-beast is feeling, with its nonexistent expression and scatterbrained sensibilities, but you feel its attention fix upon you as you. Its aura, normally effervescent and ever-shifting, pulls itself to a pinpoint of held attention. The Naked Emperor doesn’t go still—what an easy win THAT would be—but it does slow down.

“Come on,” you say with a toothy, tiger-like grin. “Lets dance!”

You let your muscles unclench, and prepare for what comes next.

Rolling 3d20 against the hundun’s own! The Naked Emperor goes first...
Replies: >>6269538
ReptoidQM ID: LfzRDkDq
7/4/2025, 1:51:17 AM No.6269538
Rolled 10, 2, 17 = 29 (3d20)

>>6269537
With renewed enthusiasm, the hundun begins to weave and to wave. It approaches you, twirling about, tendrils dipping and bobbing, lashing and lassoing. You yelp a little as it draw you in, almost into an embrace, and with its twisting limb surrounds you. Its naked flesh flows about you, slithering and sliding in a way that makes you squirm—and not entirely with discomfort.

(Woah… Is, uh, this kinda thing popular in the East??)

Still, you keep your head in the game and your feet on the ground. It becomes a back-and-forth, a give-and-take, an ebb-and-flow: the hundun, reaches out, encircles and nearly ensnares, you twirl away, bounce back, lunge forwards when it retreats. It dips, dives, and dodges with surprising speed; you leap, flip, and pirouette to maintain the pressure. The hundun materializes a crown of eyes upon its trunk, no two the same but all of them focused on you.

“Astonishing… Spectacular!”

Hundun’s highest roll: 18!

“You ain’t half bad yerself!” You gasp the praise between heavy breaths, admittedly struggling to keep up. Your stomach is churning, a bit bloated from drink and snacks. Your head is dizzy, from booze and this beautiful battle—almost as much a fight as a dance, though neither of you makes any effort to score a hit. If you were… Well, to be honest, you don’t much like your chances!

Carazzi’s roll next, and she must equal or beat an 18!

Rolling...
Replies: >>6269542
ReptoidQM ID: LfzRDkDq
7/4/2025, 2:19:15 AM No.6269542
>>6269538
For a moment, you and the hundun move in perfect synchronicity: a whorl of limbs, shapes, and shifting selves. The boundaries between you blur. Your shadow warps and stretches in the light of the mostly-full moon, touching the creature’s.

17…

You push it. Hard. Maybe harder than you should. There’s a moment—right there—where you’ve got the crowd in the palm of your clawed hand, and even the amorphous blob before you is struggling to keep up. You sense triumph’s thrill rising up inside you! Only when you try for a finishing move—one requiring rotation such as any mere mortal with a single fixed shape could never endeavour to so much as attempt—do you realize that it’s not victory you feel rising…

It's your drink.

You make a strained noise, and stumble. The audience is still cheering, shouting, singing. You try to recover, your body blossoming with new, improbable joints, but it’s too late: it’s coming up. You stumble forward, stagger backwards, grip your stomach as your extended shape collapses inwards, caving in.

…is not enough.

You fall to your hands and knees, back arching, stomach still as twisted as your limbs had been a moment ago. In your natural—which is to say, profoundly and Hellishly Unnatural—form, you dry-heave, until it turns a little wet.

Carazzi loses.

You gulp back the vomit, saving yourself at least that humiliation. You can still feel everyone’s eyes on you—feel the surging celebration of the gyr-fairies, the emergent confusion and dread of your tipsy allies. You can’t hear anyone, though—it’s like you’ve gone deaf. You stare at the ground, and feel tears welling up in your eyes until you squeeze them shut.

You lost.


Only when you feet a hand patting your back, and another gently guiding you up to your feet do you sniffle back some snot and look up to see…

“You did very well. VERY well. It was… A sight worth beholding, a moment worth experiencing.”

The hundun is once more congealed, a roughly-spherical mass of undifferentiated tissue. Only its two limbs—weirdly-jointed but otherwise suitable for most any tool-using biped (or centaur) are its only extremities. Once you’re steady on your feet, even those withdraw.

“It was beautiful. You were beautiful, Miss Yosef.”

(H-huh?)

“Thank you.”

For a moment, you can’t help yourself but smile a little. The hundun’s fractious sense-of-self is already splintering, but you can feel that it means the compliment earnestly, which makes the loss sting just a little less…

“I think I shall keep you.”

…Well, until you remember the stakes.
Replies: >>6269543 >>6269600
ReptoidQM ID: LfzRDkDq
7/4/2025, 2:19:46 AM No.6269543
>>6269542
“H-HUH?!”

“I said that I think I shall keep you,” says the hundun. “The loser must go with the winner where they wish, yes? And I’ve decided that where I wish you to be, is with me.”

Xoldur is up on his feet, and Murbal right behind him. Dura’s one visible eyes goes wide as—with the uncanny gift of direct psychic speech-she quickly understands The Naked Emperor’s intent. Even An-Yii, who is properly plastered, objects:

“That ain’t a fuckin’ location! That wasn’t th’ deal!”

“All locations are relative,” reasons the hundun happily. “Do you know that cities vanish, bridges break, oceans swallow shores and mountains are worn down by wind? The world is not fixed. The centre cannot hold!”

The hundun looms over you and extends a sort of broad fin of skin, like aristocrat’s cloak extending around your shoulder… Well, except for the fact it is made of skin, fat, and sinew, and that the extension’s weight must be three or four times your own, even stretched thin.

“Those were the terms,” it says, psychic frequency giddy. “Can you assume other shapes? How many? What kinds? Oh, to think—another thing like me! How tragic! But… Maybe less tragic, now? Can that be so?”

You’re still a little stunned, not to mention queasy and far from sober, as you begin to struggle. Maybe that’s why you can’t find your fight…

(Or is it something else? What is this weird feeling? Do you… WANT this??)

<WANT: 16>

Replies: >>6269546 >>6269600
ReptoidQM ID: LfzRDkDq
7/4/2025, 2:43:13 AM No.6269546
>>6269543


You and the fairies you freed—and bound to your service, of course—sail over the steps through the open air. You have to admit it: while you weren’t crazy about it at first, flying’s kinda fun!

croak!

“Yeah,” you agree with Hershy. “I see why ya like it!”

The little feathered chimera-drake is flying alongside you. He can’t exactly flap cross far distances in a single go, being an old-timer and all, but he alternates between perching upon you and taking little jaunts in one direction or another, often returning to simply soar alongside you. You grin at him like a little gobling as he squints cutely against the rush of the cold, dry air, and laugh when his tongue flicks out to moisten his eyes.

“Gross old bastard,” you call him, affectionately.

It’s tough tot ell exactly how long it takes for your round trip—flying to Terrygold, all the talking, then hightailing it back to your camp. The return trip is faster, at least, now that you have the hang of the ‘float-SAM’…

And yet, as you arrive on the scene, you still get the feeling you’re too late.

You hold up a hand as you tilt your body upright and bring your forward momentum to an abrupt halt. Hershy crashes into your back with an irritated ribbit, then clings to your and crawls his way up to see what you’re looking at. The four fairies you brought with you likewise stop and stare down at the party you left behind, in CZ’s capable hands.

“You think we’re gonna let you just take ‘er?”

“I rather thought so, yes. Was that not the game?”

(Well, she SEEMED capable, when you left…)
Replies: >>6269547
ReptoidQM ID: LfzRDkDq
7/4/2025, 2:44:06 AM No.6269547
>>6269546
The Monstrous Regiment have mustered, armed and agitated, into a haphazard combat formation that seems to designed to box in the hundun. Even Yeb-Uit and An-Yii have moved to cut off its escape route… Well, provided it even wants to escape, and doesn’t just fly. Why is it escaping? And… Why is Carazzi at its side?!

“Fuck the GAME!” An-Yii screeches. “Ya can’t jus’… Jus’ TAKE people!”

“Oh dear, can’t I? Haven’t I? I feel as if I have before… In different fashion, for different purposes, but surely the same principle applies?”

Several of the the falcon-fairies that remained behind swoop and spin around the hundun, harrying your party and keeping them at bay.

“L'valuk's xan'ss zhah liad!”

Xoldur steps forward and with a flourish he activates his radiant saber, causing several fairies to scream in surpriie and to pull back.

“Drepa ul najbor-tuk, ek ul lavgru-mal. Shum najbor-tuk alive, kulshodar.”

“I admit, Mister Xoldur, I do often struggle with these concepts. Are ‘male’ and ‘female’ really accurate, here?”

“Xuat tlu natha myar jimkal—dosst abbil sei'lor l'tu'ix!”

You struggle to translate the phrases—Xoldur’s Orctongue and the fairy objection. Your attention is, understandably you think, more on your sister, who looks positively out of it. It’s like her mind is a million miles away, her troubled expression less a reflection of whatever-the-fuck THIS all is, and more on something else.

Which means that sorting this shit out is up to you.

(Ha. What ELSE is new, amirite?)

What will you do?
>Announce yourself, land, and try to handle this with negotiation. What’s even going on here??
>Attack! You have the element of surprise and (hopefully) the four fairies you recruited will even out the numbers…
>Write-in
Replies: >>6269579 >>6269600 >>6269691 >>6269739
Anonymous ID: JU2/9Mqo
7/4/2025, 5:00:02 AM No.6269579
>>6269547
>Announce yourself, land, and try to handle this with negotiation. What’s even going on here??
If possible, could those 4 fairies win the rest over to our side with the same deal while we distract the hundun.


ZZ doesn’t know yet, but the deal was to travel to a location. If the hundun has chosen with it as the location? Well, CZ is already right there. Deal fulfilled.
Replies: >>6269900 >>6270491
Anonymous ID: Z6YfIUrZ
7/4/2025, 6:17:50 AM No.6269600
>>6269542
I thought this would take more than one roll to decide, but oh well.
>>6269543
>(Or is it something else? What is this weird feeling? Do you… WANT this??)
><WANT: 16>
c'mon cz, I know the guy resonated with you, but it can't be that easy.
>>6269547
>Announce yourself, land, and try to handle this with negotiation. What’s even going on here??
Replies: >>6269631 >>6269739 >>6269856 >>6269900
Anonymous ID: JU2/9Mqo
7/4/2025, 7:00:19 AM No.6269631
>>6269600
>I thought this would take more than one roll to decide, but oh well.
Why would it? The xoldur contest was a single roll too, and good thing for us it was
Anonymous ID: UcOHSure
7/4/2025, 10:14:42 AM No.6269691
>>6269547
>>Announce yourself, land, and try to handle this with negotiation. What’s even going on here??
Contract time : with our new knowledge we can spin it to our benefit.
Replies: >>6269900
Anonymous ID: DzzIIYb3
7/4/2025, 3:36:21 PM No.6269739
>>6269547
Funnily enough, I wouldn’t mind humoring the hundun if CZ won.

As is? I refuse to let the sisters be separated.

>Attack! You have the element of surprise and (hopefully) the four fairies you recruited will even out the numbers…

>>6269600
>I thought this would take more than one roll to decide, but oh well.
Fun fact- the ending of Infiltrator Quest was decided on a single die roll, in which our heavily skilled and equipped character abruptly died even though she had a Get-Outta-Hell Free card and a literal favor from the Dark Pantheon that she didn’t cash in, which included Death himself.

And she was backstabbed a literal newb, btw.

So yea, don’t assume that we’ll have rounds of combat to determine the fate of a beloved character, it can end rather abruptly.
Replies: >>6269746 >>6269856 >>6269900
Anonymous ID: UcOHSure
7/4/2025, 4:06:24 PM No.6269746
>>6269739
it was even not such bad of a roll - 33 out of 100 right?
Replies: >>6269815 >>6269856
Anonymous ID: UPk7AFBL
7/4/2025, 8:02:25 PM No.6269815
>>6269746
It was an explicitly a coin flip whether she lived or died- after everything we’ve been through…. just felt wrong.

Certainly colored my opinion in the later quests- the Green Knight path for Cara Zi would’ve been interesting if not for the baggage leading me to shy away from it.
Replies: >>6269856 >>6269880
RQMonaphone !!L4pruCea+KoID: 0pZMC3HV
7/4/2025, 11:05:24 PM No.6269856
>>6269739
>>6269746
>>6269815
[It's been a few years now, anons… But to clarify:
>the soul coin did get the Infiltrator out of Hell, which is why her soul (safely enshrined among the worthy few by the Dark Gods, not being used as currency by demons or recycled into raw aether by Death) was able to meet and inspire her son
>The coin flip without stats being accounted for was because it was an epilogue; otherwise I would have done it as a battle
>If players wanted the option that didn't risk her life against an unknown foe, there were several other, safer epilogue options
That pick was originally going to be guaranteed death, and I only even did the coin flip at the last minute
>She was never going to be playable again either way, and it was uncertain at the time whether I'd even do a follow-up quest
Whether or not any of this mitigates it to you folks who read/played all the quests, it's far too late to litigate that decision in mid-2025, and I'd rather move on—though I do appreciate your passion and engagement.]

>>6269600
I thought this would take more than one roll to decide, but oh well.
[As the other anon said, Xoldur's game was meant to preview how the subsequent game would function: one one-round clash of rolls. However, I would like to point out it's NOT the only chance you get to determine CZ's fate, as evidenced by the Regiment intervening and ZZ returning. After all, we're a couple of months out from the end of Cambion Quest, so it's a rather different situation.]
Anonymous ID: wGjcPIi3
7/5/2025, 12:19:19 AM No.6269880
>>6269815
Rent free
RQM ID: LfzRDkDq
7/5/2025, 1:26:55 AM No.6269900
>>6269579
>>6269600
>>6269691
>>6269739
[Locked and writing!]
Replies: >>6269918
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:37:29 AM No.6269918
>>6269900
“Hey!”

Al faces, friendly and otherwise, turn towards you. With a tap of the float-SAM and a whispered word, you begin to descend. The fairies you brought with you linger in the sky a little longer, before they do likewise. Together, you land smack-dab in the middle of this mess. Immediately, you start towards Carazzi, only for a wall of flesh to divide you anew from your other half. You bristle, but resist the urge to draw your sword—for now.

“What the FUCK is the meaning a’ this?” you demand, looking for anything that might constitute a face on the hundun’s surface. “HUH?!”

“We were just playing a game,” the hundun explains. “A rather fun game, in fact! Your Young Mister Xoldur wrestled me to a draw in a ‘tug-of-war’, and then the lovely Miss Yosef her engaged me in a rather different tussle.”

You arch an eyebrow at the chortling blob-monster, a little grossed out at the implications, until Yeb-Uit clarifies:

“He means a dance.”

You’re rather relieved to hear that the party didn’t get THAT wild while you were away. Nevertheless, they clearly got out-of-hand, and you want to know more about that.

“It’s simple enough: Miss Yosef challenged me to a dance competition. She performed more than adequately, and yet also less… Inadequate in the face of victory, and yet can what I witnessed be called ‘defeat’?”

Confused you say: “Fuck if I know. Can it?”

“No,” gushes the hundun happily. “It was too glorious, to wondrous, to MAGNIFICENT to ever call a loss. And yes, the terms of the game were clear: the loser is to go with the winner, wherever they wish.”

There t is, then. All at once, it makes sense: CZ was trying to nab the hundun in her own ‘lattice of law’, a sort of verbal contract to force the hundun to go with your crew back to this mysterious Eastern merchant foe hrs, to swap it for his magic power-pills or whatever. You’re suitably impressed that CZ lucked into that secret before you even got back… Assuming it wasn’t just reckless abandon. Which, since she lost, it might well have been. You don’t get the impression she had much of a plan.

“CZ?” you call over the meaty wall.

“Y-yeah, ZZ?”

“Is this fatass tellin’ the truth?”

“I do say, I’m not altogether certain that’s a respectful way to address an Emperor, even a naked one…”

You silence the hundun with a gesture and a look. This is a family matter.

“…Y-yeah, ZZ.”

You sigh, and lower your face into your palm.
Replies: >>6269920 >>6269921
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:38:10 AM No.6269920
>>6269918
“Well there you have it,” the hundun say. “Now, while it has been a pleasure to make your acquaintances, and you have been most wonderful hosts, I am afraid I must take my leave. It is getting late, and Miss Ysoef will need to get herself settled and situated.”

“Now hold on…”

“Oh, you’re right! I suppose -I- have been a most excellent host to YOU,, since you re foreign to this place, and I live here? Time and space, they all get so… Wibbly and wobbly, don’t they? In that case, I suppose YOU can leave, and -I- can stay. Good point, Miss Zith-Zi. Thank you for—”[b/]

“I said,” you growl, “SHUT UP.”

There is a moment of stillness and quiet then. You get the feeling that the fairies are waiting for the hundun to smash you, but the so-called ‘Emperor’ seems as stunned as anyone else. You take advantage of the pause to seize the initiative.

“An-Yii,” you snap, “what were the terms, ‘xact wording?”

An-Yii is startled to be put on the spot, staring at your pointing finger like you might be about to blast her with a <Prismatic Spray>.

“Uh, ‘xact wordin’s… Well, I don’t really…”

(Ah fuck, how much did she have to drink? You told these assholes not to get sloshed!)

“Loser goes with the winner, wherever they want, no questions asked,” Yeb-Uit interjects. “Hundun wanted Cara-Zi to go with it.”

You grin. You may not be no dwarf, but to hear tell of it, your ‘dad’ was a Reptilian Infiltrator… And more importantly than even that, you were raised by a hard-scrabbling good old goblin girl. Mama Zi didn’t raise no sucker—you see an angle already.

….
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:38:49 AM No.6269921
>>6269918
“Well there you have it,” the hundun say. “Now, while it has been a pleasure to make your acquaintances, and you have been most wonderful hosts, I am afraid I must take my leave. It is getting late, and Miss Ysoef will need to get herself settled and situated.”

“Now hold on…”

“Oh, you’re right! I suppose -I- have been a most excellent host to YOU,, since you re foreign to this place, and I live here? Time and space, they all get so… Wibbly and wobbly, don’t they? In that case, I suppose YOU can leave, and -I- can stay. Good point, Miss Zith-Zi. Thank you for—”

“I said,” you growl, “SHUT UP.”

There is a moment of stillness and quiet then. You get the feeling that the fairies are waiting for the hundun to smash you, but the so-called ‘Emperor’ seems as stunned as anyone else. You take advantage of the pause to seize the initiative.

“An-Yii,” you snap, “what were the terms, ‘xact wording?”

An-Yii is startled to be put on the spot, staring at your pointing finger like you might be about to blast her with a <Prismatic Spray>.

“Uh, ‘xact wordin’s… Well, I don’t really…”

(Ah fuck, how much did she have to drink? You told these assholes not to get sloshed!)

“Loser goes with the winner, wherever they want, no questions asked,” Yeb-Uit interjects. “Hundun wanted Cara-Zi to go with it.”

You grin. You may not be no dwarf, but to hear tell of it, your ‘dad’ was a Reptilian Infiltrator… And more importantly than even that, you were raised by a hard-scrabbling good old goblin girl. Mama Zi didn’t raise no sucker—you see the angle already.

….
Replies: >>6269923
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:39:48 AM No.6269923
e71d1b55-1787-45a4-b95c-f518578a4b3d_1200x903
e71d1b55-1787-45a4-b95c-f518578a4b3d_1200x903
md5: a9a312a0488a63b59de38686027addb5🔍
>>6269921


You are confused. Very, VERY confused.

On one level, you know you’ve lost. You’ve been defeated, and are in the process of being captured, enslaved even. Is the hundun going to eat you? Use you like a pawn, a plaything in its insane games, until you break? Test out that array of ‘reproductive implements’ it proudly displayed earlier?

(Nnf…)

Whatever its intentions, it means being taken away from your sister… From your friends and allies… From your sensei… From you boyfriend!

And yet you can’t move.

You try, but even trying feels beyond you. When you begin to so much as exert effort—physical effort, mental effort—you feel wearier than ever before, like the shirin hangover and liquor-induced lethargy have hit you all at once. Accompanying that sensation is a strange sort of complacency, a tacit compliance. Your body, your spirit, they all give in swooning senselessly at the Naked Emperor’s every command.

Why can’t you resist? Why does it feel like you don’t WANT to? Your sis is trying to save your dumb ass right now, and you can ‘t so much as object, let alone struggle free! Is the hundun doing this? Shouldn’t that UPSET you?!

“Well then, we’re done here, right?”

You turn towards the sound of Zith-Zi’s voice, beyond the veil of viscous and voluminous monster-meat.

“How so?”

“Simple,” says ZZ in that tone she uses that makes it sound like ‘don’t be stupid’, instead. “You won the right for CZ to go with you, yeah? Not to any specific place or nothin’… Just ‘with you’?”

“Quite right!” The hundun speaks, and you feel your stomach churn and your heart flutter. “Wherever I go, I think I shall keep her with me. So those are my terms: that she go with me, to where I am going.”

“And were you standin’—or sittin’, or whatever-the-fuck yer doin’—at that exact same spot, when ya made that deal?”

“Now that you mention it, I don’t suppose I was, no.”

You can practically hear ZZ’s smug smirk, even if you can’t see it, and immediately something changes within you, even before she speak again. When she does, the spell is well and truly broken.

“You made the deal for CZ ta go with ya’, wherever yer goin’,” your sister says. “ An’ she did. Turns out, yaw re goin’ a few feet. Ya stopped right where ya are, right fuckin’ there. Carazzi Yosef followed ya, just like ya asked, no questions asked… ‘N then ya stopped, an’ she stopped with ya. Now there ya both are… At yer new location.”
Replies: >>6269924
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:40:57 AM No.6269924
>>6269923
Immediately, your limbs feel lighter. Your head is less fuzzy, your stomach settles, and all at one, you are in command of yourself once more. It’s such a sudden shift that you nearly fall over again; only a sudden protrusion of the hundun’s mass catches and steadies you. When you look up, you see that the curtain-like finlimb has pulled back to accomplish this. ZZ is standing there: Boss Bitch, your better half, hands on hips, looking altogether satisfied with herself, and you’ve never been gladder to see her.

“ZZ!”

She cocks her head, nodding to beckon you back to her. And you CAN go—you WANT to be with her, in a way you couldn’t have—WOULDN’T have, DIDN’T desire—a moment ago.

“…Oh.”

All at once, you remember your first teacher in the Dark Arts of the occult: Maladoo, the disguised demon-dog of the eponymous adventuring party with whom you teamed up to catch and kill The Monster of Sunset Lake, prior to your contract with the Delvers. He hadn’t taught you much about the particulars, but he’d engaged in a very specific form of spellcraft to ensure you kept the secret of his true nature: a DEMON PACT, meant to irrevocably and eternally bind a Hellish entity to the exact words of a contract. You must have accidentally trapped yourself in just such an agreement when you made a bet with this distantly-descended, twice-removed god-spawn! The contract hadn’t been airtight, obviously, but you hadn’t seen the loophole yourself—not yet. The moment your smart sister pointed it out, you were aware, and unbound!

…And yet.

“But… But, no! That can’t be so! Is it? It’s not what I wanted… Not at all, not even a little bit! Were not the words ‘wherever the winner wants’? I am the winner, and I still WANT Miss Yosef!”

The hundun collapses in on itself, surface rippling and roiling like a landlock patch of turbulent sea. Its surface darkens and lightens, shifting hue and texture in its turmoil. You’re free once more—free to act and speak for yourself, free to go where you please and do what you want.

…And yet.
Replies: >>6269926
ReptoidQM ID: LfzRDkDq
7/5/2025, 2:42:52 AM No.6269926
>>6269924
“Nobody else understands,” the hundun laments. “Who or what else CAN? Who else can dance as I dance, play as I play, shift and change with my moods? I want her… I NEED her!”

Your heart still stirs at that desperate plea, at the raw desire behind it. You know ZZ loves you… But it’s not THAT kind of love. You know Martyn Meadowgrass is waiting for you back in the dungeon, but all at once HIS affection—can you even call it ‘love’?—seems a shallow sea compared to this deep ocean of hungry desperation which rumbles like thunder in the heart of the hundun. The shapeless entity's aura bleeds need, and you realize all at once that YOU need THAT—not this Naked Emperor, necessarily, but to be needed, desired, WANTed like that.

You are a cambion, with a demon’s heart… And as the shadow of the succubus who sired you once said, ALL demons are demons of desire.

“CZ, c’mon!”

“I won’t allow this!” The hundun is furious now, rising up into a pillar of twirling, twisting flesh, darkening and turning rugose, transforming into what you can only assume to be some terrible war-form. “It goes against the very spirit of fairness, of fun! I will NOT let you take her from me!”

Zith-Zi takes a step back, hand moving towards the weapons on her hip. On her shoulder, Hershy spreads his wings and hisses in a threat display, firebreath burning in the back of his throat and producing thin whisps of smoke from between his thin lips. The Regiment form up on her; the Naked Emepror’s fairy court do likewise. The fairies who flew in with your sister—those who lost your little game, stealing rice-wine—seem torn.

ker-ooak?

You look down to see Nermal there, the flabby amphibian having slunk under everyone’s notice. In the same manner as the hundun, the eyeless cave-drake looks to you without eyes to see, wordlessly waiting your decision.

“Heh… Yer alright, Nermal. Ya know that?”

ker-ooak.

Your familiar’s presence steadies you, grounds you. Your sister’s words have freed you, and your friends stand ready to fight for you.

But what do YOU want? What do you really <WANT>?

>Attack the hundun [specify if you have a tactic in mind; initiates full-fledged combat]
>Agree to go with the hundun, but… [write-in a condition]
>Refuse to go with the hundun, but make a counter-proposal [what?]
>Challenge the hundun to a game: double or nothing, updated wording! [specify a game, and any changes you try to make to the deal]
>Write-in
Replies: >>6269936 >>6270011 >>6270159 >>6270409
Anonymous ID: wGjcPIi3
7/5/2025, 3:14:31 AM No.6269936
>>6269926
>Refuse to go with the hundun, but make a counter-proposal [what?]
Hey, its proposal went against the spirit of our contest and the stakes we wagered. The hundun could have selected the other side of the planet, or even the moon. It screwed itself over by trying to cheat. If the hundun wants to be with CZ it can travel with us where we go, and play by our rules, and hope we choose to keep it around (in more ways than one).

How did it learn her heritage anyway?
Replies: >>6270011 >>6270622
Anonymous ID: mrTMkLrc
7/5/2025, 7:29:16 AM No.6270011
>>6269926
>Challenge the hundun to a game: double or nothing, updated wording! [whatever CZ is actually good at, try to make the deal more favorable to CZ]

Also fine with >>6269936 desu
Replies: >>6270137 >>6270622
RQM ID: LfzRDkDq
7/5/2025, 6:08:26 PM No.6270137
>>6270011
>whatever CZ is actually good at
[Her stats are in the thread, anon...]
>>6245958
Replies: >>6270290
Anonymous ID: Ycb4nJ93
7/5/2025, 7:07:50 PM No.6270159
>>6269926
>Challenge the hundun to a game: double or nothing, updated wording! [specify a game, and any changes you try to make to the deal]
That was poorly worded. Fault lies in both parties. But what’s done is done.

New rules. New definitions. Loser will accompany the winner to the destination they want to do the activity the winner wants.

Now, we’re wagering for two. ZZ and CZ, going with Hundun or Hundun coming and staying with us.

Am >>6269160
Replies: >>6270163 >>6270622 >>6270960
Anonymous ID: Ycb4nJ93
7/5/2025, 7:11:15 PM No.6270163
>>6270159
In this case, since ZZ’s a praticipant, ZZ should be the one playing instead, and in this case — singleswords.
Replies: >>6270622
Anonymous ID: mrTMkLrc
7/6/2025, 12:36:42 AM No.6270290
>>6270137
Long, inebriated night

So, with an Occultist pop quiz, or a Shapeshifting Wrestling match (given Natural Weapons and Shapeshifting are our two better skills).

Alternatively, would be fine with Mentalism the hundun- alway love fucking with peoples heads, and he may even find the idea novel.

Also fine with him just chillin’ around us, given that adventuring is pretty exciting itself.
Replies: >>6270622
Anonymous ID: wuQ3a1bw
7/6/2025, 6:32:58 AM No.6270409
>>6269926
>Refuse to go with the hundun, but make a counter-proposal [what?]
>Ask him to travel with us and help us go collect some exotic drugs.

Honestly the undead alchemist just asked us to bring the hundun to him. He never said we had to bind or kill it before hand. If we teleport to his door step with the hundun willing following us we would have fulfilled our half of the bargain.

It would be the alchemist's problem and not ours to try and extract something useful from the hundun.

this is me>>6255033

Took me a while to catch up back with the quest.
Replies: >>6270622
RQM ID: 9qH83YbG
7/6/2025, 7:20:02 AM No.6270438
[Hey, D&D went a little bit long (very fun though), and I'm not going to be updating tonight. See y'all tomorrow morning!]
Anonymous ID: UcOHSure
7/6/2025, 10:02:28 AM No.6270491
>>6269579
Brillant write-in
>Agree to go with the hundun, but… [write-in a condition]
CZ chose location.
Replies: >>6270622
RQM ID: LfzRDkDq
7/6/2025, 6:09:19 PM No.6270622
locked
locked
md5: 1fc0aec7558e6fe71c2c31153806b14c🔍
>>6270491
>>6270409
>>6270290
>>6270163
>>6270159
>>6270011
>>6269936
[Alright, tallied it up! I counted mrTMkLrc as voting for either/or because of the initial comment, but even not counting that anon "you can come with us" wins, thanks to UcOHSure (who wrote it as "agree to go", but seems to be aligned in spirit with the other votes saying they want to specify taking the hundun to a location of CZ's choosing, instead)]

[Writing!]
Replies: >>6270637
ReptoidQM ID: LfzRDkDq
7/6/2025, 6:36:58 PM No.6270637
>>6270622
“I agree. I wanna go with the hundun.”

“What? What the FUCK??”

“…Oh. Oh my. You do? How unexpected, I must admit, but—”

“BUT!”

“Oh, a twist! I do love twist! Except when I hate them. What sort of twist is this, do we think?”

“…”

“But! I think I should get ta pick where we go. And, like, what we do there.”

“But that’s the purview of the winner is it not? If the loser ha what the winner won, who even lost? Who is that one? Oh, I’m so, so confused… I should have chosen to have you accompany me to my cave, and simply blocked you in. Oh, what a fool I’ve been!”

“The fuck did you just say?! You think I’m gonna let you just kidnap my—”

“We all made some mistakes with the wordin’ ‘n shit. But, like, what’s done is done. That’s in the past, right?”

“Some mistakes were fuckin’ made, that’s for sure… We’re gonna talk about this later, ya hear me, CZ?”

“Is the past in the past? Is what’s done ever really done? It seems to be things so often repeat and return. Recurrence, recycling, like in time memorial… The churn of the ancient sea, undifferentiated. Where are the boundaries? Do they stay the same, too, or is pasts oemtiems future anew?”


“…HUH??”

“Uh, well… ANYWAY… Emperor, or, uh, whatever you want me to call you…?”

“What even is in a name?”

“Uh, okay. So, Emperor. You wanna be with me, right?”

“More precisely, Miss Yosef, I want YOU to be with ME.”

“That’s not fuckin’ happening, you big fuckin’—”

“Okay!”

“CZ, I’m warnin’ you…”

“But the same old cave is boring! Right? You already, like, live there, and hang out here all the time. Don’t you wanna go do somethin’ NEW?”

“Hmm? Novelty, you say?”
Replies: >>6270640 >>6270642 >>6270645
ReptoidQM ID: LfzRDkDq
7/6/2025, 6:40:09 PM No.6270640
Rolled 1 (1d2)

>>6270637
“Yeah! See, first, we gotta go pick up these fancy new drugs. You ever heard of River’s Mouth?...”

“I can’t say as I have, and yet I know it all the same. Isn’t that strange? Did I always know? Or did I just discover it?”

“Ah fuck, is it psychic? Is that how it figured out your new 'last name'?”

“...Anyway, there's a lich cultivator there with these CRAZY magic pills, right? THEN we gotta go back home to this dungeon we took over, ta DO the drugs, kinda sorta, in this experimental magical procedure.”

“CZ, we shouldn’t be tellin’ this asshole all about this stuff!”

“That DOES sound quite unusual and interesting, I must admit. Or must I? I mustn’t be too hasty. Nobody can command an Emperor, my feathered friends tell me.”

“…Well, these four at least are comin’, too, actually. To get properly attuned.”

“L'Clor d'Lisse'! Pahntar ulu udossa 'sohna? Ulu morfeth udossa gordo? Shlu'ta ol tlu seke??”

“ L'tala uss tanaleth'u ol zhah ji!”

Yeah, what they said.

“High treason, too? Such pain upon the plain!

The fairies flinch. The hundun shifts and churns. Everyone is braced and ready. It’s a moment of truth—is this the step too far? Will this be the moment it ceases negotiation, and strikes?

“I am wounded, delighted! You truly do bring excitement wherever you go, Miss Yosef.”

“That’s, like, what bein’ an adventurer is all about: crazy magic bullshit, travelin’ the world, getting’ in fights… Sounds fun, right?~”

“Hmm…”

“C’mon, ain’t it more fun than what You had planned? More novel?”

The Naked Emperor's internal deliberations are writ large across the topography of its tumultuous texture. You watch it carefully, hopefully. This is the last, best chance to avoid a fight...

No related skills, but good write-ins. Rather than 1d20 DC 16 (a pretty low odds of success, I feel this is fair to reduce to a 50/50 DC. 1 is heads (hundun agrees), 2 is tails (hundun attacks).
ReptoidQM ID: LfzRDkDq
7/6/2025, 6:41:35 PM No.6270642
>>6270637
“Yeah! See, first, we gotta go pick up these fancy new drugs. You ever heard of River’s Mouth?...”

“I can’t say as I have, and yet I know it all the same. Isn’t that strange? Did I always know? Or did I just discover it?”

“Ah fuck, is it psychic? Is that how it figured out your new 'last name'?”

“...Anyway, there's a lich cultivator there with these CRAZY magic pills, right? THEN we gotta go back home to this dungeon we took over, ta DO the drugs, kinda sorta, in this experimental magical procedure.”

“CZ, we shouldn’t be tellin’ this asshole all about this stuff!”

“That DOES sound quite unusual and interesting, I must admit. Or must I? I mustn’t be too hasty. Nobody can command an Emperor, my feathered friends tell me.”

“…Well, these four at least are comin’, too, actually. To get properly attuned.”

“L'Clor d'Lisse'! Pahntar ulu udossa 'sohna? Ulu morfeth udossa gordo? Shlu'ta ol tlu seke??”

“ L'tala uss tanaleth'u ol zhah ji!”

Yeah, what they said.

“High treason, too? Such pain upon the plain!

The fairies flinch. The hundun shifts and churns. Everyone is braced and ready. It’s a moment of truth—is this the step too far? Will this be the moment it ceases negotiation, and strikes?

“I am wounded, delighted! You truly do bring excitement wherever you go, Miss Yosef.”

“That’s, like, what bein’ an adventurer is all about: crazy magic bullshit, travelin’ the world, getting’ in fights… Sounds fun, right?~”

“Hmm…”

“C’mon, ain’t it more fun than what You had planned? More novel?”

The Naked Emperor's internal deliberations are writ large across the topography of its tumultuous texture. You watch it carefully, hopefully. This is the last, best chance to avoid a fight...

No related skills, but good write-ins. Rather than 1d20 DC 16 (a pretty low odds of success, I feel this is fair to reduce to a 50/50 DC. 1 is heads (hundun agrees), 2 is tails (hundun attacks).
Replies: >>6270646 >>6270662
ReptoidQM ID: LfzRDkDq
7/6/2025, 6:43:24 PM No.6270645
my kingdom for an edit button
my kingdom for an edit button
md5: 06dad4980ae2a483ed23df722e990b1e🔍
>>6270637
“Yeah! See, first, we gotta go pick up these fancy new drugs. You ever heard of River’s Mouth?...”

“I can’t say as I have, and yet I know it all the same. Isn’t that strange? Did I always know? Or did I just discover it?”

“Ah fuck, is it psychic? Is that how it figured out your new 'last name'?”

“...Anyway, there's a lich cultivator there with these CRAZY magic pills, right? THEN we gotta go back home to this dungeon we took over, ta DO the drugs, kinda sorta, in this experimental magical procedure.”

“CZ, we shouldn’t be tellin’ this asshole all about this stuff!”

“That DOES sound quite unusual and interesting, I must admit. Or must I? I mustn’t be too hasty. Nobody can command an Emperor, my feathered friends tell me.”

“…Well, these four at least are comin’, too, actually. To get properly attuned.”

“L'Clor d'Lisse'! Pahntar ulu udossa 'sohna? Ulu morfeth udossa gordo? Shlu'ta ol tlu seke??”

“ L'tala uss tanaleth'u ol zhah ji!”

"Yeah, what they said."

“High treason, too? Such pain upon the plain!

The fairies flinch. The hundun shifts and churns. Everyone is braced and ready. It’s a moment of truth—is this the step too far? Will this be the moment it ceases negotiation, and strikes?

“I am wounded, delighted! You truly do bring excitement wherever you go, Miss Yosef.”

“That’s, like, what bein’ an adventurer is all about: crazy magic bullshit, travelin’ the world, getting’ in fights… Sounds fun, right?~”

“Hmm…”

“C’mon, ain’t it more fun than what You had planned? More novel?”

The Naked Emperor's internal deliberations are writ large across the topography of its tumultuous texture. You watch it carefully, hopefully. This is the last, best chance to avoid a fight...

[blue[No related skills, but good write-ins. Rather than 1d20 DC 16 (a pretty low odds of success, I feel this is fair to reduce to a 50/50 DC. 1 is heads (hundun agrees), 2 is tails (hundun attacks).[/blue]
RQM ID: LfzRDkDq
7/6/2025, 6:44:49 PM No.6270646
my kingdom for an edit button
my kingdom for an edit button
md5: f71efa52b39dad67c1bd3b151254dea0🔍
>>6270642
fucking formatting... ah well, close enough.
Replies: >>6270662
ReptoidQM ID: LfzRDkDq
7/6/2025, 7:14:19 PM No.6270662
>>6270642
>>6270646
Success!

“Very well,” says the hundun.

“Really?”

“R-really??”

In truth, you weren’t so sure this would work. You’ve delighted that it did, though. A fight could have gone either way, but between the wrestle and the dance, you strongly suspect you’ve only seen a fraction of what the fractious Emperor is capable of. The dread was also widespread: though Xoldur will surely never admit he was uncertain of victory, you can feel the tension leave his aura, and the relief which washes across the rest of the regiment is open and obvious.

“Bah! Egor agh stuzor.”

(Well, apart from Murbal, who seems miffed about the lack of combat.)

The hundun is mobbed by its aerial acolytes, who chirp and chatter excitedly as those whom ZZ brought explain the particulars of Patmo-Shoka—or, well, whatever parts ZZ made them privy to. You take the chance to regroup with the Regiment. Yeb-Uit claps you on the shoulder, and Dura—to your startlement—actually lifts you up and embraces you!

(C-cute…)

Only when the witch-girl sets you down do you reunite with your other half. And ZZ looks… Less than pleased.

“Seriously?” she says. “I go away for… What, an hour, two maybe?... An’ I come back ta find you fucking off to go live with an overgrown fuckin’ tumor in the Orient??”

You hang your horned head low, chastened. You begin to mumble an apology, only to be pulled into another hug, head nestled into your sister’s chest.

“Fuckin’ idiot,” she says, affectionately. “Gonna’ kick yer dumb fuckin’ ass for this, you know that?”

You reach out and wrap your arms around her in turn. Her aura sparkles with open relief, and gratitude for your safety. It’s not desire, no, not exactly… But it IS true love of another sort, and right now it’s exactly what you need. Eventually, though, the hugging ends, and Zith-Zi’s serious face and worried, wobbly aura make their reprise.

“We still got a problem, though,” she says, and goes on to tell you what she learned from the human cleric at the rice-wine village.
Replies: >>6270664
ReptoidQM ID: LfzRDkDq
7/6/2025, 7:14:49 PM No.6270664
>>6270662
“So if I’d won, and made, like… A demon contract, that might be some kidna’ law-net-thingie?”

“Maybe?” ZZ turns ambivalent at that, face screwing up in confusion. “Fuck, I ain’t no expert on this shit, but if it worked on you, it’d probably do for that fucker, too, right?”

You nod, slowly. You’re not entirely sure, yourself.

“Either way, it don’t matter. What we got now sure ain’t no ‘lattice of law’… Just a regular-ass, informal agreement kinda’ thing, right?”

“I guess so,” you admit.

“So what’re we gonna do if we get him to this lich you met at River’s Mouth, an’ the hundun don’t wanna stay with him for… You know, what he wants ta do with it?”

ZZ’s eyes flit to the hundun as she shies away from saying aloud what Ziwei Bo’s purpose for the Naked Emperor is: to trap it and use it as n endless font of exotic alchemical ingredients, essentially torturing and mutilating it for body parts.

“Seems like thass a ‘him’ problem, huh?” An-Yii chimes in.

But you and Zith-Zi both know, without either of you saying so, that it’s more complicated than that. If you don’t deliver the hundun in such a way that it is contained or compliant, you won’t get the pills you need to attain The Cultivation of Pure Self, and to reach the promised revelation of the state called Void Vessel.

‘This path, it will excise all weaknesses of flesh and spirit, beyond the paltry modifications of one such as ‘Yeb-Uit’… You’ll be far from a True God, but mightier than any mere mortal, in flesh and in spirit. That which swallows all, can BE all, can contain MULTITUDES.’

What will you do?
>You have a plan to trick the hundun into submitted, to be caged and used by Ziwei Bo [what is it?]
>You don’t want to do that to the hundun anymore… You’ll abandon The Cultivation of Pure Self, and the Path of Void Vessel, though it may mean you are never truly free from the curse of your cambion nature
>Hey, wait a minute… What if you made some kind of long-term deal with the hundun for it to give bits to Ziwei Bo on a continuous basis without being trapped, and it stayed with you? Would that work?
>Write-in
Replies: >>6270732 >>6270776 >>6270868 >>6270960
Anonymous ID: wGjcPIi3
7/6/2025, 9:14:34 PM No.6270732
>>6270664
>Hey, wait a minute… What if you made some kind of long-term deal with the hundun for it to give bits to Ziwei Bo on a continuous basis without being trapped, and it stayed with you? Would that work?
Seems ideal, but if it doesn't work out I'd like to give up on the Void Vessel, or at least find a different way to get those pills.
Replies: >>6270784 >>6271433
Anonymous ID: UcOHSure
7/6/2025, 10:32:23 PM No.6270776
>>6270664
>>Hey, wait a minute… What if you made some kind of long-term deal with the hundun for it to give bits to Ziwei Bo on a continuous basis without being trapped, and it stayed with you? Would that work?
Replies: >>6271433
Anonymous ID: Z6YfIUrZ
7/6/2025, 10:59:40 PM No.6270784
>>6270732
do you have a plan, anon ?
Replies: >>6270800 >>6270812
Anonymous ID: UcOHSure
7/6/2025, 11:36:49 PM No.6270800
>>6270784
transfer the Hot Potato to Ziwei Bo saying he'll have to entertain naked emperor, and capturing won't work cause else he'd die.
Replies: >>6270960 >>6270961
Anonymous ID: wGjcPIi3
7/6/2025, 11:52:34 PM No.6270812
>>6270784
MARRY the hundun
Replies: >>6270961
Anonymous ID: HPEPf2Jh
7/7/2025, 2:26:58 AM No.6270868
>>6270664
>“Seems like thass a ‘him’ problem, huh?” An-Yii chimes in.

>But you and Zith-Zi both know, without either of you saying so, that it’s more complicated than that.
Honestly is it even more complicated than that? Cant our party and the fey simply murder him and take his pills and alchemy ingredients by force?

What exactly is a single necromancer alchemist and his easily spooked tanuki clerk going to do against.

1.) A half ancient Eldrin/dark demigod

2.) A band of unseelie

3.) Three warrior's wielding blades made of dive light. (zith,xul,mur)

4.) Two embodied demons one of whom is practically an archmagi. (cara, alya)

The monstrous regiment is truly living up to it's name. Unless Ziwei is close to minor deity in terms of power. There is no way he would be able to fight off our entire group.

If Ziwei Bo doesn't have the sense to play ball and give us a steep bandit chieftain's discount. We could make like a bandit and take everything that's not nailed down by force for free.
Replies: >>6270890 >>6270960 >>6270961 >>6271433
Anonymous ID: wGjcPIi3
7/7/2025, 3:02:00 AM No.6270890
>>6270868
I think he doesn't have the pills on hand, he would make them for us in exchange for the hundun.
Replies: >>6270961
Anonymous ID: cIoWc8/o
7/7/2025, 5:43:00 AM No.6270960
>>6270664
>Hey, wait a minute… What if you made some kind of long-term deal with the hundun for it to give bits to Ziwei Bo on a continuous basis without being trapped, and it stayed with you? Would that work?

>>6270800
Honestly this sounds the best. Entertain the emperor and in exchange he’ll give his bits in return. Push the idea to him. If he’s already got a plan, sure, the guy can do that if he wants — just give us the pill.

>>6270868
In case we need to return later. Maybe we need more than one pill. Maybe we need another magic item or whatnot. Wouldn’t want to burn that bridge this quick.

Am>>6270159
Replies: >>6271433
RQM ID: LfzRDkDq
7/7/2025, 5:46:21 AM No.6270961
>>6270800
>>6270812
[Both are viable proposals.]

>>6270890
[Quite probable.]

>>6270868
[All I'll say to this is that trying to rob or intimidate him is viable, too. It's not even doomed to failure, depending how you go about it and how well you roll. However, there are three things The Sisters Zi know about Ayla: she is fairly ruthless and not especially ethical; she is a quite powerful magic-user; she was unwilling (or reluctant) to try to steal the pills from Ziwei Bo.]
Replies: >>6271475
RQM ID: LfzRDkDq
7/8/2025, 1:46:19 AM No.6271433
>>6270960
>>6270732
>>6270776
[Alright, I think these are the only three votes... Possibly >>6270868 as well? We'll roll with this, though. Writing!]
Replies: >>6271475
ReptoidQM ID: LfzRDkDq
7/8/2025, 2:46:17 AM No.6271475
>>6271433
>>6270961
The words of the Dark Goddess echo in your head. Though the Path of the Void Vessel sounds honestly sort of scary… It also sounds scarily AWESOME, and you’re not ready to turn your back on it. Condemning The Naked Emperor to a fate worse than death, though… It sits wrong with you. Sure, it just tried to kidnap and imprison you, but… Well, it’s safe to say the gigantic globster isn’t exactly in its right mind. Maybe you could just kill Ziwei Bo, instead? Or, like, spook him into making you the pills, and THEN kill him? The Regiment has gotten plenty Monstrous, and with the hundun and its Unseelie entourage, you could probably take a single Easterling lich, right?

“…Hey, waittaminute.” Suddenly, it dawns on you. “We don’t gotta kill ‘im after all!”

“Huh?” Zith-Zi stares at you like you just shifted into a shape weirder than the subject of conversation. “Carazzi… We can’t kill it. The lich needs it alive. Remember?”

“Yeah, no, I ‘member,” you say. “I, like, meant we don’t gotta kill Ziwei Bo!”

ZZ and the others exchange queer looks, their auras radiating concern and bafflement. You wave it away, in the process getting their attention again.

“Nevermind, forget it,” you say. “Just, uh… Follow my lead? I got a plan!”

This doesn’t exactly but anyone at ease, as far as you can tell. All eyes turn to Zith-Zi, who scrutinizes you closely, as if she could parse you plan by staring straight through your skull and into your brain. She can’t, of course… But she’s your sister, your doppelganger, your counterpart.

“Fine,” she sighs, hanging her head with hands on hips. “But don’t fuck it up this time, got it?!”

“Got it, ZZ!”

The Regiment falls in behind you, readying to flank in a fight. Most of them might not trust you to know what you’re doing, but they DO have your back… And that’s kind of heartwarming in and of itself, in a weird way. Sure, they might think you’re a little less than reliable, but they’re fully prepared to fight some sort of degenerate descendant of a demigod and a small army of immortal miscreants on your behalf!

Luckily, you don’t think it’s going to come to that.
Replies: >>6271476
ReptoidQM ID: LfzRDkDq
7/8/2025, 2:46:47 AM No.6271476
>>6271475
“Hey!”

It’s tough to say if The Naked Emperor turns towards you. It’s still sort of wobbling and warping—in excitement, distress, probably both to judge by its aura—but it doesn’t manifest any new features on its lumpy, egg-shaped exterior. The fairies do, though, and they regard your posse with pressions variously curious and cautious.

“So…” You trail off clearing your throat. “Uh, this is gonna’ sound, like, not great, but I have a kinda proposal for ya.”

“I disagree!” says the hundun. “I’ve never been proposed to before. I don’t even know what I would wear! My regalia has ever been absence itself, for which I earned my name. Would that make you a Naked Empress, or a Clothed one?”

“Huh?” You blink a few times, then your eyes widen and your face begins to heat up. “WHAT?? No! Not that kinda proposal! Gobs don’t even GET married!”

“Oh,” say the Emperor, drooping and spreading out in a show of saggy skinned disappointment. “That would have been MOST novel, indeed.”

“Well, uh, ya know what else is pretty novel?” You bounce back hurriedly, eager to move on to a subject that make you feel less funny than the last one. “Hozabout givin’ some Goldenriver guy bits a’ ya?”

“Seriously?” An-Yii blurts out. “THASS the plan? Shit, ‘n I thought I was drunk!”

You feel ZZ’s eyes burning the back of your head. You don’t turn around to face her, not yet. Instea,d you put on the most trustworthy afce you can without shapeshifting back to your more elfin form again, while the hundun deliberates. Admittedly, it’s not the most modest proposal. Worse, in your flusterment you didn’t get to segue into it as smoothly as you’d hoped—an understatement and a half! Even as the Unseelie balk and blabber in fairy-speech at your temerity, though, their Emperor leans forward. It even goes to the trouble of growing proper ears—big, rabbit-looking ones.

“I’m listening.”
Replies: >>6271477
ReptoidQM ID: LfzRDkDq
7/8/2025, 2:48:05 AM No.6271477
>>6271476


When you finish your explanation—a largely truthful one, if a little rambling and disordered, and without as much mystical minutae as Ayla would have included—the hundun is quiet. Only the slow throb of its bulbous body clues you in that it’s still alive, let alone thinking.

“I confess that, if we’re not to be marries, I don’t really see what benefit I stand to gain,” it finally says, sounding almost apologetic. “The adventuring sounds rather exciting, but the more I think upon it… Could I not just do that on my own?”

“I thought you were all hung up on, ya know… Carazzi?” Zith-Zi reminds the chaotic creature, even as she sounds regretful to remind it.

(Thanks, ZZ…)

“You’re right, of course. Quite, quite right. By ‘on my own’, I suppose I meant ‘after killing all of you and taking Miss Yosef a prisoner. Admittedly, this has its own complications, but…”

Before your party can take up arms again, you interject: “Wait! I can make it worth yer while!”

“Oh, now THAT sounds good! Better than a battle of such high stakes? Do tell!”

“Y-yeah, totally,” you mutter, scrambling. “Uh, what if…”

>You let the hundun use the dungeon’s forge to remake itself, body and soul?
[Risky, for there’s no telling if the forge will work on it, what it will become if it does work]
>You DO agree to marry it? Which, uh… Well, you guess that would be a soul-binding contract for both of you, right…?
[Won’t go over well with Martyn Meadowgrass, to say the least; will essentially serve as an unbreakable demon-pact of possibly-eternal matrimony to a schizophrenic monster]
>You get Ziwei Bo to promise it a steady supply of shirin? The Eastern beastmen love that shit—the hundun probably will, too!
[You will be giving a mysterious undead cultivator an extremely powerful minion, and rendering the hundun a drug-addicted servant, assuming it even works]
>Wait, wait, you’ve got it! What if you…
[Write-in a proposal]
>Nevermind, attack!
[Initiates combat]
Replies: >>6271566 >>6271607 >>6271653
Anonymous ID: Z6YfIUrZ
7/8/2025, 4:58:05 AM No.6271566
>>6271477
>You get Ziwei Bo to promise it a steady supply of shirin? The Eastern beastmen love that shit—the hundun probably will, too!
going with this unless anons think of a better plan. I don't trust him with the forge and marriage is not happening.
Replies: >>6271591 >>6272126
Anonymous ID: HPEPf2Jh
7/8/2025, 5:52:14 AM No.6271591
>>6271566
The answer is clear in my mind, we should murder the lich and take his stuff.

Even assuming he doesn't have the completed pills on hand and has to mix his ingredients after the order.

The party has ways to extract information, Cara can get some information from the souls eats. Ayla can invaded minds. The beholder might be willing to give us the recipe for properly making the pills if we gave him magic items (which the lich has). If we gave him an offering death might be willing to teach us the death rattle spell.

Taking Ziwei's inventory by force seems to be the cheapest way to get what we want. And the is no way he is stronger than the hundun and his entourage.
Replies: >>6272126
Anonymous ID: hK3lMstw
7/8/2025, 6:35:21 AM No.6271607
>>6271477
>“You’re right, of course. Quite, quite right. By ‘on my own’, I suppose I meant ‘after killing all of you and taking Miss Yosef a prisoner. Admittedly, this has its own complications, but…”
Holy based
What a chad

>You let the hundun use the dungeon’s forge to remake itself, body and soul?
What could possibly go wrong?
Replies: >>6272126
Anonymous ID: HPEPf2Jh
7/8/2025, 7:15:26 AM No.6271653
>>6271477
>Wait, wait, you’ve got it! What if you…Have the hundun play a game of pretend that we captured him, wrap ropes around him, smear wine and food on his face and have him loudly snoring when we deliver him. Once Ziwei gives us the drugs the hundun "wakes up" and "breaks free".

If people are dead set on not killing and looting this lich. We could have the hundun fake being properly captured and then one we get the drugs. He then breaks loose and then we all run away.
Replies: >>6271686 >>6272126
Anonymous ID: UcOHSure
7/8/2025, 8:25:27 AM No.6271686
Voting for this >>6271653
THEN maybe kill the lich?
Replies: >>6272126
RQM ID: LfzRDkDq
7/9/2025, 1:08:08 AM No.6272126
tallid up
tallid up
md5: 855b417ababdf9bfda6fdcfd614dc6d3🔍
>>6271686
>>6271653
>>6271607
>>6271591
>>6271566
[No outright majority, but by slip plurality, it seems we're going to try to double-cross a dark cultivator!]
Replies: >>6272139
ReptoidQM ID: LfzRDkDq
7/9/2025, 1:36:26 AM No.6272139
>>6272126
“Well, how ‘bout a DIFF’RENT kidna high-stakes battle?” you suggest. “With, uh, kinda a heist rolled in?”

“CZ…”

Zith-Zi’s voice carries a hint of warning, but you press on. The more you think about it, the more you’re sure that—with the right plan, the right prep—you could do this! ‘This’ being robbing Ziwei Bo. You saw his shop: with his goods, his gold, and the ability to invade and extract the recipe from his mind… Well, why COULDN’T ya make it work?

“With yer help, Empy—an’ yer fairy friends, of course—he, like, won’t know what fuckin’ hit him!” You grin widely, looking between he and ZZ. “Come on, ain’t it worth a go?”

“Well it DOES sound like quite the thrilling escapade! And unlike with the sake, I shall be a ble to take part. Oh ho, I begin to look forward to meeting this ‘Ziwei bo’ fellow, indeed…”

With the Naked Emperor on side, the only sticking point is you still-skeptical sister.

“CZ… Carazzi…” She sighs, rubbing her forehead. “If this shit don’t work, we’re back ta square fuckin’ one, ay’ know that? If we can’t get those pills… Ayla can’t do what she promised.”

Her pointed is pointed, and her point precise: failing the mission you’ve proposed will mean that you will never have a Perfect Self (or, uh, a ‘Void Vessel’). That you’ll quite possibly always be a cursed cambion, reverting to your current form in stress or arousal. You’ll always be at risk of demonic degeneration—not just physical, but mental, too.

It means you’ll never be normal. It means you’ll never be fully female. Not without another fix—another cultivator capable of creating the potent pills—and you got the feeling from Ayla that no such source hook-up, at least to her knowledge.

Impaled by ZZ glare, frozen by her words, you hesitate.

“I know,” you say quietly. “But…”

You gaze drifts back to the hundun, bouncing up and down excitedly, bobbing alongside its carousing courtiers. The Regiment seem to have relaxed a little, too, knowing they won’t have to duke it out while drunk and tired from the day’s activities. Maybe they think Ziwei Bo will be an easier mark than The Naked Emperor. And, well, maybe they’re right! One thing you know for sure is that, if you have to take down one of them… Well, you might not wanna MARRY the overgrown dumpling, but you also can’t bring yourself to turn it (him?) over to be caged in some alchemical chop-shop.

Zith-Zi may not be a mentalist, but she picks up on your decision before you can voice it. She groans, her hands sliding up to tug at her hair.

“Fuck it,” she finally says. “We ball. Let’s take down a fuckin’ lich.”

>To be continued in CAMBION QUEST, VOLUME 7
Replies: >>6272212
RQM ID: LfzRDkDq
7/9/2025, 1:42:15 AM No.6272145
Alright! I'm going to TRY to get out an update tonight, or else tomorrow.

Full disclosure: I didn't expect this particulate solution, and in addition to making me rework a lot of what I had written, it may even add an extra volume or two onto the quest... Which, by this point, will turn my short "mini-quest" into one approximately on-par with the likes of Seekers of the Esoteric or Reptilian Infiltrator. This isn't a complaint or anything, but that's why it's going to take me a minute.

In the meantime, I'd like to know:

>What do you folks think of the steppe environs and their people? How about the hundun and its court?

>Do you have any particular points do confusion, or question about lore, settings, charters, or continuity?

>Is there anything in particular you're looking forward to (or want to see) in the back half of the quest?

>Is there anything you've especially enjoyed in this volume or the previous? Anything you'd like to see changed or executed differently?

As ever, thanks for reading and for playing, and I'll see you soon!
Replies: >>6272208 >>6272212 >>6272255
Anonymous ID: wGjcPIi3
7/9/2025, 4:11:38 AM No.6272208
>>6272145
>What do you folks think of the steppe environs and their people? How about the hundun and its court?
Very cool. We didn't see enough of the village, but the hundun is so cool.

>Do you have any particular points do confusion, or question about lore, settings, charters, or continuity?
Are the hundun and ettercap like, siblings? Cousins? Twice removed?

>Is there anything in particular you're looking forward to (or want to see) in the back half of the quest?
Hm
Maybe meeting real Tips, or Theral?
Khorine getting a happy ending?

>Is there anything you've especially enjoyed in this volume or the previous? Anything you'd like to see changed or executed differently?
Not a big fan of cultivationslop
Western fantasy bestern fantasy
Anonymous ID: Z6YfIUrZ
7/9/2025, 4:19:44 AM No.6272212
>>6272139
>Her pointed is pointed, and her point precise
the pointed
>>6272145
>What do you folks think of the steppe environs and their people? How about the hundun and its court?
The village was a nice addition and distinct enough. The naked emperor is a fun character to read, specially when even the unselee are afraid.

>Do you have any particular points do confusion, or question about lore, settings, charters, or continuity?
how similar is the hundun to other unselees like the ettercap and that queen we fought on Seekers ?

>Is there anything in particular you're looking forward to (or want to see) in the back half of the quest?
theral and humie tips would be nice

>Is there anything you've especially enjoyed in this volume or the previous? Anything you'd like to see changed or executed differently?
finding the hundun. not really.
Replies: >>6272222 >>6272222
RQM ID: LfzRDkDq
7/9/2025, 4:36:59 AM No.6272222
>>6272212
>Are the hundun and ettercap like, siblings? Cousins? Twice removed?
Cousins might be fair to say. The Ettercap, like all True Fey, is a direct spiritual creation of the Chaotic Good Gods (AKA the Wild Gods, the Bonum Chaoticum, or the Fairy Gods). The Naked Emperor is a 'descendant' of one such fairy who was raped and consumed by The Dark Goddess to create a demigod--the first hundun--before she realized she couldn't control them and they weren't especially useful.

>Maybe meeting real Tips, or Theral?
I'm not sure how likely either are with the current trajectory of the quest, though you can expect to see one or both again in the next one!
I sort of thought one or both would be more prominent, but people voted to go elsewhere

>Khorine getting a happy ending?
D'aww. Well, that's very possible, depending on how the next couple threads go, but so is the interverse.

>Not a big fan of cultivationslop. Western fantasy bestern fantasy.
I'm not well-versed in the cultivation genre desu, so I've been kind of mixing in the watered-down shonen manga version of it with memes and D&D-inspired orientalism. Since people want to go steal from Ziwei Bo, thoguh, you'll be staying in the Far East longer than expected.

>>6272212
>the pointed
Lol, woops...
*Her point isn't just pointed, but precise.

>how similar is the hundun to other unselees like the ettercap and that queen we fought on Seekers ?
See above. The gyrfalcon fairies of the Steppe are quite similar to Banelight's Unseelie court, just fewer and weaker, which is part of why they gravitated to The Naked Emperor. The Ettercap was a far lonelier and more degenerated fairy, but also more powerful, almost on par with Banelight herself.
Anonymous ID: YpYaqzYd
7/9/2025, 5:18:07 AM No.6272255
>>6272145
>What do you folks think of the steppe environs and their people? How about the hundun and its court?
The steppe people were alright. Hundun’s court was as eldritch as I expected.

>Do you have any particular points do confusion, or question about lore, settings, charters, or continuity?
How are hawksong and bloodrise and eternalgreen the doing. Tips prevented war (sort of) some years back. How’s life since then.

>Is there anything in particular you're looking forward to (or want to see) in the back half of the quest?
ZZ’s future and whatnot. Is she going to stay adventurer for some more years? Resolve the matter with her ex? Retire?

>Is there anything you've especially enjoyed in this volume or the previous? Anything you'd like to see changed or executed differently?
Feels a bit long, which it is, considering its a 50 day old thread, but the timeline of

Yeb in the machine —> hunting hundun —> centaur village —> sleep encounter with dark goddess —> hundun & court —> hundun’s challenge —> plotting against hundun

it gets pretty exhausting to read through by the end. It feels like we’re starting in the middle and ending in the middle instead of having a definitive start to end.
Replies: >>6272276
RQM ID: LfzRDkDq
7/9/2025, 6:21:41 AM No.6272276
>>6272255
>How are hawksong
Still in decline. The Infiltrator and Theral did NOT help: they drove off much of the nonhuman workforce, cut trade with Southmen, soured relations with Iternagreyn and Sylvanwood, and suffered a huge braindrain to their magical academy. In recent decades, they lost a major noble house (House of Yosef, technically twice) and an Archmage. The new Archmage is very ill, probably dying.

The king died, the new queen married a shady foreigner with no pedigree who’s never around, her brothers died or retired, and many think she’s a puppet. They’ve been hit by plague, a dragon attack, proven reptilian infiltration...

Banditry and cults are up. Monsters appear more. Paladins are stretched thin. Bad harvests, too. And the new Crown Prince… something’s off about him.

>bloodrise
Bloodrise is much smaller and poorer than Hawksong, but on the upswing.

The Wyrm Princes are getting huge and terrifying, able to face off with the Red Dragonborn. The Dragon Princess can walk, talk, and wield the full power of Greater Succubus Irinnile, double dragon-blood, and immortality, but with The Novice and usually Theral around to keep her on track, plus the entire main monster-race cast of Dragonborn Antipaladin as nannies and tutors.

The kingdom is more prosperous and secure than it’s been since foundation (except for the dwarves, who started better and now demand concessions). it's an uphill battle getting the races to all like each other, but growing prosperity and a charismatic royal family helps. The two main challenges are the Red Dragonborn getting territorial, and food/space for everyone -- population growth is slow since Tips didn’t share moonberries.

>and eternalgreen the doing.
They Sylvan Elves still remain wary of the outside world, including Hawksong, though they have returned to trade and letting humans pass through their realm. For them, of all the factions, they've changed the least... But that's typical of elves, no? Everything moves slow with elves. They're still in continuous decline, though, with border-realms like Steelwood becoming defacto autonomous areas or gaining more and more independence while also becoming essentially "half-elf" societies where everyone is mixed with human.

>It feels like we’re starting in the middle and ending in the middle instead of having a definitive start to end.
Yeah, I get you. This arc wasn't as tidy as the last couple... I think If you’d captured the hundun, the ending would’ve felt more conclusive with a real “you beat the boss, here’s your prize” bit, but so goeth the vote.
Replies: >>6272339
ReptoidQM !!L4pruCea+KoID: LfzRDkDq
7/9/2025, 6:40:47 AM No.6272282
cq 7
cq 7
md5: a9af153e128c1c5649384cd6eef7ba83🔍
New thread is up, btw!

>>6272280
>>6272280
>>6272280
Anonymous ID: UcOHSure
7/9/2025, 8:34:08 AM No.6272339
>>6272276
Speaking of, how's our Tips community going?