>>81643000Not to be an ass, but it really did get it's skill ceiling lowered. The most notable change that contributed to this was changing mr15 to mr12, buffing round loss bonuses and weapon costs. All of these changes now incentivize more aggressive plays making the game inherently less tactical in a game which was considered the father of tact shooters. This pales in comparison to the nightmare that is the game engine and netcode. However, unless you are nolife the game for 15,000 hours (avg faceit adv player playtime) and win a lan, no one will listen to you and chug the cum of the current "best" player until they fall off then latch onto the next "best" player because CS players have and will always be low IQ niggers.