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Thread 12415895

60 posts 78 images /s4s/
[s4s] digits master No.12415895
[chess4s] round 2: VAPORWAVE edition
here's how this mad max works

checkmate the horsey that moves in an L shape to win instead of the kings

your digits control the roll and if you roll 0 or 9 then i'm going to roll dice to decide to your other move

if there is a piece on that square, then i roll dX depending on how many legal moves the piece has to determine where it goes. if it has more than 12, then i go to random.org to roll its move

if there isn't a piece on the square, but a piece can move into the square, then all pieces possible move into that square at once

if multiple pieces move into the same square, the higher ranked piece will telefrag the other piece, and if they're the same rank, then whoever's turn it is will win. NEW RULE: if both pieces are pawns, then whoever's turn it is wins

pawn < knight < king < bishop < rook < queen < horsey

if your digits didn't roll a legal move that's ok, i'll just go to random.org with your post id as the seed and roll 2d8 until i get a valid move

99 or 00 = castling. the horsey castles by moving two squares to the side and then placing the rook on the other side no matter where it is, and the pieces will just telefrag anything in the way of the castling move. unlike sane and reasonable chess you can castle any time

if you get trips or better, MAGIC SPELL!

finally, because i'm going to get norepiles.jpg, every half-hour, i'm going to roll dice to make a move, using the post id of my previous image on random.org if i didn't roll a legal move

every time theresreplies.jpg, i will let you know if your move altered the timeline on what the half-hourly move will be

the timeclock is set for 4 hours and 20 minutes per player, but it doesn't really matter whose turn it is most of the time
avogadoposter No.12415900 >>12415908
rolling

Your fortune: Better not tell you now
Kafka No.12415905 >>12415921
I think you should add some more pieces like maybe a zergling or a tesla tower
[s4s] digits master No.12415908
>>12415900
well done castling too bad you telefragged a bishop doing it

pink to play
[s4s] digits master No.12415921 >>12415945
>>12415905
there are more pieces if you enter the promotion zone or cast a magic spell or the timeclock runs out of time

nice 0. the dice rolls 3 which isn't a legal move, so going to random.org with your post id, we end up with e6, which causes the pink rook to telefrag a bishop and pawn. oops

green to play
green to play
[s4s] digits master No.12415939
the half-hourly roll is a3

pink captures a pawn, but they also telefrag one of their own pawns

pink to play
avogadoposter No.12415943 >>12415952
rolling again

Your fortune: Bad Luck
Kafka No.12415945 >>12415965
>>12415921
i mean like in starcraft 1 i could build a 4 zergling spawing pool but starcarft two i h statrs on 12 wokrgings so it removes a lot of the stratretigcla depth i think you should add a few serginglings just too bee fair
[s4s] digits master No.12415952 >>12415960
>>12415943
solid move gado! you rolled d3 and the timeline had it capture a pawn and get one square from the promotion zone, then cause the two green rooks and an orange pawn to smash into the empty square and telefrag each other AND put the green horsey in check!

well done!

green to play
Anonymous No.12415960 >>12415966 >>12415979
>>12415952
I cast incendiary cloud and place one trap card in facedown position. Before ending my turn I use hyper potion on Feraligatr.
[s4s] digits master No.12415965 >>12415968
>>12415945
like i said get into the promotion zone or get trips and strange things will happen

you rolled d5 which won't get the horsey out of check. random.org on your post id rolled b1 landing on a knight 2 legal moves to block check and it jumped that way

pink to play
Kafka No.12415966 >>12415973 >>12415985
>>12415960
dumb move i cast lighting bolt, TFW i could not believe I would C it again
Kafka No.12415968 >>12415991
>>12415965
I don't want to put in the efforrt i wnna see zergings ruin a ptotoss fuckin amain im goin bak 2 watchin artossis
Kafka No.12415971 >>12415996
Anonymous No.12415973 >>12416002
>>12415966
lole, Feraligatr wasn't out, Golem was.
"It has no effect"
Golem, use Smack Down on this fool.
[s4s] digits master No.12415979
>>12415960
nice 0. the dice roll f5, which is both a legal move for the green horsey and a pawn but because it's pink's turn the pawn dodges the capture

time for the half hourly roll

green to play
[s4s] digits master No.12415981
the half-hourly move is a3, capturing a pink rook

pink to play
[s4s] digits master No.12415985
>>12415966
f6. nice telefrag

green to play
[s4s] digits master No.12415987
Aaaaaaaaa
[s4s] digits master No.12415991
>>12415968
f8 didn't get the horsey out of check (missed that somehow) so after taking your post id to random.org and rolling a shit ton of random numbers, i finally got h4

pink to play
[s4s] digits master No.12415992
why aren't my images attaching sgfjuldfgskjjkgsjiosf
[s4s] digits master No.12415996
>>12415971
g1.that piece has no moves so taking your post id to random.org we end up with b5, advancing the pawn forward

green to play
[s4s] digits master No.12416002 >>12416010
>>12415973
f3. the bishop telefrags a pawn on both teams. well done
[s4s] digits master No.12416010 >>12416085
the half hourly roll is c7. that's not a legal move. so taking >>12416002 to random.org, we roll d5

green to play

also the pieces are transforming back to their default colors
[s4s] digits master No.12416041
the half hourly roll is f2. this causes a pawn to make a double move based on the coinflip and a rook to attempt to capture it and dodge the attack

pink to play
[s4s] digits master No.12416085
the half hourly roll is h4. that's where the green horsey is, but it has no legal moves :(

so taking >>12416010 to random.org, we roll d2, so the pink rook captures another pawn

green to play
avogadoposter No.12416086 >>12416090
rolling

Your fortune: Excellent Luck
[s4s] digits master No.12416090
>>12416086
h6. another telefrag. gj gado!

pink to play
[s4s] digits master No.12416119
the half-hourly roll is a6. more telefrag action!

green to play
[s4s] digits master No.12416150
the half-hourly roll is g7. the green pawn captures a pink one and is almost in the promotion zone!
Catfish No.12416157 >>12416172
I want to contribute but that implies I know what the fuck is going on

Your fortune: οΌˆγ€€Β΄_ゝ`οΌ‰οΎŒο½°οΎ
[s4s] digits master No.12416172
>>12416157
well, your digits are 57, so that's e7. so anything that can move into e7 and/or any piece that's on e7 makes a move

in this case, there's a pink bishop that can move to e7

if you don't roll a valid move, i go to random.org and roll digits with your post id >>XXXXXXXX in 2d8s until i get a valid move

if you get trips or better there will be special abiliites

also since when do you play league i'm retired but i'd duo q with you then blame you for every loss

if you want to contribute then try to roll any of the squares and get something into the promotion zone or something

green to play
Yuji Sakai No.12416185
i just noticed i left the green horsey in check for a turn oh well
[s4s] digits master No.12416189
rolling back the board to fix the error, the correct square to roll was supposed to be a8, which has a knight on it with 1 legal move

the half-hourly roll is e4, leading the pink horsey and the V A P O R W A V E knight moving into the same square and the horsey telefragging the knight
[s4s] digits master No.12416222 >>12416225
the half-hourly roll is e2

the pink rook and green bishop both move into the square and the rook telefrags the bishop
Anonymous No.12416225 >>12416233
>>12416222
checking you’r trips sir

Your fortune: Average Luck
[s4s] digits master No.12416233 >>12416238 >>12416243
>>12416225
thanks. it's too somebody else didn't get them for a special ability

you rolled b5, which caused a pink bishop to not only telefrag a pink pawn but unpinned one of the green pawns. not a good move, i'm afraid

pink to play
Anonymous No.12416238 >>12416242
>>12416233
now checking you’r dubs idk what is happening really

Your fortune: You will meet a dark handsome stranger
[s4s] digits master No.12416242
>>12416238
c8

you caused the pink queen to telefrag a rook and a bishop. i guess if you're rooting for green team you're doing well but if you're rooting for pink team it's a serious blunder
Anonymous No.12416243 >>12416249
>>12416233
I cast [Check Prostate] on Yuji Sakai.
[s4s] digits master No.12416249
>>12416243
d3

you're going to have to get trips to generate enough mana to cast a magic spell
[s4s] digits master No.12416256
the half-hourly roll is e8

there's a pink bishop there with 4 possible squares to move to. using the d4, it moves to that square
[s4s] digits master No.12416284
the timeclock is paused while we go to commercial break

https://youtu.be/WGooQ8yYC0c
[s4s] digits master No.12416420 >>12416449
thank you to sponsors at cillit bang - lime scale, rust, ground in dirt, very challenging very challenging v-v-v-very challenging

the half-hourly role is g7. there is a pawn that can both move there and capture it, and because it's pink's turn, the green pawn misses
[s4s] digits master No.12416449
>>12416420
i made the same illegal move twice in one game i hope i don't get arrested by the chess police
[s4s] digits master No.12416453
the board has been correctly

the half-hourly move is e6
[s4s] digits master No.12416487
the next roll is b1

noreplies.jpg
[s4s] digits master No.12416490 >>12416575
ahhhhhhhhhhhhhhhhhh
[s4s] digits master No.12416575
the half hourly roll is f6

that isn't a legal move, so going to random.org with >>12416490 we end up landing on b4 that contains a bishop with 9 possible squares to move, so using the d9, we end up rolling that direction
[s4s] digits master No.12416643
the half-hourly roll is h3. that's not a legal move, so going to random.org, we end up getting c5, which results in a pink pawn telefragging a green one

i'm going to step it up from every 30 minutes to every 20 because plsrespond.jpg
[s4s] digits master No.12416677
the tri-hourly roll is b4, resulting in a pink bishop telefragging a green pawn

this is very exciting
[s4s] digits master No.12416711
the tri-hourly roll is d7, resulting in more hardcore telefrag action
[s4s] digits master No.12416739
the tri-hourly roll is f6. this didn't result in anything, so going to random.org, we got c2, which is actually really spicy because the queen captures the pink pawn about to enter the promotion zone but telefragged the vaporwave knight in the process
Anonymous No.12416752 >>12416769
Backgammon!
[s4s] digits master No.12416769
>>12416752
HOLY SHIT THAT IS AN EXCELLENT MOVE

there is both a pink rook on a square and a green queen that can capture it, but because it's pink's turn, the rook dodges. it has 8 possible squares it can move, and the direction it rolled ended up putting the horsey in check, while the queen put the other horsey in check

STALEMATE!! STALEMATE!! LOLE
Anonymous No.12416773 >>12416777
wait lole dod i just end the game really?
Yuji Sakai No.12416774
https://voca.ro/18feak31NNLm
Yuji Sakai No.12416777 >>12416788
>>12416773
if this was a computer program you fucking crashed it so i decided it's a draw
Anonymous No.12416788
>>12416777
trips of truth, lel I guess I am a madchess savant

Your fortune: Reply hazy, try again
[s4s] digits master No.12416805
THE ACTION CONTINUES TOMORROW WITH ANOTHER EXCITING BATTLE - HATSUNE MICKER VS KASANE TETO CHESS PIECES!!! WHO WILL WIN IN THIS EPIC BATTLE IN THE MATRIX

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