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Thread 16764684

15 posts 16 images /sci/
Anonymous No.16764684 >>16764728 >>16764740 >>16768854 >>16768896 >>16768899 >>16768902 >>16768914
I'm dumb, and I'm tired of being dumb. I want to learn Math and Physics by myself. Let's say I don't know anything besides basic operations, where do I start? I don't have a purpose for learning it besides challenging myself and exercising my brain. Let's say this can also help me in the future if I want to learn game development and other topics.
Anonymous No.16764728
>>16764684 (OP)
bump
Anonymous No.16764740 >>16764745
>>16764684 (OP)
Honestly just find out the name of the operation you're trying to learn about and pull up a YouTube video to find out the basic procedure. You can then look up some practice problems that require the procedure and do them until you're satisfied you can execute it correctly.
-Logarithms are just another way to represent exponents.
-i is the imaginary coefficient. It is equal to the square root of negative 1.
-the complex plane basically just replaces the y axis with the imaginary number line.
-sin, cos, tan, sec, csc, cot (trigonometric ratios) are all just ratios of two sides of a right triangle given a particular angle you're looking at.
-arcsin, arccos, etc. Return an angle given a ratio of two sides
-polar coordinants take distance and angle as inputs instead of x and y number lines
-a limit is a point on a graph which the function will get arbitrarily close to but never reach.
-inegral is the area under a curve
-derivative is the slope of a line which touches, but does not cross, a curve at a given point x.
-integral and derivative are inverse processes. Ie. the derivative of the integral of a given function returns your original function.
-e (euler's number) is basically a universal coefficient for exponential growth.
-raise e to the power of (i times some number) and you get a point which is a distance of 1 away from the center and an angle of the "some number" relative to the x axis on the complex plane. This is basically another way to represent polar coordinants.

Research those concepts, basically in order, and you'll have the understanding of a Calc I student.
Anonymous No.16764745
>>16764740
Thank you fren, I will give that a try.
Anonymous No.16768854 >>16768903
>>16764684 (OP)
Euclid's Elements

>proposition 1
https://elements.ratherthanpaper.com/1.1
https://youtu.be/XLlThlqCFeg

>proposition 2
https://elements.ratherthanpaper.com/1.2
https://youtu.be/UHZO2dviZfU

>proposition 3
https://elements.ratherthanpaper.com/1.3
https://youtu.be/_ZwcobIExto
Anonymous No.16768883
if you wanna learn calculus, try the textbook by robert adams, it is pretty beginner friendly with preliminaries to review the high school math you might have forgotten/not covered
Anonymous No.16768894 >>16768895
>Arithmetic for the Practical Man
https://archive.org/details/in.ernet.dli.2015.463129

>Algebra for the Practical Man
https://archive.org/details/j.e.thompsonalgebraforthepracticalman

>Trigonometry for the Practical Man
https://archive.org/details/trigonometry-for-the-practical-man

>Calculus for the Practical Man
https://archive.org/details/in.ernet.dli.2015.462654

https://www.youtube.com/shorts/cWyfBehpif4
Anonymous No.16768895
>>16768894
I can't find the geometry volume.
Anonymous No.16768896
>>16764684 (OP)
>I want to learn Math and Physics by myself.
Get a stick and some sand.
https://www.coolmathgames.com/0-sand-drawn
Anonymous No.16768899 >>16768900
>>16764684 (OP)
Copypaste your post into chatgpt.com.
Anonymous No.16768900 >>16768901
>>16768899
Anonymous No.16768901
>>16768900
Anonymous No.16768902
>>16764684 (OP)
>I want to learn Math and Physics by myself.
You want to read what others think about math and physics. You are literally unwilling to do anything yourself.
Anonymous No.16768903
>>16768854
Use this for drawing.

https://www.desmos.com/geometry
Anonymous No.16768914
>>16764684 (OP)
Post technology tree progress, OP.
Best of luck with your game.