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Anonymous /v/715402019#715431141
7/14/2025, 12:35:40 PM
>>715405441
As far as elden ring goes i think they finally nailed the build variety viability that other games always struggled with and finally made a damn good system that perfectly fit the challenges proposed, long gone are the days where a zweihander would clear the game effortlessly.
With that said wouldn't mind easier bosses if they were placed in tough to reach areas without bonfires next to them, it's the only feature that i miss from demon's and dark souls, the bonfire spam really killed the dungeon crawling feel the others had imho, they might aswell scrap the bloodstain mechanic and invasions at this point.