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Thread 715402019

284 posts 120 images /v/
Anonymous No.715402019 [Report] >>715402707 >>715402802 >>715407761 >>715408010 >>715408341 >>715408960 >>715410253 >>715414106 >>715414380 >>715415254 >>715418982 >>715423143 >>715423408 >>715430607 >>715433129
The royal sisters of Lucaria.
Anonymous No.715402396 [Report] >>715426398 >>715429714
relinglnaongananaanaa is so fucnny bro i just went with with buckler and lightning misery cord the first time and bullshitted some parries and killed her because she had lessened lightning res in her gay ass puddle lmfao
Anonymous No.715402707 [Report]
>>715402019 (OP)
what were they thinking with that name?
Anonymous No.715402802 [Report] >>715403467 >>715411627
>>715402019 (OP)
there's a third one
Anonymous No.715403213 [Report] >>715405441 >>715414174
OH HERRO
YOU RIKE HARDU GAMEU?
WE MAKEA DRC WHERE ARR BOSSES SPAMU ATTACKS CONSTANTRY
PREASE BUY DRC FOA ONRY 40 DORRAR
Anonymous No.715403467 [Report] >>715404118
>>715402802
Elaborate
Anonymous No.715404118 [Report] >>715410019
>>715403467
Anonymous No.715405441 [Report] >>715405578 >>715405707 >>715406234 >>715406270 >>715407673 >>715407951 >>715409690 >>715410354 >>715413619 >>715414194 >>715414593 >>715417458 >>715419375 >>715422082 >>715422124 >>715424796 >>715431141
>>715403213
>finally play through the game this year
>realize all of these posts are just filtered retards who couldn't figure out how to capitalize on the numerous weaknesses of all the bosses
>they unironically want to go back to bosses like DeS Tower Knight where you just slap their ankles for 30 seconds unassailed
Anonymous No.715405578 [Report] >>715407648 >>715409690 >>715410224 >>715410937 >>715411575 >>715414593 >>715414707 >>715418113
>>715405441
I've been replaying DS1 and DS2 a lot lately and you know what? You're right. I do miss when bosses were simple. I'v grown tired of the light shows and the anime moves. It's time to go back to basics.
Anonymous No.715405690 [Report] >>715407309
Impregnating Rennala and restoring her mind with motherhood and love
Anonymous No.715405707 [Report] >>715405920 >>715414069
>>715405441
Those aren't people who played the game, there's a dedicated Discord to shitting on Elden Ring. I'm not kidding. People spend their valuable limited time on Earth shitting on a game for some schizophrenic reason.
Anonymous No.715405724 [Report]
I fought Rellana with 0 scadu for a while because I beat Dancing Lion with 0 and skipped his ice and wind dance but I just gave up at that when 2nd phase came and then at 4 scadu I first tried her and the fight was 3x faster and it was release night so you can’t blame me for this everyone was doing it.
Anonymous No.715405920 [Report]
>>715405707
There is nothing more pathetic than thinking every complaint about Elden Ring is just some kid from a discord trying to get a rise out of you
Anonymous No.715406234 [Report] >>715406354 >>715407318 >>715407535 >>715417302
>>715405441
Next you'll notice the subset of players who exclusively praise the tutorial levels in these games as having the best design and it just so happens to get bad when the game starts actually punishing their mistakes and using more enemy types than basic hollows. These people have been a plague ever since Demon's Souls.
Anonymous No.715406270 [Report] >>715407404 >>715409412 >>715411932
>>715405441
The fact of /v/ being filled with aging boomers through election tourism and natural aging means that their motor functions and reaction times don't let them keep up with modern souls games and we have to read all the their bitching about being filtered. This shit needs to be studied.
>b-b-b-but the dragon god was aesthetic fight and I want that back
>i only care about the aesthetics and vistas anyway
>there should be an easy mode because i have to pay taxes
And more posts from the above.
Anonymous No.715406354 [Report] >>715407493 >>715407535 >>715417681
>>715406234
>waaah everything after the mountaintops sucks
Hmm it's interesting that there is a difficulty spike right at that point.
I honestly think if Morgott was harder then he would encourage shitters to at least get gud before rushing forward.
Anonymous No.715407309 [Report]
>>715405690
Mooods
Anonymous No.715407318 [Report]
>>715406234
>using more enemy types than basic hollows
You say this but the most annoying enemies in the series have always been the spear grunts. They’ll never kill you though but they are annoying.
Anonymous No.715407404 [Report] >>715407772
>>715406270
You guys ever get tired of making these ridiculous strawman arguments?
Anonymous No.715407493 [Report]
>>715406354
Moutaintops does suck but it goes back to being good once you get past Fire Giant and his health bloat..
Anonymous No.715407535 [Report] >>715408576
>>715406234
>>715406354
I didn't at all feel the game got harder after mountaintops, I struggled the most with pussymorgott at stormveil while acclimatizing to the different combat. I think you're being very dishonest taking the verifiable fact that there are very few new enemies after mountaintops and just dismissing it as "they're just mad because they're bad". I'm sure it exists and I also agree other games didn't have the issue as much as was memed about (I liked post-anor londo content in DS1 and there was plenty of new shit for example) but completely dismissing criticisms this way is stupid and dishonest
Anonymous No.715407648 [Report] >>715407918
>>715405578
I just want to want to explore cool dungeons with sadistic monster placement and traps.
Anonymous No.715407673 [Report] >>715407752 >>715407928 >>715408087 >>715408193
>>715405441
I like bosses that are thematic, memorable and fun. Sewer dragon is a good example
I honestly don't care if they're hard or not. It can be fun if they are. Hard is not fun though, and fun is not hard. They're not mutually exclusive but they don't ensure eachother either.
Anonymous No.715407752 [Report]
>>715407673
A post too based for this board.
Anonymous No.715407761 [Report]
>>715402019 (OP)
I thought they were twins
Anonymous No.715407772 [Report] >>715408059
>>715407404
I've been here too long to watch the applauding of soulsbornes mechanics turn into bitterness and resentment as it got popular. Casual /v/tards really thought they would just plateau on the challenge and didn't understand that it's a core aspect of what makes this series what it is.
Anonymous No.715407918 [Report] >>715408662
>>715407648
Yeah dungeon design kind of ate shit in ER is my biggest complaint with it. Wish they put more effort into those and less into the lightshow bosses
There's a couple good ones of course but a large chunk of them are really really bad. Sewers and stormveil are great for example, meanwhile volcano manor is full of completely dogshit spots that you can make with a jump but are actually not meant to be survivable so you just skip half the level. But it's not like OBVIOUS, they just didn't really test it enough and make those spots impossible. They're not cool or anything they're literally just
>oh can I make this jump?
>oh I died but I can actually make it if I hit the corner of the platform
>wait, I just skipped 90% of volcano manor?
very bad
Anonymous No.715407928 [Report] >>715408140 >>715408240 >>715408258 >>715408780 >>715408790
>>715407673
Challenging and fair is fun, always. Too easy is simply not fun. Thematic can be fun, but with diminished value on replay.

There are no bosses that are unfair or hard for the sake of being hard in Elden Ring.
Anonymous No.715407934 [Report]
Daily reminder that Rellana threw her entire life away for her nephew's dick. Classic GRRM
Anonymous No.715407951 [Report]
>>715405441
I’ve beaten her several times and never even properly learned to fight her, just spam shit like piercing fang and it overwhelms her
Who actually complains about this on /v/?
Anonymous No.715408010 [Report]
>>715402019 (OP)
WHY IS RADAHN SO BIG BROS, IT'S SUCH A MYSTERY
Anonymous No.715408059 [Report] >>715408428 >>715417421
>>715407772
It has been wildly popular since Dark Souls 1, which was the first one I played.
I'm annoyed by the idea that the bosses are all that matter in these games and people just skipping the rest of the game to fight the ebin anime boss. I like how one of the complaints against DS2 is that if you try to skip the mobs, they stab you in the back while you try to get in the fog gate.
Elden Ring isn't actually "harder". Demons Souls doesn't have the Mimic Tear.
Anonymous No.715408087 [Report]
>>715407673
Gaping Dragon is so fucking boring
Anonymous No.715408140 [Report]
>>715407928
>Challenging and fair is fun, always.
I think that's an oversimplification. Only if it's actually a fresh concept or delivery. Otherwise nobody would ever get bored of osu!.

>There are no bosses that are unfair or hard for the sake of being hard in Elden Ring.
I think this is untrue. Bosses like consort radahn are definitely made hard for the sake of being hard. He's not like hard because his attacks flow a certain way or something, he's just hard because they intentionally made him overtuned because he's the epic finale.
Anonymous No.715408193 [Report]
>>715407673
The thing is I don’t remember a single thing about it other than that it exists
Meanwhile an exact image of tiny fucking room with the capra and two dogs is seared into my brain forever
Anonymous No.715408240 [Report] >>715408425
>>715407928
Oh also, it's funny you bring up replenished value on replay when ER is commonly known as the game that's not fun to replay, whereas I'm sure most posters here have 10+ DS1 runs under their belt. I just think you're playing internet tough guy about souls boss fights of all things, which is kind of sad.
Anonymous No.715408258 [Report] >>715408348 >>715413773
>>715407928
>There are no bosses that are unfair or hard for the sake of being hard in Elden Ring.
A lot of them are, actually. Most unique bosses in Elden Ring in particular suffer from the action game cardinal sin: long windups and instant attacks. The game becomes less about reacting to attacks and more about knowing when the wind-up is done. This reduces the fights to a guessing game. The game actives pushes you to take multiple tries on every boss, not out of fairness but because if you don't know what's coming, you cannot react to it. You can't learn in real time, you must die and learn over and over.
This is why games like Demon's Souls and Dark Souls 1 will always be kept in higher regard than Elden Ring. They're fair. If you fuck up in them, it's your own fault for being unobservant.
If you die in Elden Ring, it's because you didn't spend enough time memorizing all the wind-ups, mixups, variations, trickshots, punishes and ranges of the boss.
Anonymous No.715408341 [Report]
>>715402019 (OP)
Why does every fromsoft human have the proportions of a SnK titan
Anonymous No.715408348 [Report] >>715408415 >>715408774
>>715408258
exactly my problem with ER boss design. You can tell they did this intentionally because they also got rid of boss runbacks entirely. They WANT you to smash your head against the wall on every boss, and it's not so you have fun, it's to stretch your playtime with memorization tasks
Anonymous No.715408415 [Report] >>715408453
>>715408348
Exactly, it is the sort of I Want to be the Guy ragegame design philosophy. So ridiculous that it needs save state style checkpoints or it isn't possible.
Anonymous No.715408425 [Report] >>715408845 >>715417345 >>715425328
>>715408240
Elden ring has great replay value because of its build variety and openness which allows you flexibility to rush your build and then just boss rush
It’s your fault if you autism makes you replay every inch
Anonymous No.715408428 [Report] >>715409087 >>715409239 >>715413885 >>715425559 >>715431791
>>715408059
>I'm annoyed by the idea that the bosses are all that matter in these games and people just skipping the rest of the game to fight the ebin anime boss.
This is your headcannon you senile doofus. We still like the lore, the worldbuilding and overall package. You are just too blinded by your ineptitude to understand that the challenge is a main draw as well. Players WANT more engaging fights because the payoff is amazing.

You can still like stuff like this https://www.youtube.com/watch?v=a4XWVqXhBRI AND the combat. Wild concept I know.
>I like how one of the complaints against DS2 is that if you try to skip the mobs, they stab you in the back while you try to get in the fog gate.
DS2 tried throwing multiple mobs at you with insane leashes. Their idea of difficulty is to overwhelm you with fights that the combat isn't suited for. And they fully expect you to heal through it all by buying the health items. It's not great but it fit in with the design they were going for.
A few but strong enemies with lots of different attacks forces you to take every fight seriously. DS2 thought every room being an ambush was what players wanted and it's not.
Anonymous No.715408453 [Report]
>>715408415
>Exactly, it is the sort of I Want to be the Guy ragegame design philosophy.
Said it better than I ever could.
Anonymous No.715408576 [Report]
>>715407535
I don't even care about the crowd that always says the latter half of these games is worse than the first half, that's a much more reasonable opinion to hold for more reasons than just ramping difficulty. I'm talking about the guys who act like Boletarian Palace, Undead Burg, Forest of Fallen Giants, Central Yharnam, High Wall, and Stormveil are the only good levels in their respective games. I think those types just like the idea of playing these games a lot more than they like actually playing them. They'd rather just sit in the Burg and "enjoy the atmosphere" with their fellow braindead zombies than actually play the video game they purchased.
Anonymous No.715408662 [Report] >>715417735
>>715407918
There are plenty of cool dungeons in Elden Ring scattered throughout the open world. Leyndell, Stormveil, Crumbling Farum Azula, Elphael Haligtree, Shadowkeep, Enir-Ilim etc.
You could argue that it's nice to have a game with just these but it's fine if they are doing something different for once. Their next game can be classic souls closed map.
Anonymous No.715408671 [Report] >>715408714
Did you rike it?
Anonymous No.715408714 [Report]
>>715408671
YEA I LKIKED IT
Anonymous No.715408774 [Report]
>>715408348
It's more downstream of the open world crap I think.
There's so much useless space to fill that they need bosses in the middle of nowhere so now they need a bonfire-like system so you aren't just torrenting for five minutes every try so stakes become a thing.
Fuck evergaols btw. No idea what they were thinkig with that lazy crap.
Anonymous No.715408780 [Report]
>>715407928
>or hard for the sake of being hard in Elden Ring
Malenia is an optional superboss and was constantly promoted as the #1 hard one to look out for in the game. It’s kinda redundant to argue against a boss who’s entire namesake is being “undefeated” (ignore the veracity of that for now) and say “oh she wasn’t designed to be hard”
Anonymous No.715408790 [Report] >>715409006
>>715407928
>Too easy is simply not fun. Thematic can be fun, but with diminished value on replay.
Glad you said this. I enjoy games less when they are too easy. What's the point of giving you hundreds of weapons, talismans, armore, spells, incantations, pots, perfumes, skills if you can just breeze through every boss and not engage with the mechanics at all?
Why are we even talking about an easy mode in 2025? What the fuck guys I thought we were over this.
Anonymous No.715408845 [Report] >>715410000
>>715408425
>Elden ring has great replay value because of its build variety and openness which allows you flexibility to rush your build
"Running around on torrent for 8 hours before you can play" is what puts me off making replays actually. And if you don't, the replay feels the same. Horrid design, it's funny that you can take this and say IT'S GOOD ACTUALLY
Anonymous No.715408956 [Report] >>715409160
WHAT THE FUCK
Anonymous No.715408960 [Report]
>>715402019 (OP)
I love her armor, its feminine and sexy without being revealing
Anonymous No.715409006 [Report] >>715409184
>>715408790
We were specifically comparing to other souls games, none of which are too easy really. Demon's Souls, Dark Souls, Dark Souls 2, Dark Souls 3, I wouldn't call any of them easy games. Of course they're not the pinnacle of difficulty like the memes always tried to make it seem, rather they were punishing. That's what's fun to me. You disrespect the level and you get raped. Memorizing a boss moveset is not really that fun
Anonymous No.715409087 [Report]
>>715408428
>DS2 tried throwing multiple mobs at you with insane leashes.
I want those leashes back so fucking bad. Enough of the pussy-ass monsters that just sit there watching as you slaughter their friends and give up if you leave the room. I want the whole fucking army chasing me through the streets of Leyndell. GIVE ME HARDER BATTLES
Anonymous No.715409160 [Report] >>715411306 >>715413863
>>715408956
lmao get rekt
not defending this at all and he didn’t deserve to die like this but he could’ve dodged that by using torrent’s mount iframes which is something barely anyone noticed until gaius because of the opening charge
Anonymous No.715409167 [Report] >>715410878 >>715411383 >>715431291
so remind me how you dodge Metyr's big laser wave that sweeps the arena again. i beat her but I had to eat it every single time.

what a shit fucking game
Anonymous No.715409184 [Report] >>715409442
>>715409006
>Memorizing a boss moveset is not really that fun
Dishonest take. Bosses share skeletons or commonalities that apply to more than that boss. You are learning as the game goes on.
Anonymous No.715409239 [Report]
>>715408428
>DS2 thought every room being an ambush was what players wanted and it's not.
Meanwhile, in SotE
>oh what's this castle
>oh there's a ghost that oneshots me behind this corner
>oh even if I know he's there he gets a hyperarmor ambush attack on me
>oh there is literally nothing else to this castle. It's just ghosts around corners over and over again
Crazy that they never learned
Anonymous No.715409248 [Report] >>715427351
This is my tarnished.
Anonymous No.715409412 [Report]
>>715406270
I can fix her
Anonymous No.715409442 [Report] >>715409557
>>715409184
You absolutely do not cross learn shit between bosses unless they're explicitly a similar type. None of the actual big annoying bosses share skeletons or moves or anything like that.
Interestingly your argument applies a lot more to older souls games, where all bosses had similar timings so you could pretty quickly begin to intuition them, which made killing bosses first try a lot more feasible and felt really good when you did. Compare this to ER where you literally can't know how to dodge shit like waterfowl dance beforehand, or the dancing lions shitty huge hitbox attacks and followups, etc.
Anonymous No.715409495 [Report] >>715409575
While I find Dark Souls to be incredibly easy now (doesn't matter, still love it), I die all the fucking time in Demons Souls to this day. You can't farm eyes offline, so you are often at half health. Enemies are vicious and placed in nasty places. And the enemy damage in NG+ is insane.
Anonymous No.715409557 [Report] >>715409745
>>715409442
It's ok to die anon and take more than 1 run to defeat a boss. They are supposed to be a skill check to the next area and force you to engage with the mechanics a bit more. That's why there are no runbacks.
Anonymous No.715409575 [Report] >>715409710
>>715409495
What's the best way to play DeS nowadays? Emulate and connect to a server?
Anonymous No.715409608 [Report] >>715429239
Nightreinbros...what are we maining?
Anonymous No.715409690 [Report]
>>715405578
>>715405441
The issue is that while I love ER it kind of removed everything out of Souls BUT the combat. Yeah, it is fast, it is fun, it has a ton of weapons, weapon arts, spells, buffs, talismans, items, etc there is no fucking atmosphere or feeling of exploring places. Yes, the open world is fun your first time, but after it just feels like running around and finding random shit. The areas are so generic. They desperately needed ACTUAL legacy dungeons, not the bullshit they claim are legacy dungeons.

If you had ER's open world but then had actual dungeons in the game that took time to fully explore with tons of secrets and hidden shit it would be 10/10.
Anonymous No.715409704 [Report] >>715409898
Nightreign’s nightlords are really fun even the gimmicky ones like Maris because of jellyfish missile spam.
Anonymous No.715409710 [Report]
>>715409575
Definitely emulator. Even out of the box, with no tweaking (720p, 30 fps), that is better looking and better performance than the PS3 original.
Anonymous No.715409745 [Report] >>715409913 >>715424859
>>715409557
>skill check
It's not skill, it's pure memorization. Not knowing how to dodge waterfowl dance has literally absolutely nothing to do with skill, just trial and error. You literally can't beat malenia unless you figure out a way to deal with waterfowl dance via trial and error. Same to a lesser extent with most other bosses. Margits cane windups are literally not possible to not get hit by unless lucky or you memorized the timing. It's trial and error.
Ironically trial and error is what people always accused souls games of in the past, pic related. In those games you could always avoid deaths with skill and caution though. With ER, it became real.
Anonymous No.715409898 [Report] >>715410645 >>715425725
>>715409704
They are based. I like that they are designed to be multiplayer and have varying aggro depending on distance and amount of players.
Anonymous No.715409913 [Report] >>715410037
>>715409745
>Margits cane windups are literally not possible to not get hit by unless lucky or you memorized the timing
Have you tried circle strafing or even not using lock on and just walking behind him? You know just like a lot of other bosses
Anonymous No.715410000 [Report]
>>715408845
Takes no where near 8 hours, you are just retarded
Anonymous No.715410019 [Report]
>>715404118
She's Rennala's daughter, tho.
Anonymous No.715410037 [Report] >>715410157 >>715410917 >>715424859
>>715409913
That's funny because that is intuitively how I tried to dodge margits slow cane attacks but it doesn't actually work in ER because the game figured
>that would be too easy! You have to trial and error the timing!
and gave them perfect tracking
Anonymous No.715410157 [Report] >>715410907 >>715413794
>>715410037
Yeah, that's because the game is fucking with you. It is part of the troll design (which is apparently bad when it is DS2 but good here). All the bosses rollcatch or do attacks you need to jump or other nonsense, if they aren't doing 10 hit chains.
Anonymous No.715410224 [Report]
>>715405578
Based
I disagree, and I prefer the elden ring type fights, but too many faggots say that it's straight up bad just because they're shit at it, but there's nothing wrong with simply not liking it as much because you prefer a cozier slower paced game. It's very respectable and refreshing to see
Anonymous No.715410253 [Report]
>>715402019 (OP)
why aren't you in your fucking general niggers?
Anonymous No.715410354 [Report]
>>715405441
You didn't even beat Battletoads you fucking poser ass bitch.
Anonymous No.715410645 [Report]
>>715409898
this is canon. this is also what mindbroke rennala
Anonymous No.715410878 [Report] >>715411383
>>715409167
It's actually undodgable without certain ashes of war, I'm not even kidding. Genuinely the worst attack in the game.
Anonymous No.715410907 [Report] >>715413003 >>715413921
>>715410157
>All the bosses rollcatch
I love this shit so much
>try to roll a hit
>get hit
>it queues up the roll
This would be fine in other souls games but in ER the boss then does a roll-catch followup. Did you panic roll? haha, just don't panic roll bro! Ignore that it's the input queue system that raped you, you panic rolled bro!
Anonymous No.715410917 [Report] >>715411094
>>715410037
>gave them perfect tracking
You’re full of shit and most likely dogshit, i haven’t played in forever but im sure at least one of his slow windup cane attacks can be strafed just like any other dark souls boss
Anonymous No.715410937 [Report] >>715411253
>>715405578
I played the shit out of DeS and DaS from like 2010-2012, and then I didn't play another soulslike game until Elden Ring. It was a really jarring jump. IMO DeS and DaS are dungeon crawlers first and action games second, but ER is almost all action. Some of the main dungeons in ER were decently complicated, but From put sites of graces in every 30 yards, so the dungeons never really recapture that dungeon crawling feel of the earlier games. It took me a bit to adjust to ER boss fight design, but once I did I thought it was... alright. Harder bosses were often more frustrating than fun because they feel like they just need to be trial-and-errored until you figure out what the boss is weak to or memorize how long the arbitrary delay on the boss's swing is so you can dodge it correctly. A lot of bosses either zip around or put so many laser lights and particle clouds and screen shake effects on the screen that I found the visual on my monitor to just be completely unreadable and then I was just relying on audio cues and the trial-and-errored muscle memory of how to dodge to carry me. I definitely preferred the games where the level was the focus and the boss was just there to be the capstone at the end.
Anonymous No.715411094 [Report] >>715411671
>>715410917
>I haven't played in forever but you're full of shit
you can't strafe his slow cane attacks, they track. You're meant to memorize that they take a while and attack him during it for staggers, then roll
Anonymous No.715411253 [Report] >>715411701
>>715410937
It would be fine if people either admitted that Souls is over and new games have nothing to do with it or if they split the two and gave us the dungeon crawler games and then just made these boss rush games their own things.
Anonymous No.715411306 [Report] >>715411372
>>715409160
>barely anyone noticed until gaius because of the opening charge
It was a big thing for Fire Giant too
Anonymous No.715411372 [Report]
>>715411306
Oh yeah because of that shockwave attack at the start. Though the strat I did was jump off that rock on the way there.
Anonymous No.715411383 [Report] >>715411498 >>715411516
>>715410878
>>715409167
https://www.youtube.com/watch?v=tVPqtlhhiAc
Anonymous No.715411395 [Report] >>715413119 >>715422228
Rellana is the best boss in the DLC. She looks cool, she has good moves, and she's not nonsensically hard like Messmer or Dancing Lion
Anonymous No.715411498 [Report] >>715412209
>>715411383
what the fuck
I'm sorry anon, I was misinformed. Still really shitty how absurdly precise you need to be though, it's clear the intent is that you're supposed to eat some damage. That's fine in a fight like with mohg, I just wish there was more to it. Some extra gimmick to it.
Anonymous No.715411516 [Report]
>>715411383
>it's so impossible to intuit how to dodge this that hitbox wireframes have to be on to show it
lmao
Anonymous No.715411575 [Report] >>715411681 >>715411708
>>715405578
Genuinely my favorite fight from the entire franchise, even a dozen years later. Something about the simplicity, but extremely aggressive fight made it so fucking satisfying.
Anonymous No.715411627 [Report]
>>715402802
The third sister is Renna, the snow witch.
Anonymous No.715411670 [Report]
Can someone do me a solid and post a webm of Rellana's attack combo?
Anonymous No.715411671 [Report] >>715411964
>>715411094
You are full of shit like i said
Anonymous No.715411681 [Report] >>715412179
>>715411575
This was probably the most fun fight in souls games for me as a whole, I did it with a fatroll build (but not fat enough to facetank) with a zweihander the first time. Was fun. I still think his pocket sand is one of the coolest attacks in fromsoft history, all the lightshow shit does not hold a candle to it.
Anonymous No.715411701 [Report] >>715412236
>>715411253
Yeah, I think if we're putting Demon's Souls and Elden Ring both into the "soulslike" subgenre, then the subgenre has been stretched to the point where it doesn't tell you much about how the game plays. It's like trying to put ARMA and CoD into the same subgenre; they may have some superficial similarities, but they don't really play at all alike.
Anonymous No.715411708 [Report]
>>715411575
the fight is laughable after playing elden ring.
Anonymous No.715411932 [Report] >>715412376 >>715416167 >>715416419
>>715406270
Shadow of the Erdtree showcased a disconnect between the devs and the core gameplay mechanics, namely stamina management. The constant spergouts with minimal downtime would have been trivial in a game like Sekiro where you can punish them with well timed parries, but in Elden Ring you have to weather the storm and pray you don't sustain enough chip damage to warrant healing, or have enough stamina left to attack. Hopefully From takes some cues from Lies of P for their next game, because it was the perfect blending of Sekiro and Souls. I struggled with the DLC, but I'd no diff it if I could play as John Sekiro or Pinocchio and perfect parry 90% of the attacks with no stamina penalty and create my own window of attack by being good at parrying.
Anonymous No.715411964 [Report] >>715412292 >>715414291 >>715418650
>>715411671
Notice how in these videos demonstrating a boss's motions, the player is always entirely passive and never trying to get hits in?
Because boss behavior changes when the player is aggressive.
Anonymous No.715412179 [Report]
>>715411681
NTA but Elden Ring is just open world DeS.
Anonymous No.715412209 [Report]
>>715411498
It surprised me too. I went full on cave man mode for most of the dlc so all that anime shit was just getting Endured and forgotten about for later
Anonymous No.715412236 [Report] >>715412634
>>715411701
NTA but Elden Ring is just open world DeS. I don't even think a Souls genre exists.
Anonymous No.715412292 [Report] >>715412698 >>715413739 >>715414542 >>715422274 >>715434287
>>715411964
any more excuses?
Anonymous No.715412376 [Report]
>>715411932
I hope From Soft ignores all the shitty copycats and takes more influence from old Monster Hunter and Devil May Cry.
Anonymous No.715412634 [Report] >>715412762
>>715412236
No way, Elden Ring is very different from Demon's Souls even ignoring the change to open world. ER is basically a boss rush simulator while Demon's Souls is a dungeon crawler.
Anonymous No.715412698 [Report] >>715412838 >>715412881
>>715412292
I wish I could ban you. All you do is post the same boring webms for years on end. It makes coming to Fromsoft threads like Groundhog Day. Everyone has already seen your arguments for years on end that you're nothing more than the spam anon.
Anonymous No.715412762 [Report]
>>715412634
Every dungeon in DeS ends with a boss.
Anonymous No.715412838 [Report] >>715412913
>>715412698
NTA but kill yourself.
Anonymous No.715412881 [Report]
>>715412698
what? what the hell are you talking about? you must be one hell of a retard to think im someone you think of every time you enter a thread about souls games, these webms are freshly made
Anonymous No.715412913 [Report] >>715412995 >>715413092
>>715412838
You must love webm spam for you to say that.
Anonymous No.715412957 [Report] >>715413424 >>715415398 >>715415475 >>715415992
Will you make a deal with me, anon?
Anonymous No.715412995 [Report]
>>715412913
I posted a gif.
Anonymous No.715413003 [Report]
>>715410907
Imagine my absolute delight when I fought Nameless King for the first time and realized he rollcatches panic rolls.
Anonymous No.715413017 [Report] >>715413135
They couldn't be further from each other in design. There's stakes every two feet in ER, there are zero checkpoints in Demons Souls. The risk/reward of the souls as currency mechanic is entirely vestigial in ER. Removing it would literally not change the game at all because there's no scary runbacks where you will ever lose souls.
Anonymous No.715413092 [Report]
>>715412913
someone must be mad they they were caught lying
Anonymous No.715413119 [Report] >>715413231 >>715418524
>>715411395
Wtf she's worse than either one of those. They were fairly easy compared to her
Anonymous No.715413135 [Report]
>>715413017
>there are zero checkpoints in Demons Souls
Demon's Souls wouldn't fundamentally change if there were checkpoints before each boss. The only really unique mechanic on DeS is world tendency.
Anonymous No.715413231 [Report] >>715413310 >>715413678 >>715418857
>>715413119
shes a joke boss, gets rolled over by a tard spamming heavy attack
Anonymous No.715413310 [Report] >>715413507
>>715413231
>0 runes
I think she uhhh RAPED the player before this…
Anonymous No.715413424 [Report] >>715413548
>>715412957
only in the field if you're offering more runes or future greatness
in the actual boss fight you get bonked
Anonymous No.715413507 [Report]
>>715413310
Soulsborne videos are always fun because you just know the guy got absolutely dicked right before he got one successful run in
Anonymous No.715413518 [Report]
does ER have any tailcuts? Always my favorite mechanic
Anonymous No.715413548 [Report] >>715413775
>>715413424
>wants to start the fight in mad state
Anon pls.
Anonymous No.715413619 [Report] >>715413984
>>715405441
>who couldn't figure out how to capitalize on the numerous weaknesses of all the bosses
You mean cheesing them with meta strats or by spamming overpowerered moves?
Anonymous No.715413678 [Report]
>>715413231
>+8 Flask
yah this guy is indeed a tard and most likely got dumpstered multiple times before his r2 spam carried him to victory
Anonymous No.715413739 [Report] >>715413989 >>715414052
>>715412292
Not him but how about strafing the other direction? It would be one example of trial and error
Anonymous No.715413773 [Report]
>>715408258
careful, you'll anger er fanboys by pointing out this simple concept
Anonymous No.715413775 [Report] >>715418562
>>715413548
I like doing that because it’s actually a bit easier if you aren’t entirely sure your team will save ults but you know they’re good enough to not eat shit. It’s basically reversing the fight and when he stops being strong, you’ll be stronger so you can just roll him over for the final half.
Honestly Libra is one of From’s best gimmick bosses ever. Really cool fight that’s fun as fuck to replay.
Anonymous No.715413794 [Report]
>>715410157
It's bad in das2 because it's a far more clunky game.
Anonymous No.715413863 [Report] >>715414008
>>715409160
>which is something barely anyone noticed until gaius
Speed runners have been using torrents I-frames for ages thoughever
Anonymous No.715413885 [Report]
>>715408428
>Their idea of difficulty is to overwhelm you with fights that the combat isn't suited for
Unironic skill issue
Nice to see you glazd ER bosses though, as it's just a memorization game where you don't need to apply yourself
Anonymous No.715413921 [Report] >>715413970
>>715410907
Stop mashing the button like a fucking ape then
Anonymous No.715413970 [Report] >>715414075
>>715413921
You dont understand what input queueing is I guess
Anonymous No.715413984 [Report]
>>715413619
I fought Rellanna using a UGS and the Tree Sentinel shield to magic parry ando shoot back her spells. It was a really fun fight. When she came in I would dodge and look for an opening for a hit or two, then when one of us would retreat it would turn into a ranged duel. Extremely fun fight despite being pretty challenging.
The fake lion boss thing at the top of the tower was much less fun and more frustrating for me.
Anonymous No.715413989 [Report]
>>715413739
>strafe into a swing
That's not trial and error that's using your fucking eyes.
Anonymous No.715414008 [Report]
>>715413863
Yeah but nobody cares about them.
Anonymous No.715414052 [Report]
>>715413739
it works but i doubt it'll work for the other attacks
Anonymous No.715414069 [Report] >>715425443 >>715431738
>>715405707
Elden ring hit the sweet spot for me for a large part of the game then went a little off the deep end. a few of the bosses were great, a few of the attacks were obnoxious as fuck.

I feel like fromsoft hit a spot in boss design now where if they up the ante in any direction its going to make people seethe unless they specifically like that particular type of boss design ie, reflexive play, rote memory/trial and error, tactics/strategy, puzzle
Anonymous No.715414075 [Report] >>715414121 >>715418460
>>715413970
I have never in over 400 hours of gameplay tried to roll, been hit, and then had that roll happen after I ate the hit because I don't mash the roll button like a dumbass.
Anonymous No.715414106 [Report]
>>715402019 (OP)
I kind of want to fight both of them at the same time.
In fact. I kind of wish Elden Ring had some kind of boss rush mode where you got to fight special boss encounters like that. Like both the sisters together. And other kinds of special boss encounters.
Anonymous No.715414121 [Report] >>715414183
>>715414075
You have been brainfogged for 400 hours because the input queueing is verifiable and severe
Anonymous No.715414174 [Report] >>715414294
>>715403213
Yeah it's great that bosses that attack frequently are parryable and bosses that attack infrequently are super vulnerable to guard counter.
Anonymous No.715414183 [Report] >>715414618
>>715414121
Input queueing has existed since the first DaS and has always been solved by not being a button mashing retard.
Anonymous No.715414194 [Report] >>715414546 >>715414979
>>715405441
disingenuine faggot, tower knight is the second fucking boss in the game, has an entire runback where you need to avoid a dragon, and has an archer batallion. you faggots love to shit on the only games in the series that had original ideas.
Anonymous No.715414291 [Report]
>>715411964
>Because boss behavior changes when the player is aggressive.
it changes based on distance, and in a few cases they have heal punish attacks.
Bosses work like this
They have attack string A, B, C, and D.
They will shoot attack string A at you then go into one of the other ones afterwards, then they are tired and leap back from the player to rest a second then come back at the player.
Attack string A does e,f,g melee animations 1 after the other, if you run in the middle of the attack and go to far then the attack string could stop at f instead of g.
Anonymous No.715414294 [Report] >>715414356
>>715414174
>Yeah it's great that bosses that attack frequently are parryable and bosses that attack infrequently
you say this like every boss doesnt attack frequently
Anonymous No.715414356 [Report] >>715414432
>>715414294
You can't complain that all bosses attack frequently and then also complain that bosses have super delayed attacks that take forever to come out. You're supposed to attack during those long windups where the boss isn't doing anything.
Anonymous No.715414380 [Report] >>715432891
>>715402019 (OP)
Holy shit I never realized how broad Rennala's shoulders were
Anonymous No.715414432 [Report] >>715414542 >>715415082 >>715423084 >>715426507
>rolls are still activated on release instead of press
literally unacceptable at this point

>>715414356
>you're supposed to attack during those windups
and then get caught by the attack? you're very smart anon. I thought you knew how to play the game
Anonymous No.715414542 [Report] >>715422814
>>715414432
theres a example of someone in this very thread attacking a boss during a long wind up and not getting hit >>715412292
Anonymous No.715414546 [Report]
>>715414194
dude but what if there was a malenia there instead and the bonfire right infront of the boss fog??
Anonymous No.715414593 [Report] >>715414707 >>715415104 >>715415256
>>715405441
Obviously not but like anon >>715405578 said, i hate this direction of hyper overtuned bosses where you have to wait your turn for a single R1 after a full minute of flips and explosions
Anonymous No.715414618 [Report]
>>715414183
>no you can't press a button during hitstun to dodge the attack that you meant to dodge
>it's totally fine if this command queues up and makes you dodge into a different attack after the hitstun
>you must be mashing!
kill yourself
Anonymous No.715414707 [Report] >>715415015 >>715415092 >>715415153 >>715422903
>>715414593
>>715405578
Nightreign unironically has excellent original bosses. They're all fun and have a gimmick first and foremost. I hope they go back to this.
Anonymous No.715414749 [Report] >>715414802 >>715415340 >>715415592 >>715416757 >>715433148
I didn't really get the lore throughout my playthrough and then I saw this image and it all fell into place. Miyazaki you fucking genius.
Anonymous No.715414802 [Report] >>715415085 >>715415536 >>715433229
>>715414749
How did this help understanding? I'm not seeing what you mean
Anonymous No.715414979 [Report]
>>715414194
That's just psychological trickery. Make the player distracted with a bunch of random bullshit so they don't notice the easy boss patterns right away.
Anonymous No.715415015 [Report]
>>715414707
Indeed i was a bit surprised by how balanced they felt, it was likely a compromise though so i wouldn't be too hopeful. The game being random just did not allow for hyper specific bosses.
Anonymous No.715415082 [Report] >>715422710
>>715414432
>>rolls are still activated on release instead of press
That's half a press. You need to do the full press and release to complete the full button press.
Anonymous No.715415085 [Report] >>715415508
>>715414802
What's not to understand? You a retard or something?
Anonymous No.715415092 [Report]
>>715414707
I felt a more natural skill-growth curve with nightreign. I first tried all the ones after Maris because I learnt how to route and use my character’s abilities better.
Anonymous No.715415104 [Report] >>715416605
>>715414593
They're not overturned, it's a you problem for not doing more than spam the roll button despite 9/10 classes starting with a parry shield and the DLC adding deflect.
Anonymous No.715415153 [Report] >>715415226
>>715414707
Almost. They all move around way, way, way too much. Not just in frequency but in distance, some of them are really awful in this regard. Ironeye and Recluse (with good spells) are way stronger than any other farer against nightlords, which is boring. I guess it's a consequence of them all having fucking ginormous arenas
Anonymous No.715415226 [Report]
>>715415153
While true I sort of understand why they did this, a boss sitting still is very very easy to just burn down in co-op. It probably was kind of a design necessity. I agree it's annoying though especially when playing solo
Anonymous No.715415254 [Report]
>>715402019 (OP)
Look at those tasty runes.. Just begging to be harvested.
Anonymous No.715415256 [Report] >>715416605
>>715414593
this only feels true for promised consort rahdan phase 2, even then just do what everyone did in the old games; greatshield and spear
Anonymous No.715415340 [Report]
>>715414749
How did I not see this before?
Anonymous No.715415398 [Report]
>>715412957
Him cute
Anonymous No.715415475 [Report] >>715415783 >>715415929
>>715412957
I don't play Elden Ring. Is this an actual boss in the game. It looks amazing.
Anonymous No.715415508 [Report] >>715415879
>>715415085
Yes. Spoon feed me.
Anonymous No.715415536 [Report]
>>715414802
lmao at this retard
Anonymous No.715415592 [Report]
>>715414749
Anonymous No.715415685 [Report]
>WOOF WOOF
Anonymous No.715415783 [Report] >>715415929
>>715415475
He's one of the bosses in Nightreign.
Anonymous No.715415879 [Report] >>715416272
>>715415508
Anon, that image IS the spoonfeed. It doesn't get more basic.
Anonymous No.715415929 [Report]
>>715415783
>>715415475
a great one too. He's a spellcaster type, but you can actually proc madness on him and he goes bananas and tries to beat you to death with his staff.
Some of the best Fromsoft boss themes ever, too.
https://www.youtube.com/watch?v=Mor4K5TLA78
Anonymous No.715415992 [Report]
>>715412957
No, I attack him on sight every time if there's no curse, and am immune to the metawhore whinging of my teammates all the while
Anonymous No.715416167 [Report]
>>715411932
My biggest problem with SotE is that the gameplay didn't build upon all the lessons learnt in the base game so it's like two different games. In SotE every enemy is hyper aggressive and has delayed attacks and what not, which is fine if the entire base game was like that. It's like two different games in one and makes it really off putting when you have to relearn and start off at square 1 after 150 hours into a playthrough. SotE should of been it's own game or they should of updated the base game enemys to be more inline with SotE.
Anonymous No.715416272 [Report]
>>715415879
No bvlly plz explain moar.
Anonymous No.715416419 [Report]
>>715411932
You can can parry AND deflect in elden ring.
Anonymous No.715416473 [Report] >>715416543 >>715416879
>/v/ will never know this feel
Anonymous No.715416543 [Report] >>715422431
>>715416473
Anonymous No.715416605 [Report] >>715416905 >>715417016 >>715417130
>>715415104
>>715415256
The game funnels you into playing a certain way i.e. it noticeably limits your options, yes it was overtuned because otherwise i would have a number of ways to deal with whatever it threw my way. And its trash because it literally defeats the purpose of having so many options to begin with! I'm not denying that i am personally playing ER like its still DS1, just that it feels bad when that gets taken away. For their "hardest bosses" From has been doing this shit more and more, its not that the fights are mechanically dificult, is that they take way player input. Which is why people constantly feel like these bosses "play a different game", in some ways they do.
Anonymous No.715416757 [Report]
>>715414749
They forgot Miquella’s rune
Anonymous No.715416879 [Report]
>>715416473
I'd rather know the feeling of being in Miquella up to my nuts as his sister licks our balls and taint but that seems cozy.
Anonymous No.715416905 [Report] >>715417017 >>715417304 >>715418007 >>715434673
>>715416605
>The game funnels you into playing a certain way i.e. it noticeably limits your options,
no it doesn't
"you have to cheese radahn with shield poke" is the ultimate cope and admission of filtered status espoused by the worst of shitters. near on any build can beat him, i've beat him with faith dex builds, strength builds, shield poke, sorceries only, bow only, you name it, and that was before he got nerfed
Anonymous No.715417016 [Report] >>715417087 >>715418007
>>715416605
No it doesn't. I can parry consort to death. I can deflect him. I can tank all hits and trade. I can use a variety of attacks and ashes to avoid attacks, not just roll. I can sit behind a greatshield. I can sit behind the shittiest medium shield and still block him with barricade shield and talismans.
Anonymous No.715417017 [Report] >>715417365
>>715416905
before the nerf wasn't that bad honestly only took me six hours
Anonymous No.715417087 [Report]
>>715417016
until you fight him on any notable NG+ where not even greatshields can block a basic p1 combo anymore
dogshit fight
Anonymous No.715417130 [Report] >>715417339
>>715416605
Well said. It's why Melania was such a shock at first. You're used to a more methodical and slow fight then you get to her spastic ass and get blitzed by a hyper aggressive storm of a billion blades that also heals her. Sure, I guess she's just a gimmick boss but those are never fun imo. It'd be like adding a timer to a boss that has a huge health pool or something.
My favorite part about the souls series is that you can make the most fucked up, janky builds imaginable and still face smash your way through the game. In ER it's expected that you respec every now and then.
Anonymous No.715417302 [Report]
>>715406234
Elden Ring's tutorial does suck though.
Anonymous No.715417304 [Report]
>>715416905
Not that anon but I actually like shield poking so Consort Radahn being so weak to it was a joy since I usually couldn't make it work with other bosses.
Anonymous No.715417339 [Report] >>715419128
>>715417130
No you don't need to respec. Every build can jump, block, parry and deflect.
Anonymous No.715417345 [Report]
>>715408425
>boss rush
is that what this game ends up being? all those dungeons, caves, and open world... is just to get you to rush to get your build and do nothing but kill the same boss in a slightly different moveset?
Anonymous No.715417365 [Report]
>>715417017
I got home from work after a 12 hour shift and fought radahn for around that time too but it was mostly just me fucking around finding micro-openings that didn’t exist. My friend died 30 times then just shield-poked him and never replayed the DLC because that and Leda gank made him so mad even though he loved the rest.
Anonymous No.715417421 [Report]
>>715408059
Mimic tear?
Try NPC summons in general. I swear, those fuckers are a double-edged sword. For some fights, they make them trivial. For others, not having the boss focused on you means you can get randomly tapped when the boss attacks the summon. For some bosses, it's a giant 'thank god' I don't have the run that particular gauntlet again. For others, they more trouble than they're worth.
Anonymous No.715417458 [Report]
>>715405441
>>finally play through the game this year
Most of the harder bosses were nerfed significantly a few weeks into their respective release. You played the nerfed version and did not beat the game.
Anonymous No.715417621 [Report]
>take basic ending
>become Elden Lord
>your choice is a literal onahole Marika or a mindbroken Rennala whose womb is rearing to go
hmmm...
Anonymous No.715417681 [Report]
>>715406354
Morgott suffers from needing to be a necessary boss for people who are just blindly following a straight line and for people who cleared everything up to that point.
So they gave him an aggressive moveset but low health.
Anonymous No.715417735 [Report] >>715418601 >>715424683
>>715408662
I see a lot of people always claiming there's amazing dungeons, and they only list the main ones, the "legacy" dungeons. Not the copy/pasted catacombs, caves, and shit like that. For every 1 "good" dungeon is 10 shit ones.
Anonymous No.715417741 [Report]
Depresso anons...new reaction image just dropped
Anonymous No.715418007 [Report] >>715418761
>>715416905
>>715417016
Missing the point entirely
Since you guys are retarded, look at it this way. You were never ever under any circumstance no matter how good, going to beat him first try. And if that is true for 99% of the playerbase, then the boss was either overtuned or gimmicky.
Anonymous No.715418113 [Report]
>>715405578
I replayed DeS and I forgot how blissful but memorable shorter games were.
Anonymous No.715418460 [Report]
>>715414075
So you admit to not paying attention? You can easily test this.
Anonymous No.715418465 [Report] >>715425178
CANONBROS WHERE WE AT
Anonymous No.715418524 [Report]
>>715413119
I killed her instantly with summons and mimic.
Therefore she is easy?
I'm a shitter? Yes, but I won so she must be easy.
Anonymous No.715418562 [Report]
>>715413775
How on-the-nose for Baphomet he is tickles me
Anonymous No.715418601 [Report] >>715418979
>>715417735
The reverse. People pretend that only legacy dungeons have good design when many side dungeons have unique sections, the underground areas and places like inverted carian study hall, caelid divine tower, ruin strewn precipice etc exist.
Anonymous No.715418650 [Report]
>>715411964
This is true, I used to troll as a omen mask wearing merchant and the final boss of the first game can be dodged just by walking around it when you never hit it.
Anonymous No.715418761 [Report]
>>715418007
If you can beat a boss first try, it's not a very good boss.
Anonymous No.715418857 [Report] >>715424963 >>715433079
>>715413231
Whenever I see these webms, the gameplay always seems much slower than ingame. Admittedly I played on a toaster so I probably was getting raped by my FPS.
Not saying I'm good, I'm not.
Anonymous No.715418979 [Report]
>>715418601
>many side dungeons have unique sections
I'm sorry, that's just not enough. Skyrim has little moments in a lot of ruins that are fun or interesting, it doesn't make them any better as a whole. It just brings more attention to how awful the rest are. Same here in Elden Ring. Besides that, I really don't think there's that many good dungeons as a whole. How many dungeons are actually in the game, then how many are unique, then how many are actually 'good'? If I wanted to be pedantic, I could even bring up the how late they are in the game, how long the 'unique' section lasts, how easy it is to find, how likely the player is going to go through them, and if the reward is even worth it.
Anonymous No.715418982 [Report]
>>715402019 (OP)
All the Elden Ring girls are busted. That's the real curse the Tarnished must face.
Anonymous No.715419128 [Report] >>715423046
>>715417339
Jump, block, parry and reflect while playing a dragon incantation master
Anonymous No.715419375 [Report]
>>715405441
It is not a coincidence that the people who call elden ring rollslop are also the people who complain the bosses are impossible and you just roll constantly "waiting for your turn". Genuinely too thickheaded to parse out their technique doesn't work so they just double down then cry when it keeps not working.
Anonymous No.715420980 [Report] >>715421187
RIP
Anonymous No.715421187 [Report]
>>715420980
She ded. I wonder why they would kill her instead of use her as breeding stock?
Anonymous No.715421381 [Report] >>715422114 >>715425253 >>715433478
Will fromsoft ever bring back transformations? That was the most fun I've ever had in a fromgame, being a broccoli headed tenticle rape monster or a little harry wolfman
Anonymous No.715422082 [Report] >>715426308
>>715405441
>JUST USE MAGIC BRO SO ESY EZ EZ
ok youtuber
Anonymous No.715422114 [Report] >>715422306
>>715421381
Elden Ring has dargonism
Anonymous No.715422124 [Report]
>>715405441
demon's souls has 5000% more atmosphere than anything in reddit ring and I say this unironically

the fucking lava \ poison lake in elden ring felt like izalith 2.0
Anonymous No.715422228 [Report]
>>715411395
>she's not nonsensically hard
she swing as open as a whore during pay day and I don't get to punish it because DUDE POISE LOL while she gets slammed with a kiloton hammer swing for chip damage and I get hit for three billion and a half from a graze.
Bitch should have a little bit more poise than malenia, not be a fucking runebear
Anonymous No.715422274 [Report]
>>715412292
>attacks once
>waits 3 years
>attacks again

if that's what you call aggression I don't wanna know what you consider "sex"
Anonymous No.715422306 [Report] >>715427918
>>715422114
I like being a dragons shriveled ballsack, that's always a staple of fromsoft games, but I meant full transformations with unique movesets and stuff. I thought the dragon man in ER is just a cosmetic transformation? Like maybe you get fire or lightning resistance or something but no unique moves etc.
Anonymous No.715422391 [Report]
Anonymous No.715422431 [Report]
>>715416543
>11, 12, 13, 14, 15, 16, 17
tf?
Anonymous No.715422710 [Report] >>715423182
>>715415082
The absolute state of ERdrones
Anonymous No.715422814 [Report]
>>715414542
Well that you can learn after a trial and error. Many bosses in ER have long windup but totally bullshit lightning fast swing and followups that will definitely get you unless you knew in advance.
Anonymous No.715422903 [Report] >>715423095
>>715414707
>big colorful explosions
Wooooow
>millions of arrows fly across the sky
Woooooooooooooow
>a boss 20x your size swings his two 10km polearms like he is a lawn mower
Wooooooooooooooooooooooooooow. I am having fun!
Anonymous No.715422980 [Report]
Rellana, Mesmer and Romina were great, hard bosses to learn.

Most of the other bosses in the game are just sort of shit and don't actually teach you how to beat them, you just sort of power through or don't, or you spend 50 hours figuring out the arcane quirks of their AI.

The exploration is also inferior to DS1/DS2/DS3/DeS and even Bloodborne.
Anonymous No.715423046 [Report]
>>715419128
Nothing stopping you from doing that. All the caster classes start with parry shields and not casting tool only.
Anonymous No.715423084 [Report]
>>715414432
>rolls are still activated on release instead of press
>literally unacceptable at this point

anon you're supposed to die to cheap input presses and get the prepare to die screen, that's part of the experience.
Anonymous No.715423095 [Report]
>>715422903
I wish they would make one of these games where the stronger you get, the bigger you get. I want to be the boss, not some tiny tarnished or pintsized Ash-hole. Stop making us smol widdle beans UwU fromsoft. Let us be giant mongoloids with the lawnmower blade.
Anonymous No.715423143 [Report]
>>715402019 (OP)
Dumber than the guy from battleborn /v/ shat on.
Anonymous No.715423182 [Report] >>715423273
>>715422710
Newfag retard
Anonymous No.715423273 [Report] >>715433375
>>715423182
To press means to push, not to push and pull, brown boy
Anonymous No.715423408 [Report] >>715423872
>>715402019 (OP)
I love my doll wife
Anonymous No.715423872 [Report]
>>715423408
I love my doll mommy
Anonymous No.715424683 [Report]
>>715417735
The Hero's Grave Dungeons are all excellent. Every one of them is worth doing.
Anonymous No.715424796 [Report]
>>715405441
I have no issue beating the game, I just don't enjoy doing it since almost every boss in the base game is Margit with a different skin and in the DLC they're just crack addicts.
Is it hard? Yeah sure. Is it fun? Not really no.
>would rather go back to Tower Knight
You mean go back to the game with the greatest atmosphere, sense of adventure, level design, story, and best OST, that also had some of the most memorable bosses in vidya history? Why would I wanna go back to that when I can fight another erdtree avatar (asylum demon) for the 6000th time??
Anonymous No.715424859 [Report]
>>715409745
>>715410037
You can literally just walk away from him when he does that.
Anonymous No.715424963 [Report]
>>715418857
The game always feels twice as fast when you're in it.
Anonymous No.715425178 [Report]
>>715418465
Renalla was a femcel that never scored.
Anonymous No.715425253 [Report]
>>715421381
You can turn into a walking scrotum goat, but I don't really know how much it changes.
Anonymous No.715425328 [Report]
>>715408425
Elden Ring is the only fromsoft game that is absolute dogshit to replay. I have several DS1 and 3 replays under my belt and the distance and effort needed to get a build going is like night and day.
Anonymous No.715425443 [Report]
>>715414069
I think you are a shitter and should git gud instead of thinking your own experience in game design is in any way comparable to devs at Fromsoftware. Any problem you have with bosses is a failure on your part to engage with them.

Any single "critique" of Elden Ring fails to attach any gameplay because you niggers never put your reputation on the line.
Anonymous No.715425559 [Report]
>>715408428
>Their idea of difficulty is to overwhelm you with fights that the combat isn't suited for.
Which is ironic as that's my problem with ERs boss design.
Anonymous No.715425725 [Report]
>>715409898
>Absolute fucking love Rennala
>Most of her art is lesbo shit
Pain
Anonymous No.715426308 [Report] >>715427108
>>715422082
>magic
>easy
weird how almost all the people who actually tried playing with magic because its supposed to be easy were bad at it and couldnt kill shit before going back to unga bunga
>B-But magic is easy and people with int builds didnt beat the game™

i guess niggers just arent compatible with intelligence
Anonymous No.715426367 [Report] >>715427069
Why do they have to make every character so gangly and weirdly shaped?
Anonymous No.715426398 [Report]
>>715402396
I wish this shit wasn’t gatcha, I fucking love horse girls but there isn’t a single actual game with them.
Anonymous No.715426507 [Report]
>>715414432
Post your gameplay
Anonymous No.715427069 [Report]
>>715426367
Because they're giants
Anonymous No.715427108 [Report]
>>715426308
>OH NO NO NO
not an argument thoughbeit
Anonymous No.715427351 [Report]
>>715409248
nice picture
Anonymous No.715427918 [Report] >>715429652
>>715422306
you get like 5% extra damage with lightning spells (dragon priestess form) or 5% extra damage with dragon incantations (naked dragonman form).

Imagine those dragonguys not under miyazaki's torture fetish starving hobo vision. Lanseax would look divine.
Anonymous No.715429239 [Report]
>>715409608
Anything other than bird
Anonymous No.715429652 [Report]
>>715427918
> 5%

it’s 20% buff
Anonymous No.715429714 [Report]
>>715402396
this horse is scientifically proven to be very cute
Anonymous No.715430607 [Report] >>715433507
>>715402019 (OP)
they look like they fuck golden order suprematists
Anonymous No.715431141 [Report]
>>715405441
As far as elden ring goes i think they finally nailed the build variety viability that other games always struggled with and finally made a damn good system that perfectly fit the challenges proposed, long gone are the days where a zweihander would clear the game effortlessly.
With that said wouldn't mind easier bosses if they were placed in tough to reach areas without bonfires next to them, it's the only feature that i miss from demon's and dark souls, the bonfire spam really killed the dungeon crawling feel the others had imho, they might aswell scrap the bloodstain mechanic and invasions at this point.
Anonymous No.715431291 [Report]
>>715409167
Start sprinting away the moment she first begins the attack (even before the laser manifests), then keep running away until you're out of range of the beam and the ricochet of the beam.
Anonymous No.715431738 [Report] >>715432006
>>715414069
I think that every ER boss aside from malenia is a puzzle, all you have to do is tune your character to not care about their bullshit.
>messner is too spammy?
Just stack defences and facetank with poise
>gaius has too much poise?
Stack bleed and poison rot, give him frostbite and hit his with quick weapons

Many elden ring critics failed the knowledge checks so hard they still can't cope that their plain 40/40 straight sword knight build can't do the job (spoiler: it can and it's lowkey op but they're too dumb to understand how to use it).
Anonymous No.715431791 [Report]
>>715408428
>We still like the [background stuff that has zero relation to gameplay]
So you only like the boss rush parts and the PeAk SoUnDtRaCk?
Anonymous No.715431932 [Report]
>Parryslop is peak according to nu-/v/
Grim
Anonymous No.715432006 [Report] >>715432142
>>715431738
No
Every souls game is ez as fuck, you just don't maximize your character
If you play an optimal build like you would in any RPG you can facetank and first try on 3 hits every boss in every game
Anonymous No.715432142 [Report]
>>715432006
Anonymous No.715432891 [Report] >>715433132 >>715433234
>>715414380
Actually it's 2 people in a trench coat
Anonymous No.715433079 [Report]
>>715418857
That's normal. I feel the same way when I watch my own recordings trying to figure out how many times I fucked up before I finally fucked up badly enough to die.
Anonymous No.715433129 [Report]
>>715402019 (OP)
>UHM ITS RELLANA THE SECRET SISTER OF RENALLA THAT ALSO KNOWS MAGIC BUT ALSO IS A KNIGHT WITH HEAVY ARMOR BUT NIMBLE AND DUALWEILDS AND SHE CAN ALSO SUMMON THE MOON BUT TWO INSTEAD OF ONE
Anonymous No.715433132 [Report] >>715433170
>>715432891
is the first guy barefoot too?
Anonymous No.715433148 [Report] >>715433229
>>715414749
I don't get it.
Anonymous No.715433170 [Report]
>>715433132
Yes.
Anonymous No.715433229 [Report]
>>715433148
>>715414802
If you overlay all the vertical lines the circles form the Elden Ring in the middle
Anonymous No.715433234 [Report]
>>715432891
kek
Anonymous No.715433375 [Report]
>>715423273
Lurk more
Anonymous No.715433478 [Report]
>>715421381
look at these secondaries bro.
>hur hur I love it so much why no more?
hey faggot both DS3 and ER has transformations.
Anonymous No.715433507 [Report] >>715433838
>>715430607
what kind of illness even is "snakes"?
Anonymous No.715433838 [Report] >>715434316
>>715433507
None, it's outer beings fucking up marika's childrens to exhert their influence because dem great game 'n shiiiiet
Anonymous No.715434287 [Report]
>>715412292
>0 runes
He killed you. I consider this webm your loss.
Anonymous No.715434316 [Report]
>>715433838
>pussy so good even the gods want a piece of it
Anonymous No.715434673 [Report]
>>715416905
If you beat him this many times it's just because you know the boss' moveset at that point. Any further input from you is useless for normal discussions.