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6/30/2025, 1:00:52 PM
6/22/2025, 8:37:29 AM
>>713269165
I think the biggest fault for me in Lies of P isn't its enemies but how the levels are designed. I don't mind if it's linear, I want them to be visually interesting, and the base game just doesn't have that. Chapter 10 is easily the biggest offender, as its length came across as needless padding. It feels like the devs are finally finding their stride in the level design during the DLC because the first two (Zoo & Carnival) are easily the best levels in the game for me.
I think the biggest fault for me in Lies of P isn't its enemies but how the levels are designed. I don't mind if it's linear, I want them to be visually interesting, and the base game just doesn't have that. Chapter 10 is easily the biggest offender, as its length came across as needless padding. It feels like the devs are finally finding their stride in the level design during the DLC because the first two (Zoo & Carnival) are easily the best levels in the game for me.
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