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Anonymous /tg/95787646#95853605
6/12/2025, 9:44:52 AM
Hey chooms. I've updated the Guns Akimbo homebrew.
https://docs.google.com/document/d/1W49hjdwnSpklZmXSb6_Bd7SUuc4csEdB/edit?usp=sharing&ouid=104233936312049857807&rtpof=true&sd=true

Patch notes:
>You now can akimbo rifle/slug and shell with twin cyberoptics. Roll each's DV for the attack and apply the effect and damage from them separately.
>Changed "Explosive/Heavy-Weapons" to "Grenades/Explosives/Flamethrowers" to cover all in the AOE example on page 7, for splitting AOE damage like shells.
>Akimboing Bows require 4 arms, or at least 3 if you akimbo a bow and a different gun.
>Added Bowie-Buddy
>Updated Akimbo Autofire. Body 10 and paired cyberarms are required only for akimbo autofiring two-handed weapons.
>Updated Smartgun Link to both give a bonus to the attack roll, just like Weapon Quality. (Idk why I had you only could benefit from one, that was dumb. Probably trying to please RTGcord or reddit. Lol, lmao)
>Updated a suggestion to treat Akimbo as its own separate 2x skill, which covers akimboing all guns but cannot be used to fire a single gun. You must commit to the Akimbo.
>Updated a small note about the Neuroport covering cyberware instalations.
>Overall better wording, some proofreading and typo/esl fixes (Eu espero.)