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7/12/2025, 6:35:00 AM
So I've been experimenting with designing a bodymodding / soft-guro focused roguelike. The idea being that as body parts get damaged, or bondaged, you lose stats and abilities which require those limbs. But you can also heal or replace damaged or amputated limbs.
Basically like Cogmind, if you've played that.
It seems pretty easy to make, and like a fun idea - my concern is just that it might not be obviously sexual. Like, I think it might just come across as generically violent rather than horny; and therefore any horny elements I add in would have an awkward, clashing feeling.
Any thoughts on how to integrate horniness well into a game like this?
So far my only ideas are to flavor clothing items in sexual ways, and have obviously sexualized monsters to fight. But that really is just flavor, and it'd be nice if sexuality was more mechanically integrated somehow.
A few abilities like being able to kick monsters in the crotch (if you have working legs) are obviously easy to implement, as well.
Basically like Cogmind, if you've played that.
It seems pretty easy to make, and like a fun idea - my concern is just that it might not be obviously sexual. Like, I think it might just come across as generically violent rather than horny; and therefore any horny elements I add in would have an awkward, clashing feeling.
Any thoughts on how to integrate horniness well into a game like this?
So far my only ideas are to flavor clothing items in sexual ways, and have obviously sexualized monsters to fight. But that really is just flavor, and it'd be nice if sexuality was more mechanically integrated somehow.
A few abilities like being able to kick monsters in the crotch (if you have working legs) are obviously easy to implement, as well.
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