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8/8/2025, 11:05:16 PM
Started working on different weapon variations. This is the Siphon, which adds 1 to your hull health after every other attack.
Weapons are always attached to the wing system, so when you get a new weapon, the wing design always changes to support that new weapon. I think I'll just do Hull & weapon visual variations since if I make graphical changes for every single piece of equipment you can get, it would be hundreds.
I want to work more on the UI for better readability for stuff like when you lose Hull health or gain speed or whatever, but I have to tell myself to stop working on UI stuff until I have damn near everything else done.
Weapons are always attached to the wing system, so when you get a new weapon, the wing design always changes to support that new weapon. I think I'll just do Hull & weapon visual variations since if I make graphical changes for every single piece of equipment you can get, it would be hundreds.
I want to work more on the UI for better readability for stuff like when you lose Hull health or gain speed or whatever, but I have to tell myself to stop working on UI stuff until I have damn near everything else done.
8/8/2025, 10:53:27 PM
Started working on different weapon variations. This is the Siphon, which adds 1 to your hull health after every other attack.
Weapons are always attached to the wing system, so when you get a new weapon, the wing design always changes to support that new weapon. I think I'll just do Hull & weapon visual variations since if I make graphical changes for every single piece of equipment you can get, it would be hundreds.
Weapons are always attached to the wing system, so when you get a new weapon, the wing design always changes to support that new weapon. I think I'll just do Hull & weapon visual variations since if I make graphical changes for every single piece of equipment you can get, it would be hundreds.
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