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Anonymous /v/712880574#712899535
6/17/2025, 1:34:39 PM
Like Shattered Soldier before it, Neo Contra has part of the endgame gated behind maintaining an A-rank average across the game's first five stages, and stage 6 is almost entirely a multi-stage boss battle, with the last part being a TIMED boss battle (pic related). This battle is not difficult in theory, but you have to inflict max damage possible in 30 seconds while shadow clones, space lasers, and attacks designed to make your character slowly recover from having been tripped (in a CONTRA game).
If you can't do it, game over. Back to the title screen. Extra lives? Fuck 'em. Came in with continues? Aren't you sweet. Back to the title screen. You can try practicing that stage when you make it back to the menu, but your in-game progress still isn't saved, so you'll have to spend close to an hour maintaining high-level play across the first five stages again just to try it again for real.

>>712882541
Infocom Hitchhiker vibes coming from this one.