Search Results

Found 1 results for "05fe8ca49bb9d57e388c2c9f35866b7f" across all boards searching md5.

Anonymous /vg/528617348#528739940
6/25/2025, 9:22:39 AM
>>528722530
>>528724060
something like this
i'd consider at minimum the first killer in each archetype being objectively unique, as they more-or-less define it. then the other killers play with the defined elements while putting a fresh spin on it. it feels tricky to define subsequent killer uniqueness when looking at it through this lens though, as they all bring something different to the table in a given archetype

explanation:
>Strategic
Strong elements of forward planning and/or map control, not highly concerned with chasing.

>Disruptive
Hinder survivors and deny them resources. Often has some kind of baked in pressure tool or light mobility.

>Rundown
Very sticky with powers that are mostly about catching you out of resources, often with a power that grants them free injures.
Spirit's somewhere between here and dasher.

>Dasher
A mix of strong mobility and flexible dashing (or if you're nurse, blinking) chase powers. Often requires high player investment and quick hands to get the most out of their power.

>Stalker
Stalks

>Anti-loop
Powerful short-range attacks that can go through or over loops. Their power may be capable of range, but is impractical or unnecessary to use at non-loop distances.

>Projectile
Fast moving projectiles effective at close to medium ranges. Very similar to anti-loop, but with a different feel and a greater difficulty in effective use. Often higher potential than anti-loop.

>Toolkit
A little bit of everything. No clear focal point, instead are about having a well rounded toolkit that can comfortably answer any situation.

>Child locked in a hot car
Powers that I couldn't categorize. Pig is sort of a strategic killer, sort of a dasher technically, mostly just bad. If I had a stealth killer category she'd be there I guess, but even that is kind of a joke.
Twins was here before I put her in rundown.
Dredge is pretty close to rundown or anti-loop but doesn't really fulfill either archetype that well.