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7/16/2025, 10:01:06 AM
>>40403019
i gave mostly examples of commonly accepted parasites for the end though, and those also don't kill hosts on their own in most circumstances.
>>40403022
it doesnt matter to me if you think i'm stupid.
i gave mostly examples of commonly accepted parasites for the end though, and those also don't kill hosts on their own in most circumstances.
>>40403022
it doesnt matter to me if you think i'm stupid.
6/21/2025, 3:18:12 AM
>>95914202
>Standard Form
Name: Fenrir
Gift: Angelic Enhancement
Origin: Sinner/Fixer
General Perks: Shin, War Veteran
Sinner Perks: Hokma
Fixer Perks: Death, I survive x3, Weapon Master (Fists) x3, Mass Summanation
Grade I Mech: Braincase: The users skull and spine are further reinforced against damage.
Grade I Tattoo: Hare's Hop: This tatoo's enhancements are entirely focused on bursts of energy localized in the users legs, when activated it allows one to hop with great force before needing time to recover.
Grade II Machine: Core: Less an enchancement of its own and more as storage for extra power to divert to other enhancements. This core produces a steady supply of energy for the body and can supply a limited amount of energy in its place.
Grade IV Machine: Tinman: The users inorganic body is significantly denser than the average human. Leading to a great increase to strength aswell as weight and mass, and general all around durability and a host of other small features.
Angelic Augment: G-Corp Gravity Arms: Hyperdense augmented limbs that are capable of extreme feats of strength by manipulating gravity itself ontop of its exceptionally high quality design. Lightening the holder for faster movement, or increasing their localized gravity to increase the impact of their blows.
Grade II Bodysuit: A self repairing bodysuit of moderate protection for those shopping on a budget who don't want to end up naked in a fight.
Mass Summanation: [Overclock] Burns through her energy at an incredible rate, improving all aspects of her enhancements and body in exchange for suffering a lockdown shortly after where her body becomes unresponsive. The more she burns the longer she suffers afterward.
Organization: Minos' Crew
Drawbacks: Betrayed, Hunted
>Standard Form
Name: Fenrir
Gift: Angelic Enhancement
Origin: Sinner/Fixer
General Perks: Shin, War Veteran
Sinner Perks: Hokma
Fixer Perks: Death, I survive x3, Weapon Master (Fists) x3, Mass Summanation
Grade I Mech: Braincase: The users skull and spine are further reinforced against damage.
Grade I Tattoo: Hare's Hop: This tatoo's enhancements are entirely focused on bursts of energy localized in the users legs, when activated it allows one to hop with great force before needing time to recover.
Grade II Machine: Core: Less an enchancement of its own and more as storage for extra power to divert to other enhancements. This core produces a steady supply of energy for the body and can supply a limited amount of energy in its place.
Grade IV Machine: Tinman: The users inorganic body is significantly denser than the average human. Leading to a great increase to strength aswell as weight and mass, and general all around durability and a host of other small features.
Angelic Augment: G-Corp Gravity Arms: Hyperdense augmented limbs that are capable of extreme feats of strength by manipulating gravity itself ontop of its exceptionally high quality design. Lightening the holder for faster movement, or increasing their localized gravity to increase the impact of their blows.
Grade II Bodysuit: A self repairing bodysuit of moderate protection for those shopping on a budget who don't want to end up naked in a fight.
Mass Summanation: [Overclock] Burns through her energy at an incredible rate, improving all aspects of her enhancements and body in exchange for suffering a lockdown shortly after where her body becomes unresponsive. The more she burns the longer she suffers afterward.
Organization: Minos' Crew
Drawbacks: Betrayed, Hunted
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