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6/25/2025, 2:25:27 PM
>>95948982
>>95948988
the changes are neither good nor bad. they just don't matter. literally the best advice you can get for playing warhammer is
>"give zero fucks about what's overpowered, underpowered, balanced, whether it fits the army comp, or anything, because by the time you buy, assemble and paint that unit it will all have changed again anyhow. just build the army you think looks cool."
it's not stillmania or any stupid shit like that, just understanding the game rules have always been and will always be a fucking disaster. there will never be anything even vaguely resembling balance, internal or external. you just have to accept it, get on with your life, and enjoy the hobby by making the army you want.
the reason is simple: gw doesnt give a fuck about improving the game, just about selling minis. all that matters to them is churn. look at it: they've been working on this game for damn near 40 years, coming up on 10 editions soon, they've got millions of playtest games worth of data to draw on, they've rewritten every army at least half a dozen times, and gw employees have probably put hundreds of thousands of fucking work hours in to the warhammer rulebooks. if you had those kind of resources and your goal was to make an amazing tabletop game, how good would it be? pretty fucking good, I'll bet. and yet here we are decades later and warhammer's rules still have the balance (and typos) of an untested fan project. because they don't give a fuck. so you shouldn't either.
>>95948988
the changes are neither good nor bad. they just don't matter. literally the best advice you can get for playing warhammer is
>"give zero fucks about what's overpowered, underpowered, balanced, whether it fits the army comp, or anything, because by the time you buy, assemble and paint that unit it will all have changed again anyhow. just build the army you think looks cool."
it's not stillmania or any stupid shit like that, just understanding the game rules have always been and will always be a fucking disaster. there will never be anything even vaguely resembling balance, internal or external. you just have to accept it, get on with your life, and enjoy the hobby by making the army you want.
the reason is simple: gw doesnt give a fuck about improving the game, just about selling minis. all that matters to them is churn. look at it: they've been working on this game for damn near 40 years, coming up on 10 editions soon, they've got millions of playtest games worth of data to draw on, they've rewritten every army at least half a dozen times, and gw employees have probably put hundreds of thousands of fucking work hours in to the warhammer rulebooks. if you had those kind of resources and your goal was to make an amazing tabletop game, how good would it be? pretty fucking good, I'll bet. and yet here we are decades later and warhammer's rules still have the balance (and typos) of an untested fan project. because they don't give a fuck. so you shouldn't either.
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