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6/18/2025, 8:20:13 PM
>>713015436
>and vast overworlds with shrines instead of levels
But each floor is a "level" not some vast "overworld".
And both the DKC games and DK64 has pocket-dimensional challenge-rooms within each level.
If you think the levels look too freeform that's valid criticism. But changing the terminology of everything to charged terms just because you aren't a fan is a bit petty. No?
>and vast overworlds with shrines instead of levels
But each floor is a "level" not some vast "overworld".
And both the DKC games and DK64 has pocket-dimensional challenge-rooms within each level.
If you think the levels look too freeform that's valid criticism. But changing the terminology of everything to charged terms just because you aren't a fan is a bit petty. No?
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