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7/15/2025, 12:24:03 AM
The director of the upcoming Donkey Kong Bananza has acknowledged "performance" issues, while saying the team prioritized "fun and playability" during development.
In an interview with La Vanguardia, director Kazuya Takahashi responded to performance issues noticed by a journalist whilst previewing the game.
>"There are several factors to consider," Takahashi said when asked about the issues. "First, we intentionally used effects like hit-stop and slow motion to emphasize impacts. Second, because we use voxel technology, there are times when there are major changes and destruction in the environment.
>"We're aware that performance may drop at these times," Takahashi added. "However, as [the journalist says], overall the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability."
>"I think Bananza is on track to be one of the most gorgeous Nintendo games I’ve seen," we wrote in IGN's Donkey Kong Bananza preview. "It really does take advantage of Switch 2's hardware – the environments are beautiful and DK’s animations are wonderfully expressive, and I left feeling like the next generation of first-party Nintendo games had truly arrived."
In an interview with La Vanguardia, director Kazuya Takahashi responded to performance issues noticed by a journalist whilst previewing the game.
>"There are several factors to consider," Takahashi said when asked about the issues. "First, we intentionally used effects like hit-stop and slow motion to emphasize impacts. Second, because we use voxel technology, there are times when there are major changes and destruction in the environment.
>"We're aware that performance may drop at these times," Takahashi added. "However, as [the journalist says], overall the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability."
>"I think Bananza is on track to be one of the most gorgeous Nintendo games I’ve seen," we wrote in IGN's Donkey Kong Bananza preview. "It really does take advantage of Switch 2's hardware – the environments are beautiful and DK’s animations are wonderfully expressive, and I left feeling like the next generation of first-party Nintendo games had truly arrived."
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