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6/14/2025, 7:10:30 PM
D.O.R.F looks amazing and I can't wait until it comes out. I never ever care about new releases but this actually looks good.
>kino 2D sprite on isometric background art style
>resources have to be moved from you refiners to production buildings, rather than just bringing minerals to the refiners like C&C or starcraft, so there's logistics involved and efficient base layouts are rewarded. adds more skill to base building
>Deep pathfinding / movement system. Not only are there lots of terrain modifiers but also the vehicles propulsion makes a difference. wheeled vehicles work better on roads, tracked vehicles work better on rough terrain
>actual sense of scale. unlike C&C where infantry are the size of small vehicles and half the size of tanks, there's a huge difference in scale between the small units and large units, and also buildings. there's huge kino derelict buildings and machinery as part of the scenery
https://youtu.be/aNHMwEOJxoY?si=IFMvBXp9xDqD3jKg
https://youtu.be/Qn1Q8lHFc_E?si=4rwT2uLfa9WdN4j9
>kino 2D sprite on isometric background art style
>resources have to be moved from you refiners to production buildings, rather than just bringing minerals to the refiners like C&C or starcraft, so there's logistics involved and efficient base layouts are rewarded. adds more skill to base building
>Deep pathfinding / movement system. Not only are there lots of terrain modifiers but also the vehicles propulsion makes a difference. wheeled vehicles work better on roads, tracked vehicles work better on rough terrain
>actual sense of scale. unlike C&C where infantry are the size of small vehicles and half the size of tanks, there's a huge difference in scale between the small units and large units, and also buildings. there's huge kino derelict buildings and machinery as part of the scenery
https://youtu.be/aNHMwEOJxoY?si=IFMvBXp9xDqD3jKg
https://youtu.be/Qn1Q8lHFc_E?si=4rwT2uLfa9WdN4j9
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