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Anonymous /vg/534144619#534190442
8/6/2025, 6:03:30 PM
>>534188095
>Constant attempts at making overambitious shit in Warframe, where it's way more difficult due to how many other systems have to work alongside it
>Not to mention said overly ambitious shit often being things that aren't really what people want out of Warframe
>Finally start a brand new project you can build from ground up with more ambitions due to having an actual income, not to mention since it's not Warframe anymore you can go in literally any direction with the concept and try out whatever crazy systems you want
>There's none of that, it's borderline Warframe without guns but limited movement
>Bosses are still janky and shit, melee hits on both you and the enemy are still often wonky, melee combat still has zero depth
>But now instead of being a side thing, you're forced into it since most weapons are melee
>The grind is still shaping out to be the same but any QoL or features benefiting the players are missing, most likely on purpose
I would applaud Steve, no matter how shit the game, if he actually tried doing something novel.
Maybe returning to old online concepts like faction control shifting over the map that you can influence, player controlled zones you can PvP over. Or trying to make game actually built around Railjack like some sort of space Sea of Thieves except maybe PvE focused. Or even something completely divorced from Warframe and old concepts that were half-assed before he moved to another concept he liked.

But no, he just did Warframe again but without the good parts.