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7/15/2025, 6:01:40 AM
>>11869481
You're beiong disingenous and nonsensical. You said, and I quote: "making a hard black grid around every pixel"
>making a hard black grid around every pixel
There is no "hard black grid around every pixel". This is false and incorrect and I don't know why you'd go down this insane rant claiming something that isn't true, is.
Here is the same image I posted with every non-black pixel removed. The only black exists in the outline of Link's sprite and the HUD elements. There is no "hard black grid around every pixel" being added by the shader.
You're beiong disingenous and nonsensical. You said, and I quote: "making a hard black grid around every pixel"
>making a hard black grid around every pixel
There is no "hard black grid around every pixel". This is false and incorrect and I don't know why you'd go down this insane rant claiming something that isn't true, is.
Here is the same image I posted with every non-black pixel removed. The only black exists in the outline of Link's sprite and the HUD elements. There is no "hard black grid around every pixel" being added by the shader.
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