Search Results
8/2/2025, 7:11:25 PM
>>11914347
By looking at it through the angle of tool assisted playtimes (that's what "longplays" are), what you're doing is applying modern logic, the modern way to look at games, to old ones. People in the 30s didn't feel ripped-off when they went to see movies with an average runtime of 1h10 all because it was going tobe 1h45 80 years later. Players understood that action games would by definition have less content than an RPG and understood that the meat of the game was overcoming the challenge, not how long it takes for a TAS to showcase all the content.
>bullshit angles
It's funny how it never matters how much proof I show that players and reviewers enjoyed the challenge and disliked when games were too easy, people like you always dismiss it like it was just "marketing bullshit". What you're doing is dismissing proof and twisting things so that they can fit your pre-determined take.
By looking at it through the angle of tool assisted playtimes (that's what "longplays" are), what you're doing is applying modern logic, the modern way to look at games, to old ones. People in the 30s didn't feel ripped-off when they went to see movies with an average runtime of 1h10 all because it was going tobe 1h45 80 years later. Players understood that action games would by definition have less content than an RPG and understood that the meat of the game was overcoming the challenge, not how long it takes for a TAS to showcase all the content.
>bullshit angles
It's funny how it never matters how much proof I show that players and reviewers enjoyed the challenge and disliked when games were too easy, people like you always dismiss it like it was just "marketing bullshit". What you're doing is dismissing proof and twisting things so that they can fit your pre-determined take.
Page 1